00:00.07 | Amarande | doesn't really seem like all that long since it first came out :S |
00:00.42 | znf | cool |
00:00.59 | znf | I'm getting fond of this airplay thingie :P |
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00:22.39 | Jamash | ipod five billion |
00:22.48 | Jamash | it contains all music |
00:22.58 | Jamash | not just all music ever recorded |
00:23.47 | znf | but no beatles! |
00:23.51 | znf | (wait, is that still the case?) |
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00:30.05 | relaxok | i wonder what the best way to implement OnEnter/OnLeave is, conceptually |
00:30.34 | relaxok | store if you were 'in' the element last frame? |
00:30.53 | relaxok | handle those when it changes |
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01:12.42 | kd3 | oh thank gods: Conjured Refreshments now restores 100% health and Mana over 20 seconds, regardless of level. |
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01:31.25 | Esamynn|work | hahahahahahahahahaha |
01:32.37 | nevcairiel | whats so funny |
01:34.07 | Esamynn|work | the change to Conjured Refreshments kd3 mentioned |
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01:38.17 | Esamynn|work | the comment brought back images of Mages and raiding back in Vanilla :) |
01:38.41 | kd3 | I still kinda miss the auto trader addon I used to hand out food and water |
01:38.53 | kd3 | though I'm glad I don't have to use it any more |
01:39.09 | Esamynn|work | lol |
01:39.12 | Esamynn|work | I bet |
01:45.03 | Esamynn|work | speaking of WoW changes though... some of the ability pruning makes me sad and even a little mad :( |
01:45.15 | Esamynn|work | s/WoW/WoD/ |
01:45.48 | Esamynn|work | specifically some of the Druid spell removals |
01:45.51 | Amarande | heh, I can't remember the last time we actually used mage cookies in my experience |
01:46.01 | Esamynn|work | or new spec restrictions |
01:46.20 | Amarande | I did some LFRs as mage and nobody ever seemed to ask for food, that I can recollect |
01:47.37 | Esamynn|work | stat food replaces it after a wipe, would be one reason for that |
01:48.11 | Amarande | Esamynn: apparently the removal of Kill Shot from Survival has caused a row as well |
01:48.27 | Amarande | the way they complain about it, you'd think the ability "Kill Shit" was removed, not "Kill Shot" :P |
01:48.40 | Esamynn|work | rofl |
01:48.53 | Esamynn|work | my complaints are more... flavour than anything else |
01:49.10 | Amarande | then again, I suppose any kind of nerf to surv hunters is going to cause a big row, since it's the fotm spec for the most popular dps class |
01:49.25 | Esamynn|work | they and mostly about spec restrictions... they restricted truly iconic ability like Tranquility and Barkskin |
01:50.03 | Esamynn|work | and Rejuvenation |
01:50.30 | Esamynn|work | and Entangling Roots FUCK THEM! |
01:51.14 | Amarande | looks like things are all nice and ducky for elemental shaman, though |
01:51.20 | Esamynn|work | I feel like they've completely stripped druids of all utility |
01:51.35 | Amarande | however, some of these patch notes seem to contradict each other |
01:51.40 | Esamynn|work | I know |
01:51.40 | Amarande | I'm not entirely sure what the final result will be :S |
01:51.42 | Esamynn|work | not surprising |
01:51.45 | Esamynn|work | given the length |
01:52.01 | Esamynn|work | yah, I'm still holding out hope they will be sensible |
01:52.06 | Amarande | for instance, under shaman, it's told that searing flames has been removed and that flametongue weapon has been buffed to compensate |
01:52.07 | Amarande | BUT |
01:52.15 | Amarande | elsewhere in the shaman notes, it also says that flametongue weapon has been removed |
01:52.25 | Esamynn|work | I can deal with that |
01:52.35 | Esamynn|work | they rolled it into other abilities |
01:52.37 | Amarande | like, Blizz, um, are you buffing it or removing it, one or the other guys ... LOL |
01:52.43 | Esamynn|work | same with all the weapon enchants |
01:52.53 | kd3 | if you see something, mention it. we're all having issues keeping a 175k character file in our heads |
01:53.19 | nevcairiel | the shaman thing actually kinda makes sense, even if maybe weirdly worded |
01:53.24 | Amarande | kd3: is flametongue weapon being removed (per its own description) or being buffed (per note to removal of searing flames)? |
01:53.29 | Amarande | this is in the 'ability pruning' bit |
01:53.32 | nevcairiel | its both |
01:53.47 | nevcairiel | its being moved into a passive of sorts |
01:53.50 | nevcairiel | iirc |
01:53.54 | Esamynn|work | Druids were the original versitility class |
01:54.03 | Amarande | as an enchanter, I do rather like the weapon skills being removed and baked into other abilities |
01:54.12 | Amarande | it means I can make use of the wizard oils from 1-80 |
01:54.13 | Esamynn|work | but now I've only got variety of spec, not real uility/versitility |
01:54.15 | Esamynn|work | mid fight |
01:54.27 | Amarande | which atm I believe are mutually exclusive with the various 'weapon' spells, since both are tench |
01:55.05 | Amarande | though otoh I suppose I shall be well past 80 once the patch hits anyways |
01:55.34 | Esamynn|work | are oils really worth it sub-80? |
01:56.09 | nevcairiel | i just walked through everything on all my chars i leveled, so i would say no |
01:56.22 | nevcairiel | at least not if you got a 'loom weapon to make you strong |
01:56.59 | Amarande | Esamynn: possibly, particularly if you are leveling without looms |
01:57.44 | Esamynn|work | ha, yah |
01:57.50 | Esamynn|work | I think I've got a complete set of looms now |
01:58.23 | Amarande | I should at least try to get the weapon looms before wod hits and I need the justice for actual gear |
01:58.44 | Esamynn|work | oh shit, Hibernate removed... this is pissing me off every time I go down the list again |
01:59.51 | Amarande | beasts and dragonkin ... that was only rarely all *that* useful |
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02:00.29 | Esamynn|work | iconic class spell |
02:01.03 | Amarande | the one thing that bugs me about druid is how I've read balance is supposed to work now |
