IRC log for #wowace on 20090831

00:00.44*** join/#wowace Repo (n=supybot@repos.curseforge.net)
00:11.14*** join/#wowace asq (n=asq@ool-182ee0c3.dyn.optonline.net)
00:19.56orionshockwhere is this "Gear Score" addon hosted?
00:20.47Zeksiehttp://www.wowinterface.com/downloads/info12245-GearScore.html
00:20.59HjalteIt's also on curse
00:21.13Zeksieso it is
00:21.43orionshockwhat a piece of shit addon
00:21.54orionshockit's not even smart enough to not quiry the guild for data when it's an NPC
00:22.40Zeksieyes, can't imagine what it does to the poor inspect queue. and looks like it stores a load of useless data. for everyone you ever meet. ever.
00:22.50ShadowedIt doesn't inspect at all last I looked
00:22.56Shadowedor to be more specific
00:23.00Shadowedit inspects and never uses the data
00:23.07Zeksieit has to call NotifyInspect to see the items
00:23.27ShadowedIt relies on querying and addon comms not inspection as much
00:24.57Zeksiestill. don't care much for keeping a running tally on how geared i am vs the server. i am what i am.
00:25.13Shadowedyea
00:26.07Repo10morg-dkp2: 03Morgalm * r120 / (3 files in 2 directories): MorgDKP2
00:26.10Repo-fix localization error
00:26.41Repo10autoroller: 03Mecdemort * r24 / (7 files in 2 directories): Incorporate AceLocale, added enUS
00:27.30VonhintenHOME`@describe libdualspec-1-0
00:27.32RepoVonhintenHOME`: http://www.wowace.com/addons/libdualspec-1-0/. LibDualSpec-1.0. Adds dual spec support to individual AceDB-3.0 databases
00:29.01*** join/#wowace Nargiddley (n=nargiddl@125-239-28-214.jetstream.xtra.co.nz)
00:29.21orionshockpersionally what i hate so much about it, it is just numbers. you can't judge skill from just a gear score
00:29.49Zeksieyeh, agreed.
00:29.57orionshocki've known ppl who where under geared but have more skill than most. personally i'd rather have them in the raid than someone that can't stay the fk alive
00:30.49VonhintenHOME`my arcane mage is wearing a combination of t8 and t7 despite having higher ilevel alternatives because Rawr calculates it as quite a lot better
00:30.52Torhalorionshock: Agreed. Though, to a certain extent, the gear you have (at least this was true in TBC and before) showed that you at least had dedication enough to raid regularly.
00:31.00orionshockso our GuildMaster says "We're a cassual raid group" ... yet one has to wonder when nearly all the ranks in the guild are instance levels and your promoted / demoted based on what your gear score is on some website.
00:31.20Torhalorionshock: Casual control freak?
00:31.20orionshockand they are raiding nearly every other day
00:31.42orionshocksad part is, the GM is family
00:32.23TorhalBlood != same personality
00:32.39orionshockoh so true...
00:34.11Codayusorionshock: Heh, your not on lightbringer, are you?
00:34.59Repo10mounted: 03yssaril 07master * 2.0.13b-8-gd01aa7a / (2 files in 1 directory): [+1 commit] fixed mount sorting (also make sure that mount sets order is always < than a mounts)
00:36.34Torhalorionshock: Is your guild demanding that you use GerScore, BTW?
00:38.24Pneumatusblizzard dont want me to get an acranite dragonling :<
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00:55.25Yewbacca~seen grayhoof
00:55.27purlYewbacca: i haven't seen 'grayhoof'
01:00.05Torhal~seen greyhoof
01:00.06purli haven't seen 'greyhoof', Torhal
01:00.09Repo10status-aura-group: 03Azethoth * r33 / (2 files in 1 directory): -- Some 3.2 healing-reduced auras
01:00.09TorhalFoof.
01:00.17TorhalHe quit WoW over a year ago anyway
01:00.38Hjaltetekkub: GnomishVendorShrinker fails when something costs eg. 5 Champion's Seal and some gold. The gold number is hidden behind the seals.
01:01.49Repo10status-aura-group: 03Azethoth 04v3.02.00.02 beta release * r34 : Tagging as v3.02.00.02 beta release
01:02.59Xinhuani believe half the t9 tokens cost multiple token types too lol
01:03.04Xinhuanand arena gear
01:03.24YewbaccaTorhal: Oh. But he's still posting updates to SCT/D
01:04.47Pneumatusyeh, all the 245 t9 costs multiple currencies
01:05.03TorhalYewbacca: Really? Heh. He posted a note on WoWAce when he quit saying someone could take over, as he wouldn't be updating it
01:05.11TorhalYewbacca: Oh, he's writing it for WAR now.
01:05.12Pneumatushe/s
01:05.25YewbaccaAh then he may have given someone the wowace account because he's the one in the commit log
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01:36.31orionshockTorhal: no, they arn't... however that damn addon spams the guild channel like a bitch
01:38.12Yssarillua> type(1)
01:38.13lua_botYssaril: number
01:42.28Yssarillua> math.random(4)
01:42.28lua_botYssaril: 1
01:42.31Yssarillua> math.random(4)
01:42.31lua_botYssaril: 3
01:43.40ulicusing the lua_bot to pick your lotto numbers?
01:44.40Torhalorionshock: Check out GearGauge. I wrote that because GearScore and InventoryOnPar suck so bad.
01:44.58TorhalStill a work in progress, but it doesn't do/store all that bullshit
01:46.14orionshockpersonally i wish idiots would just stop using crap like that
01:46.26Funkeh`lua> print(string.format("%2$s: %1$s", "one", "two"))
01:46.26lua_botFunkeh`: luabot:1: invalid option '%$' to 'format'
01:46.39StanzillaFunkeh`: I liek you
01:46.51orionshockhowever atm i have a problem with frames & save position stuff
01:46.52Funkeh`is that lick or like
01:47.09Funkeh`what's the format string to change format order
01:47.10Stanzillaa bit of both
01:47.28Yssarillua> print(string.format("%2s: %1s", "one", "two"))
01:47.28lua_botYssaril: one: two
01:47.44orionshockFunkeh`: i don't think wow has that built in..
01:47.54Yssarilorionshock: yes it does
01:48.27Yssarilits needed to be able to handle other locals
01:48.38Funkeh`Yssaril, ty
01:48.57YssarilFunkeh`: my test didnt work
01:49.05Yssarillooking for it now though
01:49.14Funkeh`oh
01:49.15Funkeh`heh
01:49.18orionshockah yes, i remember now.. Funkeh` there was a forum thread about that
01:49.22Funkeh`half asleep
01:51.11Funkeh`weird
01:51.18Funkeh`%2$s worked
01:51.20Funkeh`ingame
01:51.51YssarilFunkeh`: yea just checked "%2$s von %1$s reflektiert %9$s %7$s auf %4$s.%6$s" <-- german global strings
01:51.52Funkeh`it worked when I did /print but didnt seem to work when I used it in bw
01:51.53Funkeh`odd
01:52.08Yssarilstandard lua doesn't support it Funkeh`
01:53.04Repo10big-wigs: 03fenlis * r5930 Locales/zhTW.lua: - Fixed bug
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02:00.27Repo10big-wigs: 03funkydude * r5931 Locales (4 files in 1 directory):
02:00.30RepoRemove special format strings in locale where they aren't being used.
02:03.54Repo10big-wigs_zg: 03funkydude * r177 / (2 files in 1 directory): bugfix interrupts
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02:08.47Repo10mounted: 03yssaril 07master * 2.0.14b / (2 files in 1 directory): [+3 commits]
02:08.50Repo3151378: update toc
02:08.53Repocdd4dc5: 2 drycode errors fixed mount sets now work properly
02:08.56Repo1a2c745: first attempt to integrate sets into the MacroTextParser
02:09.01Repo10mounted: 03yssaril 042.0.14b * a426312 /: [new tag] Tagging as 2.0.14b
02:11.41Repo10mounted: 03yssaril 07master * 2.0.15b Mounted.toc: [+1 commit] bahh forgot to upload local changes
02:11.46Repo10mounted: 03yssaril 042.0.15b * 1dd9834 /: [new tag] Tagging as 2.0.15b
02:12.39PProvostvhaarr: you gonna push the new LDB CG as Release some day?
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02:17.59Repo10grid2: 03Azethoth * r215 RaidDebuffs (2 files in 1 directory): -- Monkey with comments
02:18.02Repo-- ToC
02:18.05Repo-- Sara's Favor
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03:08.25Repo10rating-buster: 03Whitetooth * r247 About RatingBuster.txt: - About file update
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03:13.02aestilwhat is the best dr. damage type mod now?
03:13.09aestilfor damage info on tooltips
03:13.12aestilaftermath?
03:13.39aestilor is drdamage still working
03:15.02HjalteI've never understood why people would want to use addons like that. For leveling?
03:15.14HjalteLeveling a new character, that is*
03:15.57ShadowedDrDamage still works
03:16.50Repo10rostertooltip: 03OrionShock * r13 core.lua:
03:16.53Repomake lib alts actually optional in init, however it is included in the packout
03:17.35aestilyes.  exactly.
03:17.44aestilfirst warlock for me
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04:05.19Repo10rostertooltip: 03OrionShock * r14 core.lua:
04:05.22Repofix officer note being shown when you don't have access to it when mousing over guildies unitframes
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04:09.50Repo10grid: 03Phanx * r1213 / (20 files in 1 directory):  (Message trimmed by 3 lines)
04:09.50Repo- Add CUSTOM_CLASS_COLORS support (use "Reset class colors" to update colors for existing profiles)
04:09.50Repo- Add font outline option (ticket #164)
04:09.50Repo- Fix layout frame remaining mouse-enabled while locked (ticket #142)
04:09.50Repo- Change by-class layouts to arrange classes by range (always melee > melee or ranged > always ranged)
04:10.00lbnoenmhslaps Repo around a bit with a large trout
04:13.40Repo10arl: 03Ackis * r2390 ARLFrame.lua:
04:13.44RepoWhen we have custom IDs, we sort off of ID, and then by name, this will cleam up long lists like inscription where we have discoveries, and stuff learnt via books.
04:17.36steevwoo, level 70, now the xp slows down
04:19.40quiescenstime to give up
04:20.43steevno way
04:21.00steevbut instead of getting 10-15% of the xp per bg, i'm getting around 3%
04:25.55quiescensgiving up takes less effort
04:35.29steevmeh
04:35.31steevno fun there
04:35.42steevi could just run to northrend but eh
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04:49.03Repo10libtiphooker-1-1: 03Whitetooth * r10 LibTipHooker-1.1/LibTipHooker-1.1.lua: - Remove SniffTooltip from TooltipList
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05:02.50HjalteI just lost all my power for 5 seconds >.<
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05:55.55steevbah, only need 5 more av wins for alterac valley veteran
05:56.29steevneed to go to bed though, work and whatnot, and tonight and tomorrow night are raids on my normal server :/
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06:18.49WhitetoothHow do you check if your code is loading on demand or on normal load?
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06:22.15WhitetoothIs there something thats only available after initial load that I can check?
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06:28.06orionshockIsLogedIn() ?
06:29.43Whitetooththanks, gonna try that
06:30.03orionshockthat's how you generally account for LoD libs n' such
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06:31.22Whitetoothany libs you know that  I can look at that does LoD checks?
06:31.32orionshockLibHealCom-3
06:31.46Whitetooththanks orionshock
06:31.50orionshocki know that in it's thread they talked about why it wasn't designed lod & then the author made it
06:32.11Whitetoothah
06:34.13Repo10grid: 03Sayclub * r1214 GridLocale-koKR.lua: koKR update
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06:36.55Repo10fu-bar_converge-fu: 03Broliant * r143 / (4 files in 1 directory): FuBar_ConvergeFu:
06:36.58Repo~ Changed: Token "[RC] - Combat entry tokens reset." switched to debug-mode only following successful live-raid test.
06:37.29Repo10fu-bar_converge-fu: 03Broliant 04v3.58-release * r144 : FuBar_ConvergeFu: Tagging this as a proper release.
06:43.09AdirelleShefki: was it the consequence of unregistering UNU from SecureHeaders (beside preventing freezes in 40-man raids) ?
06:43.57Repo10libtiphooker-1-1: 03Whitetooth * r11 LibTipHooker-1.1/LibTipHooker-1.1.lua:
06:44.00Repo- Can be LoD, but will not upgrade if older version is already initialized
06:44.04ShefkiAdirelle: name lists will fail to update in a units name actually changes while in a group.
06:44.38ShefkiAdirelle: In practice player names don't really change in a group (their title might but the name it'll be filtering by won't)
06:45.16ShefkiSo really, there's no noticeable impact unless you're using name lists in a weird way and you find some oddball edge case.
06:45.19Adirelleso that shouldn't mater, except maybe for pet groups
06:45.37ShefkiAnd only if the pet group is actually using a name list.
06:45.46ShefkiWhich I don't think anyone actually does.
06:46.37ShefkiMost of the time if you use a name list with a pet group you're setting the attribute which tells it to filter by the players name not the pets.
06:47.03Adirelleand what about tank/assist groups ?
06:47.26ShefkiShouldn't be relevent, tanks are players they don't change names.
06:48.17ShefkiFor what it's worth PB3 had UNU unregistered and PB4 does now as well.  I've never seen any consequences from it and we do some pretty unusual stuff with the group headers.
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06:53.57ElkanoShefki, did you solve the Usage: UnitGUID("unit")
06:54.11Elkano... error in PB4's CastBar.lua?
06:54.51ShefkiThat's not actually a buug in the CastBar module.
06:55.12Repo10grid-status-raid-debuff: 03azelkeeber * r193 Core.lua: - Fix alpha bug(I forgot the code t.t)
06:55.12ShefkiIt's depeer than that and it effects all the bar modules.
06:55.30ShefkiWe're ending up with a state condition on the frames that should never happen.
06:55.42Elkanohmmm
06:55.44ShefkiAnd I'm still trying to track it down becuase it's not something that happens often.
06:55.54ShefkiBasically we end up with the situation where the guid is set but unit is nil.
06:56.31ShefkiThere's only two places those things are set and anytime the unit is niled it's supposed to clear the guid but it isn't.
06:56.48ShefkiOr at least there's some codepath that I'm entirely missing that's causing that.
06:58.03mitch0didum
06:58.23ShefkiAnyway it's entirely harmless.  Doesn't actually break anything, it's just annoying.  I'm probably going to put an error trap in to hide the symptom errors and some sanity checks elsewhere to throw up a error for me to find where it's occuring.
07:01.36Repo10ora3: 03a9012456 * r254 locales/zhTW.lua: zhTW.lua update
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07:12.19sb|workmorning
07:17.19asmodaiGood morning ^^
07:17.30asmodaior moin for your Germans and so
07:17.42[Ammo]morning
07:19.37Elkano????!
07:19.41Repo10pitbull4: 03Shefki 07master * v4.0.0-beta3-31-g226e941 Modules/ (2 files in 2 directories): [+5 commits] (1 truncated)
07:19.44Repo226e941: Ticket 509: CastBar colors for competed and failed casts.
07:19.47Repo142cb00: LuaTexts: Use the cast_id to match up events to the cast we're displaying.  This
07:19.50Repoeb326c1: Oops the cast_id wasn't actually being set to the cast_id in LuaTexts.
07:19.53Repob288c26: Make the cast_id and interruptible state of casts available to LuaTexts.
07:20.18Repo10rating-buster: 03Whitetooth * r248 About RatingBuster.txt: - Update todo list
07:20.44Elkanohmmm...
07:20.55Elkano????!
07:21.05Shefki?
07:21.18mitch0yay, focus bar in Castbars
07:21.22Elkanono idea why I'm getting ??? in here where the other channels show my hiragana :/
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07:21.47Shefkimitch0: Ehh?
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07:22.57mitch0shefki: Castbars addon, recently added castbar for Focus unit
07:23.00mitch0and I'm happy
07:23.07ShefkiAhh
07:23.22mitch0was about to implement it, but it's there now so I don't have to ;)
07:23.38ShefkiNow I get to wait for all the hatemail about me changing the default colors of the castbars in PB4.
