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00:25.18 | *** topic/#wowuidev is 7.2.x ToC: 70200 || http://pastebin.com || Battletags: http://goo.gl/2bm7n || #WoWUIDev-commits: CIA & JIRA bots reporting || This channel is logged, via purl |
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02:10.58 | Mr_Rabies | so adibags is kill |
02:11.00 | Mr_Rabies | ;_; |
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02:20.55 | Stanzilla | TheDanW: the widespread cooldown issue comes from using the cooldown api with names instead of ids when 2 specs have the same spell but different ids, hope that helps |
02:40.02 | kd3 | adibags? nooo~ |
02:40.08 | kd3 | (not that I've logged into wow in months) |
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04:24.11 | Iriel | Question: If you were applying for a programming job, and they gave you a basic coding problem (write a utility method to merge some data optimally) - would you cheat and copy your answer from the internet or some other person? |
04:25.27 | Semlar | 95% of being a programmer involves copying something off of stack overflow |
04:26.11 | Iriel | (note to self: Don't hire Semlar) |
04:26.35 | Semlar | i'm probably not the person to ask for advice on how to get hired |
04:27.45 | Iriel | I was really just curious about the general perspective on whether plagiarism for that particular scenario was acceptable or a good idea. |
04:28.21 | Semlar | i suppose that depends on who's giving the test |
04:28.35 | Iriel | Your prospective employer |
04:28.44 | Semlar | some people expect you to use whatever resources are available |
04:29.12 | Iriel | I should be clear, i'm not saying "Is it acceptable to do a goole search and look for approaches" |
04:29.31 | Iriel | I'm saying "is it acceptable to literally copy someone elses code, and MAYBE change a couple of variable names" |
04:30.32 | Iriel | I'll note that as an EMPLOYER I think it's absurd and ridiculous - it's like the candidates don't think employers might keep copies of previous submissions (or expect that the submissions actually WORK). |
04:31.06 | ls- | it's ok to copy, but you should understand what is going on in that piece of code and why. jic, they ask you to elaborate on that thingy |
04:31.29 | Semlar | if the point of the test is to determine what the person knows how to do themselves, then it's not okay for them to copy it from another source, but that should be mentioned |
04:31.39 | ls- | talking from experience |
04:32.10 | Semlar | i personally think it's ridiculous that someone shouldn't be able to just look up how to do something if they don't know how to do it themselves, but i suppose that depends on the situation |
04:33.03 | Iriel | So, if you're applying for a job as a poet, are asked to write a poem about a cat, it's okay to submit someone else's poem? |
04:33.14 | ls- | it's different |
04:33.16 | Semlar | it's not really the same thing |
04:33.45 | Iriel | Interesting. |
04:33.47 | Semlar | you code something to achieve a particular goal |
04:34.02 | Semlar | how the program does that is mostly inconsequential as long as it gets done |
04:34.25 | Semlar | as long as it doesn't violate copyright or something |
04:34.39 | Iriel | Ironically I believe every plagiarized submission I've seen fails to meet the original problem specification. |
04:34.45 | Iriel | It's part of what makes spotting them easy. |
04:34.59 | Iriel | "hey, i've seen that bizarre and broken approach before" |
04:35.04 | Semlar | well that's just bad programmers |
04:35.19 | Iriel | They also tend to have awful style and little to no documentation |
04:35.22 | Semlar | there's no need to reinvent the wheel every time you have a problem to solve though |
04:35.29 | Torhal | I feel compelled to point out the fact that Semlar usually violates something. |
04:35.40 | ls- | little to no documentation is ok :p |
04:35.43 | Semlar | i like to think outside the box |
04:35.56 | ls- | welcome to enterprise/corporate world :p |
04:36.04 | Iriel | No, it's not ok. |
04:36.13 | Iriel | It's common, but it's not ok. |
04:36.40 | Iriel | It falls into my "Mediocre" bucket, and mediocre isn't okay. |
04:36.43 | _Kee | I'm just afking, with 2 other plauers at CoS, because someone found it a great idea to put us into RHC CoS without a Demon Hunter -_- |
04:36.54 | Semlar | i don't know, in my experience web development has become nothing more than importing half a dozen different libraries every time you want to do anything |
04:37.09 | Thunder_Child | I wish |
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04:37.34 | Thunder_Child | I just spend the last ~3 weeks figuring out React + Redux. |
