00:01.09 | Repo | 10deus-vox-encounters: 03Shefki 07master * v477-90-gedda33b Encounters/Citadel/Encounters.lua: [+1 commit] Sindragosa (39): Fix a string that wasn't localized properly. |
00:05.16 | kapowaz | I sure wish I was just able to use a 24-bit PNG |
00:07.47 | kapowaz | the workflow here is painful. |
00:08.05 | kapowaz | I have to turn a set of layers in Photoshop into an opaque layer with an alpha channel to define transparency |
00:08.17 | kapowaz | working backwards from a layer which already has transparency to that is quite awkward |
00:08.32 | kapowaz | complains some more. |
00:12.30 | Fisker | slaps ckknight around a bit with a large trout |
00:12.37 | Gnarfoz | too bad there's not a profession for that, you're good at it :p |
00:12.41 | ckknight | no, Fisker |
00:12.46 | kapowaz | hmm. |
00:15.51 | wink | kapowaz: use paint, all your transparent problems are nicely solved :P |
00:17.46 | kapowaz | thanks for that. |
00:18.08 | Fisker | i wish ckknight |
00:18.09 | kapowaz | are all textures in WoW assumed to be used merely as colour channels then? |
00:18.23 | kapowaz | well, clearly not all of them are |
00:18.32 | kapowaz | maybe just this addon uses them that way |
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00:32.39 | Repo | 10prat-3-0: 03sylvanaar * r441 Prat-3.0.toc: rebuild to pick up DE localizations |
00:40.00 | kapowaz | when I see a colour in Lua in this format {1, 1, 1, 1} â does that mean R, G, B, alpha ? |
00:40.17 | Cyprias | yeah |
00:40.20 | kapowaz | cool. |
00:46.59 | miica | anybody here knows tukui? |
00:47.20 | miica | http://www.tukui.org/home/ |
00:47.30 | miica | something beutiful |
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01:36.11 | LexSfX | Whitetooth: Thanks for RatingBuster_AlwaysBuffed! I am the original creator of the replenishment ticket, and I see you've worked hard. :) |
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01:42.21 | kapowaz | ohhh |
01:42.43 | kapowaz | would I be right in thinking that the built-in icon graphics have already got a border applied to them? |
01:44.06 | Shefki | Yes. |
01:44.10 | Shefki | The border is part of the icons. |
01:44.20 | Shefki | You can clip it by using SetTexCoord |
01:45.44 | kapowaz | facepalms |
01:45.49 | kapowaz | that would explain a lot |
01:45.50 | Shefki | SetTexCoord(0.07, 0.93, 0.07, 0.93) |
01:46.00 | kapowaz | yeah, I just saw that in another buttonfacade skin |
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01:46.30 | kapowaz | btw, is there a quicker way of testing addon changes than constantly quitting/reloading wow? |
01:46.41 | Shefki | <PROTECTED> |
01:46.51 | kapowaz | that doesn't seem to take effect... |
01:47.11 | kapowaz | tries again |
01:47.23 | Shefki | Unless you add files you don't need to quit the game. |
01:47.28 | Shefki | If you add files then you have to log out. |
01:47.58 | kapowaz | ah cool. |
01:48.02 | kapowaz | that worked |
01:48.07 | kapowaz | seeing as I've got your attention... |
01:48.26 | kapowaz | my buttonfacade skin here has a load of padding |
01:48.32 | kapowaz | which isn't part of the image |
01:48.38 | kapowaz | but other skins don't have all that padding |
01:48.53 | kapowaz | likely culprits? |
01:49.07 | Shefki | No idea, I know nothing of ButtonFacade. |
01:49.18 | kapowaz | https://gist.github.com/43a8147facc02d2ea95e is my Lua |
01:49.23 | kapowaz | the image is 64x64 |
01:49.28 | kapowaz | ah, ok |
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01:58.11 | Lysithea | I had an addon a few months ago that would show me a keyboard layout ingame which then listed which binds I got where, anyone know the name of it? |
01:58.32 | Lysithea | I've managed to fuck some binds up and I dont know how or where :/ |
01:59.51 | haste | http://www.wowinterface.com/downloads/info8691-BindingsReminder.html ? |
02:00.55 | Lysithea | not the one I had back then but this looks better |
02:01.14 | Lysithea | thanks |
02:02.16 | kapowaz | hmm, dominos and buttonfacade seem to interfere with one another |
02:02.21 | Lysithea | swapping from my disc specc with binds fixed to shadow and bac fucks them up |
02:02.23 | Lysithea | dont get why |
02:02.48 | kapowaz | if BF is loaded, it stops Dominos's config popup from appearing |