07:23.40mitch0also, SaneLFG is nice, but not nice enough
07:25.51orionshockso.. is it safe to ask what is happening to BigWigs?
07:26.06orionshockif it's transitional or are these removed features going to stay nuked?
07:26.18Shefkiremoved features?
07:26.57orionshockShefki: http://forums.wowace.com/showpost.php?p=287162&postcount=2401
07:28.18asmodaiElkano: だからあなたはばかやねん。
07:28.58Elkano:(
07:29.07asmodaiElkano: Could you see it though?
07:29.16asmodaiShefki: I don't use Pitbull's castbar actually
07:29.29Elkanoそうでわない!
07:29.31asmodaiShefki: Quartz is much nicer
07:29.35asmodaiElkano: there you go!
07:29.36Elkanoah ^^
07:29.52Elkanofor some reason it was no longer set to encode :/
07:30.07Shefkiasmodai: Actually at this point we're more accurate than Quartz in some respects.
07:30.25Shefkiasmodai: In particular Quartz screws up with what it shows as a failed cast.
07:31.14asmodaiShefki: But pitbull only allows the castbar to be in the player portrait frame, no?
07:31.25asmodaiElkano: Ah ok, mine's set to UTF-8 by default.
07:32.01Shefkiasmodai: It's within the unitframe if that's what you mean yeah.
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07:34.39asmodaiShefki: I don't like it :(
07:34.48asmodaiShefki: I need something closer to my toon
07:35.01asmodaiOtherwise my eyes have to scan too much back and forth :S
07:35.27mitch0asmodai: have you tried Castbars?
07:35.35asmodaiI don't doubt your implementation might very well be more accurate than Quartz', but having it near my toon is crucial for me.
07:35.45asmodaimitch0: Does it have a similar look as quartz?
07:35.54mitch0it's configurable
07:36.02mitch0so probably yes :)
07:36.10mitch0although it doesn't have "fluff"
07:36.15sztanpetits similar but doesnt have all the extra needless things
07:36.17mitch0like those buff trackers and such
07:36.40Shefkiasmodai: Yeah I'm probably never going to make the castbars detachable from the unitframes.  There are other addons that handle that are focused on castbasr and are good for that.
07:36.43mitch0it's quite simple and small (around 600 lines of lua)
07:36.52ShefkiWonder if Castbars also fails at matching events with cats.
07:36.58Shefkicasts*
07:37.07nevcairieleveryone needs more cats
07:37.07mitch0afaik it doesn't care about events
07:37.25sztanpetit haxorizes the blizzard casting frame
07:37.26mitch0it just sets up the default castbars to be nicer
07:37.41asmodaicats rock
07:37.44ShefkiInteresting.
07:38.15asmodaimmm
07:38.16ShefkiIn that case it works fine becuase the default cast bar doesn't mess up like Quartz does.
07:38.29asmodaiThat might be a nice replacement.
07:38.30ShefkiThough I'll admit I never noticed it till today when I worked on the PB4 castbar module.
07:38.32mitch0the only thing I don't really like about it is that it tends to fill up the castbar right at the end of a channelled spell
07:38.47asmodaiWould need to check it out.
07:38.49asmodaimitch0: mm?
07:39.02mitch0later, gotta run now
07:39.03mitch0&^
07:39.23Shefkimitch0: That's the behavior of the Blizzard cast bar and yeah it's stupid.
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07:39.35asmodaiShefki: Can you elaborate?
07:40.03Shefkiasmodai: Cast a direct spell on yourself.  While that's happening spam an instant cast spell.
07:40.05asmodaiWhen I see channeling in quartz it depletes the bar.
07:40.11ShefkiThe instant cast spell will trigger failure events.
07:40.39asmodaiShefki: a direct spell, would lightning/water shield count?
07:40.47ShefkiWhen your direct cast finishes the castbar will flash red to indicate the direct cast failed.
07:40.56Shefkiasmodai: Something with a cast time.
07:41.06asmodaihmm, lava burst or lightning then
07:41.09ShefkiEven thought it actually cast successfully.
07:41.16asmodaiI could then do a shock or wind shear
07:41.27ShefkiBut Quartz assumed it failed because it saw the failure events for your instant cast.
07:41.35asmodaiWill check that when I get home
07:42.11ShefkiIt doesn't fail 100% of the time, the timing of the events matter to a certain extent.
07:42.19ShefkiBut it's probably 90% of the time.
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07:43.44ShefkiAnother example is to move towards the end of your cast.
07:43.50Shefki(this is a bit tricky to replicate)
07:44.01ShefkiThe local client will trigger an interrupted event.
07:44.26ShefkiHowever, if you do it between the latency timeframe before the server has said the cast succeeded.  Then it will also show the cast as failing.
07:44.38asmodaiShefki: http://zapchud.com/wow/SlafsUIs/latest_castbars.jpg
07:44.41ShefkiEven though the server very shortly after responds to say it did succeed.
07:44.49asmodaiShefki: like on that screenshot, I prefer my cast bar there :)
07:44.53asmodaiNice look too
07:45.04nevcairielthats just latency issues, its not like you can really 100% avoid those
07:45.25Shefkinevcairiel: Right, but it should set the color back to green when it gets the SUCCEEDED.
07:45.31Shefkinevcairiel: It never does.
07:45.54nevcairielthat never really annoyed me, i see when my spells succeed
07:46.16ShefkiAnyway I mucked around with this stuff and the PB4 castbar properly displays this stuff.
07:46.40nevcairielmost people only ever use a UF castbar for target-casts
07:46.43nevcairielnot for yourself
07:46.45ShefkiIn the latter example the bar may briefly go red and show Interrupted but it changes right back.
07:47.24Shefkinevcairiel: Doesn't mean there's anything wrong with making sure it displays the data correctly.
07:47.43nevcairielI'm a druid anyway, the thing i use most is the GCD timer in Quartz
07:47.51nevcairielloads of instant casts
07:47.55[Ammo]nevcairiel: CastDonut!
07:48.07[Ammo]gcd right on your mouse :p
07:48.15[Ammo]clique clique clique
07:52.20sb|workclicking healspells means i have to replace my mouse every 3 weeks :p
07:52.24sb|workso this sucks ;)
07:52.39[Ammo]bullshit :p
07:52.58Shefkisb|work: Umm that's nonsense.
07:53.35sb|workpff :)
07:53.40sb|workyeah, but i don't like it :p
07:53.41asmodainevcairiel: what part of the GCD timer do you mean? an on-screen display?
07:53.50Shefki[Ammo]: Needs antialiasing or something to smooth the edges.
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07:54.00sb|workand i don't have enough buttons on my mouse
07:54.43sb|work(+ i dont like non-instant casts there, i have to 'feel' them :p)
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07:55.16sb|workinstants are ok there ;) (dispell, PW: S, renew, ...)
07:55.36[Ammo]Shefki: I guess I'd need to slice it further, not sure
07:56.16ShefkiBut that is pretty slick.
07:56.37[Ammo]there's a bit of config at the top of the cast.lua file
07:57.10orionshockPEW happens after VL dosn't it
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07:58.56sb|workmhh - maybe that mouse-castbar could help me to actually bind non-instant spells there :o
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08:07.50[Ammo]Shefki: might also use the other supplied ring textures to make it better, there are several in the media folder
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08:17.33mitch0is there an InterfaceOptions_RemoveCategory call?
08:17.56mitch0or any other way of removing a previously added panel (via InterfaceOptions_AddCategory)?
08:18.54[Ammo]http://paste.wowace.com/1055/
08:19.04[Ammo]where frame is your previous frame
08:19.06[Ammo]that you had in the list
08:19.23mitch0oh
08:19.28mitch0and it works? :)
08:19.34[Ammo]would I paste it if it didn't?
08:19.46nevcairielyea, you're mean like that
08:19.46[Ammo]anyway, meeting.
08:19.53mitch0thanks then
08:19.56[Ammo]yeah I'm a complete asshole :p
08:23.32Repo10range-display: 03mitch0 07lod-options * r260 : branching for load on demand options handling
08:23.48Shefkimitch0: http://paste.wowace.com/1056/
08:24.39ShefkiGuranteed not to work.
08:24.43mitch0;)
08:24.56mitch0if it passes luac -p, it's in
08:25.08ShefkiIt won't I forget the () for print
08:25.59nevcairiellua> print "fool"
08:25.59lua_botnevcairiel: fool
08:26.02nevcairiel:p
08:26.33nevcairielLua is allmighty, it can do everythign!
08:27.35ShefkiInteresting.
08:27.43ShefkiDidn't realize that worked.
08:27.51nevcairiellua> print {}
08:27.51lua_botnevcairiel: table: 0x95a0208
08:27.59nevcairieljust doesnt work with numbers iirc
08:28.01nevcairiellua> print 5
08:28.02lua_botnevcairiel: luabot:1: '=' expected near '5'
08:28.18ShefkiI don't use print enough in Lua to notice something like that.  Used to Perl which is why I forgot the parens.
08:28.24nevcairielits not only print
08:28.41nevcairiellua> function f(a) print(a) end; f"hello"
08:28.41lua_botnevcairiel: hello
08:30.11nevcairielyou can do funny constructs with that
08:30.21Fiskernevcairielmen
08:30.55mitch0what's the editbox param to a slash command handler?
08:31.07nevcairielthe editbox it was typed in
08:31.15mitch0ah, found it
08:31.16mitch0thanks
08:31.22mitch0won't really need that then
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08:43.24Repo10grid: 03Pettigrow * r1215 GridLocale-frFR.lua: frFR Update
08:43.34mitch0lua> t = { f = function(self) self.f = function(self) print("magic") end; self:f() end }; t:f()
08:43.34lua_botmitch0: magic
08:43.37mitch0yay
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09:12.34mitch0what happens if I hide a widget from it's OnShow handler?
09:13.03vhaarrit will show then hide
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09:15.31mitch0ok, what I'm trying to do is: set a dummy frame in blizz options, in it's OnShow(), I'll close the options panel, remove the category and replace it with a completely different one, then open up the panel again with OpenToCategory. how much FAIL will it be? :)
09:17.24FiskerAntiarc men
09:17.27Fisker~seen Antiarc
09:17.28purlantiarc is currently on #wowuidev (8h 11m 27s) #wowace (8h 11m 27s) #curseforge (8h 11m 27s), last said: 'Nah, but I have friends who do'.
09:17.31Fisker:(
09:17.41AntiarcWHO HENCEFORTH SUMMONS ME TO THIS MORTAL PLANE
09:17.48asmodaiI did.
09:17.53asmodaioh no I didn't
09:17.56sztanpetany literature on the blizzard options pannel btw?
09:18.07sztanpetcouldnt find anything on wowwiki
09:18.21AntiarcIt's all Lua, just dig through the official Blizzard source
09:18.25AntiarcNot too hard to grok
09:18.41sztanpetawright
09:18.54mitch0sztanpet: http://www.wowwiki.com/Using_the_Interface_Options_Addons_panel
09:18.58sztanpetooh, i suck then
09:19.01sztanpetthanks
09:19.16mitch0well, at least you open sane tickets :)
09:21.07mitch0how do I close the interfaceoptionspanel?
09:22.03nevcairielclick the close button :)
09:22.28mitch0meg
09:22.33mitch0tr g h
09:22.44mitch0time to dig ACD again...
09:23.40mitch0no luck there :(
09:24.24mitch0could it be as simple as InterfaceOptionsFrame:Hide() ?
09:25.21Fiskero hai Antiarc
09:25.38Fiskeras a combat rogue do you go from eviscerate to envenom for leveling?
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09:28.43Fiskerthen i hate you
09:28.46Fiskerfor no apparent reason
09:30.29KazieWhich addon is it that SharedMedia needs in order to have it's fonts shown in other addons? SharedMediaLib or ?
09:31.18profalbertKazie: The addon must support it by using SharedMediaLib, LibSharedMedia-2.0 or LibSharedMedia-3.0
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09:31.40profalbertKazie: the current SharedMedia-release does not contain fonts
09:32.07KazieThat's okay, i added my own fonts to it, i have just been away from wow for months, so i don't remember how sharedmedia works :P hehe
09:32.27Kazieor well.. how to have it shown in other addons more pricisely :D
09:32.40KazieSo i shold just install SharedMediaLIb and LibSharedMedia-3.0?
09:32.58profalbertonly if you use libs disembedded
09:33.05KazieWhat's that mean?
09:33.20profalbertif you use nolib-versions of addons
09:33.32profalbertbut most likly you don't ;)
09:33.34Fiskerslaps Antiarc around a bit with a large trout
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09:34.03Kazieyou got me confused now :) so i should just install SharedMediaLib then?
09:34.28profalbertKazie: you don't need to, It wouldn't make a difference
09:35.05Kaziebut how can i make the fonts in shared media turn up in other addons? :) or did he just completely disable fonts in the current version?
09:35.23HjalteShefki: There is no way to add shadow to text in PB4, is there?
09:35.51profalbertKazie: no, you just need to register them, and other addons supporting it should show them
09:36.09profalbertLSM:Register("font", "Adventure",[[Interface\Addons\SharedMedia\fonts\Adventure.ttf]])
09:36.15Kaziehmm.. i did that.. but Pitbull and alike doesn't show them :s
09:37.01profalbertKazie: I suppose you modified your copy of the "SharedMedia"-addon?
09:37.31KazieYes, i simply added fonts of my own preference.
09:37.51profalberttry to paste your code to http://paste.wowace.com/
09:39.31Kaziehttp://paste.wowace.com/1057/
09:40.11KazieI just pasted the whole font section
09:40.29profalbertand you added "HISCORE" and "Zekton" to the list. well, they are commented
09:40.45profalbertjust remove the "--~" at the beginning of these lines
09:41.11profalberthttp://paste.wowace.com/1058/
09:41.21ArrowmasterKazie: only LibSharedMedia-3.0 is supported in SharedMedia
09:41.22Kazieyes.. HISCORE and Zekton is the ones i added
09:41.22Kazieor tried to :P
09:41.22KazieI remember not doing than that in the past and vuptidoo new fonts
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09:42.00KazieSo i do need to install LibSharedMedia-3.0 in order for it to work?
09:42.10profalbertno
09:42.11ArrowmasterSharedMediaLib is so old you shouldnt have any addons at all that use it so dont install it
09:42.38mitch0OnInitialize is guaranteed to be called only once per addon loading, right?
09:42.43KazieOh well i don't have SharedMediaLib, it's just called SharedMedia
09:43.16Elkanodid I hear SharedMedia?
09:43.18profalbertKazie: LibSharedMedia-2.0/3.0 is included in the addon that uses the fonts
09:43.31profalbertso you don't need to install it by yourself
09:43.56KazieAhh, that makes sense, but what could be my problem then? :) did i register the fonts wrong?
09:44.14profalbertlook at http://paste.wowace.com/1058/ that should work
09:44.22ElkanoKazie, just read the "Instructions for MyMedia" that came with SharedMedia
09:44.45Elkanofollowing these should enable your fonts for all addons using LSM-3.0
09:44.49profalbertlines starting with "--" are ignored by the lua-interpreter
09:45.56KazieElkano: I did :) i just missed the -- thing :)
09:45.58Kazieprofalbert: thanks :)
09:45.59Elkanoprofalbert, maybe you should read the instructions again, too ;)
09:46.07ElkanoI changed them lately
09:46.41profalbertElkano: ok, I will ;)
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09:48.07profalbertElkano: refering to the 1st paragraph?
09:48.56KazieAre there btw. any new addons during the past 1-2 months that you absolutely should try? :)
09:49.19Elkanowell, I moved all mymedia stuff into its own rootfolder in order to prevent it being overwritten by updaters
09:50.08profalbertAh, ok. I just use some old SharedMedia-version (with the fonts) because I was too lazy for MyMedia ;)
09:55.30miicai missing one cool ability from my addon
09:55.50miicai want it to hide frame when you press esc :D
09:57.08KazieDo you guys know a Buttonfacade layout that makes the buttons dark and a little smaller than usual?
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10:00.38miicame? :3
10:04.14mitch0how would I go about separating the localization of my main addon and it's LoD options handler (using the curse localization thingy)
10:07.19miicahttp://www.wowace.com/addons/ace3/pages/ace-gui-3-0-widgets/#w-keybinding
10:07.22miicahow that works
10:07.46KazieCan you guys help me with a macro that will print the name of a frame when i mouseover and use it?