04:37.38 | Thunder_Child | spent* |
04:37.48 | _Kee | waiting maybe those 2 other players will finally RNG the good NPC, that's really bad. |
04:38.18 | Thunder_Child | It had better be more efficient than js+jquery because it is a pain in the ass. |
04:38.38 | Semlar | i think people gave up on efficiency a long time ago |
04:39.38 | Iriel | Developer efficiency is important. |
04:39.40 | Semlar | why waste time trying to make something efficient when you can make something that works "good enough" |
04:39.46 | Iriel | Which I think is what TC is getting at |
04:39.56 | ls- | Iriel: dunno, docs are open source community privilege, when it comes to big proprietary projects or R&D, inline comments quite often are the only thing you get to write/read. |
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04:40.34 | Iriel | ls-: that depends on what the team / leads considers acceptable. |
04:40.45 | Iriel | I make people add javadoc. |
04:40.46 | _Kee | and I was thinking: is it possible to show certain part of NPC "mouseover" gear to demanded parts of them? ex. add window pointing at potion in order to easy see if the enemy has potion or not? |
04:40.59 | Iriel | (on public/protected methods) |
04:41.30 | Iriel | ANd the javadoc can't say /** Getter @return */ |
04:41.44 | ls- | I work in R&D dept on symbol/img recognition and shit, the only thing we write is comments, no one cares about proper documentation, things change too often |
04:41.46 | Iriel | or /** Getter @return String */ |
04:42.06 | Iriel | ls-: what's the expected lifetime of the code? |
04:42.13 | Iriel | ls-: If it's sub 3 months that's probably oka |
04:42.15 | Iriel | +y |
04:42.19 | Semlar | do you work for blizzard |
04:42.35 | Iriel | Who? I don't. |
04:43.12 | Thunder_Child | Actually no, I was tallking about the product. I'm not sure internal boilerplate jquery is any more or less efficient than boilerplate react. |
04:43.14 | ls- | it depends, some parts exist for years, others few weeks max. |
04:43.32 | Semlar | that was a little joke about them not providing api documentation for the last 10 years |
04:44.08 | Iriel | I wrote a hefty chunk of the api documentation on the wiki at some point, so maybe I'm just masochistic. |
04:44.44 | Iriel | ls-: Documentation's mostly there for other people (which includes the author after about 3 months), but it can also be helpful to be sure you understood what the code does. |
04:44.52 | Iriel | It probably depends on what the code is for, and the consequences of failure. |
04:45.09 | Iriel | I've worked in clinical research, and I've worked in eCommerce, in both cases it was fairly important to not screw up. |
04:45.58 | Semlar | well in software development you can just slap a beta tag on it and screw up all you want |
04:46.20 | Semlar | then when someone complains you just say "it's beta" |
04:46.38 | Iriel | The difference between /** Gets the matching value for an identifier. @param identifier @return value */ and /** Gets the matching value for an identifier. @param identifier the identifier @return the value if found, null otherwise */ on long term code stability is significant. |
04:46.58 | Iriel | Semlar: unless you just double charged their credit card for $3,500 |
04:47.04 | Semlar | "it's beta" |
04:47.51 | ls- | well, that's why we write comments :D but we tend to name vars, funcs, etc adequately, imho, naming is way more important :p |
04:48.00 | Iriel | That I agree with |
04:48.18 | Iriel | Bad names are terrible (case in point, today's plagiarism: boolean flag = false;) |
04:48.30 | ls- | ahaha :D |
04:48.58 | Semlar | <PROTECTED> |
04:51.08 | Iriel | I remember when one of our CDN providers accidently configured their code to run traffic races from their edge nodes to our data center a couple of times a second instead of every 15 minutes. |
04:51.13 | Iriel | That was fun. |
04:51.31 | Iriel | Or when our email marketing team saved a photoshop file as a JPG (INstead of exporting a JPG) and emailed it to several million people |
04:51.32 | Iriel | that was fun too |
04:51.42 | Iriel | "Why is our bandwidth bill so high this month?" |
04:53.43 | Iriel | Anyway, on that note it's time to go to bed and convince the dog to stop chewing on whatever he's eating |
04:54.31 | Ssateneth | the minimap isnt showing the blue areas for where a quest objectives are. known bug/feature? |
04:54.35 | Iriel | (Which turns out to be a chunk of Elk antler, if anyone cares) |
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04:55.01 | Semlar | the quest blobs on the radar is a setting from the dropdown menu |
