IRC log for #wowwiki on 20091207

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22:19.13TennysonXIIWould this be a decent place for a noob to ask questions?
22:19.44NechcknDepends what they are and if anyone knows... go for it.
22:20.58TennysonXIIWell, for one, how do I make sure that I'm not surrounded by immaturity. Is it true that the Horde is generally more mature?
22:21.59NechcknAt one time, it was a bit more "mature" but that has really evened out.  Most folks find others who meet with their expectations pretty quickly, no matter which server/faction.
22:22.31NechcknWoW makes it quite easy to block those you find offensive, too.
22:22.58NechcknBut, it is like any large community, you are bound to find all sorts, no matter your selection.
22:23.37TennysonXIIAh, cool. Also, if I'm brand new to the game and have a pretty low tolerance for frustration, would PvP be a bad idea?
22:23.58Arrowmasteryes
22:24.10NechcknHaha... yeah, have to go with Arrowmaster on that one.
22:24.57Arrowmasterso would pugging, or pretty much any interaction with the general population
22:25.21TennysonXIIpugging?
22:25.27TennysonXIIwhat's pugging?
22:25.31Nechcknlol, that too - but, really have had decent luck, over all, on a handful of servers.
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22:25.52Nechckn"pick up group"  meaning going to an instance/questing with those not in your clan
22:27.21NechcknOnce you get to the first city, simply put out the word that you are looking for a mature guild for leveling, you should get a bunch of invites.  Then it is up to you to talk with those there and see if they actually are what you expect.
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22:27.22TennysonXIIAh. One last one, I think: Do rogues require a lot of micromanaging? I love stealth, but I hate details.
22:27.24winkillerLFG is a cool pickup line in wow
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22:27.52AmarandeXKCD today is pure win
22:28.24Amarandewinkiller: someone was founding a guild named LFG, I told them they should make sure to accept an undead warlock named Richard :)
22:28.57NechcknWell, all the classes take a bit of watching, but they are generally pretty easy, TennysonXII
22:29.36TennysonXIIOk, thanks for the advice, guys.
22:30.02NechcknThere are a huge number of sites to point out which gear/talents/et cetera to pick up and the use of skills.  You can just about macro any set of abilities, so it is not that hard.
22:30.14TennysonXIICool.
22:31.06TennysonXIIAnywho, maybe I'll be seeing some of you soon! Thanks again.
22:32.05NechcknI didn't have the heart to tell them to find a single player, offline game, Arrowmaster  ;-)
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22:46.54Amarandegah, why is turner classic movies running why we fight all day
22:47.17Amarandeoh. today's the anniversary of the day that the Japanese kicked our ass at Pearl Harbor isn't it ...
22:49.20Nechckn68 years, iirc
22:51.01Amarandeyou know what I always wonder about?
22:51.22Amarandewhy is it that the days that we WIN in wars hardly get anything but a passing mention in the "Today in history" box in the newspapers
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22:51.31Amarandebut the days we get our ASS KICKED are the ones we take time to remember? :|
22:51.45Amarandewhy are we negative like that? :|
22:51.47Wardbecause victory is usually never one clear date
22:51.47NechcknWell.. I think it's more the shock value
22:51.50Wardwars start overnight
22:51.55Wardbut they never end overnight
22:52.11NechcknJust like how you may recall someone's birthday, but not the day they died or vice versa
22:52.15Wardso they always pick an arbitrary date, like a treaty signing or a certain capitulation
22:52.18Wardas the endpoint for a war
22:52.24AmarandeWe don't really take time to remember the day the treaty of Versailles was signed or the day Japan tendered its surrender or the day we kicked the Taliban's ass in Afghanistan
22:52.27NechcknThat is a good point, Ward
22:52.38AmarandeBut we remember Pearl Harbor and Nine Eleven.
22:52.43Fiskermxs_
22:52.48NechcknLikely something that some psychologist could expand upon, too..
22:52.48Fiskerfiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiind paaaaaaaaaaaaatch
22:52.54WardNine Eleven was basically a 4 hour event
22:53.00Wardso was Pearl Harbor
22:53.07Wardthere's a clear date for it
22:53.31NechcknTrue, true.. but the treaty signature dates of VE/VJ type dates are pretty clear, too.
22:53.45Wardyeah but the treaty date, isn't really the end of the war
22:53.52Wardthe war was over before that date
22:54.06NechcknSure, and it even continued in a few remote places
22:54.12Wardindeed
22:54.25Wardso 3.3, coming this week?
22:54.26Wardor no?