10:09.02Repo10grid-status-raid-debuff: 03azelkeeber * r194 Core.lua: -Protect to change the option when you are in combat.
10:09.57Adirelle|workseems the arena S7 costs and requirments were enabled at end of S6 (instead of at start of S7) so one could buy stuff with S6 rating and points...
10:10.00Adirelle|workkinda weird
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10:19.35KazieHow do you find out what an action bar frame is called for Bartender4 actionbars?
10:21.43Repo10grid-status-raid-debuff: 03azelkeeber * r195 Core.lua:
10:21.46Repo- You can change almost option in combat(except border, center icon)
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10:34.02miicahttp://pastebin.com/m759ec9f wtf i am doing wrong :D
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10:34.49Repo10range-display: 03mitch0 07lod-options * r261 / (3 files in 2 directories): base LoD logic ready
10:37.14the-golemmiica: beats me, what are you trying to do?
10:37.52miicathe-golem: when you press "ESC" it print that shit
10:38.27the-golemmiica: and you don't get anything?
10:38.56miicanot
10:40.13miicanot just sure if that callback is correct
10:41.16the-golemthe callback event?
10:41.19the-golemumm
10:41.38the-golemOnEnter, in my understanding, is fired when the mouse enters a certain area
10:41.52miicayeah
10:42.03miicahttp://www.wowace.com/addons/ace3/pages/ace-gui-3-0-widgets/#w-keybinding
10:42.08miicai looked that
10:42.38sb|workmh, how many healers for firefigher? :p
10:42.39the-golemright
10:43.00the-golemsince the mouse curser well never enter the escape key... you need something else
10:43.11miica:D
10:43.21miica"OnKeyChanged"?
10:43.46the-golemmaybe
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10:44.05the-golemthere *should* be something like OnKeyPressed or some other similar event
10:44.12the-golemidk if OnKeyChanged is the same thing
10:44.35miicayeah it sound better
10:44.42miicabut is there callback like that
10:45.17the-golemI think you misunderstand what Keybinding does
10:45.30the-golemthis is AceGUI, everything has to do with widgets
10:45.33the-golemon screen
10:45.44miicahmm..
10:46.05the-golemim 90% sure that the "Keybinding" widget is something like when you go into keybinding mode for Bartendar
10:46.12miica"A widget to control binding of keys."
10:46.20the-golemexactly
10:46.21HjalteDoes anyone have a luatext for PB4 showing mana, rage and energy using "their own" colours?
10:46.22the-golema widget
10:46.29the-golemas in, an onscreen doohicky you interact with
10:46.43miicayeah but why cant keybinding be widget?
10:47.22miicait sound kinda ok to me if every frame got own bindings
10:47.58the-golemkeybindings != keystroke combinations
10:48.00miicabut i think i found out problem
10:48.14the-golem"hotkeys" if you will
10:48.15miicalol it made button.. :D
10:48.29miicaok maybe it isnt keystroke
10:49.05miicawell how i make keystroke
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10:50.35the-golemi dont know
10:50.44the-golemlooking
10:51.42miicamy addon shows frame when you open event
10:51.54miicabut when you press esc it close event frame but not addon frame
10:51.56miicawhich is annoying
10:52.06the-golemi see
10:52.31miicawith that i could show you whole addon :P
10:52.37miicaand maybe add it in curse
10:52.58mitch0is it safe to LoadAddOn() an already loaded addon? will it be a NOP?
10:53.20miicawhy you wanna do that? :/
10:53.35the-golemmiica: http://wowprogramming.com/docs/scripts/OnKeyUp
10:53.54the-golemso, you need to make sure the frame is keyboard enabled.
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10:54.08the-golemmiica: see: http://wowprogramming.com/docs/widgets/Frame/EnableKeyboard
10:54.29miicawhy it is keyup :D
10:54.41the-golemescape functionality should "just work" if you throw in that bool
10:55.01the-golemif you pay close attention to actions
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10:55.16the-golem95% of stuff is done when you RELEASE the key, not when you press it
10:55.17mitch0miica: I don't want to check if it's loaded :)
10:55.33the-golemthis is so that you can have multi-key-strokes
10:55.56the-golemif you did it on KeyDown, you couldn't do a keystroke like alt-shift-f10
10:55.57the-golemor something
10:56.23the-golemat least thats part of the reasoning
10:56.36miicathe-golem: so that OnKeyUp(self, "key")
10:56.40miicaworks like event?
10:56.43the-golemwell
10:56.54the-golemyou need to enable keyboard suppor or whatnot, see the second link
10:57.04miicayeah but after that?
10:57.15miicaframe:EnableKeyboard(enable)
10:57.24the-golemEsc might be programmed into the frame functionality
10:57.39the-golemas a default
10:57.51the-golem*if* the keyboard stuff is enabled.
10:57.55the-golemso, give that a shot
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10:58.14the-golemMyAddon:EnableKeyboard(enable)
10:58.20the-golemsave, reload, attempt
10:59.22miicait is frame:enbalekeyboard(enable)
10:59.39the-golemmiica: did you create your addon with aceaddon?
10:59.58miicayeah
11:00.13the-golemyou might have gave it a special frame name
11:00.27the-golemso its might not just me "frame" it'd be whatever the name of your frame is
11:00.36the-golems/me/be/
11:01.08miicathe-golem: well my frame name is frame :D
11:01.12the-golemoh
11:01.14the-golemwell okay then
11:01.46miicajust didint get how this works OnKeyUp(self, "key")
11:02.21miicai can set key but how i set what it does after key is released
11:02.37miicaor does that work like event?
11:03.04miicalocal function frame:OnkeuUp(self, "key") and then key is the key you pressed? plaa
11:03.09the-golemOnKeyUp is an event
11:03.44the-golemso, however you do other events..
11:04.07KazieIs there any way of changing the hight of the channel edit box?(the box you write in)
11:05.21the-golemKazie: idk :-( I tend to not think so.
11:05.27Kazieaww :(
11:05.52KazieI need my edit box to be somewhat 25 in hight for the perfect look
11:05.54Kazie:(
11:06.13the-golemKazie: you can change its insets a bit.
11:06.20KazieWhat's that?
11:06.53the-golemlike any other frame, the background is inset so that it doesn't overlap with the border
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11:07.05Kazieahh
11:07.15the-golemif you don't have  a border, you can fudge its size by changing how much the background is inset.
11:08.15KazieBut i do use a border :) that's the whole idea of it.. i got some KgPanels behind the edit box, and it should overlap with each other, looking like the content of the KgPanel just changes to the editbox while writing, if that makes any sense :)
11:08.40KazieIt should basically look like the content of the frame disapears and the border changes color, according to the channel
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11:11.10the-golemKazie: chatter lets you change its width at least, if you choose the freefloating option, im not sure if you can change its height though
11:11.16the-golemi wasnt able to get it to
11:14.31KazieI'm using chatter :)
11:14.38the-golemKazie: you can try ChatFrameEditBox:GetRect() ...
11:14.39the-golemhttp://wowprogramming.com/docs/widgets/Region/GetRect
11:14.47the-golemwell thats get :-/
11:14.53the-golemi meant to look for a set :P
11:15.08Kaziehehe :P
11:15.41the-golemChatFrame:SetHeight(height)
11:15.43the-golemrather
11:15.52KazieWell how do i save that between sessions? :)
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11:15.54the-golems/ChatFrame/ChatFrameEditBox/
11:16.21the-golemput it in a lua file?
11:17.04KazieI have no idea how to do such things :)
11:17.19KazieI may be pretty neat on using addons.. but that's about the limit of my abilities hehe
11:19.52Kaziethe-golem: Do you know of a way to have the border follow the background inset, with chatter?
11:20.19the-golemwhat do you mean by follow?
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11:21.07KazieWhen you increase the background inset, there will be a gap between the border and background, if chatter or alikeh as a way of removing that gap it would solve everything
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11:25.14the-golemWell
11:25.19the-golemyou can increase the border size
11:25.35the-golemthis generally results in "zooming" the border however
11:25.45the-golemwhich ends up looking silly and fuzzy
11:25.59KazieHehe yea :) i tried that already, i'm running my ui with 1 pixel borders
11:27.07miicaplaa where is good example about key pressed :D
11:27.14KazieBut do you think it would be possible to make such an option, for editbox hight? if so i could always make a ticket for the author
11:28.46the-golemmaybe
11:29.15the-golemi run a really small chat addon. I'll test the height function
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11:31.07the-golemthat definately works
11:31.22KazieWhat addon is that?
11:33.18the-golemLM Chat or something
11:33.53the-golemhttp://www.wowinterface.com/downloads/info7381-LowMemoryChat.html
11:33.54Kazielol yea that IS small.. :P 1.9kb :D
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11:37.36the-golemwidth doesn't seem to work though
11:41.34Repo10timetoexecute: 03Tifordin * r12 / (3 files in 2 directories):  (Message trimmed by 4 lines)
11:41.37RepoInterface improvements:
11:41.39Repo- New "Hide When Inactive" option.
11:41.43Repo- Ability to set the width/height of the timer panels, and change the font size of the timers.
11:41.46Repo- Automatic update/redraw of interface when changing settings.
11:42.33Repo10timetoexecute: 03Tifordin 040.2.4 * r13 : Tagging 0.2.4.
11:51.06Kaziea shame.. :( on with the hunt for a chat addon with both :)
11:53.50the-golemi dont think ChatFrameEditBox supports width
11:54.02the-golemnite
11:55.51Repo10project-5416: 03SilverXXX 06silver * r45 Modules/ChatWindows/ChatWindows.lua: Solved an error in timed unlock
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12:23.29miicastill trying to figure out that stupid keystroke :D
12:24.03miicalooks like EnableKeyoboard dont work with AceGUI widget frame?
12:24.03Zeksieto do what? on what?
12:24.19Zeksiedoubt it would, no
12:25.26miicaso plaa what i do then :(
12:26.20mitch0shouldn't AceGUI-3.0-SharedMediaWidgets be LoD?
12:26.57Elkanoin theory I think it should
12:27.09mitch0well, it isn't right now
12:28.17mitch0which kinda sucks for me right now :(
12:28.40Zeksiemight be someone else loading it
12:28.50HjalteWhisp is broken and I'm not sure author is around anymore :(
12:28.53Zeksieif it's an optionaldep, it'll get loaded
12:28.55mitch0can't load it by "someone else" if it's not LoD
12:30.20mitch0my problem is that I'm trying to separate the options handling to a side-addon, but I'd like my main addon to work as checked out from the repo. but then I'd need to OptDep AGSMW in the main addon's toc, where it doesn't belong
12:30.29Zeksieoh. i see your point.
12:30.38mitch0so what I'd do is LoadAddOn it from the options.lua if it's not loaded yet
12:30.48mitch0but I can't do that if it's not LoD
12:31.27mitch0what happens if I have two #OptDeps lines in my .toc?
12:32.22Zeksiegood question. :)
12:32.37Zeksiedepends how it's stored/read.
12:32.54mitch0someone surely tried it
12:33.27Zeksiecan but try.. but i've never seen a toc with 2
12:35.39mitch0actually, would it hurt anywone to make AceGUI-3.0-SharedMediaWidgets LoD?
12:38.14*** join/#wowace gautam_c (n=mrblue@202.53.13.107)
12:38.25mitch0~last yssaril
12:38.31mitch0~seen yssaril
12:38.32purlyssaril <n=Yssaril@99-57-35-45.lightspeed.cicril.sbcglobal.net> was last seen on IRC in channel #wowuidev, 10h 43m 50s ago, saying: 'Ackis: http://www.youtube.com/watch?v=mHXBL6bzAR4'.
12:39.32Zeksieif their TOC is valid in the first place, it shouldn't.. But I'd run it by some others first
12:41.11mitch0well, I might hack it around with the .toc thing if multiple occurences of ##OptDeps work in a sane way (either additive, or first/last one takes precedence)
12:42.51mitch0~seen arrowmaster
12:42.52purlarrowmaster is currently on #debian (1d 10h 31m 16s) #wowuidev (1d 10h 31m 16s) #wowace (1d 10h 31m 16s) #curseforge (1d 10h 31m 16s) #wowwiki (1d 10h 31m 16s). Has said a total of 141 messages. Is idling for 3h 41s, last said: 'SharedMediaLib is so old you shouldnt have any addons at all that use it so dont install it'.
12:43.03sb|workWTF
12:43.23mitch0arrowmaster: wake up!
12:43.25gautam_cHi... I couldnt find the AceEvent webpage from its link at wowwiki .. does any know where i can find documentation about it? Are there other prefered ways to implement inter-addon communication?
12:43.35sb|work(german link again) http://www.golem.de/0908/69444.html - wtf is blizzard doing, censoring every game!?!?!
12:44.23mitch0gaut: http://www.wowace.com/addons/ace3/pages/api/ace-event-3-0/
12:44.44gautam_ccool!! thnx
12:45.15nevcairielsb|work: thats nothing new, even the old C&C games already had green robot-blood in the german versions :P
12:46.06sb|workmeh, i know
12:46.22sb|workbut blizzard != EA :p
12:46.56nevcairielIt increases sales if you can sell it with USK 16 instead of 18, so shrug, its just green blood, and you can use the english version anyway
12:47.07sb|workstill waiting for china-like censoring for the german wow: cataclysm :/
12:49.28miicait is kinda funny that there isnt easy way to make frame hide when you press ESC :D
12:49.41nevcairielthere are easy ways, actually
12:49.48miicanot?
12:50.08nevcairielyou just need to work with CloseSpecialWindows or what its called
12:51.02sb|workFor example, consider the function CloseSpecialWindows, which iterates through the table UISpecialFrames and hides any frames named therein.
12:51.14sb|workso just put your frame there :o
12:51.31sb|workmhhh
12:51.32nevcairielits by default called when you press esc
12:51.41miicahmm.. :o
12:52.45*** join/#wowace Colin_T (n=ColinT@69-11-97-130.regn.static.sasknet.sk.ca)
12:53.09mitch0nev: do you have any opinion about making AceGUI-3.0-SharedMediaWidgets load-on-demand?
12:53.13*** join/#wowace Adirelle (n=Adirelle@tok69-5-82-235-150-60.fbx.proxad.net)
12:53.34nevcairielits not mine :P
12:53.40*** join/#wowace Higdur (n=nike@136-246-96-87.cust.blixtvik.se)
12:53.52mitch0meh, wrong answer :)
12:54.11*** join/#wowace taleden (n=atfrase@user-38q41i6.cable.mindspring.com)
12:54.12mitch0do you happen to know then what happens with multiple ## OptionalDeps: lines in .toc? :)
12:54.13nevcairielalso, i'm going back outside enjoying the weather :)
12:54.20Fiskerslaps nevcairiel around a bit with a large trout
12:54.21mitch0wrong answer again
12:54.34nevcairielthen stop asking :P
12:54.37nevcairielleaves
12:55.12mitch0hateses nev
12:55.27miica!api CloseSpecialWindow
12:55.27lua_botCould not find a match for 'CloseSpecialWindow'.
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13:22.48Repo10parrot: 03profalbert 07stable * v1.9.4 / (2 files in 2 directories): [+1 commit] properly apply scroll-area-choices when changing profile
13:22.53Repo10parrot: 03profalbert 04v1.9.4 * 17d8d5d /: [new tag] tag as v1.9.4
13:24.00Pneumatushmm, is there an addon that counts the kills of mobs, works out average gold drop etc?
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13:26.00asmodaiPneumatus: Normally I'd say MobINfo
13:26.08asmodaiMobInfo
13:26.32Pneumatusi seem to recall that MI2 was massive bloat, and MI3 got rid of all the loot tracking etc and just did mob health (which is known now anyway)
13:26.36Pneumatusdid they change?
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13:28.40asmodaihmmm
13:28.44asmodaineed to double check then
13:29.44miicatinsert(UISpecialFrames, "SpankFrame") should work?
13:35.10*** join/#wowace profalbert1 (n=profalbe@188-23-47-75.adsl.highway.telekom.at)
13:35.57miicalol..