04:55.23 | Ssateneth | oh! |
04:55.27 | Ssateneth | whyd it disable itself >.> |
04:56.57 | Ssateneth | thanks anywho |
04:59.49 | Stanzilla | TheDanW: https://www.wowace.com/projects/weakauras-2/issues/909 |
05:00.30 | Stanzilla | that is with SetDisplayInfo() |
05:04.22 | Stanzilla | https://github.com/WeakAuras/WeakAuras2/blob/master/WeakAuras/RegionTypes/Model.lua |
05:09.30 | tz | guys |
05:09.31 | tz | GUYS |
05:09.38 | tz | I found someone at work who paid for winrar |
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05:13.49 | kd3 | ! |
05:14.34 | Andols | !! |
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05:27.51 | ls- | !!! |
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05:38.41 | FireSiku_ | !!!! |
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09:43.48 | ls- | I guess I'll release an update for ls toasts next week w/ this http://i.imgur.com/kgOlUVI.gif |
09:44.11 | ls- | stacking item toasts |
09:52.23 | Aftermathh | Nice |
10:21.02 | Gnarfoz | ls-: you... I like you |
10:21.15 | ls- | :D |
10:27.17 | nevcairiel | named world quest mobs still die within 2 seconds, not even giving everyone waiting for them a chance to hit them, i vote for blizzard to increase the health scaling again |
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10:52.27 | ls-_ | damn, love this dude: "Archmage Khadgar says: The salve worked? I mean... yes, of course it worked. Nicely done, champion." |
10:58.38 | karl_w_w | https://streamable.com/w297n |
10:59.26 | nevcairiel | crazy aussies |
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12:20.11 | ScratchMonkey | Seems like a bunch of item link formats changed. Any summary on what to look for, or formats for all the different flavors? https://github.com/AdiAddons/AdiBags/issues/169 |
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12:23.36 | foxlit | the first rule of the documentation wiki is that we don't talk about the documentation wiki. |
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14:01.01 | Shockah | nice going there Blizz |
14:01.05 | Shockah | garrison counts as an instance |
14:01.13 | Shockah | = no friendly nameplates there |
14:03.19 | nevcairiel | and you care about your garrison why |
14:03.29 | Shockah | don't really care, i just find it funny |
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14:12.38 | Gethe | TheDanW: C_ArtifactUI.GetItemLevelIncreaseProvidedByRelic seems to only return nil |
14:22.52 | ScratchMonkey | Is there any way to get an idemlink or ID without logging into the game? Perhaps something from wowhead or another DB site? I want to view the one for Enchanted Elven Tome, which is disappearing in AdiBags. Also the recipes Turf and Surf and Turf. |
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14:24.56 | Gethe | wowhead has an ingame link |
14:26.26 | foxlit | EET is a quest item anyway, so it wouldn't be in your bags? |
14:28.23 | nevcairiel | it is though |
14:28.33 | nevcairiel | because you can use it |
14:28.41 | nevcairiel | they post usable items in your bag so you can use them from there |
14:28.55 | nevcairiel | which is kinda nice, since the quest tracker can bug out sometimes (potentially taint) |
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14:30.54 | Gethe | it's not really needed though because there's a book in world you can click for the quest |
14:41.06 | Shockah | ScratchMonkey, what do you mean by "disappearing"? |
14:41.44 | Shockah | i had some problems with disappearing items in AdiBags since 7.2 hit, but clicking the S(ort) button fixes them every single time |
14:49.24 | ScratchMonkey | I haven't actually logged into the game myself so haven't experienced this. I'm trying to gather data based on bug reports from here: https://github.com/AdiAddons/AdiBags/issues/169 |
14:50.03 | ScratchMonkey | Some people are reporting that the sort trick doesn't fix their bags. |
14:51.18 | LexSfX | ScratchMonkey: the URL on wow head gives the ID: http://www.wowhead.com/item=147449/enchanted-elven-tome |
14:51.26 | LexSfX | 147449 |
14:51.32 | LexSfX | on wowhead* |
14:52.10 | ScratchMonkey | aha, just spotted the links button and it gives /script DEFAULT_CHAT_FRAME:AddMessage("\124cffffffff\124Hitem:147449::::::::110:::::\124h[Enchanted Elven Tome]\124h\124r"); |
14:52.22 | LexSfX | yes, or the URL on wowhead |
14:52.36 | LexSfX | see that part with "item=147449" |
14:52.56 | ScratchMonkey | right, just gotta see why AdiBags isn't handling that right |
14:57.57 | ScratchMonkey | It's like making sense of raw IPv6 addresses with all those colons. |