02:55.42 | Repo | 10ratingbuster-alwaysbuffed: 03Whitetooth * r3 RatingBuster_AlwaysBuffed.lua: - Fixed zhTW locale, and added templates for other locales |
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03:27.28 | Daduke | just wondering if there is any update for avr encounters |
03:28.01 | Daduke | messing around using avr in icc right now and its awesome |
03:35.24 | Torhal | haste: You almost caused someone to be banned from CF. |
03:37.46 | Wobin | awesome. How? |
03:37.48 | Shefki | Almost? |
03:38.02 | Torhal | haste: Apparently oGlow is so awesome that after I deleted the project with the reason "Uploading another Author's work.", the guy decided to rename it BorderGlow and tried again. |
03:38.11 | Torhal | I fired off a nastly little warning message. |
03:38.19 | Torhal | Basically "Do it again, you're gone." |
03:38.59 | Wobin | why give him that chance? |
03:39.16 | Wobin | he'll just sar the variable names or something |
03:39.31 | Torhal | Then I get to roll my eyes and nuke his ass. |
03:39.43 | Wobin | ban him now with the reason "Failing to understand plagarism" |
03:39.48 | Torhal | Hehe |
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03:40.09 | Wobin | nuke his arse now |
03:40.18 | Wobin | he clearly didn't take the warning to heart |
03:40.35 | Shefki | Kinda sad how almost everyone universally understand moral rights but the US doesn't bother to have them in law. |
03:41.10 | PProvost | You can't legislate morality. No matter how much people try. |
03:42.09 | Torhal | Wobin: Oh, I warned him after the rename trick. |
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03:42.55 | Shefki | PProvost: I'm not sure you understand what I meant by that. |
03:43.00 | Wobin | If you try to legislate morality, -who's- morality are you going to legislate? |
03:43.16 | Torhal | Wobin: Fisker's, obviously. |
03:43.20 | Wobin | if I feel that it's immoral for two guys to get married, is -that- correct? |
03:44.33 | Wobin | But especially, the US, with their religious slant... they're the last people I'd want legislating morality =P |
03:45.15 | Wobin | (I don't feel it's immoral, by the way, but just putting forward what would be a likely scenario =P) |
03:45.19 | PProvost | Religion always legislates morality |
03:45.42 | PProvost | although legislate is perhaps the wrong word in that case |
03:45.51 | Torhal | Bullshit. The Flying Spaghetti Monster does. |
03:45.54 | Wobin | yes, but who's religion? |
03:46.01 | PProvost | Exactly |
03:46.11 | Shefki | PProvost: Go look up what moral rights have to do with copyright. |
03:46.16 | Shefki | It has nothing to do with morality. |
03:47.41 | PProvost | Shefki: I know. But the problem with that term has always been that it is confusing in common language |
03:47.48 | PProvost | Only copyright geeks know what it means |
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03:48.01 | PProvost | They always assume the "inalienable rights" version of the phrase |
03:50.56 | Megalon | alienates all over the place |
03:54.57 | Groktar | i got a new kitty today |
03:54.58 | Groktar | :D |
03:55.09 | Groktar | 7mo old siamese seal point |
03:55.09 | quiescens | o.o |
03:55.17 | Groktar | qtpi |
03:55.33 | Groktar | traditional siamese, not one of those freaky looking modern things |
03:56.39 | quiescens | o.O |
03:58.58 | Megalon | now we know! |
03:59.35 | Shefki | PProvost: I don't think they're inalieable, I think that people just general naturally think that they should exist. |
04:00.24 | Megalon | ah, so you got a cat |
04:00.27 | Megalon | that looks like a cat |
04:00.47 | PProvost | Now you misunderstand my point. People confuse the term "moral rights" (the copyright topic) with morality and "inalienable rights". That was all. |
04:00.54 | Megalon | and not something that got (de)formed by special breeding :o |
04:00.57 | PProvost | And yes, I did go there when you brought up copyright law. |
04:00.59 | PProvost | :P |
04:01.13 | Megalon | and on that bombshell |
04:08.49 | Wobin | Groktar, pix of gtfo =) |
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04:13.36 | Groktar | http://www.guild-impulse.net/download/file.php?id=216&t=1 |
04:13.47 | Groktar | er |
04:13.54 | Groktar | http://www.guild-impulse.net/download/file.php?id=216&mode=view/IMG00089.jpg |