02:01.12 | Esamynn|work | I skipped that secion |
02:01.20 | Esamynn|work | never played balance |
02:01.27 | Amarande | from what I had read at some point, instead of moving back and forth as you cast spells, it's going to *automatically* move back and forth over the sun/moon bar |
02:01.42 | Amarande | like it's the swing bar out of a golf game or something LOL |
02:01.52 | Esamynn|work | and yes, most of my objections to the Druid ability pruning are more flavour related, than anything else |
02:01.53 | kd3 | it's a sinewave from -105 -> + 105 (but capped at +/- 100) |
02:02.13 | kd3 | you can pause it, but otherwise it moves on its own |
02:02.32 | Amarande | that's going to be very strange for theorycraft heh ... wonder if EJ has said anything about it yet |
02:03.02 | kd3 | there's a sticky in the warlords alpha discussion that goes into it |
02:03.10 | kd3 | among all the other theorycrafty stuff |
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02:10.24 | nevcairiel | i never really liked the old eclipse model, wonder how the new one will work out in practice |
02:12.36 | Amarande | I'm still trying to find where justice and/or valor removal is mentioned |
02:12.46 | Amarande | someone mentioned that the other night, but I can't find it in the notes |
02:12.53 | Esamynn|work | oh? |
02:12.59 | kd3 | it's not, yet. they've got bigger fish to fry first |
02:13.12 | Esamynn|work | not just bigger fish |
02:13.14 | Amarande | kd3: will the heirlooms that used to cost justice cost gold, then? |
02:13.23 | Esamynn|work | they're frying an entire ocean of fish as far as I can tell |
02:13.29 | Amarande | (and what of the rest of the legacy justice gear in general?) |
02:13.31 | kd3 | they haven't decided yet, which is one of the many reasons why it's not in the patch notes |
02:13.52 | nevcairiel | it was never finally decided, they did hint that they feel like the raid currencies have run their course can can go |
02:13.55 | Esamynn|work | so they're really removing justice/valor? |
02:13.58 | Esamynn|work | or not decieded yet |
02:14.15 | kd3 | the plan is that valor (at least) is going away, they just haven't implemented it |
02:14.41 | Esamynn|work | I can see that |
02:14.50 | nevcairiel | raid currencies always felt like a kludge, even more so in the recent expansions |
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02:14.57 | Esamynn|work | keep justice around as an item upgrade currency (if they want to continue doing that) |
02:15.02 | nevcairiel | and with upgrades also gone, nothing to spend it on |
02:15.04 | Amarande | wtf, hexchat, you crashed on me again |
02:15.32 | Amarande | anyway valor going away is easy, since valor down to justice bumps have always been de rigeur anyway |
02:15.35 | Esamynn|work | oh, item upgrades are gone too? |
02:15.40 | Amarande | I'm not sure what they'd do if they took out justice altogether though |
02:15.48 | Amarande | since there's still so much legacy stuff that goes for JP |
02:15.58 | kd3 | last I heard upgrades are gone too |
02:15.59 | nevcairiel | its not in the notes either, but it was mentioned along the same line of the valor thing in earlier interviews/posts |
02:16.08 | Amarande | much of it is only of any worth anymore for mog, but there are some things that are still useful that still cost it |
02:16.15 | Esamynn|work | guess we just have to wait and see |
02:16.36 | Amarande | (heirlooms, especially, and also a few sundries like wrath epic gems, it's by far the easiest way to get the king's ambers you need for what was it ... jeeves, IIRC) |
02:17.14 | Amarande | and get your jeeves now on any engineers, just in case it does become a pain in the arse to get those gems |
02:17.21 | Esamynn|work | I'm surprised they are doing away with item upgrades... I thought that mechanic woked out pretty well actually |
02:17.28 | Amarande | (you're already stuck getting a bunch of friggin khorium for the 110Gs, you don't want any more annoying mats. :) |
02:18.07 | Esamynn|work | Engineering == Profession of Annoying Materials |
02:18.22 | Esamynn|work | at least, as I understand it |
02:18.34 | Amarande | I tried an item upgrade or two, but it didn't really feel like that great of a system |
02:18.44 | Amarande | maybe it got better after you already got all the valor gear that you could |
02:19.04 | Amarande | when you weren't fully kitted though, it was like "wtf it costs as much as a whole new piece of gear to bump this up by just four ilvls" |
02:19.20 | Amarande | and made the valor cap feel even more measly LOL |
02:19.27 | nevcairiel | did you try it when it was new? they reduced the cost significantly later |
02:19.35 | Amarande | yeah, I tried it pre-ToT |
02:19.43 | Dagmar | ...and at the end of the day, the entire result is the equivalent of wearing an extra sock. |
02:19.50 | Esamynn|work | yah, it only costs 250 for 4 ilvls now |
02:19.56 | Esamynn|work | much more reasonable |
02:20.01 | Amarande | and yeah I'll be glad to see valor go away |
02:20.11 | Esamynn|work | and I can see them not offering gear for justice anymore and just using it for item upgrades |
02:20.20 | Esamynn|work | I think that would work out really well actually |
02:20.26 | Amarande | MoP was fraught with all too many horribly painful caps for gearing up |
02:20.54 | Amarande | between the fact that you couldn't get valor gear in any given slot without first getting revered with factions that could ONLY be progressed via dailies and no other way |
02:21.12 | Amarande | and the fact that valor itself was capped so pitifully, at too low to even get one piece of gear in a week for the most part |
02:21.59 | Amarande | it's one thing when you're raiding and you know you can only get each boss once a week, that's de rigeur |
02:22.10 | Amarande | but the valor and rep system basically meant even getting *ready* for raiding was painfully slow |
02:22.23 | Esamynn|work | I agree |
02:22.54 | Esamynn|work | there wasn't any valor gear at all in 5.4 was there? |