22:54.45NechcknFisker thinks it is...  =)
22:55.08NechcknPersonal bet is it could go either this or next week.
22:55.39Wardmy guild is sure it's this week
22:55.53Wardso they're all spending their ToC and Ulduar DKP like mad
22:55.59Wardbecause we're resetting for ICC
22:56.04NechcknIf any of them work at Blizz, I'd go with their thought.  If not... well, you know.
22:56.29WardI'm gonna hang on to the DKP, not worth blowing all of it for 1 232-245 upgrade
22:56.40Wardif it's this week I'm fucked, if it's next week I'm golden
22:56.58Nechcknhehehe, yeah
22:57.32NechcknI actually lost all of my points on 2.0 from honor, that made the point of watching such things like a hawk *very* clear.
22:58.06AmarandeWard: haha, your guild uses dkp
22:58.25Amarandethe ideal guild should not use dkp.
22:58.44NechcknWell, it is better than the officers flipping a coin and using the item  =)
22:58.53Amarandethis is because the ideal guild should not have *need* for DKP. the ideal guild should have sufficient rapport between its members as to come to a reasonable assignment of each loot item without drama.
22:59.15Amarandeif your guild members are friends, rather than merely treating raiding as a job, then you should be able to do this. :)
22:59.23Wardwe use dkp on 25 mans
22:59.27NechcknThat is a tough one, though, Amarande.  Especially once all of the "mains" are geared.
22:59.40Ward10 mans we just rock and roll with the loot
22:59.44AmarandeNechckn: once everyone's properly geared, the disposition of other loot should be a No Big Deal thing then
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23:00.03Amarandeafter all, if people do not really absolutely gottahave NEED it, they shouldn't be willing to cause drama over it going to someone else.
23:00.09WardDKP saves a lot of hassle in a guild with 50 active raiders
23:00.10NechcknAs long as everyone feels that way, sure.  But you usually have a few that do not.
23:00.17Wardwe run 2 TOC 25, 2 Ulduar 25 each week
23:00.25AmarandeNechckn: this is what the /gkick command was invented for.
23:00.33Wardthe TOGC loot isn't dkp, in 10 or 25
23:00.34NechcknOver a certain size, yeah, you need some system, even if it is not so rigid.
23:00.36Amarandea good way to handle this is simple.
23:00.44Amarandeif someone causes drama once over loot, they get a warning.
23:01.05WardDKP avoids drama, we have a clear system, you show up, you get dkp, you can spend it
23:01.11Wardif someone outbids you, deal with it
23:01.12Amarandeif they continue to cause drama, they get gkicked, or demoted to a rank with some suitably demeaning name like "Cracked Buckler" or "Twilight Fan"
23:01.33Amarandeactually, DKP can cause drama, particularly as new people enter a guild
23:01.41Amarandesince they start with no DKP, and therefore cannot hope to win a bid on -anything-
23:01.48Amarandeincluding, perhaps, gear they may actually *need*
23:01.49Wardwell we got a big enough core to be tough on trials
23:02.00Amarandethat's one thing that always bugged me about DKP
23:02.04Wardactually, anyone can bid 1 DKP in our system
23:02.07Wardeven if they have zero
23:02.08NechcknSure they can, if the guild needs them for a slot and needs someone with good gear.
23:02.14Wardso if there's no competition for an item
23:02.19Wardthey get it
23:02.21Amarandeit kinda implies that, in order to stick sufficiently with the system to avoid the lawyery types in the guild causing drama
23:02.41Amarandeyou have to tell newer members that that sweet upgrade for them will be sharded instead because someone bid more DKP to have it DE'd than they were able to muster
23:02.43Wardif a veteran can upgrade 232 to 245, while the newbie is still using ilevel 200, it goes to the veteran
23:02.53AmarandeWard: now, that seems silly.
23:03.09NechcknAmarande but you are forgetting about gearing the mains, then going to
23:03.09Amarandebecause I'm pretty sure you can function in just about any raid, except MAYBE hardmode TOC25, in 232.
23:03.20Nechcknwoops... then going to DKP for the remainder
23:03.21Amarandethe 200 guy on the other hand NEEDS the upgrade more in order to get up to speed.
23:03.27WardAmarande, it's a theoretical downside of DKP
23:03.41Amarandein other words, my thought is *the more of an upgrade* something is for someone, the more dibs that someone naturally ought to have on that gear :S
23:03.48NechcknSo, if a total new person shows up, then they will get pimped before anyone's alts, if it is a decent guild.