13:37.37Repo10parrot: 03profalbert 07master * v1.9.1-22-gb3505e0 / (13 files in 3 directories): [+3 commits]
13:37.39Repob3505e0: update changelog
13:37.43Repocc6dce9: properly apply config for scroll-areas-choices
13:37.45Repo281e9ce: Add Table-recycling-code (similar to LibRock's) and don't use LibRocks anymore.
13:37.57Xinhuanlol?
13:38.23miicafuck this :(
13:38.42Xinhuani lol-ing at the table recycling code part of the commit
13:38.45miicamaybe it isnt working coz it is AceGUI widget frame?
13:38.45Xinhuan;p
13:39.02Xinhuanwhat are u attempting miica
13:39.11miicakill frame when esc is pressed
13:39.18Xinhuankill what frame
13:39.24miicabeen doing it few hours already :D
13:39.26profalbertIt's all part of the big plan to get rid of LibRock someday
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13:39.53miicahttp://pastebin.com/m56c203c9
13:39.55Xinhuantinsert(UISpecialFrames, "SpankFrame") is correct btw
13:40.04Xinhuanbut SpankFrame must exist in the _G[] table
13:40.11miicaO,o
13:40.15Xinhuanthe default UI uses the string literally
13:40.26profalbertbut the message sounds funny indeed
13:40.27Xinhuanby doing getglobal("SpankFrame"):Hide()
13:40.41Xinhuanwell it does _G["SpankFrame"]:Hide() now
13:41.00Xinhuananyway, my point is, you are inserting a string into the UISpecialFrames[] table
13:41.09Xinhuanthe wow ui uses that string to get the frame
13:41.19Xinhuanso your frame must be in global namespace
13:41.25miicaso tinsert(_G, SpankFrame)
13:41.35Xinhuandon't even need that
13:41.48Xinhuanjust remove the word "local"
13:41.55Xinhuanin front of your SpankFrame definition
13:42.03miicaaah
13:42.18Xinhuanor if you do want to keep the local variable
13:42.21Xinhuanyou can do
13:42.28Xinhuan_G["SpankFrame"] = SpankFrame
13:42.42Xinhuanto assign the local reference to the global one
13:42.44Xinhuan_G.SpankFrame = SpankFrame
13:42.47Xinhuanwill also do the same thing
13:43.07[Ammo]CreateFrame("Frame", UIParent, "SpankFrame")
13:43.16miicaXinhuan: should be teacher :P
13:43.17[Ammo]or "SpankFrame", UIParent
13:43.19[Ammo]anyway
13:43.28[Ammo]if you create your frame with a name it'll be in _G
13:43.31Xinhuanand Ammo's method is another way
13:45.48Adirelle|work~seen phanx
13:45.51purlphanx <n=phanx133@adsl-69-228-222-93.dsl.pltn13.pacbell.net> was last seen on IRC in channel #wowace, 341d 13h 2m 19s ago, saying: 'Gnarfoz: thanks for committing that, btw'.
13:45.51miicasomereason it hides calendar event 1st and after that calendar and my frame :o
13:46.04miicawhy is that?
13:46.05Adirelle|workdoes phanx sometime wander around ?
13:46.22Xinhuanis your frame parented to anything?
13:46.34Xinhuanand more importantly, is anything parented to your frame that isn't of your own creation?
13:47.12miicanope
13:47.25Xinhuanis this an issue?
13:47.38Xinhuanhalf of the default UI frames are hidden on pressing ESC
13:47.54miica<PROTECTED>
13:48.51Xinhuani'm not sure if you're supposed to use AceGUI that way
13:49.04Xinhuanmost of AceGUI is designed to be recycled for reuse the moment teh frame is hidden
13:49.15miicaoh :D
13:49.31nevcairielas long as he never releases the frame, its fine
13:49.43nevcairielits not automagically recycled on hide
13:49.59Xinhuanok, but how is SpankFrame related to the calendar event?
13:50.03miicahttp://pastebin.com/m3fc6902b
13:50.04Xinhuani'm not understanding
13:50.29miicaXinhuan: yeah i show it always when i show get calendar event
13:51.47Xinhuani see, so you're using CALENDAR_OPEN_EVENT as the trigger to create the frame if it doesn't already exist, and then showing it
13:52.07Xinhuanand you want ESC to close both your frame and the calendar? or?
13:52.29miicawell calender close automaticly
13:52.42Xinhuanwell then perhaps you are thinking too complicated
13:53.00miicai wanna close frame and calendar event :D
13:53.03Xinhuanthe easiest way isn't to mess with UISpecialFrames
13:53.10miicasame time when it is closing calendar and frame now
13:53.24Xinhuanthe easiest way is to make your SpankFrame's parent the calendar's frame itself
13:53.39Xinhuanso when the calendar hides, all its children frames also hide with it, including SpankFrame
13:53.47miicacalendar event frame? :o
13:53.58Xinhuani.e SpankFrame:SetParent(whatever that calander frame is called)
13:54.13Xinhuango look in the default UI's xml code for the name of teh frame
13:54.44Pneumatus(or /dtframestack if you have DevTools)
13:54.58Repo10range-display: 03mitch0 07lod-options * r262 / (32 files in 5 directories): reorg. ditched DBIcon, AceConsole, AceTab
13:55.07Xinhuanthe default UI even has such a comcand now lol
13:55.11Xinhuancommand*
13:55.16Pneumatusit doesnt work though
13:55.20Pneumatusit doesnt respect UI scale
13:55.26Xinhuanminor issue ;p
13:56.15PneumatusCalendarFrame is the main calendar frame, anyway
13:56.19miicathere is CalendarViewEventFrame
13:56.53Pneumatusand CalendarFrameView[Event|Raid|Holiday]Frame
13:57.09Pneumatusare the flyout frams
13:57.12Pneumatus*frames
13:57.57miicai wanna it work with eventframe only :3
13:58.25PneumatusCalendarViewEventFrame then
13:58.45Pneumatusparent it to that frame, and when the event flyout is hidden your frame will hide as well
13:59.05miicaha ha it fucks up whole frame
13:59.44sylvanaari like /eventtrace, that one is useful
14:00.00Pneumatussylvanaar: except there's no filters which DevTools has :<
14:00.56Xinhuanwell, obviously, you parent it to whatever you want it to hide along with ;p
14:01.09Xinhuanthat's the whole point of parent/child frame relationships
14:01.21Xinhuanhiding/showing the parent hides/shows all its children!
14:02.06miicabut when parent is fat child is too :((
14:02.21sylvanaarwhat if its adopted
14:02.29Xinhuanin this case its adopted :)
14:02.36Megalonit only matters how hot the mother is
14:02.41Xinhuansince calander frame didn't grow a spankframe!
14:02.52miicayes it did!
14:02.59miicait is huge like whale
14:03.08miicaor i failed
14:03.19Xinhuanyou must be the father then :)
14:03.24Megalona spankframe in a parent/chil relationship
14:03.25Megalonsounds
14:03.30Megalonchild :7
14:03.39Pneumatusframes don't have mothers and fathers though :<
14:04.02miicawell how i make frame adopted :D
14:04.17miicakill mom and find new mom?
14:04.38Xinhuanyou set a frame's parent by using :SetParent()
14:04.49Xinhuanor by doing it during the CreateFrame()
14:05.16XinhuanCreateFrame("Frame", UIParent, "SpankFrame") <--- this means the frame SpankFrame's parent is UIParent
14:05.16miicai used setparent
14:05.28Xinhuanif you dont' want it to have any parent, you would pass it nil
14:05.33XinhuanCreateFrame("Frame", nil, "SpankFrame")
14:05.51Pneumatusand if you want it parented to another frame like CalendarViewEventFrame youd pass that
14:06.01sylvanaargod, i take it back, /eventtrace doesnt even autoscroll
14:06.09Xinhuanyou have to be careful though, miica
14:06.34Xinhuanbecause the calendar frame and etc etc is actually in a load-on-demand blizzard addon
14:06.45Xinhuanso the frame may not exist when your addon is loaded
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14:06.53Xinhuanor when your createframe code is being run
14:07.06Xinhuanthere's ways around this of course
14:07.24miicayeah :/
14:07.28Xinhuanand in your case, it isn't an issue because you're creating the frame in response to a calendar event
14:07.34miicamaybe i am just happy that it close when calendar is closed :D
14:07.37Xinhuanwhich would imply the calendar is already loaded
14:09.07Pneumatusisnt it about time blizz let the GM delegate every guild control apart from gdisband/gleader?
14:09.17*** join/#wowace p3lim (n=p3lim@084202209241.customer.alfanett.no)
14:09.24Pneumatushaving to have the GM online to switch on/off guildbank repairs is annoying as hell
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14:10.21Xinhuanjust have it on all the time
14:10.58Xinhuanon non-raid days, very little amountof repairs are done
14:10.59Xinhuanusually
14:11.10Xinhuan(if you actually tracked them for a few days, you'll notice this right away)
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14:11.49*** join/#wowace mjc (n=mjc@c-67-191-21-229.hsd1.fl.comcast.net)
14:12.19Xinhuanand of course, don't let alts have repairs
14:13.26CodayusHave a raider rank, have repairs on all the time for it, and tell people if they repair using guild funds outside raid times you'll gkick 'em.  :-)  WOrks okay for us, should work for most guilds I'd think
14:13.28Pneumatuswe generally only gb repair on progress raids though
14:13.52CodayusI agree that it would be nice if WoW would steal, say, Eve's guild control wholesale.
14:14.13PneumatusEVE's corp control is still limited in what you can delegate
14:14.19Pneumatusyou still have to be CEO to do some stuff
14:14.36CodayusAh?  I never ran into too many limits, but I never played EVE much.  The general framework is nice.
14:14.37steevso what are most people using for tooltip addons
14:14.42Xinhuanthe rules are unnecessary really
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14:15.05sylvanaar## Title: StandaloneLibaries - This mod does nothing!
14:15.09Xinhuanif you think ppl will repair a little on non-raid days, just set the repair fee a bit lower
14:15.16CodayusBut I still think it's a social issue.  MAke the rules clear and anyone who abuses the system isn't anyone you want in your guild anyhow.  And it's not too hard to catch.
14:15.49sylvanaarthe guild im in has them on all the time, you can use em whenever you want
14:15.56sylvanaar500/day
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14:16.34CodayusHeh, that's a lot of repairs.
14:17.01Pneumatuson raid nights, plate can get through nearly that much
14:17.06Pneumatus*wipe nights
14:17.15*** join/#wowace Baraius (n=bhuddles@150.105.84.5)
14:17.19CodayusI've only occasionally broken 100g.  ...of course I'm cloth.  :)
14:17.33Pneumatus100g is about 18 wipes in cloth
14:17.42sylvanaarif i spirit rez ill break 100
14:17.58steevwth
14:18.04CodayusDruids, eh?
14:18.05steev18 wipes
14:18.20steevi'm jealous that yall can stick with it that long
14:18.27Grum18 wipes?
14:18.38Grummy cloth costs 7g25s orso to repair per death
14:19.15Pneumatus7*10=126
14:19.21Pneumatus7*18 even
14:19.27CodayusI vaguely recall being in the 6g range, personally?
14:19.43[Ammo]all depends on the quality of your gear
14:19.44CodayusDepends on your gear level, obviously.  :)
14:20.06sylvanaarhonesly i dont keep track of repair costs, even before i joined this guild that pays for them i never really payed that close attention
14:20.10Pneumatushigher ilevel gear has more durability points, higher armor value gear has more durability points
14:20.14Pneumatusiirc
14:20.52steevit costs me anywhere from 10-15g per repair (assuming I repair after a wipe and don't save it up)
14:21.04steevplater :/
14:21.16Grumi find it stupid there are differences
14:21.23CodayusYeah
14:21.27steevtrue that!
14:21.29pentium166my mainhand fist has like 2/3 the durability points of my one-hander
14:21.30CodayusI believe that's being removed in Cat.
14:21.33Grumthen again i find it stupid there are such big differences between armor amounts and stamina
14:21.34steevmake those clothies pay the same amount as me!
14:21.42CodayusAt lease somewhat?
14:22.00Grumafaik they will remove it yeah
14:22.06Codayus*shrug*  WIth the current state of the game, even plate repair bills aren't that serious.
14:22.09Grumstamina and repaircosts at least :)
14:22.12steevbah, stupid queue removal
14:22.23steevwas reloading my ui and it took longer than the queue
14:22.32GrumWG?
14:22.36steevAV
14:22.45Grumget a better pc;)
14:22.48Grumor stop using questhelper!
14:22.49steevi'm at work
14:22.52CodayusGet fewer addons?
14:22.53steevits through wine
14:22.53Whitetoothyeah someone in Taiwan servers just broke 1m gold
14:22.56sylvanaari just re-read the part about gear re-emphasizing core stats over sp/crit/mp5
14:23.01CodayusHeh
14:23.11Grumsylvanaar: you mean removing :)
14:23.32sylvanaari guess
14:23.37CodayusThey're not removing crit, are they?
14:23.52sylvanaarno clue
14:23.52steevnot from the character sheet
14:24.08steevcore stats will provide the convesions i'm guessing
14:24.21Pneumatusthey are removing derivative stats from gear apart from for stuff like melee dps rings
14:24.22CodayusIIRC, the plan is for spellpower to come purely from int, and mp5 to be removed completely, but there's no change to crit rating being found on gear.
14:24.23Pneumatusetc
14:24.32sylvanaarto me all that is like the fighters and bombers in wintegrasp
14:24.35CodayusBut I might be wrong about crit?  *shrug*
14:24.45Grumno changes for crit
14:24.47steevbombers in WG?
14:24.53sylvanaarEXACTLY!
14:25.06steevwhat bombers!?
14:25.07Pneumatuscrit is weird though, you could remove it from all int and agi based classes, but then warriors and DKs would be screwed probably
14:25.13Codayussteev: They never went live.
14:25.13Grumthey had that in the original design i think :P
14:25.16sylvanaarthe ones that were supposed to be in it
14:25.17steevi can't get in there for 5 more levels :(
14:25.24sylvanaarthey were on beta
14:25.26sylvanaarbriefly
14:25.27CodayusPneumatus: !  Priests would be hosed.
14:25.27steevahh
14:25.32steevi never got to be in the beta
14:25.38steevi've got a bad mark on my account
14:26.00CodayusOn crit effects is a core mechanic for both healing trees.
14:26.17pentium166it's fine, you get crit from intellect !
14:26.27Codayuslawlcrit
14:26.30Pneumatusi have 1745 int!
14:26.45Pneumatuswhich is nearly 12% crit, unbuffed
14:27.00sb|workPneumatus: mhhh...
14:27.03*** join/#wowace Seerah (n=Ryan@c-76-107-188-150.hsd1.tn.comcast.net)
14:27.03sb|workyou again!
14:27.09steevhttp://www.theglobeandmail.com/globe-investor/disney-buys-marvel-for-4-billion/article1270467/
14:27.19Pneumatussb|work: ive got talisman of resurgance to go with pandoras plea now :P
14:27.24Pneumatuspushing 35k mana raidbuffed
14:27.29sb|workPneumatus: upgraded to 1600 now, but i think i don't need more
14:27.36sb|work32k raid is fine
14:27.51sylvanaari only have greatness
14:27.54GrumPneumatus: pawladin?
14:28.00sb|workpriest
14:28.02Pneumatusdiscpriest
14:28.07CodayusYay for disc.
14:28.14sb|workPneumatus: i started to gem spellpower...
14:28.20sylvanaari miss my disc priest
14:28.22CodayusAnd I've only got 28k or so, because Mimiron sucks and won't drop pandora.
14:28.34Pneumatusi spend far too many fights spamming shields to worry about spellpower
14:28.45sb|workmh...
14:28.48CodayusAnd I'm 2 badges short of the new int badge trinket, and 20 runs in normal ToC won't get me the 5 man.  Stipid trinkets.
14:28.50sylvanaarsounds like druid healing
14:28.55sb|workmaybe i will re-gem my bracers again, we will see
14:29.05sb|workCodayus: daily?
14:29.07GrumPneumatus: armory url? :D curious how
14:29.08Grum*now
14:29.22Pneumatushttp://eu.wowarmory.com/character-sheet.xml?r=Turalyon&n=Ismo
14:29.23sb|workyea armory url already!