02:23.06 | Dagmar | Next expac when people complain it's "too easy" to get capped, we should just kill them. |
02:23.08 | Amarande | not sure ... I haven't touched my mage since 5.4 and none of my other characters have yet hit 90 |
02:23.25 | Esamynn|work | I don't recall seeing any |
02:23.44 | Esamynn|work | oh... they replaced it with timeless Isle gear |
02:23.44 | kd3 | last valor gear was in 5.2 |
02:23.57 | Esamynn|work | which I think works great for gear |
02:24.06 | kd3 | you can get 535 timeless gear with some time and rare camping |
02:24.13 | kd3 | and time |
02:24.16 | Esamynn|work | (or at least better than valor) |
02:24.18 | kd3 | and rare camping |
02:24.20 | Esamynn|work | aye |
02:25.11 | Amarande | given the preparation process for raiding, I'm surprised Horde still dominates the wowprogress rankings |
02:25.11 | Esamynn|work | like I said, I think justice has found a nice niche in item upgrades and shouldn't be used for actually new items at all going forward |
02:25.39 | Amarande | I'd imagine an awful lot of people, *especially* raiders for whom timely readiness is a major thing, would switch to playing human just to cut back on dailies needs |
02:26.38 | Amarande | though mind you, this is a factor that's been the case to some degree basically since BC, and it hasn't actually turned out that way heh |
02:26.49 | Esamynn|work | ^ |
02:27.12 | Amarande | and in BC it was perhaps even more significant, especially back when you still needed revered for heroics keys |
02:27.21 | Esamynn|work | not to mention, given how much they've hyped the Timeless Isle, I expect we'll see more like that instead of dailies going forward |
02:27.43 | Amarande | since there's BC factions where your ability to progress even through honoured is severely limited without already doing heroics |
02:28.11 | Amarande | people would bend over backwards to farm turnins and avoid doing quests in certain zones just to be able to get the rep at the right tier |
02:28.26 | Amarande | yeah, the MoP dailies system doesn't seem to have been much loved by many |
02:28.44 | Esamynn|work | BC reps.... followed closely by some LK reps... |
02:28.52 | Amarande | (doesn't help that some of the enemies actually are rather a pain until you've already got some good gear, and you have to do practically the whole daily grind BEFORE you can get decent gear due to valor rep gating) |
02:28.53 | Esamynn|work | shudders |
02:29.26 | Amarande | yeah they needed to make the shoulder enchants boa sooner :) |
02:29.26 | Esamynn|work | skipped the entire dailies grind |
02:29.50 | Esamynn|work | not entirely sure how, but I suspect through guildie help :) |
02:29.50 | Amarande | guh @ having to specifically do sons of hodir on every single alt because shoulder enchants |
02:30.05 | Amarande | if memory serves, I think I used BC shoulder enchants most of the time in Wrath, heh |
02:30.25 | Esamynn|work | (I basicaly didn't play between the last 4.x and 5.1 or 5.2) |
02:30.56 | Amarande | then there was cata and the head enchants ... gods help you if you were horde and wanted the earthen ring one, glad those are gone :) |
02:31.13 | Amarande | basically if you were horde and chose vashj'ir at launch in cata you were practically *screwed* regarding earthen ring |
02:31.26 | Esamynn|work | oh? |
02:31.29 | Amarande | yeah |
02:31.45 | Amarande | the quests in vashj'ir are mostly supposed to provide earthen ring rep, but there was a bug at cata launch that caused Horde characters not to receive it |
02:31.57 | Esamynn|work | oh ouch |
02:32.10 | Amarande | so basically you couldn't even *touch* Earthen Ring rep until very late indeed, you practically had to do all of TwiHi just to make Friendly so you could even get a tabard |
02:32.20 | Esamynn|work | ick |
02:32.50 | Amarande | I can't remember which stats the ER head enchant gave, though |
02:33.25 | Amarande | do think it was a little sad that they removed them altogether ... could have been useful to hand over as a perk to some or other crafting profession like they did for scribes and shoulders |
02:34.37 | Esamynn|work | one less item you had to get enchanted |
02:34.41 | Esamynn|work | good riddance |
02:34.59 | Amarande | not sure which one it should have been though. maybe engineering, since it seems to generally get left behind so badly after initial tier lately |
02:35.02 | Esamynn|work | (and I was an Enchanter when I still raided) |
02:35.31 | Amarande | not alchemy or inscription, they're always doing well, and enchanting already has enough slots to enchant :) |
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02:36.16 | Amarande | not the armour crafting profs either (they get updated recipes over tiers generally, plus they already got hatedly loved in cata heh, I still remember the huge row over the whatchamacallits (basically, Primal Nether Mk III)) |
02:36.25 | Amarande | crap what were they called, chaos orbs I think? |
02:37.35 | Amarande | Yeah, Chaos Orbs ... I still remember all the, er, chaos over those :P |
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02:37.55 | Esamynn|work | so that leaves you with... |
02:37.59 | Amarande | engi or JC |
02:38.16 | Esamynn|work | JCs are always busy, at least these days |
02:38.21 | Amarande | most likely engi, since JC already does stuff for the head slot (meta gems) |
02:38.25 | Esamynn|work | dunno if that will still be true |
02:38.31 | Amarande | what makes me sad about engi is that they never update the goggles after first tier anymore :( |
02:38.51 | Amarande | in BC, there were various upgrade recipes for your goggles, in Wrath, Cata, and MoP there was the one starter-epic ilvl goggle and that was it |
02:38.55 | Esamynn|work | takes them buggers an entire expac to come up with new goggles :P |
02:39.46 | Esamynn|work | the Goblin variety have to explode in just the right way and the Gnomish ones have to attempt to kill you just right :P |
02:39.51 | Amarande | come to think of it, are they even getting goggles in WoD or is that considered a 'direct combat benefit' and thus not happening at all this time? |