04:13.58 | Groktar | thumbnail lol |
04:14.16 | Groktar | my phone camera is so bad :( |
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04:26.11 | Wobin | Pleased Cat is Pleased |
04:26.35 | Wobin | Groktar, what does a fake siamese look like? |
04:26.55 | Groktar | mmm |
04:27.03 | Groktar | what exactly did i say about siamese? |
04:27.07 | Groktar | scrolls up |
04:27.31 | Groktar | ok, i said freaky looking modern siamese |
04:27.45 | Groktar | modern and traditional siamese both have the same coloring |
04:27.49 | Wobin | kk, how do the nontraditional ones look? |
04:28.03 | Groktar | the traditional siamese is shaped like a normal cat, while the modern siamese has the weird shaped head |
04:28.27 | Groktar | http://www.pictures-of-cats.org/images/modern-siamese-quincy.jpg |
04:28.30 | Groktar | there, modern siamese |
04:28.33 | Groktar | freaking lookin thing |
04:28.38 | Wobin | sphinxy |
04:28.44 | Groktar | i don't understand why anyone in their right mind would breed a creature to look like that |
04:28.55 | Wobin | the eyes are too big for the face =( |
04:29.17 | Wobin | That cat would never look happy =( |
04:29.24 | Groktar | yeah |
04:29.29 | Wobin | and who doesn't want HappyCat? |
04:29.48 | Groktar | yeye |
04:33.04 | Wobin | "You feel normal" |
04:33.10 | Wobin | worst message ever =( |
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05:06.45 | quiescens | go to sleep |
05:06.50 | *** join/#wowace rmk_ (~user@delusion.fourty.net) |
05:07.04 | quiescens | or just stop playing for a fortnight |
05:10.26 | Repo | 10shadowed-unit-frames: 03Shadowed 07master * v3.2.9-1-g5ee8c5c modules (3 files in 1 directory): [+1 commit] Inverted bars will default to a black bar if color isn't overridden |
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06:39.04 | Disko | hello |
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06:51.59 | Repo | 10ratingbuster-alwaysbuffed: 03Whitetooth * r4 RatingBuster_AlwaysBuffed.lua: - Really fixed the locale code |
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07:01.56 | sylvanaar | ugh, i hate java - you have to write so much code |
07:09.45 | sylvanaar | but, i want to see what I can get intelliJ to do with Lua support. There still really isnt an editor that does Lua well. |
07:10.27 | Thrae | sylvanaar: I like Vim with an environment tweaked by...well, someone. I forget. Starts with a k. |
07:14.18 | sylvanaar | Thrae: i use editpad pro to develop in lua - i just wanted to take a stab and making a real IDE for lua |
07:15.26 | Shefki | sylvanaar: You'll never find a god Lua editor because of functions being first class citizens. |
07:15.31 | Shefki | good* |
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07:17.49 | sylvanaar | IDEA has alot of promise to, i was just looking at the function problem today - what is he issue witht them being 1st class |
07:19.14 | Shefki | You can't provide function autocomplete that will work reliably. |
07:19.28 | Repo | 10big-wigs: 03Rabbit * r7463 Citadel/Putricide.lua: Add a bar showing the total duration of the unbound plague. |
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07:23.01 | sylvanaar | what would be a case that it couldnt handle? If im wasting my time writing this - better find out sooner than later |
07:23.19 | Shefki | Well in Lua it's pretty common to shove functions into data structures. |
07:23.26 | sylvanaar | yeah |
07:23.44 | Shefki | Which makes it difficult to know when you're reference data or a function. |
07:24.16 | Shefki | It's a common problem with all IDE's for functional programming languages. |
07:25.04 | sylvanaar | yeah, i guess you cant know all the valid completions for functions - especially since you can have the ones from the environment |
07:25.23 | Shefki | Exactly. |
07:25.34 | Shefki | Throw in upalues in Lua. |
07:25.44 | Shefki | Though upvalues would be easier to handle. |
07:26.35 | sylvanaar | but still - threre are alot of interesting things you can do besides code completion |
07:26.39 | Shefki | metatables would be a problem though. |
07:27.24 | Shefki | Ok I'll bite, what? |
07:28.14 | sylvanaar | refactoring, code analysis, code reformatting |