14:59.06 | kullervo | enchants and such would go between them |
15:07.23 | p3lim | TheDanW: lots of overlapping elements in the mythic dungeon tab in LFG window |
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16:07.29 | karl_w_w | sharknado is realism www.msn.com/en-au/news/australia/this-big-shark-that-washed-up-by-a-road-is-the-only-reminder-youll-ever-need-to-stay-out-of-floodwaters-in-australia/ar-BBz2cE6 |
16:09.25 | p3lim | is there any good dropdown libraries that are not based on UIDropDownMenu available? |
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16:53.44 | TheDanW | p3lim: yeah, known issue :/ |
16:54.37 | TheDanW | Gethe: i see why, probably won't be able to get a fix in until 7.2.5 though |
16:55.06 | Gethe | ok thanks |
16:57.59 | TheDanW | Stanzilla: i'll take a look, thanks |
16:58.54 | znf | Gnarfoz, so, Star Trek. |
16:59.15 | znf | Why do they have a transporter room, when they can cleary transport in/out of any possible place? |
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17:06.23 | nevcairiel | its apparently unsafe and requires much more energy |
17:07.52 | ScratchMonkey | p3lim: I was looking at the TitanPanel website earlier and they have a NoTaint_UIDropDownMenu, no personal experience with it though |
17:09.16 | TheDanW | Stanzilla: something with that report doesn't make sense, how would "abc" ever be a number? |
17:10.07 | Stanzilla | TheDanW: he meant "abc" as the path |
17:10.16 | Infus | TheDanW: we pass that into SetModel() |
17:11.01 | TheDanW | you said it was with SetDisplayInfo though? |
17:11.35 | Infus | he can't read our code... |
17:11.54 | Stanzilla | oh |
17:11.57 | Stanzilla | yeah that happens |
17:11.58 | Infus | we call SetDisplayInfo if it's convertable to a number |
17:12.25 | Stanzilla | sorry >.< |
17:12.31 | TheDanW | that's what i was asking, read what Stanzilla said initially |
17:12.39 | Stanzilla | yeah I can't read |
17:14.13 | Infus | if you want I can produce a minimal test case |
17:15.19 | TheDanW | nah, i got it, /script CharacterModelFrame:SetModel(".") |
17:16.25 | Stanzilla | that is quite minimal :D |
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17:24.34 | PhatsoTGT | what happens if you run that code? |
17:26.13 | VIad | game plays a random tupac song |
17:26.35 | haste | your character turns into pacman |
17:27.38 | VIad | game forces you to re-play the worgen/dk/dh/panda starting experiences again |
17:29.23 | Fisker | superhugs Cairenn |
17:32.21 | Infus | a immediate disconnect |
17:39.56 | Gnarfoz | can you still turn off custom lag tolerance entirely? |
17:41.16 | TheDanW | setting it to 0 will effectively disable it |
17:41.33 | Gnarfoz | and that equals 400ms? |
17:41.44 | nevcairiel | i would think 400 equals 400 |
17:41.45 | nevcairiel | :D |
17:42.11 | Semlar | do you want lag tolerance or not |
17:42.29 | Gnarfoz | I want to know both because different people in my raid want different things |
17:42.53 | Semlar | there's a slider for it in AIO |
17:43.05 | Gnarfoz | yeah but does it cover "before 7.2" easily? |
17:43.08 | Gnarfoz | also people don't have aio |
17:43.19 | Semlar | they could get it |
17:44.27 | Semlar | before 7.2 there was a setting for letting the game automatically set your lag tolerance, i assume that's what you're asking |
17:45.31 | VIad | hmm... the text, font size, is like 2 pt smaller than it should be |
17:46.28 | VIad | seems like the uiscale formula changed or something? |
17:46.36 | VIad | scaled it up and its back to how I am used to having it :p |
17:47.02 | VIad | I use 0.75 manually to get the same ui as pre-patch/today update |
17:48.41 | Semlar | at least i thought disabling custom lag tolerance just let the game control it but i can't find much info on it |
17:49.15 | Semlar | setting it to 0 wouldn't be the same as letting it automatically set it based on your latency |
17:49.42 | Gnarfoz | Semlar: afaik the "checkbox not checked" situation meant "use 400 ms" |
17:50.11 | Semlar | maybe |
17:50.16 | Gnarfoz | checking it enabled the slider, which was from something to 400 ms |
17:50.27 | Gnarfoz | that's why it was 2 cvars, I think? |
17:50.38 | Semlar | i was pretty sure disabling it made it automatically pick the lag tolerance dynamically |
17:50.46 | Gnarfoz | that's an addon |
17:50.48 | Gnarfoz | autolagtolerance |
17:51.56 | Semlar | TheDanW: how did disabling reducedLagTolerance work before 7.2 |
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17:54.21 | Semlar | all i know is turning it off worked 100% better than ever trying to mess with it |