02:40.04 | Amarande | or are BoP items not counted under 'direct combat benefits' in that regard |
02:40.25 | Esamynn|work | no idea, they haven't really said much about JC gems, ring enchants, etc. |
02:40.53 | Esamynn|work | but those do have to go if they remove the gathering prof spells |
02:41.23 | Amarande | yeah, I think they mean the things like that ... I'm more thinking about more peripheral stuff like alchemist stones and engi goggles |
02:41.45 | Amarande | that are kind of on the fence (especially since they are not a persistent benefit, since they get obsoleted by better gear generally) |
02:42.06 | Esamynn|work | probably don't count in that category |
02:42.08 | Esamynn|work | I agree |
02:42.13 | Amarande | JC gems were always problematic, anyway ... we might get epic gems back if they get rid of the JC gems |
02:42.44 | Amarande | I have to wonder if a reason they finally decided not to have epic gems in MoP was because the epic gems threw off profession balance, since the JC gems were bonused based off of blues, not purples |
02:43.08 | Esamynn|work | perhaps |
02:43.34 | Amarande | it always became an issue because of the delayed introduction of epic gems |
02:44.15 | Amarande | no other type of item enhancement was held back in the general case until later (although occasionally there was an enchant that didn't show up till later and there was the ICC epic ammunition) |
02:45.00 | Amarande | although it gives blue gems a fighting chance for a while instead of them being junk like green gems |
02:45.26 | Amarande | plus ... well actually meh, not quite like first agers in lotro, that was a much bigger matter |
02:45.43 | kd3 | ~ping |
02:45.43 | purl | ~pong |
02:45.48 | Amarande | (in lotro generally only second age legendary weapons are available at start of expansion and first agers don't become available until final raid) |
02:46.27 | Amarande | or at least, I think first age recipes are available from the get go but you cannot craft them until the final raid |
02:46.49 | Amarande | I do like how they handle top tier weapons there, it really helps out the viability of the crafting professions late in an expansion |
02:47.40 | Esamynn|work | heads home |
02:47.46 | Amarande | instead of top tier weapons only dropping in raids like in wow, in lotro (since 65 cap) they're *always* crafted, and it's the *mats* that drop in raids |
02:48.09 | Amarande | plus the recipes for them are all on 7 day cooldowns so the market can't flood easily |
02:48.34 | Amarande | and IIRC require BoP crafted mats that are also on 7 day cooldowns so you can only craft *one* first age weapon a week period, not one of each |
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02:57.52 | Amarande | hrm, almost 11, do I burn the midnight oil and install fedora tonight or do it tomorrow |
03:16.43 | Amarande | or perhaps even freebsd or debian testing, but not ubuntu. :) |
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08:11.08 | karl_w_w | no plaw I moved to australia to get closer to people like you :P |
08:12.21 | Kodiack | NZ > Australia |
08:12.24 | Kodiack | just sayin' |
08:15.13 | Kalroth | fookin' kiwis! |
08:20.18 | Shirik | so apparently the wildfire that started here was the result of a timber operation |
08:20.30 | Shirik | all the more reason for them to gtfo imo |
08:22.44 | Shirik | also, is facebook down? |
08:32.15 | tz | it was |
08:32.20 | tz | seems back now |
08:34.57 | relaxok | blargh.. i was just going to run the event scripts with dostring in lua, but then stuff that requires self fails |
08:35.29 | relaxok | i guess i can set self? |
08:36.30 | Neffi_ | relaxok: inefficient anyway |
08:36.48 | relaxok | what is? |
08:36.59 | Neffi_ | dostring compiles then executes. what you want to do is loadstring them into compiled functions, for repeated calls |
08:37.35 | relaxok | good info |
09:18.34 | relaxok | if you were implementing CreateFrame on the C++ side, how do you deal with it having varying number of return values? |
09:18.37 | relaxok | i mean arguments |
09:18.50 | relaxok | you can do CreateFrame( "FRAME" ) but also CreateFrame("Frame", name, frame, "TooltipMoneyFrameTemplate"); |
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10:58.39 | jleclanche | http://arstechnica.com/tech-policy/2014/06/us-marshal-hits-reply-all-reveals-those-interested-in-anonymous-bitcoin-auction/ |
11:24.50 | karl_w_w | US law enforcement apologising for a privacy breach? that's novel. |
11:26.54 | mikma | http://imgur.com/gallery/8RcQFre |
11:30.24 | p3lim | Anyone here using my addon HabeebIt by any chance? |
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11:35.48 | mikma | gunpoint -75% on steam, http://store.steampowered.com/app/206190/ |
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11:50.23 | Stanzilla | yes, p3lim |
11:50.39 | p3lim | Stanzilla: Is it still working in 5.4, with flex and everything? |
11:50.55 | Stanzilla | yeah, just the galakras issue but you already know about that |
11:51.03 | p3lim | Alright |
11:51.15 | p3lim | I'm actually giving up on that and just gonna use the other ID |
11:51.29 | Stanzilla | I think it's different IDs in the difficulties |
11:51.38 | p3lim | hrm |
11:51.40 | p3lim | stupid boss |
11:52.26 | Stanzilla | p3lim: I'll be in flex today, and using 881 atm |
11:52.32 | foxlit | you know, you could just get the players to tell you what boss that was. |
11:52.34 | Stanzilla | and heroic on sunday I think |
11:52.36 | Stanzilla | so we can test |
11:53.15 | p3lim | What region you in btw? |
11:53.26 | p3lim | That might make a difference |
11:55.46 | Stanzilla | EU |
11:58.25 | p3lim | You know what |
11:58.55 | p3lim | I'm just gonna add some code that adds the ID that API returns, so it'll work for everyone |
11:59.28 | p3lim | it has the same ID on all difficulties (according to DJ atleast), so I guess it's a client thing |
12:00.10 | p3lim | Or it changes depending on some kind of progress, I have no clue |
12:03.29 | Stanzilla | ok |
12:03.48 | p3lim | Might be a flag or something that changes it, I haven't played since 5.2 |