07:29.27 | Shefki | I've never understand how an editor can be that helpful with refactoring. |
07:29.40 | Shefki | Reformatting, Vim seems to do fine with helping me do those things. |
07:30.51 | sylvanaar | somethign like "string.match(a,b)" convert to "(a):match(b)" |
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07:31.29 | sylvanaar | its not a very interesting example i know |
07:32.12 | sylvanaar | ir generic for loop - convert to numeric for loop |
07:32.34 | Shefki | *shrug* I'm old school... I'm not very excited by IDE's generally. |
07:33.27 | sylvanaar | like i said, i normally use a text editor too |
07:33.40 | Shefki | sylvanaar: http://luaedit.luaforge.net/ |
07:33.44 | Shefki | No idea if it's any good. |
07:33.49 | sylvanaar | they all suck |
07:33.54 | sylvanaar | i have tried them |
07:34.33 | Shefki | Why are you interested in doing this if you're just using a text editor now? |
07:34.51 | sylvanaar | to see what can be done |
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07:35.48 | sylvanaar | in the back of my mind - i think that the current way i do things could be improved with a good tool |
07:39.37 | sylvanaar | i think luaedit is actually visual studio |
07:40.45 | sylvanaar | i downloaded it just now - it had an exception when showing the about box |
07:42.13 | Shefki | lol |
07:44.08 | sylvanaar | it is visual studio |
07:44.58 | sylvanaar | just a special build of it using the visual studio SDK |
07:45.51 | sylvanaar | there is VSLua which enables syntax hilighting on visual studio - thats not bad. but it doesnt go beyond that |
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07:46.21 | quiescens | different coloured pens and a piece of paper |
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07:50.19 | sylvanaar | what can you use to share images now - photobucket wants me to register |
07:50.46 | Trela | http://tinypic.com/ |
07:51.59 | sylvanaar | my text editor: http://i44.tinypic.com/5wm1qd.png |
07:54.59 | Trela | TextMate is awesome, though for Mac. |
07:55.45 | Trela | Jon Akhtar? |
07:55.50 | sylvanaar | yeah |
07:55.55 | Repo | 10big-wigs: 037destiny * r7464 Citadel/Locales/koKR.lua: koKR Update |
07:55.58 | Trela | :P |
07:56.31 | sylvanaar | textmate - i havent really gotten into it |
07:56.53 | sylvanaar | i dont know enough ruby |
07:58.26 | sylvanaar | Trela: oh you are refering to the roboform bit |
07:58.48 | Trela | I am confused. |
07:58.53 | sylvanaar | or the liscene at the bottom |
07:59.02 | Trela | The license at the bottom. :P |
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08:05.26 | sylvanaar | in any event - at least i'll get a t-shirt for the intellij plugin |
08:05.50 | sylvanaar | http://plugins.intellij.net/contest/ |
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08:31.39 | Repo | 10libbabble-boss-3-0: 03Nevcairiel * r280 LibBabble-Boss-3.0.lua: |
08:31.40 | Repo | Automated LibBabble re-generation from the localization system |
08:32.00 | Repo | 10libbabble-boss-3-0: 03Nevcairiel 043.3-release16 * r281 : Weekly Tag - #16 |
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09:05.18 | Repo | 10lazyleader (experimental): 03Alleidun * r15 / (9 files in 2 directories): - Added DropDown menu to PlayerList window |
09:05.20 | Repo | - Optimized EJ calculator |
09:05.21 | Repo | - Added EJCalculator.lua, EJTalentBuilder.lua, EJTalentBuilds.lua to /Modules/ |
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09:40.12 | haste | Torhal: still wondering what version he/she tried to upload :P |
09:56.49 | Repo | 10grid2: 03Azethoth * r500 / (2 files in 2 directories): Make invertColor work more better |
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10:02.24 | Repo | 10grid2: 03Azethoth * r501 Options/GridDefaults.lua: move shaman cures to center-left and center-right icons |
10:02.35 | Repo | 10grid2: 03Azethoth * r502 Options/GridFrame.lua: Fix invertColor |
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10:34.31 | Repo | 10grid2: 03Azethoth * r503 modules/IndicatorBar.lua: |
10:34.33 | Repo | Make heals-incoming color setting work for invertColor heals |
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12:33.28 | Repo | 10bad-boy: 03funkydude * r483 / (2 files in 1 directory): anti-phishing update |