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17:55.34 | Gnarfoz | that should have resulted in the default 400ms window |
17:56.07 | nevcairiel | apparently my SV suggested i used a 200ms window before, so i set the new cvar to that as well |
17:56.15 | nevcairiel | more interestingly, why did 7.2 reset all video settings to some default |
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17:57.56 | VIad | graphics API uses "custom" not dx11 >_> |
17:59.24 | VIad | Semlar: they removed the ability to "disable" the lag thingy? |
17:59.53 | Semlar | gnarfoz is saying the checkbox literally just enabled and disabled the slider |
18:00.32 | Semlar | so they just removed it |
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18:16.32 | VIad | the uiscale is odd, its correct if I /reload or tweak after first load of the game :P otherwise text acted like 90% or 80% of normal size for no reason... text everywhere, so not addon related |
18:32.45 | Gnarfoz | Semlar: disabling the slider also meant it was at its default of 400, to my knowledge; the new cvar defaults to 0, which kind of hides what the default actually is |
18:32.48 | Gnarfoz | (still 400) |
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19:17.02 | Andols | complains about stacks of one on the auction house |
19:23.56 | VIad | I wish weakaura had a "smart" unit type thing |
19:24.07 | VIad | "tank1" like omg gief |
19:24.16 | VIad | tank2 = always other tank guy |
19:24.24 | VIad | would make a lot of boss tank plugins nicer :d |
19:50.32 | Stanzilla | wtf https://i.imgur.com/bGL9iHI.png :D |
19:50.34 | Stanzilla | random german locale |
19:54.10 | nevcairiel | Stanzilla plays with a german client |
19:54.12 | nevcairiel | get him! |
19:54.21 | Stanzilla | I dont |
19:54.42 | Stanzilla | no idea why just that spell tooltip was german |
20:08.23 | Semlar | maybe the worm was german |
20:13.33 | VIad | weakaura that requires both triggers and first one is false, it still runs the 2nd trigger for no reason |
20:13.39 | VIad | I guess its not short circuiting :D |
20:14.01 | PhatsoTGT | you guys have no handy tool for embed xml file generation right? |
20:24.14 | PhatsoTGT | Is cannot find library instance AceGUI-3.0 a common error with this patch? do i need to update libs? |
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20:25.24 | Gnarfoz | it just means you lack acegui-3.0 |
20:25.36 | Gnarfoz | which could be for a thousand reasons, but most likely you disabled some addon that loads it |
20:25.45 | Gnarfoz | and have some other addon that should embed it but doesn't |
20:33.55 | PhatsoTGT | oh |
20:33.56 | PhatsoTGT | right |
20:34.00 | PhatsoTGT | path relative to file |
20:34.06 | PhatsoTGT | explains a lot |
20:44.34 | znf | What the fuck is wrong with some people |
20:45.15 | znf | I go to the cinema, I get a ticket at 21:39 (movie was starting at 21:40), I'm glancing over the available seats, row 8, whole right side (our rows are divided by stairs here) is free |
20:45.39 | znf | so I pick the one right next to the stairs, that way I can stretch my legs a bit if I need to, and I get the right side free to put my popcorn or something |
20:45.46 | znf | I'm happy as a clam, movie starts |
20:46.07 | znf | 3 minutes into the actual movie (after commercials and trailers), some guy comes and sits RIGHT NEXT TO ME |
20:46.29 | znf | I'm like http://i.imgur.com/tRKKATC.jpg |
20:46.35 | znf | dude, whole row, seriously |
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20:47.27 | Alram | what movie tho |
20:47.39 | znf | Ghost in the Shell |
20:48.23 | znf | after the movie ended, we happened to have the cars parked in the same area, he parked like 3 spots next to me |
20:48.43 | znf | I wanted to ask him why can't he apply the same logic to movie seating |
20:50.06 | Alram | rip |
20:50.11 | Alram | clearly you should build your own theatre |
20:50.26 | znf | I normally pick a seat in the 6th row, that one is always empty both sides |
20:50.56 | znf | but when I got there at the ticket lady, I was surprised to find the 8th row completely free (right side, anyway) |
20:51.05 | znf | online reservations expire usually 30 minutes before the movie starts |
20:52.17 | *** part/#wowuidev aprok (~Albrecht@x5ce038cd.dyn.telefonica.de) |
20:53.09 | znf | Anyway, movie was good. I haven't even seen the anime before, so there was no pre-hype, but it was nicely done |
21:01.02 | nevcairiel | i really liked the anime |
21:01.07 | nevcairiel | going to see the movie next week maybe |
21:04.11 | znf | I liked that blonde dude's acting |
21:04.17 | znf | I always enjoy his acting, for some reasons |
21:04.32 | nevcairiel | "the blonde dude" |