12:27.56 | Ycarene | Friend of mine has some characters that he has since deleted, yet they still show up in his autocomplete when he sends mail, how does one clear that. |
12:29.23 | p3lim | Ycarene: If it's an addon that does that you'd need to clear the addon's database of names |
12:29.29 | p3lim | Stanzilla: This should do: https://github.com/p3lim-wow/HabeebIt/commit/3c85f1dfa29da9c9e3958512a55f52dbde077be8 |
12:29.48 | Ycarene | As far as he knows, it's not, but I'll relay they message. |
12:30.36 | Ycarene | s/they/the/ |
12:30.56 | Stanzilla | p3lim: will test |
12:30.57 | Ycarene | Oh, wow, I didn't know about that.... :P |
12:31.53 | p3lim | Stanzilla: just PM me here or on wowi when you know more, I might not respond right away here tho |
12:32.05 | Stanzilla | yup |
12:38.23 | Stanzilla | time to update my monomyth fork, too :D |
13:05.31 | Simca | Stanzilla / p3lim - not sure if relevant but i was looking into difficulty stuff the other day: http://i.imgur.com/gvKRgoy.png - there are between 3 and 5 different numbering schemes that they use for difficulties |
13:06.30 | p3lim | Simca: Should be quite irrelevant |
13:06.43 | p3lim | But thanks |
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13:33.51 | Kraps | gladiator stance replaces berzerker? |
13:34.20 | Simca | no, gladiator stance is a level 100 talent for prot warriors |
13:36.27 | Kraps | so its an offensive tank stance? |
13:36.52 | nevcairiel | kinda, yes |
13:37.12 | Stanzilla | it's for tanks that want to do dps |
13:37.25 | nevcairiel | (and not tank while doing it) |
13:37.25 | Simca | i.e. offtanking or pvp |
13:38.03 | Kraps | cool |
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13:39.15 | nevcairiel | you can't switch to or out of that stance in combat though |
13:39.32 | nevcairiel | so you better decide before if you want it |
13:39.58 | Kraps | that would be like dedicated offtanking then |
13:40.50 | nevcairiel | i guess it works if its some easy adds that need collecting or something, but since you're not in def stance you might not want to off-tank some actual boss |
13:41.06 | Kraps | which is not a bad idea but would suck on switching fights |
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13:43.31 | nevcairiel | as a bonus picking that talent also reduces damage taken in def stance by an additional 5% |
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13:46.10 | Kraps | yeah thats cool |
13:46.33 | Kraps | now if only they would import rogue tanking from rift |
13:47.14 | Kraps | this is interesting http://blue.mmo-champion.com/topic/318876-warlords-of-draenor-theorycraft-discussion/#post114 |
13:50.29 | Kesava | yay no more void swaps with someone who's dead |
13:54.03 | Kraps | whoa, do other trees change according to spec? |
13:55.24 | nevcairiel | some have minor variations like this |
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14:48.29 | jleclanche | zenzelezz: i thought the fargo finale was fine |
14:58.31 | Kalroth | i liked it too |
14:58.36 | zenzelezz | jleclanche: I thought the wrong people "won" |
14:58.58 | Kalroth | well it's based on a real life story, you know!! |
14:59.02 | jleclanche | sure it is. |
14:59.12 | jleclanche | zenzelezz: its kind of a philosophical question who the wrong and right people were in the story |
15:00.05 | Kalroth | malvo didn't kill anyone that didn't deserve it |
15:00.24 | zenzelezz | jleclanche: that's why I said "I thought"; I just have a habit of preferring the other guys |
15:00.51 | Kalroth | the under-underdog won |
15:01.10 | jleclanche | And the under-underdog-underwear probably lost |
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15:47.32 | Fisker | hey Lopeppeppy |
15:47.51 | Fisker | hey foxlit |
15:49.08 | Lopeppeppy | glomps alestane. Better late than never! |
15:49.12 | Lopeppeppy | Morning, Fiskerdin. |
15:55.42 | Fisker | oh ok |
15:57.53 | Simca | Fiskerdin? did he become a ret pally? |
15:58.01 | Fisker | I've been ret since TBC Simca |
15:58.10 | Simca | oh ho |
15:58.14 | Fisker | Well paladin since TBC |
15:58.19 | Fisker | Ret since Wrath |
15:58.28 | Simca | same for me |
15:59.14 | Simca | Ret/Holy, Holy main. I had a good 12k in respec costs before they added dual spec. |
15:59.20 | pompy | http://www.caintv.com/msnbc-my-hard-drive-failed.do |
15:59.37 | Fisker | Was holy/prot then ret/prot |
15:59.49 | Fisker | Didn't really tank a lot |
16:00.08 | Fisker | I think I tanked on some gimmick fights where I could use mostly healing gear :P |
16:01.22 | Fisker | Remember when work was fun though Lopeppeppy ? |
16:03.57 | Lopeppeppy | ... I'm not sure, Fisker.... |
16:04.11 | Fisker | I do :( |
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16:28.18 | alestane | Good morning, Peppy. |
16:47.52 | Fisker | hi alestane |
17:03.14 | Lopeppeppy | I can totally have lunch now. I'm spoiled rotten. |
17:05.35 | Shirik | league of legends in google code jam: https://code.google.com/codejam/contest/3024486/dashboard#s=p1 |
17:20.21 | alestane | Cute, Shirik. |
17:26.25 | Kalroth | Fisker: you're winning team red!! |
17:26.40 | Fisker | Not even if I were goebbels Kalroth |
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17:41.00 | Thunder_Child | Stem sale started, I wonder how many things will be on sale that I don't own. |
17:41.14 | Fisker | Who's selling stems? |
17:41.38 | Thunder_Child | Plant shop in my area. |
17:44.24 | Arrowmaster | fuck i didnt get put on fiskers team |
17:44.30 | Arrowmaster | going to lose |
17:45.38 | Thunder_Child | I'm on pink it would seem |
17:46.43 | Arrowmaster | blue |
17:46.52 | Arrowmaster | oh fiskers team is in last place |
17:47.52 | fewyn | nothing i really wanted from the summer sale |
17:47.55 | fewyn | today at least |
17:47.56 | Thunder_Child | Alas enhanced steam seems to be unable to deal with the current format. |
17:48.05 | fewyn | only game i really /want/ to go on sale is tropico 5 |
17:48.16 | Thunder_Child | Heh, I pre-ordered that one |
17:48.19 | Thunder_Child | It was worth it |
17:48.30 | fewyn | i've never played a tropico game before |
17:48.44 | fewyn | it looks interesting enough that i want it |