12:35.55 | Repo | 10bad-boy: 03funkydude 04v4.2.2.6 * r484 : Tagging as v4.2.2.6 |
13:11.28 | Repo | 10gathermate_data: 03kagaro * r277 / (4 files in 1 directory): GatherMate_Data: Weekly update |
13:11.35 | Repo | 10gathermate_data: 03kagaro 04v1.96 * r278 : GatherMate_Data: weekly update |
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13:15.08 | Torhal | haste: Heh - 1.12 with ToC version 20400 |
13:16.11 | kagaro | I wonder if they will preview cata ui api changes |
13:17.01 | haste | Torhal: heh |
13:17.13 | Torhal | So, basically, what's current on WoWI |
13:17.27 | haste | it would make sense if he/she had taken my git version instead :P |
13:17.28 | nevcairiel | kagaro: only what they said in the class previews, ui elements for certain spells :d |
13:17.52 | kagaro | im wondering mostly abotu changes to the gathering professions |
13:18.03 | nevcairiel | have to wait for the beta .p |
13:18.23 | kagaro | like pahse detection so i could adjust the nodes in gathermate to show based on phase |
13:18.44 | nevcairiel | nodes actually show in multiple phases |
13:18.48 | nevcairiel | i had one disappear on me |
13:18.55 | nevcairiel | so i figured someone in another phase got it |
13:19.37 | kagaro | im wondering if they are gona change that |
13:20.18 | kagaro | im thinking about swapping which of my chars has mining so my dk can have jc + bs |
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13:33.12 | kagaro | had to changed datatools this moring for wowhead changes |
13:34.07 | nevcairiel | yeah tehy changed their url scheme |
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13:48.22 | Megalon | damn you, ?'s |
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14:13.55 | asmodai | wtf, Tod und Verfall |
14:14.10 | asmodai | http://www.youtube.com/watch?v=epZB7alg4Tk&hd=1 |
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14:15.48 | asmodai | Runenstoss? My god, good thing we play the English version in NL XD |
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14:25.28 | yoshimo | whats wrong with german ? ;) except that the literal translations are funny sometimes ;) |
14:29.53 | asmodai | Really funny |
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14:39.24 | kapowaz | what texture blendmodes does WoW support for addon textures? |
14:39.34 | kapowaz | I see ADD is one example, which seems to work like Overlay in Photoshop |
14:39.38 | kapowaz | are there others? |
14:40.05 | nevcairiel | http://www.wowwiki.com/XML/Texture/alphaMode |
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14:42.53 | kapowaz | thanks |
14:43.22 | kapowaz | ah, so it's equivalent to dodge and burn rather than overlay. |
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15:14.08 | Repo | 10arl: 03pompachomp 07master * v1.1.0-beta1-2-gb4481f0 Database/Smelting.lua: [+1 commit] Ticket 988 - Fix quality colors for some Smelting recipes |
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17:09.00 | stolenlegacy | @project arkinventory |
17:09.01 | Repo | stolenlegacy: No project found that matches 'arkinventory' |
17:09.09 | stolenlegacy | @project ark |
17:09.10 | Repo | stolenlegacy: No project found that matches 'ark' |
17:09.16 | stolenlegacy | @project ark-inventory |
17:09.17 | Repo | stolenlegacy: http://www.wowace.com/addons/ark-inventory/. ArkInventory. Game: WoW. Arkayenro (Manager/Author). Updated: 2 days ago. Tickets: 13/30 |
17:09.25 | stolenlegacy | ~seen Arkayenro |
17:09.28 | purl | i haven't seen 'arkayenro', stolenlegacy |
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17:23.21 | quiescens | o.o |
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20:06.55 | sag_ich_nicht | ugh |
20:07.09 | sag_ich_nicht | anyone know where Zeksie is? ~~ |
20:07.39 | nevcairiel | gone |
20:09.16 | sag_ich_nicht | from irc? forever? |
20:09.22 | sag_ich_nicht | that'd be terrible. |
20:09.42 | sag_ich_nicht | since I need to bitch at him about how it is not a good idea to have zomgbuffs autobuff while in shadowmeld |
20:09.45 | sag_ich_nicht | :D |
20:10.04 | nevcairiel | hasnt been on irc or working on his stuff |
20:10.16 | SunTsu | sag_ich_nicht: then write a ticket, he seems to be fixing things from time to time |
20:10.25 | sag_ich_nicht | then how come... hold on changelogs |