21:04.40 | znf | michael pitt |
21:04.46 | znf | there's only one blonde dude :D |
21:05.27 | znf | in the movie, I mean |
21:05.33 | nevcairiel | isnt the guy who plays batou also blonde |
21:06.27 | znf | he's more like white-ish, I guess |
21:06.49 | znf | or, actually he's also blonde, you're right |
21:07.13 | nevcairiel | the cyborg eyes looked a bit weird in the trailer |
21:07.41 | znf | yeah, they're kind of weird |
21:07.58 | znf | ScarJo has a weird posture troughout the movie |
21:08.06 | znf | I wonder if that's how the anime was |
21:10.28 | *** join/#wowuidev Industrial (~tom@92.109.111.97) |
21:19.11 | Gnarfoz | p3lim: what do you neeed to know if some quests aren't being auto-accepted by QuickQuest? |
21:19.28 | Gnarfoz | http://www.wowhead.com/quest=46499/spiders-huh in this case |
21:19.28 | p3lim | links to them on wowhead and the zone |
21:20.00 | Gnarfoz | broken shore |
21:21.49 | nevcairiel | (wowhead often tells you the zone) |
21:26.18 | Cairenn | hugs Fisker |
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21:40.06 | VIad | Semlar: setting SpellQueueWindow to -1 should turn it off line before :) |
21:40.14 | VIad | I mean, it should behave like that at least :P |
21:40.24 | VIad | since they removed the "off" button |
21:40.33 | Semlar | the problem is i don't know how it behaved before |
21:40.38 | VIad | auto |
21:41.06 | VIad | 0 means no lag tol, but when off it tried to use your ms |
21:41.16 | VIad | but I think internal ms, not the netstat one that updates only in 30 sec intervals :P |
21:41.21 | Semlar | gnarfoz says it just defaulted to 400ms |
21:41.26 | VIad | really? hmm |
21:41.42 | VIad | well as melee its hard to say tbh :/ just what I remembered from the old days ,_, |
21:42.10 | Semlar | i'm also pretty sure it was dynamic but it's not like i can prove that now |
21:43.52 | Gnarfoz | if it was, why would there be a need for the autolagtolerance addon: ^^ |
21:44.14 | Semlar | that addon did not work |
21:44.16 | VIad | yeah |
21:44.18 | Gnarfoz | it did |
21:44.24 | Gnarfoz | not sure why you would say otherwise |
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21:44.37 | VIad | it relied on ms info that updated every 30 seconds and I am certain the auto one did kind of what it tried to do |
21:44.39 | Semlar | because i tried it briefly at one point and it was worse than just turning it off |
21:44.51 | Gnarfoz | depends on what you expect/like |
21:45.07 | Gnarfoz | and the description says it updates every 30s? so? |
21:45.13 | VIad | I know frost mage ice lances used the lag to make a window to burst through with their spells in between other spells/buff timers |
21:45.15 | Gnarfoz | it did what it said it would |
21:45.28 | VIad | other than mages I dunno how much it matters :/ |
21:45.38 | Semlar | like vlad said, an addon can't get your latency in real time |
21:45.49 | Gnarfoz | it doesn't need to be real time |
21:45.55 | Gnarfoz | and the description SAYS it updates every 30s |
21:46.12 | Gnarfoz | either you're not reading what I'm saying or you're thinking of a different addon oO |
21:46.14 | VIad | if you have a spike your addon suddenly fights against you :d |
21:46.17 | Semlar | well, it kind of does need to be in real time for it to do what it's supposed to do |
21:46.33 | Gnarfoz | it's accurate enough for the intended goal |
21:46.33 | Semlar | otherwise you may as well not be using it |
21:46.34 | VIad | addon probably works if your ms goes up and down within some range |
21:46.45 | VIad | but I'd say blizz failed if the addon actually was better :p |
21:46.48 | VIad | than their auto option |
21:46.56 | Gnarfoz | they don't have an auto option |
21:47.02 | Gnarfoz | not turning "custom" on was just 400 ms |
21:47.03 | VIad | they had pre removal right? |
21:47.15 | Semlar | Gnarfoz: what proof do you have that it just set it to 400ms |
21:47.28 | Gnarfoz | because that's been the default since it was introduced? |
21:47.32 | VIad | only proof is blizz made theirs default to 400 now |
21:47.45 | Semlar | it being the default isn't the same as it using that when you disable that feature |
21:47.46 | Gnarfoz | even said so today in the post/tweet that explains what happened yesterday |
21:47.58 | Gnarfoz | the feature was disabled by default |
21:48.00 | Semlar | the feature turned on the manual override of whatever it normally did behind the scenes |
21:48.33 | Semlar | there would be no point in it having a checkbox in the first place if it just used the default value |
21:48.43 | Gnarfoz | the checkbox turns on the "customize it" feature |