17:48.51 | fewyn | but i don't want to pay full price for it right now |
17:49.24 | Arrowmaster | enhanced steam never works for the main pages of the sales |
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17:51.45 | fewyn | http://steamdb.info/calculator/?player=fewyn¤cy=us so many unplayed games |
17:53.20 | Fisker | We used to be #1 Arrowmaster |
17:53.49 | Arrowmaster | its because you already own everything on steam and dont have anything left to buy during these sales |
17:56.29 | Fisker | nah |
17:56.33 | Fisker | It's trading card turnins |
17:57.41 | Thunder_Child | fewyn: I think I have you beat slightly http://steamdb.info/calculator/?player=Thunder_Child¤cy=us |
17:57.49 | fewyn | lol |
17:57.53 | Thunder_Child | ans I suspect fisked beats us both |
17:57.59 | Thunder_Child | Fisker* |
17:58.04 | fewyn | you guys dont play enough civ |
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18:19.30 | Maldivia | uhh... Alice Corp. v. CLS Bank International ruling is in: http://www.nytimes.com/2014/06/20/technology/supreme-court-rules-against-alice-corp-in-patent-case.html |
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18:20.44 | *** topic/#wowuidev is http://pastebin.com || 5.4.x ToC: 50400 || #WoWUIDev-commits: CIA & JIRA bots reporting || Battletags: http://goo.gl/2bm7n || This channel is logged, via purl || my biggest concern was its width, but I think I can get used to that - Shirik |
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19:15.35 | karl_w_w | oh look it's steam sales time |
19:17.31 | Primer | Is it possible to transfer steam games? |
19:17.42 | karl_w_w | are they deliberately making the badge thing more complicated every time? |
19:17.43 | Primer | Say I buy a game but dislike it and want to gift it? |
19:17.53 | karl_w_w | no |
19:18.09 | karl_w_w | except in the EU I think? |
19:18.23 | Primer | that's kinda stupid, since I can do that with a CD game |
19:19.28 | Primer | Does anyone here play DayZ? I know it's alpha, but I've been watching DayZ twitch streams and have been fascinated by it |
19:20.14 | Neffi | Is that the rumored zombie survival MMO? |
19:20.23 | Primer | not rumored at all |
19:20.59 | Neffi | Well, a zombie survival MMO was rumored a few years ago, during the development of a single-player survival game that the devs were essentially using as a testbed for mechanics |
19:21.01 | Dagmar | I exists, but this is also the company that behaved like a complete bag of dicks when they had their initial release |
19:21.04 | Dagmar | er It exists |
19:21.22 | Neffi | Unless this isn't the same game I'm thinking of |
19:21.45 | Primer | go watch the streams |
19:22.16 | Neffi | mygosh wiki's down. why you do this Shirik? |
19:22.20 | Primer | My understanding is that DayZ started as a mod to some game, but now it's a standalone game that's in alpha, which can be bought from steam |
19:23.10 | Neffi | Ah, this isn't the same thing then |
19:23.38 | Neffi | The game I'm thinking of probably fell through. I don't know if they ever managed to release the single player zombie game, amidst all the other damn zombie games in the market |
19:23.44 | Primer | I'm surprised you people who know every steam game ever aren't aware of this |
19:24.07 | Neffi | You people? So this has to do with me being white!? :P |
19:24.27 | Primer | damn right, crackah |
19:24.37 | Neffi | ): |
19:25.31 | Primer | The map is "250 km²" |
19:25.50 | Primer | some times the streams just has a dude wandering around forever |
19:26.24 | Primer | the gameplay has issues, like zombies being incredibly agile |
19:26.36 | Primer | and hit boxes are all over the place |
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19:27.08 | Primer | but it seems to have potential |
19:27.14 | Primer | I bet Amarande knows about DayZ |
19:27.48 | karl_w_w | .:Primer:. that's kinda stupid, since I can do that with a CD game <- no you can't, most of the time used CD key can't be used again |
19:29.05 | Shirik | so um |
19:29.06 | Shirik | http://www.khou.com/community/Man-says-apartment-complex-called-his-US-flag-a-threat-to-Muslim-community-263757051.html |
19:29.11 | Shirik | also, Neffi, looks up to me |
19:29.26 | Shirik | oh nm it was down |
19:29.28 | Shirik | you're right |
19:29.28 | Primer | karl_w_w: not always true |
19:29.44 | Primer | Whatever happened to fair use? geez |
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19:32.22 | Shirik | most people don't actually know what fair use means |
19:33.14 | Jamash | ^^^^^^^^^^^^^ |
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19:33.38 | Ressy | many companies with copyrights don't know what fair use means. |
19:34.05 | Jamash | I'm having this silly debate on another game's forums over whether modding is a violation of the EULA (it's not) |
19:34.08 | Neffi | I suspect they know, but also know that the safe harbors provided by many fair use laws are not strongly enough enforced to prevent them from being bullies |
19:34.28 | Jamash | the only issue is if one redistributes modified game files, in which case one enters the fair use gray area |
19:34.56 | Amarande | and on top of that, my foggy recollection of fair use is that there is much subjective judgment involved, as well |
19:34.58 | Neffi | That's why some mod communities distribute patchsets against the game files instead |
19:35.03 | Amarande | and lacks a really black and white demarcation line |
19:35.21 | Jamash | Fair use is a mostly subjective defense |
19:35.29 | Neffi | Amarande: I'd say it's concrete enough. It must fit x and y and z criteria, or it's not fair use. |
19:35.34 | Amarande | much of the time it seems like if you're loaded with money and/or are allied in business with the copyright owner, then it's fair use |
19:35.40 | Jamash | Neffi: Not exactly |
19:35.49 | Neffi | Sure, it's somewhat subjective, but I don't think that's bad, otherwise loopholes might crop up |
19:36.23 | Jamash | Neffi: http://www.copyright.gov/fls/fl102.html you can see three out of four criteria are fuzzy |