23:03.53WardAmarande, now that causes drama
23:04.08Wardfor all the people who were there when a raid wasn't on farm
23:04.09AmarandeWard: why? it's the completely practical thing to do.
23:04.14Wardand actually put in the effort on progress
23:04.17NechcknI am not a fan of DKP, btw, just thought I'd get that out there.  ;-)
23:04.22Amarandeif you have a bunch of people geared in 232 and a guy geared in 200
23:04.31NechcknIt's one of those "best" of a tricky situation sort of things.
23:04.34Wardwe do have mains before alts
23:04.45Amarandeyou want to give the upgrades to the 200 guy, so he can get up to speed and not get stuck sucking no matter how well he may be raiding just because his gear doesn't have enough zomg on it.
23:04.52Wardbut if you're a main, and a veteran with tons of dkp
23:04.55NechcknAs long as you have the stipulation that those filling the active rolls get the best goodies, first.
23:05.14Amarandeat least, giving the 200 the upgrade seems like the obvious best thing *for the raid, taken as a group*
23:05.16WardDKP is how activity is tracked
23:05.22Amarandeyeah, it might cause drama *for the raiders, taken as individuals* though :|
23:05.24Wardand it gives people power over their own loot
23:05.27Wardyou can save up
23:05.29Wardor spend fast
23:05.34Wardbid smart, bid wild
23:05.54AmarandeWard: it also causes people to obsess over patch day, though
23:06.02Wardhow so?
23:06.17Amarandedo you buy that upgrade, or do you worry that patch day is imminent and will make that upgrade a silly idea when it's going to possibly be badge gear tomorrow?
23:06.19NechcknAs you say, though, Amarande, you need a decent leader/leadership looking out for the group as a whole, first and foremost, then you can have any system for the leftovers.
23:06.30WardAmarande, we reset DKP for new content
23:06.53NechcknThat helps avoid that hurdle
23:06.53AmarandeWard: that seems like it can cause drama as well
23:06.57Wardso ICC everyone is starting fresh, so my main veteran Mage has the same shot at gear as our week old trial members
23:07.05Amarandesay newbie joins the guild, and starts accumulating DKP to buy the upgrades they want
23:07.07Amarandeand then suddenly all that DKP is worthless
23:07.14Amarandebecause the guild is no longer running the content they earned it in
23:07.19Wardwe announce the reset well in advance
23:07.28Wardthey can still spend that DKP in ToC
23:07.35Wardbut not in ICC
23:07.37AmarandeWard: *if the guild goes back to ToC*
23:07.40Amarandewhich sounds unlikely, actually
23:07.43WardI guess we will
23:07.46Wardit's a quick farm
23:07.52AmarandeToC seems to be a pretty hated and reviled raid among raiders these days
23:07.52WardUlduar will probably drop from the schedule
23:08.00Wardwe run 2x TOC 25 groups now each week
23:08.01Amarandepeople actually liked Ulduar, otoh
23:08.05WardI think we'll at least manage 1
23:08.14Amarandeactually, I think it may be the tanks that cause ToC to get hated
23:08.29AmarandeI understand ToC has some totally dumbassed loot tables when it comes to tank gear
23:08.40Amarandebasically, tanks to get a good itemization have to run the same damn raid THREE TIMES A WEEK
23:08.45Wardtoc normal is a quick farm, we do the 10 man in 80 mins, the 25 man in 90 mins on average
23:08.47Amarandeor what's essentially the same raid at any rate
23:08.57Wardso we can run toc 25, onyxia 25 in 2 hours tops
23:09.05Amarandeif they're in a 25's guild doing it on normal and heroic each week, they have to then run it on 10-man too because, well
23:09.08Wardalso, ICC early on, will be phased
23:09.08Amarandetanks need hit in their itemization
23:09.16Amarandeand from what I read on a tank blog, NONE OF THE 25 MAN TOC TANK GEAR HAS HIT.
23:09.29Amarandeno, you have to run it AN EXTRA TIME every week to do it in 10 man in order to get any of that.