14:29.34Grummm i used to paly on Turalyon :)
14:29.35CodayusI'm too lazy to do the daily heroic.  I'll just zone out and grab it after Northrend Beats next raid.
14:29.40Grum*play even ..
14:29.50sb|workwtf too much mp5!
14:30.04steev<PROTECTED>
14:30.05sb|workor spirit...
14:30.38sylvanaarthat reminds me- i have to work on my gear map.
14:30.45sb|workgear-map? :O
14:30.46CodayusHard to avoid spirit these days.  WTB more int/sp/crit/haste gear
14:30.55sylvanaarwe have to map out our gear
14:30.59sb|workmh, i'm pretty good in avoiding spirit :p
14:31.03Pneumatus15/30 for my valanyr, i wonder if ill get it before its useless
14:31.05sb|work700 spi
14:31.16sb|worksee http://eu.wowarmory.com/character-sheet.xml?r=Khaz%27goroth&n=Smb
14:31.44Grumcompletely insane amount if INT :P
14:32.50Stanzillaint is awesome
14:32.54GrumPneumatus: you didnt pick up the socket bonus of the pants but you did the chest -- why? :D
14:33.10Grumis that for the meta?
14:33.25Pneumatuspants needs a blue gem for the bonus
14:33.39sb|workerr
14:33.42Grumpants has no blue gems
14:33.44sb|workput blu in bracers imho
14:33.45Pneumatusi only need 1 blue gem for meta, which is better used in my boots
14:33.46sb|workblue
14:33.53sb|work4 spi bonus is useless
14:34.13Grumthe chest has sp+int and +6 spit bonus because of it.. seems a waste :(
14:34.21sb|workah nevermind
14:34.37sb|workbut get some 20int gem in your bracers
14:34.42sb|work4 spi is REALLY useless :p
14:34.50Grum6 spi as well :P
14:35.08Grumso that is -10 spi;-18 sp and +20 int!
14:35.42Grumand instead of a blue spi+int you should use an Nightmare Tear!
14:35.44sb|worki think i will re-gem for haste/sp if i can get pandora's plea
14:36.11Grumhttp://eu.wowarmory.com/item-info.xml?i=49110
14:36.23sb|workyup
14:36.28sb|workits +10sta for you
14:36.35sb|workwell, its not that good, but its free :p
14:36.38Pneumatushmm yeh, why dont i use one of them...
14:36.39Grumindeed =D
14:36.54Grumpointless for caster-dps classes
14:37.07Grumbut for a healer/physical dps almost always win
14:37.15sb|workwell, don't underestimate 10agility!
14:37.38sb|workgiev pandora's plea already :(
14:38.03CodayusSrsly
14:38.16sb|worki still can't believe that i got all those people to give me the first 4 crusader orbs ;)
14:38.23sb|work<3 bravers
14:38.25sb|workbracers even
14:38.28Grumgive even? O.o
14:38.31sb|workerr
14:38.39CodayusWe've never had a pandora's plea drop.  :(
14:38.49Grumi really wonder how hard the ToC hardmodes will be
14:38.54Grumis there any news already?
14:39.03Pneumatusinsane hard, i hope
14:39.05sb|work*shrug* no idea
14:39.09Stanzillaon ptr they were hard
14:39.10Pneumatuselse the instance will have no longevity
14:39.13Stanzillabut because of bugs :D
14:39.17sb|workhttp://blue.mmo-champion.com/12/19377466624-colosseum-hardmode-50-tries-total.html <-- thats all we got
14:39.48sb|workStanzilla: mh, is it just +dmg and +hp or some special stuff?
14:39.54*** join/#wowace Tuikku (n=tuikku@94.237.37.254)
14:40.06Grumi assume extra abilities
14:40.18Grumhow else make it intresting?
14:40.28sb|workits not about making it interesting
14:40.34sb|workits about making it hard :P
14:40.49Grumthey will just add OVERNINETHAOUSANT dmg to everything
14:40.58sb|workso just make first boss flame bombs insta-gib clothies -> win :p
14:40.59Grumsee! hardmode
14:41.15Grumor when you have 2 snobolds up they start raping the raid and make babies
14:41.24sb|workmhhhh ;)
14:41.55Grumand in the last phase in the first fight -- just let the boss keep bouncing off the wall in his wild charge
14:42.02Grumso it becomes frogger+pong!
14:42.12Stanzillasb|work: extra abilities
14:42.23Stanzillajaraxxus for example, you can kill the portals and vulcanoes
14:42.23Grumand the snakes will now bite people
14:42.51GrumStanzilla: so the portals will keep spawning stuff?
14:42.56Stanzillayes :D
14:42.57Grumand the vulcanoes as well?
14:42.58CodayusOooh, now I'll be so disapointed if Icehowl DOESN'T bounce off walls.
14:43.01sb|workoh...
14:43.03Stanzillaso you pop heroism to kill the portals
14:43.06GrumCodayus: it would be SO awesome =)
14:43.18sb|workCodayus: so 2 charges instead of 1? :P
14:43.20Grumbouncing a full pentagram which would then freeze over
14:43.21sb|work<3
14:43.23Codayussb|work: Or more!
14:43.36CodayusBe kind of a return to that...AQ40 boss I can't recall.
14:43.53sb|worksartura!?
14:43.53CodayusBe aware, and be prepared to *RUN*.  :-p
14:43.53sb|workahh nah
14:44.02sb|workwell then we would burn 50 tries on the first boss :(
14:44.10Grumso what will the snakes do?
14:44.22Pneumatustwin valks summon twin emps and eredar twins
14:44.24Grumoh! they would randomly spawn their tail
14:44.27Pneumatusfor extra twin-ness
14:44.29Grumand HIT people into pancakes!
14:45.03Grumand you then have to jump onto the people to unflatten them
14:45.18Grumclearly i should design bosses
14:45.20GrumO.o
14:45.27CodayusHm, Twin Valks wouldn't be kinda fun if hitting a wrong orb was an instagib.
14:45.33*** join/#wowace Shadowed (n=Shadowed@174.34.168.226)
14:45.48Grumhaha
14:45.54Grumor having 'fake' charges
14:46.02GrumQUICKLY GET BLACK .. HAHAHA NO WHITE HAHAHA
14:46.05Grumboom
14:46.23Grumor! maybe just have 2 portals instead of 4
14:46.26Pneumatushaha fake casting shields
14:46.45Grumor the bosses started running wildly to collect the floating orbs
14:46.52Grumand when they get 5, SPLATTTTTT BOOOM
14:46.54Codayus...of course, we had a druid last week who kept dying to vortex.  ...yeah.
14:47.02CodayusFor some people, NORMAL twin valks is hard mode already.
14:47.20Grumi misclicked ;(
14:47.25Pneumatusso is faction champs, apparently
14:47.27Grumand then a pally had to use BoS on me :P
14:47.31CodayusHeh
14:47.36Grumfaction champs is hilarious
14:47.41CodayusI <3 faction camps.
14:47.44Grumall those people failing on pvp ;)
14:47.45Codayus....champs
14:48.00CodayusOf course, it's easier for some classes/specs than others, so meh.
14:48.11Grum'omg i am dispelling nearly the whole time' .. yes .. that is how pvp works paladin! DISPEL HARDUR
14:48.20durcynit has nothing to do about classes and specs, your 'meh' is invalid.
14:48.21HjalteTwin Val'kyr was hard stuff, I mean, we wiped to disconnects twice!
14:49.54CodayusANyone seen a semi-complete list of new Onyxia loot?  MMO champ should have one, but I can't find it.
14:56.26Pneumatusblizz really need to make the achievement mounts 280% and give us a passive riding crop for completing them :<
14:56.54Ackismy achievement mount is 280% :(
14:57.03Pneumatusi mean good ones, not sucky ones
14:57.29Ackis100 mount achievement mount isn't a sucky one
15:00.08asmodaiYeah, well, I failed yesterday in Oculus. Had a PUG with many people who recently started playing after a hiatus. Was kind of hilarious.
15:01.09*** join/#wowace Xtek (n=Xtek@69.73.16.202)
15:01.09*** mode/#wowace [+v Xtek] by ChanServ
15:02.03steevyes it is
15:02.08steevanyone can buy 100 mounts
15:04.22Grumsteev: you cant?
15:04.28Grumthere are like 125 mounts orso
15:04.47Grumor 150 and many of them are uber-rare-drops or pvp-gladiator stuff
15:04.49sb|workCodayus: faction champions are just great as discipline priest :o
15:04.52Grumor tcg
15:05.08Grumsb|work: shield-dispel-massdispel chain? :)
15:05.12CodayusI know, right?
15:05.15Ackissteev: to get 100 mounts you have to get rare drops, right now it's not easy
15:05.29sb|workno, shied-shield-shield...maybe dispel-shield-shield-SHIELD :p
15:05.40*** join/#wowace Vangual (n=bah@pdpc/supporter/active/vangual)
15:05.54CodayusBetween fade, divine prayer, shields, and fear bombs its kinda hard to die, so you just run around in circles spamming PoM, shields, and mass dispell, and laughing at the people who die.  :)
15:06.01CodayusOh, and penance.
15:06.28CodayusPlus, I'm human, so overpowered pvp racial FTW.  :)
15:06.43sb|workud here.. same :p
15:07.16sb|workwhats human? :p
15:07.29CodayusEvery Man For Himself.  Built in pvp trinket.
15:07.48Codayushttp://www.wowhead.com/?spell=59752
15:08.00sb|workmh okay, thats just like wotf
15:09.57Grumwhat does wotf do?
15:10.18CodayusWotF breaks charm, fear, sleep, 2m cooldown, does not share cooldown with pvp trinket.
15:10.26Grumso that is not the same
15:10.29GrumTHAT is OP
15:10.49CodayusEMFH breaks all movement impairing effects and loss of control effects, 2m cooldown, and does share a cooldown.
15:10.59Grumyeah it just does the trinket effect
15:11.20StanzillaEMFH is better for pve and WotF for pvp
15:11.46Grumyeah
15:13.59Stanzillaone could argue that you get another trinket slot as a human in pvp but meh..
15:16.01sylvanaaryou set attributes on your normal action butons rather than making macros, right
15:16.47Grumi should so learn those buttons and the stuff you can do with em once upon a time
15:28.44*** join/#wowace bien| (n=bien@p4FF47269.dip.t-dialin.net)
15:31.43HjalteFor some reason Whisp can no longer work with Chatter if name colours are on in Chatter settings :(
15:33.10Grumblame whisp
15:33.25Grumdid you try the latest alpha?
15:33.32Grumoh beta even
15:34.45HjalteYeah, using latest versions. Whisp hasn't been updated for a while, it is probably Chatter breaking it.
15:35.10HjalteShouldnt Chatter be able to colour names in trade now, without /who'ing?
15:35.39Stanzillait should, but doesn't all the time
15:36.41HjalteI don't think I've ever seen it do it. Is it blizzard or Chatters fault?
15:37.28Stanzillathat happens when you forget to turn on blizzard coloring :P
15:40.42*** join/#wowace Worf (n=worf@84-119-64-3.dynamic.xdsl-line.inode.at)
15:40.56HjalteI don't see an option for that anywhere?
15:41.29Stanzillarightclick a chat tag
15:41.32Stanzilla*tab
15:41.39Stanzilla=> settings
15:42.02HjalteAh. Like anyone ever visits those options.
15:42.26*** join/#wowace Ghan (n=Miranda@ppp-82-135-2-156.dynamic.mnet-online.de)
15:44.09*** join/#wowace kadrahil (n=kad@xor.pablotron.org)
15:44.30Fiskerslaps Hjalte around a bit with a large trout
15:44.30Fiskerslaps Grum around a bit with a large trout
15:44.31Fiskerslaps Stanzilla around a bit with a large trout
15:44.34FiskerBAM
15:44.41Fiskerslapping spree
15:44.57Megalonsets Stanzilla on fire
15:45.04Megalonslaps Fisker around a bit with Stanzilla
15:45.27Stanzillathats not very nice, guys
15:46.20Fiskerherro Megalon
15:46.24kadrahilslaps Fisker around a bit with Fisker
15:46.33kadrahilhm
15:46.38kadrahilanyway
15:47.47Fiskeri killed people
15:47.50Fiskerwith killing spree
15:47.57kadrahilcool
15:48.10kadrahilwhen you do that you should get the unreal tournament announcer
15:48.11kadrahilvoice
15:48.12kadrahilsaying
15:48.19kadrahilKILLING SPREESPREESPREESPREE
15:48.36kadrahilM-M-M-MONSTER KILLKILLKILL
15:48.53kadrahilsome addon used to have those, i forgot what it was though :(
15:49.13HjalteIs the author of Who's Tanking Frames in here?
15:50.05Grum17:42:02 < Hjalte> Ah. Like anyone ever visits those options. <--you will now you slacker :P
15:50.44kadrahilragdoll blaster is quite possibly the most fun ipod game ever
15:50.49*** join/#wowace Natherul (n=Natherul@81-229-191-248-no31.tbcn.telia.com)
15:51.52HjalteOh, they should make an android version then!
15:52.14nicoli_swhats ragdoll blaster?
15:53.33kadrahilhttp://www.backflipstudios.com/ragdollblaster/
15:54.38*** part/#wowace gautam_c (n=mrblue@202.53.13.107)
15:58.02nicoli_si need to get a good shootemup for my ipod touch
15:58.23nicoli_slike that awesome one where you have the light/dark bullets and ship
15:58.33nicoli_sikaruga
15:58.47*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
16:00.16*** join/#wowace pompy (n=Mike@c-68-38-45-3.hsd1.nj.comcast.net)
16:00.26durcyntyrian
16:03.10nicoli_sman tyrian was awesome
16:03.17nicoli_sthe carrot ship ftw
16:04.05kadrahil:o
16:04.09kadrahilwhat's ikaruga
16:04.31kadrahiland i haven't found any really good fps style games for the ipod touch yet :(
16:05.02kadrahili got the wolfenstein rpg but it was turn based
16:05.38nicoli_si heard the doom resurrection is pretty good fps
16:06.12nicoli_sikaruga was this amazing shoot em up where your ship and all bullets could be either light or dark
16:06.21kadrahiloh cool
16:06.22nicoli_sand only the opposite bullets could destroy ships
16:06.51nicoli_sso you are constantly changing back and forth to get through barriers to to destory certain enemies, it was really awesome, and crazy hard
16:07.38*** join/#wowace Ghli (n=chatzill@32.152.10.241)
16:09.01steevaverage wait time (last 10 players) 2 mins, your time in queue, 25 mins
16:09.14*** join/#wowace Belazor (n=Vulcanus@cm-84.211.9.187.getinternet.no)
16:10.14*** join/#wowace Srosh (n=Srosh@d019118.adsl.hansenet.de)
16:10.15Xteksteev: obviously the last 10 players got in faster than you :P
16:10.15kadrahilhaha
16:10.15steev:(
16:10.16quiescensthat sounds like an accurate assessment
16:10.25steevjust need 3 more wins for alterac valley veteran :(
16:10.33quiescens/pat
16:10.46kadrahilnicoli_s: is ikaruga still around? i didn't see it on the app store :(
16:10.46nicoli_sits not on the iphone
16:10.46nicoli_si was wishing it was
16:10.48kadrahiloh
16:10.52nicoli_sits on dreamcast and gamecube
16:11.09kadrahilyeah i saw the "i" in ikaruga and assumed it was :P
16:11.16kadrahilsilly me
16:13.41*** join/#wowace Ericpeeg (i=Ericpeeg@69.5.224.180)
16:14.36*** join/#wowace Kaelten (n=Kaelten@li48-210.members.linode.com)
16:15.21*** mode/#wowace [+o Kaelten] by ChanServ
16:15.35steevif its obvious that people aren't buying your feign death, why do hunters stay down?
16:15.52Kaeltenor rather http://tinyurl.com/nqdcrm
16:16.05*** join/#wowace ckknight (n=ckknight@69.73.16.202)
16:16.05*** mode/#wowace [+o ckknight] by ChanServ
16:17.44KazieCan you make something in DogTags that looks like this "if me then" ?