19:36.28 | Amarande | if you're poor, and gods forbid if you're also a competitor with the copyright owner, then it often seems to hardly matter how well it seems to fit fair use, you're infringing <sarcasm>and need to be stomped on like a bug for the greater good of the establishment</sarcasm> |
19:36.53 | Jamash | Amarande: Well, that's the golden rule for you. He who hath the gold... |
19:37.46 | Amarande | or perhaps I should say, for the greater good of "the establishment" with quotation marks, to distinguish from the actual greater good of society :) |
19:37.46 | Jamash | Neffi: And even #3 is sometimes pretty fuzzy, depending on #2 |
19:38.52 | Amarande | (and yet, the devil's advocate argument is that monopolies, which intellectual property ownership fosters extremely efficiently, are perhaps the last hope of Western society as we know it. and that there's no small amount of logic to support this idea, as well.) |
19:39.32 | Primer | fuck |
19:39.32 | Jamash | Amarande: Who has been smoking what kind of crack to believe that monopolies are a good idea? |
19:39.47 | Primer | I hate Luis Suárez |
19:39.52 | Primer | fuck that guy |
19:40.32 | Amarande | Jamash: well, the only pro-monopolism argument I can think of myself, though alas a fairly logical one |
19:40.36 | foxlit | “monopolies” has many meanings |
19:40.50 | Neffi | and some definitions of those are illegal in every sane country |
19:41.09 | Amarande | is this: competitive industries are price-takers, they are forced to accept the price of their goods as set by the market, or they don't sell. |
19:41.16 | foxlit | For instance, most authors have monopoly rights to distribute their work. |
19:41.39 | Amarande | monopolistic entities are price-setters, they have the power to set a price absolutely for their goods and work, on a take it or leave it basis. |
19:42.24 | Amarande | the problem for the West is, the local market for needs puts an extreme upward pressure on what prices need to be set in order for companies and their employees to meet their needs (e.g., food, housing, clothing, &c) |
19:42.40 | Amarande | but the global market (largely due to China) places an extreme *downward* pressure on what prices can be successfully levied |
19:42.45 | Neffi | alright Amarande, less rant more butt-boobies https://i.imgur.com/TyQOSwQ.jpg |
19:42.59 | Jamash | Amarande: I think you need to lie down and take some deep breaths |
19:43.02 | Amarande | which would seem to put competitive industries in severe danger and favour monopoly :| |
19:44.30 | Jamash | I'm just going to say that economic development in underdeveloped countries provides a counterbalancing upward pressure (wages in China are already rising to the point that Chinese companies are outsourcing stuff to places that are even cheaper) |
19:45.42 | Amarande | Neffi: heh, so that's where the manufacturing failures at toy factories go, they get packaged up and sold as things like that? :) |
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19:47.29 | p3lim | What is the 3rd argument in UnitPower/UnitPowerMax? |
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19:48.14 | Primer | UnitPower (1, 2, 3 <--- that one) |
19:48.17 | Primer | runs |
19:48.36 | Amarande | Jamash: yeah, that's true (plus China is not very beneficial to monopolistic companies a lot of the time either, how many legit copies of Windows are there there compared to pirated, and apparently official policies on pirated Windows are interfering with the ability of China to move on from XP, too) |
19:49.00 | Jamash | ~lart Primer |
19:49.00 | purl | beats Primer severely about the head and shoulders with a rubber chicken |
19:49.31 | Amarande | the greater argument is more whether all that many industries can afford the loss coming with having to steadily reduce prices due to competition, or whether in many cases the ability to be a price-setter (which largely only comes with monopoly) is a grave necessity for fiscal sustainability |
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20:02.25 | Fisker | :( Lopeppeppy |
20:02.37 | Lopeppeppy | What, Fisker? |
20:02.56 | Fisker | I can't append "on a computer" to my patents anymore |
20:03.10 | Amarande | Fisker: they finally got a clue? :) |
20:03.23 | Fisker | Maybe |
20:03.28 | Amarande | or did they just get a new director that actually understands things like that patents are supposed to be NOVEL concepts |
20:03.52 | Amarande | unlike at least one previous director, who basically ran USPTO like a business and considered the megacorps that registered passels of patents to be customers to be treated with care and kindness |
20:06.03 | Amarande | which is just plain lame and corrupt |
20:06.31 | Amarande | like c'mon, he didn't understand one of the basic benefits of being a monopoly (it's not like they can go register their patents with some OTHER U.S. patent registrar! LOL) |
20:06.44 | Amarande | which is, as everyone who's ever called the cable company knows, when you're a monopoly, you pretty much don't *HAVE* to care about the customer :P |
20:09.49 | karl_w_w | it's a shame there are no movie adaptations of alice in wonderland that are both faithful and good |
20:10.16 | Amarande | karl_w_w: this probably has something to do with hallucinogenic drugs' being illegal in so many places, heh |
20:11.21 | Amarande | the ideal alice in wonderland or through the looking glass movie would probably come from someone who spends most of the development time on acid :) |
20:11.32 | Gnarfoz | that says something about the story, doesn't it |
20:15.53 | Jamash | Well they are both dreams |
20:27.38 | karl_w_w | wow Jamash spoiler warning |
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20:35.15 | Neffi | p3lim: I dont think there IS a 3rd argument |
20:35.24 | p3lim | There is |
20:35.29 | Neffi | should be "unit", then powerType (eg, mana, rage, etc) |
20:35.36 | p3lim | <PROTECTED> |
20:36.00 | Amarande | ahh, dreams |
20:36.03 | p3lim | Just not sure what the 'unmodified' part means |
20:36.16 | Amarande | dreams: things that include any potential future use of my 1TB hard drive. :( |