23:09.35Wardmeh
23:09.50Amarandethat makes me want to stick with Arms when I hit 80 on the warrior heh
23:09.52Wardwe don't schedule raids because 1 tank needs a certain item
23:09.59Wardwe just organize raids, as many as we can each week
23:10.10Amarandenot to mention Arms means I might have a shot at Shadowmourne depending on how fast I can get up to 80 and geared and what groups I get into :)
23:10.50Amarandebah, but I'll probably end up tanking
23:10.50Wardif you're not ICC ready now, I wouldn't count on a Shadowmourne
23:10.58Amarandesimply because I invested 500g into the saronite swordbreakers pattern
23:11.09Amarandewhich has "tank" written all over it
23:11.12Amarandestupid good AH deals :(
23:11.51WardI got my shaman the 245 resto bracers
23:11.51Wardgot the recipe for 300 and the mats for 1500
23:11.56Wardprices are dropping fast
23:11.59Amarandeprobably once I get to 80 on Amalanya I'll stick with arms till I finish getting Quel'delar, and then get a good shield and start switching over to tanking
23:12.34Amarandehow long do you think they'll let us play with 3.3 before Cata?
23:12.51Ward6 months I guess
23:13.02Amarande3.3's gonna be 245 paradise, anyway, at least among the craftables
23:13.10AmarandeCrusader Orbs are bought with Triumphs, right?
23:13.13Wardyeah
23:13.18Amarandeso an orb is what, a few hours of Random Heroic now?
23:13.20Wardand triumphs are gonna be legion
23:13.25Wardyeah
23:13.48Wardyou'll get triumphs from heroics, all easy bosses like VOA
23:13.58WardVOA 25 is gonna be insane first week, new boss
23:14.44WardI'm leveling a druid
23:14.47Wardjust got to 60
23:14.54Wardbought epic flying :p
23:14.59Wardgonna get to 80 in no town
23:15.04Wardtime
23:17.25AmarandeI'm also making sure to get my lesser played alts to 35 so I can get done with Azerothian crafting profession leveling before Cata
23:17.36Amarandesince I don't want to think about mats prices then when half the world goes to high level areas so won't give the same mats anymore
23:17.45Wardhehe
23:17.52WardI almost have all 8 crafting profs
23:17.54AmarandeBTW, any idea what you think will become of the Deepdive Helm in Cata?
23:18.03WardI got LW, engi, tailoring and enchanting maxed out
23:18.25Wardand JC and Alchemy at 300+
23:18.25Wardjust gotta do Inscription and BS
23:18.25WardI should probably roll a DK for that
23:18.30Wardget it done before expansion
23:18.45AmarandeBS is almost at 300, then I'll be done with Azerothian metal unless I actually want to make something for twinking with
23:18.59Amarandeafter that it's alchemy, LW, and inscription
23:19.21AmarandeJC is my main, I just need to find some gold to buy uncut metas with to max out the last 3 points
23:20.02AmarandeI wonder what's going to become of gems in cata with all the stat changes
23:20.04WardI actually had to mine my own copper and bronze and shit
23:20.08Wardto do Engineering and JC
23:20.11Amarandesince some of the stats on gems are going to go away entirely
23:20.14Wardthere's never any on my realm's AH
23:20.24Amarandeand be gotten from attributes which aren't even same-colored gemwise
23:20.42Wardthey'll probably just remove those gems
23:20.49Amarandewhat about ones that are already socketed?
23:20.53Wardenchants too I guess
23:20.54NechcknWard on all of my characters (alot) except like 2, I've ended up getting the raw mats simply because of the lack of supply.
23:21.02Wardmaybe they'll dissappear
23:21.14AmarandeI know with the spellpower change, IIRC, they just changed the healing-&-spellpower ones to equivalent amounts of spellpower
23:21.18Amarandeand the same with spellpower enchants
23:21.22Wardyeah
23:21.29Amarandewhich led to a lot of things becoming sillily similar but they were still there
23:21.33Amarandethe main reason I wonder about gems though is
23:21.36Wardyou used to have pre tbc healing enchants, which are now imba for twinks
23:21.45Wardcause they give more spellpower than the equivallent spellpower enchants
23:25.15Amarandethere's a pretty rigid correspondence between colors and attributes though when it comes to gems, which is not the case for enchants.
23:25.19Amarandefor instance, spellpower always being red, etc.
23:25.46Amarandethe trouble is that ... hmm, what's being removed, spellpower -> int and attack power -> str/agi?
23:26.16Wardyeah think so
23:26.17AmarandeAP will convert smoothly, since both Strength and Agility are red, and so is AP
23:26.19Wardint is yellow I think
23:26.22Wardspellpower red
23:26.27AmarandeBut INT is yellow.
23:26.48Wardmaybe they're also removing colours :p
23:27.00Amarandewonder if we'll see a choice of yellow or red int gems then?
23:27.04Wardmaybe going from a 6 colour to a 4 colour system
23:27.08Wardor 3
23:27.12Amarandeat least if you're willing to use obsolete gems, I'm sure they'll not give the choice for Cata gems
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