16:18.08*** part/#wowace profalbert (n=profalbe@188-23-47-75.adsl.highway.telekom.at)
16:18.51MegalonKaelten: I hope Top Gear does not get awar of this
16:19.13Megalons/awar/aware/
16:19.27Kaeltenlol
16:19.27Megalonthey won't use a cd tray ;x
16:20.40Megalonlike when clarkson connected a 6.2l v8 with a food blender
16:20.41Megalon:D
16:21.25Kaeltenlol
16:21.31Kaeltenyeah... that just sounds wrong
16:23.34Repo10range-display: 03mitch0 * r263 / (16 files in 3 directories): merged branch: lod-options, probably broken
16:23.44*** join/#wowace mitchnull (n=mitchnul@catv3EC9453C.pool.t-online.hu)
16:24.28Repo10shunkit: 03LaoTseu * r2 / (3 files in 1 directory): Initial import
16:32.16KazieCan you make something in DogTags that looks like this "if me then" ?
16:32.17Repo10shunkit: 03LaoTseu * r3 / (4 files in 1 directory): Add external libs reference
16:32.20RepoAdd SVN properties for files
16:37.05Repo10shunkit: 03LaoTseu * r4 :
16:37.08RepoFix the library references (I never get it on the first try)
16:37.18sb|work@describe shunkit
16:37.19Reposb|work: http://www.wowace.com/addons/shunkit/. ShunkIt. Open those clams (and other containers)
16:37.44kenlyricI am very sad our 13 year old alarm clock bit the dust today.
16:38.43mitchnullemo kid
16:38.46mitchnull:P
16:38.53quiescensres it~
16:39.14steevheh
16:39.21steev<SHUT UP MOM IM PVPING>
16:39.21kenlyricit still shows time, but every time you push the button to set the alarm time it advances the clock time by 1 minutes
16:43.22*** join/#wowace Odlaw (i=Unknown@c-98-245-39-78.hsd1.co.comcast.net)
16:44.15sb|workmh 13 year old alarm clock...
16:44.33sb|workmust resist... Fiskering :(
16:45.46*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
16:45.46mitchnullif I enclose some stuff in a do ... end block, it'll get GC'd after the file is loaded, right?
16:47.09*** join/#wowace cncfanatics (n=cncfanat@WoWUIDev/cncfanatics)
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16:53.43Repo10shunkit: 03LaoTseu * r5 .pkgmeta:
16:53.46RepoFirst attempt at .pkgmeta (that's another thing I don't normally do right the first time around)
16:54.14*** join/#wowace Aens|Superiority (n=a@76-10-171-83.dsl.teksavvy.com)
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17:06.16asmodaiThat Onyxia flying mount is sweet
17:08.16rubikhmm.. how does mmo-c take a video like that? bibi? hah!
17:08.46rubik(i mean, of the onyxia mount flying around with no rider, etc.)
17:08.48durcynbibi runs his own private server, ask him how
17:09.35rubikahh.. ok. figured it'd be a private server and just spawning the mount
17:09.48rubik(don't need to ask how, no worries.. hah)
17:19.05asmodai<-- level 80 on Bibi's
17:19.19Repo10range-display: 03mitch0 * r264 RangeDisplay_Options/Options.lua: Options loading updated
17:21.03asmodaihttp://static.mmo-champion.com/mmoc/images/news/2009/august/lilkt.jpg
17:21.04asmodairofl
17:21.09asmodaithat's just KYEWT
17:22.03Repo10little-wigs: 03ulic * r597 LittleWigs.toc: Touched to pull new translations into an alpha build
17:26.06*** join/#wowace kd3|hate`net (n=kd3@wikia/kaydeethree)
17:27.10asmodaiIn related news: Disney bought Marvel :(
17:28.54steevasmodai: is that a new pet?
17:29.11Axodiousso my roommate is running bigwigs (and dbm if that matters) but none of the zones show up in the menu
17:29.32asmodaisteev: yes!
17:29.40steevsrsly?
17:29.53asmodaiDo you doubt the omnipotent Bibi?
17:30.17quiescenso.o
17:30.37Axodioushe fixed it, seems to be an issue with the beta
17:30.40Axodiouser alpha
17:31.12asmodaiI secretly think Bibi is GhostCrawler
17:31.31asmodaiOops, not so secret anymore now.
17:32.16steevwho is bibi
17:32.29AxodiousBibi why you nerf me?
17:32.52durcynBibi's real name is Pepe LePew, he's not Ghostcrawler.
17:32.57Axodiousi was only one hsotting other people, why you nerf me?
17:33.04asmodaidurcyn: Pepe? ROFL
17:33.22durcynasmodai: you missed a lot of saturday mornings as a kid, didn't you.
17:34.05asmodaiNo no
17:34.06asmodaiI know it
17:34.11asmodaiHence I had to laugh hard.
17:34.24durcynoh.  carry on then.
17:34.26asmodaibeen ages since I saw Pepe :(
17:34.33asmodaiour loveable skunk
17:38.35*** join/#wowace mojosdojo_ (n=gdbzet26@p4FEFD3B2.dip.t-dialin.net)
17:41.43Axodioushttp://www.youtube.com/watch?v=JEdBndu0YUM
17:42.54RepoNew addon: http://www.wowace.com/addons/hotordot/. HoTorDoT. Ammo (Manager/Author). Experimental. Approved by Ammo.
17:43.09Axodious@describe hotordot
17:43.10RepoAxodious: http://www.wowace.com/addons/hotordot/. HoTorDoT. HoTorDoT shows timerbars for debuffs that you put on your current target. Currently has no configuration, the anchor can be r...
17:44.15PneumatusHoT + Debuff, does not compute, does not compute
17:44.34[Ammo]buffs and debuffs meh
17:44.47Pneumatuswho on earth targets units to heal them :o
17:44.57[Ammo]shrug
17:45.00[Ammo]it's what this addon does
17:47.21Axodiouswell i target the boss to heal myself Pneumatus
17:47.24Axodiousgogo deathcoil
17:47.54Repo10hotordot (experimental): 03Ammo * r2 / (5 files in 2 directories): initial commit
17:48.35sb|work@describe hotordot
17:48.36Reposb|work: http://www.wowace.com/addons/hotordot/. HoTorDoT. HoTorDoT shows timerbars for debuffs that you put on your current target. Currently has no configuration, the anchor can be r...
17:48.38sb|workoh
17:48.39sb|workdamn
17:48.45sb|workreading more than 10lines is great
17:48.48[Ammo]hmm that description was updated :p
17:48.51[Ammo]ohwell
17:49.11asmodaiupdates [Ammo]
17:49.16sb|workhmm, simple dotimer?
17:49.20[Ammo]yeah
17:49.47[Ammo]started levelling my lock a few weeks ago
17:49.49[Ammo]and needed something
17:49.51Axodiousclasstimer!
17:49.55[Ammo]and all other timers sucked balls
17:50.00[Ammo]classtimer is a prime example of sucking balls
17:50.04Axodiouspsh
17:50.08Axodiousi love classtimer
17:50.25[Ammo]to each their own :)
17:50.49asmodaimagic words those :)
17:51.22PneumatusDoTTimer is up there on the ball-suck-o-meter as well
17:51.41Axodiousi cant stand dotimer
17:51.45Axodioussooooooo messy
17:51.56Pneumatus[Ammo]: did you take a look at ForteExorcist?
17:53.04[Ammo]yeah I even have Xus on my MSN :p
17:53.07[Ammo]but it sucks balls
17:53.16Pneumatuswell, its bloaty if you just want bars
17:53.20[Ammo]it is
17:53.26[Ammo]and heavily shite
17:53.36Pneumatusbut also: pretty
17:53.39[Ammo]my solution is very geared to my needs
17:53.48[Ammo]but it's also tiny
17:53.57[Ammo]most of the code is the damn anchor creation crap :)
17:54.16Pneumatussetting bar defaults etc?
17:54.26[Ammo]no creating a movable anchor etc
17:54.34[Ammo](kinda stole that from BigWigs ofcours :))
17:55.13asmodaiMmm, so fishing nowadays always gives you something. Where you once had 'got away' you now get junk items
17:55.19Brunerssounds promising
17:55.41Pneumatusasmodai: yup
17:56.12NeoTronwhen I looked at Forte I just found the code to be beyond horrible.
17:56.21NeoTronthere's good, there's bad and then there's Forte
17:56.23Repo10hotordot (experimental): 03Ammo * r3 / (4 files in 2 directories): add missing graphics
17:56.35durcynForte and Discord, you mean.
17:56.43[Ammo]well I talked to Xus about that some
17:56.48[Ammo]and he did improve it 'somewhat'
17:56.56[Ammo]but not to the point where I wanted that residing in my addons folder
17:57.06asmodaiPneumatus: Mmm, not sure that's a change for the better, but hey.
17:57.30Pneumatusbut
17:57.35Pneumatusits pretty!
17:57.59asmodai:D
17:58.05Pneumatusmy actual beef with it, is that it sends addon messages
17:58.13Pneumatussame with DoTTimers
17:58.25asmodaiIt's affirming the 'every actions needs to be rewarded' culture.
17:58.36asmodais/actions/action
17:58.46[Ammo]Pneumatus: mine doesn't do that, but it's also limited
17:58.52[Ammo]not that I care even the slightest :)
17:58.57[Ammo]it does what I want it to do
17:59.16[Ammo]I might fix faded out 'old target' bars
17:59.19[Ammo]or something
17:59.22asmodaiHeh, deselecting 'enabled' in Quartz' configuration menu doesn't actually seem to disable it.
17:59.27[Ammo]but for now it just shows abilities on current target
17:59.43[Ammo]could easily add a focus anchor as well, it's setup for that, but not needed atm
18:00.45durcynasmodai: blame ace2 for sucking
18:01.06asmodaiblames Ace-2 for sucking
18:01.17asmodaiNow who did I have this castbar discussion with this morning, Shefki?
18:01.28Stanzillablames durcyn for unfinished quartz3 :D
18:01.34ShefkiProbably.
18:01.42asmodaiShefki: indeed
18:01.49durcynwhatever, man, use xbeeps' badcastbars then
18:01.49asmodaiShefki: when you have a channeling going on
18:02.05asmodaiShefki: and then interrupt with an instant, you see quartz deplete the cast bar
18:02.21asmodaiShefki: with castbars you see it fill the instant cast up immediately
18:02.38*** join/#wowace cncfanatics (n=cncfanat@WoWUIDev/cncfanatics)
18:03.04asmodaidurcyn: You an author of Quartz?
18:03.15durcynno
18:03.23Shefkiasmodai: Castbars is using the blizzard cast bar really and their thing is to fill the entire castbar when the cast is complete so that the complete or failed colors can show.
18:03.27nevcairielnymbia left, so we all did *some* work on it .P
18:03.27durcyni just keep it from breaking since nymbia disappeared
18:03.39durcynthen nev fixes my fuckups and we call it a day
18:03.56Shefkidurcyn: Go add support for cast_id
18:04.01nevcairielalthough i dont notice any breakage anymore due to the lack of playing
18:04.14durcynShefki: elaborate
18:04.21Pneumatusdid the uninterruptable enemy cast bars get merged into trunk?
18:04.28durcynyes, but only tagged as beta
18:04.34ShefkiGetCastingInfo() and casts now have an id to identify which cast they are for.
18:04.59durcynwhich serves what purpose, exactly
18:05.20durcynthe bars are all set up by unit tokens as-is
18:05.36ShefkiSo you don't misinterpret failed for some other cast that can't start becuase you're already casting as a failure of the current cast.
18:05.51durcynoh, i see. it's just serial?
18:06.02ShefkiYup 1-255
18:06.04ShefkiWraps back to 1.
18:06.35ShefkiOnly gotcha I've noticed is inside UNIT_SPELLCAST_INTERRUPTED the cast_id returned from UnitCastingInfo() is 0 for some reason.
18:07.00ShefkiWhich doesn't matter anyway.
18:13.26*** join/#wowace f_Ce| (n=face@p5489B186.dip.t-dialin.net)
18:15.52Axodiousis there an api command to  get base agility and agility from gear?
18:16.09Axodiousor base agi and total agi
18:16.13*** join/#wowace Foxor (n=starfox@d86-33-0-164.cust.tele2.at)
18:17.11rubikhmm.. i thought there was.. check one of the StatBlock addons or something?
18:19.22*** join/#wowace Shirik (n=mpdelbuo@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik)
18:19.22*** mode/#wowace [+v Shirik] by ChanServ
18:20.01*** join/#wowace SlikerHawk (n=SlikerHa@5ad8838d.bb.sky.com)
18:20.15steevugh, how does one get blitz anyway
18:21.56*** join/#wowace yoshimo (i=5b0c1298@gateway/web/freenode/x-lamvsgdgxgpbxyrf)
18:23.32[Ammo]AV blitz?
18:23.36[Ammo]40 man rush Drek
18:23.46[Ammo]tank his ass one one side of room and offtank the adds on other side
18:23.47[Ammo]spank
18:23.48[Ammo]done
18:24.11pentium166easier said than done with the amount of non-80s running around now
18:24.25[Ammo]premade it :p
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18:24.38steevyeah, gonna have to wait til 80 then :-P
18:24.47steevim in the 61-70 bracket at the moment
18:24.53[Ammo]hehe
18:25.01[Ammo]I did my warlock from 75-80 in 3 evenings
18:25.07[Ammo]now almost 74 on my rogue
18:25.08[Ammo]pewpew
18:25.11[Ammo]after that all quests for cash
18:25.26steevi... am refusing to quest at all
18:25.38steevi'm leveling (past 58 that is) strictly via pvp
18:25.53[Ammo]after 80 I mean ;
18:26.06steevhttp://www.wowarmory.com/character-achievements.xml?r=Nesingwary&cn=Solene :-D
18:28.06Pneumatusi wonder how long it would take to level 10->80 pvping
18:28.29Pneumatusand doing 1->10 without completing a single quest
18:29.27Megalon1-10 without quests, not that long
18:30.20Pneumatuslol high warlord axe steev
18:32.40Repo10hotordot (experimental): 03Ammo * r4 / (7 files in 2 directories): add locale drek
18:32.54Ackisthey're adding pvp titles back in aren't they?
18:33.11Pneumatussupposedly something
18:33.48rubiksteev: nice.. mostly AV stuff? or just anything available?
18:34.11Ackisanyone here speak korean? PM me please
18:34.12dranordoes exist a macro condition when you're mounted and not flying?
18:34.38[Ammo][mounted,noflying] ?
18:35.58dranorok, that worked, forgot to use mounted part
18:37.23Repo10range-display: 03mitch0 * r265 / (2 files in 2 directories): some bugs squashed
18:38.12*** join/#wowace Matrix110| (i=Matrix11@ip-95-222-224-247.unitymediagroup.de)
18:39.01steevPneumatus: PHEAR IT
18:39.02*** join/#wowace Tristanian (n=Tristani@cpe-77-83-203-243-dsl.netone.gr)
18:39.09steever, FEAR
18:39.12steevf'n a
18:39.29steevPneumatus: there are no 70 pvp weapons anymore that i've found (at least, for honor)
18:39.37Repo10little-wigs-tbc: 03ulic * r20 MagistersTerrace/SelinFireheart.lua: Fix function name
18:39.37steevso i just sell cardinal rubies on the ah with the honor i make
18:40.09*** join/#wowace Tuikku (n=tuikku@94.237.37.254)
18:40.45steevrubik: i mainly do AV cuz it gives the most exp, but i do any available battleground really (2 marks per healing pot)
18:40.54*** join/#wowace nuoHep (n=nuoHep@89.222.156.36)
18:41.01steevand you can have 10 from each bg marks - so 40 pots
18:41.52rubikcool.. i have a L66 DK that i had mostly abandoned.. was considering leveling via pvp.. was sick of same old quests
18:42.47*** join/#wowace Wizardling (i=Durandal@ip-118-90-98-91.xdsl.xnet.co.nz)
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18:43.55WizardlingG'day
18:44.01WizardlingI still cannot login to Curse with Firefox - the login part of the page is never displayed.
18:44.03Wizardlingbeen going on for... months now
18:44.05Wizardlingsupport queries get me nowhere
18:44.21steevWizardling: which version of firefox?
18:44.24steevand what addons?
18:44.29steev(in firefox)
18:44.31Wizardlinganyone know what issue they're having that's so serious it's taking months to sort out?