20:36.25 | Neffi | Then I would guess it's to see the amount of mana before buffs and stuff? You'll probably have to test that as it's not documented anywherew |
20:36.46 | p3lim | It's used on the warlock extra powers atleast |
20:36.50 | Amarande | Maybe I can put it in the family PC or something, that 120GB IDE drive it has at the moment is pain itself, and it can take SATA drives, the folks just didn't want to spend on a new hard drive when it was built :p |
20:37.55 | Amarande | p3lim: there's some powers that raise your max health temporarily, wonder if that's what the 'unmodified' part is all about |
20:38.42 | p3lim | I've only seen it used for one thing, and that is UnitPower/UnitPowerMax in the BurningEmbers code |
20:39.18 | Amarande | I'm trying to think if there are any that raise your maximum resource on a temporary basis though |
20:39.41 | Amarande | or for that matter what would be considered a temporary modifier to refer to 'unmodified' |
20:39.52 | Amarande | actually, come to think of it. wonder if that was used for Base Mana back in the day |
20:40.13 | Amarande | like, back when Int still raised max mana but your spell costs were all based off the unmodified base amount per class and level |
20:42.39 | Amarande | if it was something like that, it might be mostly obsolete nowadays, since barely anything boosts anyone's resource pool anymore |
20:43.55 | Amarande | wouldn't be surprised if there are plenty of Lua functions like that actually, where one or more parameters used to have more significance but mechanics changes have caused them to be mostly irrelevant |
20:45.32 | Amarande | Hell, keep in mind, Blizzard even once left a useless set bonus in for a time :) (I don't just mean that you'd have to heavily contrive the circumstances in which it could activate, I mean there was literally no possible way in the entire game for it to trigger at all) |
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20:47.56 | Amarande | Trivia question: Which set bonus was this, which patch, and why was it impossible? :) |
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21:51.47 | plaw | http://news.ninemsn.com.au/national/2014/06/19/16/36/pastafarian-guy-albon-wears-colander-in-gun-licence-photo |
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21:53.04 | Neffi | lol |
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21:53.28 | nevcairiel | aussies.. |
21:54.01 | plaw | may his noodliness by upon you all |
21:54.06 | plaw | s/by/be/ |
21:54.19 | Neffi | https://imgur.com/gallery/mBcqq |
21:55.32 | plaw | lol |
22:05.38 | jleclanche | anyone good with sqlite here? http://dpaste.com/1QVA1RJ |
22:07.13 | Primer | Don't you have to use a FROM clause to do that? |
22:07.24 | jleclanche | iunno, this works on postgres |
22:07.39 | jleclanche | usually if it works on postgres and isnt advanced functionality, it works on sqlite |
22:07.44 | Primer | I believe postgres would require a FROM clause for that as well |
22:07.57 | jleclanche | such as? |
22:08.15 | nevcairiel | sqlite is kinda limited, you can probably do it with a sub-select |
22:08.27 | Primer | http://stackoverflow.com/questions/7869592/how-to-do-an-update-join-in-postgresql |
22:08.28 | jleclanche | this isnt very advanced |
22:08.44 | Primer | first answer |
22:08.52 | nevcairiel | joins in updates are not allowed in sqlite |
22:09.41 | nevcairiel | so use "update a set a.b = (select c from d where x)" |
22:09.49 | jleclanche | bler |
22:11.22 | jleclanche | <PROTECTED> |
22:11.23 | jleclanche | that works |
22:11.32 | jleclanche | gonna be fuckslow on mysql tho :( |
22:12.18 | nevcairiel | mysql should support a better approach |
22:12.48 | jleclanche | i think the syntax i used works on mysql |
22:13.03 | nevcairiel | although with a proper index on user_id, it shouldn't be that slow |
22:16.19 | jleclanche | does anyone know if its possible to have travis immediately and automatically cancel builds when a force push is issued on something it has already queued? |
22:18.20 | nevcairiel | wouldnt it just build the new code after the force push? or does it try to be smart and actually build the old version? |
22:19.04 | jleclanche | nevcairiel: if it hasnt checked out the code yet, the checkout will fail and cause a failed travis build (rather than cancelled). If it has checked out the code, the build will continue |
22:19.34 | nevcairiel | so it actually remember which ref it wants to build, and not just builds HEAD whenever it gets a build going? |
22:19.49 | nevcairiel | i guess that can end up being annoying |
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22:26.05 | jleclanche | nevcairiel: it gets especially annoying when your build time average is 40 mins long =/ |
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23:10.31 | relaxok | http://pcmedia.gamespy.com/pc/image/article/122/1226350/world-of-warcraft-mists-of-pandaria-20121009053814831.jpg |
23:10.52 | relaxok | i'm looking at the Minimap.xml/.lua trying to figure out where the circle around the tracking icon (magnifying glass) comes from |
23:10.54 | relaxok | any ideas? |
23:12.13 | nevcairiel | it has a layer with a texture for that |
23:12.22 | nevcairiel | ie. Interface\Minimap\MiniMap-TrackingBorder is the texture |
23:22.21 | relaxok | thank you sir |
23:22.35 | relaxok | you helped me find this bug |
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23:28.57 | foxlit | double-walled glasses are the best invention ever. |
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23:44.59 | Mr_Rabies | i really wish the game had proper support for square minimaps :( |
23:45.10 | Mr_Rabies | it supports them okay but so much is hardwired for circles |
23:47.18 | nevcairiel | you can get the default UI elements behaving properly without all that much trouble |
23:47.31 | nevcairiel | its usually just addons that assume circle that get a bit problematic |
23:49.00 | nevcairiel | (although some of the bigger buttons like the calendar look a bit funky sticking out the side of a square minimap, but thats more of a style issue) |
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