21:48.53 | Gnarfoz | no idea what the default was if you just turned that on and didn't change the slider |
21:49.06 | VIad | 7.2 introduced a weird thing, my game starts window(fullscreen) and I have to set it to fullscreen ^^ and fonts scale lower first time I load in now. opie animation thingy when having a ring open is fubar, I guess a lot of weird stuff going on :D also gpu engine is custom, not dx11 :D |
21:49.29 | VIad | toggling uiScale on/off dont change the uiScale value either though |
21:49.41 | VIad | dont think cvars are linked like that, maybe some are... |
21:50.45 | Semlar | i'm not saying it didn't just default to 400ms, but do you have any sort of reason you think that's what it did or you're just assuming that's what it did because that's what it set the slider to when it disabled it |
21:51.52 | Gnarfoz | blizz said that was the default before 7.2? |
21:52.03 | Semlar | where |
21:52.11 | Gnarfoz | and why would an auto-adjust addon exist if wasn't static before |
21:52.34 | Semlar | because of people making assumptions about how the default worked |
21:53.17 | Gnarfoz | well, you're showing no proof at all either, and I have world quests to do, so I'll retract all claims |
21:53.34 | Gnarfoz | (pro time management \o/ (I might as well be wrong)) |
21:54.06 | Semlar | i'm not arguing one way or the other, i'm trying to understand where you got the idea that this is how it worked |
21:54.53 | Semlar | because i want to know how it worked |
21:55.16 | Gnarfoz | because that's what I recall from when it was introduced 7 years ago |
21:55.29 | Gnarfoz | but memory has a habit of being wobbly |
22:00.51 | p3lim | Gnarfoz: I'll take a look at it tomorrow |
22:01.16 | p3lim | actually, how is that relevant to QuickQuest? |
22:01.20 | p3lim | it has no items to use |
22:01.39 | p3lim | oh, auto-accepting, uh |
22:01.44 | Gnarfoz | yeah |
22:01.50 | p3lim | that one worked fine for me, did it earlier today |
22:06.18 | Semlar | <PROTECTED> |
22:08.33 | nevcairiel | the OP or the guy contradicting the OP? |
22:08.41 | nevcairiel | or both? |
22:08.42 | nevcairiel | :D |
22:10.42 | Semlar | there are so very many posts on this page from people who do not understand how this setting works and think it's adding lag to their spell casts |
22:11.23 | nevcairiel | the rumor is that there is a bug in it since 7.2 |
22:11.28 | nevcairiel | that eats instant casts sometimes |
22:11.44 | Semlar | well there's this https://twitter.com/Celestalon/status/847211120582467584 |
22:14.35 | Ketho | why was it renamed anyway |
22:14.59 | Semlar | probably because they removed it from the interface and a lot of people had it set to something other than the default |
22:21.01 | nevcairiel | the bug might explain it |
22:21.19 | Gnarfoz | so they didn't migrate the setting, turning it to 400 for everyone, even those who had it set lower before. hilarity ensues |
22:21.49 | nevcairiel | having a high values doesnt necessarily cause issues |
22:22.11 | Gnarfoz | a high value when you're used to something else is really bad, though |
22:22.22 | Gnarfoz | + there was a bug on top of it all with instant casts |
22:22.38 | Semlar | can someone confirm whether this comment is accurate https://mods.curse.com/addons/wow/keystonehelper |
22:22.44 | Gnarfoz | which is unrelated to how the system is supposed to work and how confusing the change is |
22:22.51 | nevcairiel | why does it really matter? its not like you want to keep the GCD empty, so you press something anyway, and even if you pressed something earlier, it would be overriden |
22:23.04 | Semlar | they say it's not modifying the tooltip for keystones in their bag |
22:23.22 | Semlar | and my account isn't active to check |
22:23.34 | Gnarfoz | nevcairiel: it matters because it feels like you're playing through 3 blankets on your keyboard, if you're used to it being set very low (like, the same as your latency) |
22:23.53 | nevcairiel | thats feelycrafting, not actual explanations |
22:23.53 | Gnarfoz | high values are not suited for button mashers |
22:24.09 | nevcairiel | when the cast or gcd ends, you want a new spell to go off |
22:24.16 | nevcairiel | even if you smash, the most recent click would go off |
22:24.21 | nevcairiel | discarding any earlier smashes |
22:24.54 | Ketho | Semlar I have no idea but keystone is its own link type now |
22:25.12 | Semlar | they say it works for links in the chat and not keystones in their bag |
22:25.13 | Gnarfoz | nevcairiel: no idea how to describe it do someone who's not used to it |
22:25.29 | Semlar | which is weird because i'm just hooking GameTooltip so it should be modifying the tooltip in the bag |