18:44.45Adirelle~ouf
18:44.47Wizardling3.5.2 now
18:44.55Wizardlingearlier months ago of course
18:45.02steevWizardling: considering you're the only person i know of that has this issue, i'd wager its not entirely on their end
18:45.18nicoli_swizardling, we dont have anyone actively working on curse.com atm, clearing your cookies does nothing?
18:45.29WizardlingNo, I've encountered others and the Curse support guy confirmed it's a known issue
18:45.34Wizardlingnothing
18:45.51Wizardlingbunch of addons - yes. But nothing out of the ordinary
18:46.00WizardlingI can list them if you like
18:46.04TristanianYou aren't using script stopper right ?
18:46.10Wizardlingbut Curse is the only site that has this issue
18:46.14Wizardlingnope
18:46.28Tristaniantried clearing your cookies ?
18:46.40steevWizardling: i'd like to see the list
18:46.44WizardlingI have to use a no-mozilla based browser like iCab or Safari to login
18:46.46steevare you using any greasemonkey scripts
18:46.54*** join/#wowace tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
18:46.54*** mode/#wowace [+v tekkub] by ChanServ
18:46.56Wizardlingclearing FF's cache and cookies does nothing
18:47.03Tristanian:s
18:47.06Tristanianweird...
18:47.19*** join/#wowace tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
18:47.19*** mode/#wowace [+v tekkub] by ChanServ
18:47.32WizardlingI am - a Youtube one and a couple gamespot ones
18:47.37Wizardlingno curse scripts
18:47.40*** join/#wowace tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
18:47.40*** mode/#wowace [+v tekkub] by ChanServ
18:47.48Wizardlingor nothing that should affect that domain
18:48.02steevso none of the greasemonkey stuff is turned on for *
18:48.04Repo10range-display: 03mitch0 * r266 RangeDisplay.lua: really ditch AceConsole
18:48.05*** join/#wowace tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
18:48.05*** mode/#wowace [+v tekkub] by ChanServ
18:48.16steevyou don't have anything like Stylish enabled do you?
18:48.25*** join/#wowace tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
18:48.25*** mode/#wowace [+v tekkub] by ChanServ
18:48.50*** join/#wowace tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
18:48.50*** mode/#wowace [+v tekkub] by ChanServ
18:49.11*** join/#wowace tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
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18:49.14WizardlingSo list of addons: AdBlock Plus, Coulorful Tabs, Flashblock, Flashgot, Greasemonkey, User Agent Switcher, Xmarks
18:51.35WizardlingThe weird thing is if I go to http://my.curse.com/my/ I seem logged in
18:51.48Wizardlingbut I can't post any comments on addon pages or do anything
18:51.54Tristanianah heh
18:52.00Tristanianyes thats a known issue
18:52.05Tristanianlog out and re-login again
18:52.08Tristanianshould be fine :P
18:52.24Fiskeri'm gonna kill you
18:52.26WizardlingI have no logout link
18:52.33Tristanianwtf
18:52.43nicoli_sthe problem is you are in a zombied state
18:52.54WizardlingOnly a constant invitation to join or login in the top right
18:52.56nicoli_syou are authed on the server it seems, but not in your cookies
18:53.11nicoli_shttp://www.curse.com/logout.aspx go there and try and login again
18:53.15Tristaniantry going here http://wow.curse.com/logout.aspx
18:53.17Tristanianmeh
18:54.01Repo10pitbull4: 03Shefki 07master * v4.0.0-beta3-32-g872bdd0 ModuleHandling/BarModules.lua: [+1 commit] Prevent out of bounds alpha values from being passed through to
18:54.16WizardlingI still can't post
18:54.36WizardlingI'm stuck with being told to login on http://wow.curse.com/downloads/wow-addons/details/chatter.aspx for example
18:54.44WizardlingI've force reloaded that page
18:55.40Wizardlingso logging out and in worked, but solved nothing I'm afraid
18:57.34Tristaniansomething is getting blocked or not loading properly for some peculiar reason
18:57.45WizardlingOk, worked after I logged in a SECOND time from the login link on the addon's page
18:58.06Wizardlingboy is there something screwy with Curse... no offence
18:59.44StanzillaFunkeh`: mind control warning on yogg is broken
18:59.49WizardlingWell this is progress. At least I know how to deal with it when it happens again *saves logout link*
19:00.09WizardlingCheers for the help
19:00.18nicoli_sthis zombieing of the login state is something we've been dealing with for a while, still havent been able to nail down the issue
19:00.29nicoli_ssome kind of race condition probably
19:00.34kadrahilzombieings Fisker into a login state
19:01.14TristanianI've always been zombied on Curse, when using FF in an already logged in state
19:01.23Tristanianbut its not a big deal, logging out and in again
19:01.27Tristanianenables the comments
19:01.54Wizardlingtrouble is there's no logout link
19:02.05Wizardlingand you have to login twice
19:02.15Tristanianare you blocking anything with ad blocker in that page ? :P
19:02.39Wizardlingor maybe just once - but either way only the login link under the addon description and before the comments finally worked
19:03.01WizardlingI'm blocking only the default
19:03.12Wizardlingso I couldn't say
19:05.11Gnarfoz~seen starlon
19:05.14purlstarlon <n=starlon@melody.lyrical.net> was last seen on IRC in channel #curseforge, 202d 10h 2m 40s ago, saying: 'This was simply to get your attention. Don't go checking on it.'.
19:05.30Gnarfozmeh
19:07.25PrimerCan the default UI show aggro in the unit frame?
19:08.07steevWizardling: at least you use addons that allow comments :/
19:08.08Pneumatusit colors your unitframe border
19:08.10*** join/#wowace ilovemrdoe (i=ddd@anon-20-152.ipredate.net)
19:08.33Pneumatuswell, it colors the target unitframe with yellow if you're about to pull aggro, and red if you've pulled aggro
19:08.49WizardlingWhat do you mean steev?
19:09.29PrimerPneumatus: what if it's not you?
19:09.36Primerwhat if you're a healer and want to know if someone else has aggro? Can the default UI show that?
19:09.46steevrubik: i also use all the AVs for the rep turn ins
19:10.02Pneumatushmm, dunno about on party/raid frames, pretty sure they get colored as well
19:10.06steevi'm exalted with org and im at least 1/2 way through revered with the rest
19:10.09Pneumatusi dont have them on though
19:10.22Primerneither do I. I use PitBull
19:10.28steevWizardling: almost every addon i use "This author has diabled comments for this addon"
19:10.44PrimerI'm trying to compose a forum post for my guild to get the healers to learn to identify people with aggro
19:10.56Pneumatusdont they use grid? :<
19:11.01Wizardlingsteev - well that's daft
19:11.02PrimerWe wiped like 10 times on the faction champions in 25 man ToC
19:11.05steevPrimer: the ones losing health... :-P
19:11.14PrimerPneumatus: not all people use addons
19:11.18steevPrimer: thats just your standard pvp brawl
19:11.28Primersteev: if only it was that simple
19:11.39steev...
19:11.46Primera warlock life tapping doesn't have aggro, for example
19:12.06steevum
19:12.11WizardlingStill I mainly use wowinterface.com - it's got a less annoying UI, and I can download addons with one click
19:12.51Primersteev: "people losing health" isn't "in your face, obvious they have aggro"
19:12.55Wizardlingstill, I've rarely come across an addon on curse with comments disabled
19:13.00Primerwhat if it's just a few dots ticking?
19:13.05Primerbut no aggro
19:15.18PrimerAnyhow
19:15.38PrimerI haven't used the default UI in ages. I just wanted to know if it showed aggro, that's all
19:15.52Repo10broker-recount-statistics: 03Tristanian * r27 / (5 files in 2 directories):
19:15.56Repo- Changed Damage/Healing mode labels to "Damage Done", "Healing Done".
19:16.00Repo- Implemented "Damage Taken" mode for the tooltip display. Bosses, Pets and Nontrivial mobs may be optionally shown, depending on Recount configuration filters.
19:16.06Repo- Slightly modified the tooltip view.
19:16.52steevPrimer: dots ticking != aggro
19:17.04steevdots ticking == damage
19:17.08PrimerI believe I said that
19:17.31Pneumatusaggro is all over the place in the champs fight anyway, it switches so often knowing who has aggro is fairly useless anyway
19:17.41steevi'm lost now :) but what Pneumatus said
19:17.49Primernot really
19:17.57Primerpeople with aggro, heal them
19:18.13Pneumatuspeople with health defecit, heal them
19:18.20Primerpeople with dots ticking...they can survive once an AOE heal hits them
19:18.41Pneumatuspeople with dots ticking, dispel them
19:18.45Primermy point is, PitBull makes a great distinction between people losing health and people with aggro
19:19.17PrimerBy default their HP bars turn red
19:19.35Primera very easily identifiable indication of aggro
19:19.53Pneumatushaving aggro doesnt mean you need healing
19:20.32Primerbut it sure helps, especially if you're cloth and the DK is on you
19:20.57*** join/#wowace Colin__T (n=ColinT@69-11-97-130.regn.static.sasknet.sk.ca)
19:21.02steevPrimer: pretty sure the red glow thing happens in the default UI
19:21.14Primersteev: that's all I wanted to know! :)
19:21.16Pneumatusin which case your HP will be dropping rapidly, which is the actual indicator that you need healing
19:21.17steevmaybe not on the raid frame
19:21.24steevbut the party frames yes, most certainly
19:21.24Primerwell
19:21.29Primerthat's what I really wanted to know
19:21.32steevbut you have a healer in each group
19:21.34steevso...
19:21.38Primerif that was the case for raid frames in the default UI
19:22.29yoshimoif i have an bossencounter with 2 different npcs which start the encounter and enemies choosen randomly, what shall i put in for"mod.guid" in a bigwigsmodule?
19:22.32steevPrimer: you can drag em out of the raid frame still :)
19:23.11Pneumatusyoshimo: what encounter?
19:23.28Pneumatusthere's probably another encounter with the same situation you could copy from
19:23.34yoshimofaction champions in the trial of the champion 5man
19:24.06yoshimoalliance and horde have a different npc that starts the fight
19:24.16Pneumatushow does faction champs 25man handle it?
19:24.18Pneumatussame situation
19:24.24Pneumatuswell, 10/25man
19:24.55PrimerAllow me to argue this: I use PitBull, and have aggro indication on. In the faction champs fight I'm disc on my priest. I'm looking for red. I'm not looking for people in my group, I'm healing everyone that needs healing. Is that not preferable?
19:25.17yoshimowhat does bw do with mod-guid? what is it needed for?
19:25.29Primerthan "put 1 healer in every group" and hope they don't suck?
19:25.49Pneumatusi chainshield and spam mass dispel
19:25.50durcynyoshimo: module activation, mostly
19:26.14steevPrimer: yes, that is preferable... but as you said, not everyone uses addons...
19:26.22Primeryeah
19:26.49steevget a resto shaman, forget about having to heal, faseroll to win
19:26.51PrimerI guess no one here is likely to use the default raid UI, huh? :)
19:26.53*** join/#wowace Greltok (n=greltok@166.205.131.52)
19:27.05yoshimomod.guid isnt even used in the 25man module
19:27.10steevi've not seen the default ui in years :)
19:27.19Primersame
19:28.00RepoNew addon: http://www.wowace.com/addons/shunkit/. ShunkIt. LaoTseu (Manager/Author). Approved by Kaelten.
19:28.05RepoNew addon: http://www.wowace.com/addons/algalonobserver/. AlgalonObserver. Anyia3 (Manager/Author). Approved by Kaelten.
19:28.43durcyn~seen ckknight
19:28.45purlckknight <n=ckknight@WoWUIDev/WoWAce/CurseStaff/CurseForge/ckknight> was last seen on IRC in channel #wowuidev, 6h 14m 29s ago, saying: 'looks like it.'.
19:30.17Kaeltendurcyn: site related?
19:30.34durcynno, just wanted to whine at him to make repo spew the project description for newly approved things
19:32.16PrimerCan PitBull 4 sort raid members?
19:32.20Kaeltenthat'd be site related :P
19:32.27*** join/#wowace Greltok (n=greltok@166.205.131.52)
19:32.35Kaeltenticket made?
19:32.39Primeri.e. putting MTs at the beginning or end of the list, sort by class
19:32.51durcyntickets are for people who care about tickets, real men complain in irc
19:33.22*** join/#wowace SlikerHawk (n=SlikerHa@5ac69099.bb.sky.com)
19:33.23Kaeltenlol
19:33.32Primerdurcyn: haha
19:33.36Tristanian..or to Kael in prive
19:33.37Primer<-- guilty of that
19:33.38Tristanian:s
19:33.55Kaeltenlol
19:34.28Ackisdurcyn: you can submit a patch ;)
19:34.45durcyni need the Repo source code for that
19:34.55Ackisisn't repo open source?
19:35.03Kaeltenhrm, I think so I may be thinking of a different module
19:35.18Ackishttp://www.curseforge.com/projects/repobot/
19:35.21AckisMIT
19:35.35durcynyou motherfucker.
19:35.39Ackisowned
19:35.52Kaeltenyeah repositories forkable
19:35.57Kaeltenhttp://www.curseforge.com/projects/repobot/repositories/mainline/
19:36.36asmodaiKaelten: booya!
19:36.45Kaeltenheya asmo
19:37.03asmodaiKaelten: How's life mate?
19:37.09Kaeltentiring
19:37.14asmodaiHeh, I hear ya.
19:37.28asmodaiKaelten: Anything in particular?
19:37.34Kaeltenservers crashing
19:37.38Kaeltenmac client
19:37.49Kaeltenllamma drama
19:37.52Kaeltenthe usual
19:38.40nicoli_slayne is causing drama?
19:40.00AckisKaelten: my main city has all level 9/10 things I don't know what else to build :(
19:40.31Kaeltenmore cities!
19:40.41nicoli_smore bathrooms!
19:40.46nicoli_sand horehouses!
19:42.06PneumatusZeksie: is it intentional that Utopia is sending addon messages directly as well as via LGT?
19:42.13Ackislol :P
19:43.34ZeksiePneumatus: Utopia sends a simple HELLO. nothing more until someone tries to send a fight data chunk with the UpTime module
19:43.44Pneumatusaha
19:43.59Pneumatusassumed the messages not via LGT had a purpose
19:43.59ZeksieLGT sends a hello too, so it knows who it can receive talent info from
19:44.44Zeksieyeh, it's intentional. and just found it's prolly sending hello too often.
19:45.24*** join/#wowace Vegeta]BT[ (n=CBus@xdslga253.osnanet.de)
19:51.18Ackisdurcyn: how goes teh writing of the patch?
19:51.49*** join/#wowace Xtek-- (i=Xtek@user-24-236-92-80.knology.net)
19:55.10*** join/#wowace Thrrak (n=tonyb@64.4.210.158)
19:56.42Kaeltenlol
19:56.42durcynAckis: 0% complete
19:56.53durcynjust like Fisker's SC2 beta test
19:58.14AckisHow's the patch going now? I last asked 5 minutes ago.
19:58.42KaeltenAckis, thanks for taking such a strong interest in his patch.  I'm sure he'll be glad to accept your help on it.
19:58.46durcynthat was actually 6 minutes and 58 seconds.
19:59.00durcyni'm afraid I can't work with anyone who has that poor of a sense of time.
20:00.50Ackismy pc is lagging
20:00.56Ackis~rlart
20:00.57purlthrows a AN/M-8 smoke grenade at sb|work
20:04.52sb|workWAT?
20:05.01sb|workpurl: noes :(
20:05.39*** join/#wowace tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
20:05.39*** mode/#wowace [+v tekkub] by ChanServ
20:06.14durcyn~lart Ackis
20:06.14purlteaches Ackis that M$ Access is a database. No, really, a database. A real live multi-user... well, ok, not multi-user, but a database. Yeah, that sounds right.