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20:10.47 | sag_ich_nicht | last commit to utopia: 2010-04-01, by Zeksie |
20:11.04 | nevcairiel | he did like two commits on that day, then vanished again |
20:11.20 | sag_ich_nicht | :( |
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20:14.38 | sag_ich_nicht | SunTsu judging from the amount of tickets still open, I doubt it |
20:14.45 | sag_ich_nicht | but http://www.wowace.com/addons/zomgbuffs/tickets/132-autobuff-in-shadowmeld-bad-idea/ created anyway |
20:14.46 | sag_ich_nicht | :D |
20:15.31 | SunTsu | sag_ich_nicht: yeah, still currently the best bet on telling zeksie about it |
20:16.58 | sag_ich_nicht | well |
20:17.05 | sag_ich_nicht | he still hasn't fixed ticket no. 54 |
20:17.11 | sag_ich_nicht | which I opened back in august last year |
20:17.23 | sag_ich_nicht | well actually, that's a lie |
20:17.27 | sag_ich_nicht | I opened it in april last year |
20:17.33 | sag_ich_nicht | zeksie accepted it in august |
20:18.09 | sag_ich_nicht | http://www.wowace.com/addons/zomgbuffs/tickets/54-rewrite-generator-code/ it's horribly annoying still, too |
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20:29.07 | yoshimo | zeksie is mentioned in repo announces every now and then but thats all ;) |
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20:35.56 | Repo | 10prat-3-0: 03sylvanaar 043.3.9 * r442 : Tagging as 3.3.9 |
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20:42.06 | Repo | 10raidbuffstatus: 03danielbarron 04v3.252-beta * r343 : RaidBuffStatus: |
20:42.08 | Repo | - Tagged as beta. |
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20:45.00 | Repo | 10acp: 03sylvanaar 043.3.2 * r35 : Tagging as 3.3.2 |
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20:51.04 | Repo | 10prat-3-0: 03sylvanaar * r443 modules/OriginalButtons.lua: start the SMFHax module if text reflowing is turned on |
20:53.54 | Repo | 10prat-3-0: 03sylvanaar * r444 modules/OriginalButtons.lua: |
20:53.56 | Repo | make sure last change does not cause and error when highcpu is off |
20:56.09 | yoshimo | what does this smfhax module? |
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21:41.12 | Repo | 10grid2statusdungeonrole: 03Azethoth * r25 Options/Grid2StatusDungeonRoleOptions.toc: fix project version |
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21:46.47 | Repo | 10big-wigs: 03Pettigrow * r7465 Citadel/Locales/frFR.lua: frFR Update |
21:49.54 | Repo | 10grid2: 03Azethoth * r504 modules/IndicatorBar.lua: remove some commented code |
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22:19.15 | LexSfX | my gridraiddebuff only shows anything if "detect new debuff" is on. it seems to be completely broken for the pre-programmed debuffs. |
22:19.41 | LexSfX | err, gridstatusraiddebuff |
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22:54.25 | Daduke | When is grid 2 going to be updated enough to replace grid? |
23:00.09 | Daduke | actually is there a gridstatusraiddebuff for grid 2? |
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23:06.00 | orionshock | have you used grid2 yet? |
23:06.25 | orionshock | debuffs are a rather standard feature of any unitframe style addon... im sure there where settings there for it |
23:06.25 | kagaro | Daduke: ive been using grid2 for months |
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23:18.19 | Daduke | the gridstatusraiddebuff mod, adds in all the various debuffs that boss fights employ so you don't have to enter them into grid |
23:18.34 | Daduke | was wondering if there was a mod a that auto added the various debuffs to grid 2 |
23:22.35 | LexSfX | my gridraiddebuff only shows anything if "detect new debuff" is on. it seems to be completely broken for the pre-programmed debuffs. is this behavior occurring for anyone else? |
23:23.07 | LexSfX | i have tested in normal ToC25, normal ICC25, heroic ICC10 bosses |
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23:48.58 | Repo | 10ice-hud: 03Parnic * r499 modules/PlayerHealth.lua: |
23:48.59 | Repo | - fixed the incoming heal bar being invisible sometimes (such as the bar alpha being 0 when OOC, >0 when not full, and the player being OOC with a non-full bar) |
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