22:25.29 | nevcairiel | just describe what actually happens in the game differnetly |
22:25.32 | nevcairiel | because i dont get it |
22:25.39 | Semlar | are keystones not using GameTooltip any more? |
22:25.44 | nevcairiel | it shoiuld just be the same |
22:26.16 | nevcairiel | unless you want your gcd to end up empty for some reason |
22:27.00 | foxlit | yeah, semlar, your addon is broken. |
22:27.06 | Semlar | :( |
22:27.15 | Gnarfoz | even though I'm not sure that describes the core of the issue: if it's set high, I can't mash while GCD is running and then stop, and it not do anything |
22:27.22 | Gnarfoz | it'll instead do whatever I did last in the last 400 ms |
22:27.35 | nevcairiel | yeah, sure, it queues stuff earlier |
22:27.38 | Gnarfoz | there's no way to "unqueue" |
22:28.09 | nevcairiel | if you set it to your ping instead, it requires perfect timing from a human, which a human doesnt have, so that downside seems bigger |
22:28.21 | Gnarfoz | on paper, I'd agree |
22:28.38 | Gnarfoz | and I set mine to the latency+200 Celestalon suggested at raid begin today |
22:29.05 | nevcairiel | dont have to set it to 400 if you dont want to, but some time to use the queue to reduce or even eliminate gaps in gameplay seems like a good feature to have |
22:29.12 | Gnarfoz | but gave up 2 bosses in and set it to 30 (about 6ms over my latency) instead, which should be close to what it was before when Iw as using autolagtolerance |
22:29.36 | Gnarfoz | it somehow (I know it shouldn't) feels like you're playing with 400 latency |
22:29.51 | Gnarfoz | or at least way higher than "no queue system" |
22:29.53 | Semlar | foxlit: any idea why? |
22:30.10 | Gnarfoz | which is probably all anyone who does this is trying to achieve: pre-cataclysm behaviour |
22:30.24 | nevcairiel | isnt the queue far older |
22:30.29 | Gnarfoz | 4.0.1 |
22:30.40 | nevcairiel | somehow i r emember it being a thing in BC |
22:30.44 | Gnarfoz | I thought it was wotlk, but Google disagrees |
22:30.54 | Gnarfoz | there's been secure ability toggle for longer, AFAIK |
22:31.13 | Ketho | isnt autolagtolerance broken now? since both curse/wowi versions are not updated yet |
22:31.21 | Gnarfoz | it just need to use the new cvar |
22:31.36 | Gnarfoz | seems like a "remove 2 things, add 1 thing" fix |
22:31.48 | nevcairiel | i still think using a bit of queue can enhance your dps by removing those micro-gaps |
22:32.13 | Gnarfoz | I'd agree, but... I'll have to find a value I like that achieves that |
22:32.20 | Gnarfoz | (and latency+200 isn't it) |
22:32.43 | Constie | Queue obsoleted the /stopcasting macros that casters used in TBC. |
22:32.48 | Gnarfoz | true |
22:33.00 | Constie | Re: it being a thing then. |
22:33.06 | nevcairiel | the entire idea of the queue is to make you queue the spell, and not try to press it right then and there :D |
22:33.16 | nevcairiel | maybe it works better for casters instead of GCD-capped melees |
22:33.25 | Gnarfoz | I'm very sure that's the case |
22:34.13 | nevcairiel | i've been playing with 200 for years, maybe I should reduce it to say 50 and see if i "feel" any difference |
22:34.18 | Gnarfoz | I can't even really get a feel for it doing WQs, everything dies in a blink of an eye |
22:34.53 | Gnarfoz | (which just shows that the ilvl scaling thing was valid, but people enraged because something changed, le sigh) |
22:35.01 | nevcairiel | hm |
22:35.04 | nevcairiel | i set the cvar last night |
22:35.08 | nevcairiel | now its not in config.wtf |
22:35.14 | Gnarfoz | someone ate it |
22:35.15 | Gnarfoz | yum |
22:35.40 | nevcairiel | the old cvars are still in there, however |
22:35.42 | nevcairiel | very odd |
22:36.50 | foxlit | Semlar: keystones, like battlepets, use a non-item link. |
22:37.05 | Gnarfoz | at least your keystones are not randomly half-german |
22:37.23 | nevcairiel | oh its saved in the account-specific wtf file |
22:37.28 | nevcairiel | ie. server saved cvars? |
22:37.43 | nevcairiel | not sure what exactly is the difference between those |
22:38.05 | Semlar | thanks foxlit |
22:42.21 | Semlar | it looks like they added a new link type for keystones, but when you call ItemRefTooltip:GetItem() it's still returning the old "item" style link |
22:42.33 | Stanzilla | something is wrong with text strings |
22:42.39 | Semlar | which is interesting |
22:42.51 | nevcairiel | what other kind of strings do you know Stanzilla |
22:42.58 | Stanzilla | thongs |
22:43.10 | Semlar | string theory |
22:53.17 | Thunder_Child | Musical |
23:02.03 | Gnarfoz | cheese |
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