20:09.13GnarfozNeoTron: ping
20:09.19Ackis!api getbuildinfo
20:09.19lua_botGetBuildInfo: Returns the version information about the client (http://wowprogramming.com/docs/api/GetBuildInfo)
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20:13.19asmodaiHeya Whitetooth_
20:14.51*** join/#wowace Vegeta]BT[ (n=CBus@xdslga253.osnanet.de)
20:17.40mitchnullanyone knows how to remove a previously registered panel/frame from the blizz options? tremove(INTERFACEOPTIONS_ADDONCATEGORIES, k) does half the trick, but somehow the frame gets reparented and shows/hides when the interfaceoptionsframe is shown/hidden
20:17.43*** join/#wowace profalbert (n=profalbe@188-23-35-251.adsl.highway.telekom.at)
20:21.21Repo10arl: 03Ackis * r2391 RecipeDB (3 files in 1 directory): Add 3.2.2 new items
20:30.48Repo10arl: 03Ackis * r2392 RecipeDB/ARL-Tailor.lua: Fix ticket 755
20:33.53vhaarrAxodious: it's not an issue, it's progress towards integrating bigwigs in interface options instead of using the menu
20:33.57*** join/#wowace QuantumDelta (n=blahblah@77-99-36-41.cable.ubr04.chap.blueyonder.co.uk)
20:35.51ZhinjioZeksie: ping
20:36.15Zeksieyo
20:36.30Zhinjiolatest rev, running disembedded: ZOMGBuffs-$Revision: 97 $\ZOMGBuffs.lua:10: Cannot find a library instance of "LibGroupTalents-1.0".
20:36.48Zeksiemm. was sure i changed that.
20:36.49Zeksiesec
20:36.57Zhinjioany idea why the lib wouldn't be ...hrm. maybe CC just isn't realizing it needs to go get the lib.
20:37.19ZhinjioI have no way to debug the CC to know if it can tell it needs to get the library
20:37.37Zeksiemm. apparently i did pkgmeta, but forgot the toc.
20:38.27ZhinjioI'm not sure
20:38.28Zhinjiooh
20:38.29ZhinjioI see
20:38.53Zhinjioits on the optdeps and embeds line in the toc, I think
20:39.06durcynembeds is deprecated
20:39.11Zhinjioyup.
20:39.24Zhinjioyeah, its there. so... I don't get it
20:39.25Repo10broker-recount-statistics: 03Tristanian 04v1.62 beta * r28 : Tagging as v1.62 beta
20:39.40Torhaldurcyn: I still use it, regardless. Structural preference.
20:39.57durcynyes, because WAU will rise from the dead
20:40.04durcyn~rlart
20:40.05purlgrabs a large, mis-shapened log, with squirrels, and beats Stanzilla until only the nuts remain ... which the squirrels run off with
20:40.07steevwoot!
20:40.08Zhinjiopkgmeta is working right
20:40.11steevi wish it would :(
20:40.15Zhinjiosince it packages with the "lib" version
20:40.36Torhaldurcyn: You mean, it won't? :D
20:40.40Torhalcackles!
20:40.47Tristanianomg we are DOOMED !
20:41.02Zhinjiolubs him some WAU
20:41.10Zeksieahhh. dessa did it. I just didn't flag it as release. doing that now.
20:41.25ZhinjioZeksie: wait a sec.
20:41.31Dessawut
20:41.31Zeksiego on.
20:41.32Zhinjiocuz the TOC I have shows it on the optdeps line
20:41.38Dessadid i break something? :)
20:41.42Zeksieheh. no :)
20:41.57Zhinjiooptdeps and embeds
20:42.01TorhalZhinjio: CC3 has recently developed the nasty habit of deleting and not re-downloading libs.
20:42.08Zhinjiooh ffs.
20:42.08TorhalCheck to see you actually have it.
20:42.10ZeksieZhinjio: in that case, check for the folders.. and did you restart wow from update?
20:42.21ZhinjioIU thought so
20:42.24ZhinjioI'll  try again
20:42.25Zeksiecos they're new libs to you most likely
20:42.33Zhinjioalright.
20:42.36Repo10castbars: 03xbeeps 042.13 * r43 : Tagging as 2.13
20:42.41Zhinjio20 seconds.
20:43.24NivFreakI wonder how long it'll be before we can port directly to yogg-saron
20:43.33NivFreakmaybe 3.3
20:43.38Zeksieyep. just checked, the toc/pkgmeta should be fine on the release one.
20:44.08Zhinjiook, so maybe I just didn't reload properly. jumping in now.
20:44.12Zhinjioshould know in a second.
20:45.12ZhinjioZOMGBuffs-$Revision: 97 $\ZOMGBuffs.lua:10: Cannot find a library instance of "LibGroupTalents-1.0".
20:45.12Zhinjionope
20:45.14Zhinjiowt
20:45.16Zhinjiowtf
20:45.23Zeksiecheck for hte folders in aadons
20:45.35Zhinjiolooking...
20:45.53Zhinjionope
20:45.53Zhinjiook, gotta be a CC fuckup then
20:46.07TorhalZhinjio: It is
20:46.21TorhalIt has issues with libraries if you never had it before, or if you re-install
20:46.36TorhalI did a re-install on an AddOn, and suddenly I had a bunch of "Couldn't find Tablet" errors.
20:46.36Zeksiei checked the lib version of ZOMG, and the libs are included. so pakcager can find them
20:46.39Zhinjioso known issue then, or should I be reporting it/bugging someone?
20:46.58sb|workuhm
20:47.00sb|workquestion
20:47.00HjalteThe author did fix some of the CC4 library fails earlier this week
20:47.03TorhalDunno. CC3 is rather close to end of life
20:47.09*** join/#wowace Groktard (i=Groktar@c-98-239-116-74.hsd1.ca.comcast.net)
20:47.11sb|workhow is totc 25 heroic attunement going to work?
20:47.39sb|workif it only attunes those who were in the anub fight.. bah :o
20:47.41DessaZeksie: btw, did you have a look at the auras issue i told you about some days ago?
20:47.46Zhinjioguess I'll jsut fix it by hand.
20:47.48Zhinjiothanks.
20:47.54ZeksieDessa: remind me
20:48.20Repo10big-wigs: 03Rabbit * r5932 / (2 files in 2 directories): Experimental header system for boss options.
20:48.40Repo10arl: 03Ackis * r2393 / (4 files in 3 directories): Fix Ticket 783 and update changelog.
20:50.13DessaZeksie: i was only about to choose fire resistance aura and crusader in blessingsmanager
20:50.19Dessas/about/able/
20:50.47Zeksieooh.. that.. I have no idea why that was happening atm. and I've not been able to make it happen again since that one time. trixy to debug
20:50.55Zeksieis this still with the release version?
20:51.02Brunersdo you need healers for the brain phase on yogg?
20:51.08Zeksieyes
20:51.08Zeksie1
20:51.26Dessai think so let me login and check again
20:51.40Ackisdoes anyone know a place where I can get coordinates for dungeon entrances?
20:52.47Dessaand i had a problem with bufftehraid, the candlecount was showing -1 when buffing spirit and shadowproetction, im not 80 with that priest yet
20:53.07Zeksiemmm. ok
20:53.30Groktar<sb|work> how is totc 25 heroic attunement going to work?
20:53.50Groktaranyone can zone in
20:54.01Groktarit takes someone who has killed anub to start the first event
20:54.04sb|workah
20:54.05sb|workokay
20:54.06sb|workfine
20:54.06sb|work:)
20:54.39sb|workso like malygos
20:55.07*** join/#wowace asq (n=asq@ool-182ee0c3.dyn.optonline.net)
20:55.44ZeksieDessa: 2nd problem easy. fixed for next release, whifch won't be today. cos I'm doing some other work to it elsewhere.
20:56.08*** join/#wowace Vilkku (n=Vilkku@94-193-54-146.zone7.bethere.co.uk)
20:56.25Dessathanks, the auras issue is still there
20:57.00Zeksiefeh
20:57.13Zeksieok. i'll poke at it again tomorrow.
20:57.34Repo10arl: 03Ackis * r2394 / (4 files in 3 directories):
20:57.36Dessais there any spellchecking done in BM? just courious since im not 70 with my pally so i shouldn't even see crusader, or not?
20:57.37RepoUpdate smelt elementium information, removing the custom string associated with it.
20:57.41Dessaokay, thanks
20:57.44ZeksieDessa: this is in the Manager right?
20:57.46StanzillaFunkeh` / vhaarr: mind control warning on yogg is broken, prints "%s" instead of the name
20:57.48Dessayes
20:57.51Zeksieok.
20:58.16vhaarrFunkeh`: dammit why don't you just fix them all when you fix one :P
20:58.31Funkeh`saving some fun for later
20:58.41Funkeh`besides what else would Stanzilla do?
20:58.59vhaarrand since you're already editing yogg
20:59.05Zeksieif you're any good with debugging, the rotator code is in man:OnCellClick, in ZOMGBuffs_BlessingsManager.lua around line 4000
20:59.12vhaarrtake a look at the header options stuff and add in commonwords for "Phase 1...5"
20:59.21vhaarrand add that to yogg
21:05.22*** join/#wowace SlikerHawk (n=SlikerHa@5e03cbfe.bb.sky.com)
21:13.25Repo10big-wigs: 03funkydude * r5933 Locales (8 files in 1 directory): Add "Phase %d" to locale
21:13.38Repo10big-wigs: 03funkydude * r5934 Ulduar/YoggSaron.lua: Ulduar/YoggSaron: bugfix
21:17.02Repo10big-wigs: 03funkydude * r5935 Ulduar/YoggSaron.lua: Ulduar/YoggSaron: Helps if I add the spellName
21:17.04*** join/#wowace Sunwind (n=Paradox@cpc1-brmb6-0-0-cust576.bagu.cable.ntl.com)
21:18.38Repo10arl: 03Ackis * r2395 ARLFrame.lua:
21:18.41RepoUpdate the dungeon listing for locations to lower the redundant information (aka normalization of teh database).  Add some more locations to the list, don't have coordinates for them just yet however.
21:19.47Arrowmastermitch0: i was fucking asleep what do you want
21:20.55*** join/#wowace Baraius (n=bhuddles@150.105.84.5)
21:25.49mitchnullerm, forgot it
21:26.12mitchnullmaybe your opinion about makein acegui-sharedwidgets LoD?
21:26.34mitchnullor, asking what happens if you have two ##OptionalDeps lines in toc?
21:26.38mitchnullone of those
21:27.06mitchnulls/makein/making/
21:27.16steevhttp://ubersekret.com/screenshots/eots-queue.png
21:27.19Arrowmasteri dont know i think maybe only the last one is used
21:27.40ulicI haven't looked at the new commonwords stuff in BW, but would it make sense to do something similar for Waves like with Phases?
21:27.42Arrowmasterlook at arl i think its toc is full of packager replacement stuff
21:28.36steevstabs the queues
21:31.50mitchnullwell, if that works as a plain checkout, then yes, the last one is used
21:32.18Adirellehrm, is there some doc somewhere about how ouf is working ? or should I learn from existing layouts ?
21:33.07Stanzillain the files I guess
21:34.38Repo10range-display: 03mitch0 * r267 / (2 files in 2 directories): fixed all the bugs I encountered
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21:38.43ArrowmasterAdirelle: theres forums for it on WoWI
21:38.45Repo10pitbull4: 03Shefki 07master * v4.0.0-beta3-33-g52aa7e1 Modules/ (2 files in 2 directories): [+1 commit] So apparently cast_id is always zero for NPCs casts.  So we can't throw
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21:42.13pakoz@shefki; you around?
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21:44.37AdirelleArrowmaster: I only read people that already know ouf on these forums, nothing point to some "getting started with ouf" doc
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21:49.18KazieDid Grid quickhealth stop being updated or have it been renamed? .. i don't seem to be able to find it on wowace.com
21:49.25Kazieor wowinterface actually
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21:51.59PProvostvhaarr: I ended up not using the CG equip code and opted for the EquipmentManager_* functions instead. Thanks though.
21:53.39PProvostAdirelle: most learn oUF by taking apart other's layouts.
21:53.55Repo10arl: 03Ackis * r2396 ARLFrame.lua:
21:53.58RepoAdd locations, etc for all relevant dungeons.  Still needs coordinates for them so the scans will look weird for alittle while with everything that's in a dungeon appearing at 0,0.
21:54.00PProvostStart with a simple one and tweak it to learn. Then, if you are so inclined, start from scratch and make  a ne wone.
21:54.18PProvosts/ne wone/new one/
21:54.19Adirelleok, ty
21:54.35Repo10arl: 03Ackis * r2397 ARLFrame.lua:
21:54.37RepoTurn on the error messages for locations that don't exist now.
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21:59.33Stanzillavhaarr: there is currently no easy way to enable the boss modules manually, right?
22:00.48*** join/#wowace Shadowed (n=Shadowed@174.34.168.226)
22:03.48*** join/#wowace mitchnull (n=mitchnul@catv3EC9453C.pool.t-online.hu)
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22:06.12mojosdojo_Stanzilla: no, you have to zone in an instance
22:06.54vhaarrStanzilla: that's correct
22:06.57vhaarrwell
22:07.47vhaarr<PROTECTED>
22:09.48Stanzillaok thanks :)
22:11.12Repo10shunkit: 03LaoTseu * r6 / (3 files in 1 directory): - Localization framework
22:11.15Repo- Change the icon since, well, you don't Shunk a snail
22:11.22Stanzillacannot find module malygos, hrm :(
22:11.47Fiskerany news about 3.2.2?
22:12.26Repo10shunkit: 03LaoTseu * r7 Localization.lua: - Missing SVN keyword on the new file
22:13.31Zynhovers by
22:16.08Repo10sell-junk: 03CrazyBenny * r92 changelog.txt: updated changelog
22:16.28Repo10sell-junk: 03CrazyBenny 042.5 * r93 : Tagging as 2.5
22:18.31Repo10arl: 03Ackis * r2398 / (4 files in 3 directories):
22:18.35RepoAdd support for custom entries being added to the map, testing it out with the alchemy recipe from ZG where you read the tablet.
22:18.44taledencan UNIT_AURA fire for the same unit more than once per frame draw?
22:19.20Shefkitaleden: Don't think so.  It's throttled I believe.
22:19.26taledenk
22:20.39Funkeh`How could UNIT_AURA possibly fire more than once in a frame
22:20.48*** join/#wowace luigithekid (n=chatzill@201.208.44.87)
22:20.49Funkeh`That would be some rpetty speedy buffs
22:20.54taledenin a 40 man raid?
22:21.01Funkeh`even in a 40 man raid
22:21.05Funkeh`count in latency
22:21.12Funkeh`you really could never have that
22:21.29Repo10tomquest2: 03gagou * r205 / (3 files in 1 directory): small adjustments to achievementTracker and questsTracker
22:21.32Repobug fix to core module
22:21.32PProvostWhat about an AOE boss debuff on the raid...
22:21.35Repoattempt to fix the quest timer
22:21.42Funkeh`What aobut it?
22:21.56Funkeh`We're tlaking aobut a single person
22:22.07PProvostAh
22:22.09PProvostMissed that
22:22.10PProvostsorry
22:22.22Repo10tomquest2: 03gagou 043.2 beta11 * r206 : tag as beta11
22:22.28*** join/#wowace Nargiddley (n=nargiddl@125-239-28-214.jetstream.xtra.co.nz)
22:22.34Funkeh`anyway Im falling dead
22:22.36Funkeh`so nn
22:23.25*** join/#wowace ckknight (n=ckknight@69.73.16.202)
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22:23.31taledenhey shefki, I see you've had a couple reports of vanishing multiline edit boxes in pitbull
22:23.38taledenor rather, vanishing text in multiline boxes
22:24.35Repo10range-display: 03mitch0 * r268 localizations/enUS.lua: removed unnecessary phrase
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22:35.53profalbertckknight: ping
22:36.58Repo10range-display: 03mitch0 04v3.7.0 * r269 : Tagging as v3.7.0
22:37.01Repo- Separated configuration to the LoD RangeDisplay_Options addon (~150k memory saved :)
22:37.03Repo- Removed support for LibDBIcon (time to get a real display addon if you need that launcher)
22:37.06Repo- Removed AceConsole, the only slash command that survived is "/rangedisplay locked"
22:40.11vhaarrif your slash command only does one thing then why have any arguments, you can just make "/rangedisplay" toggle the setting
22:40.32mitchnullwell, I lied
22:40.41vhaarralso note that if a libdbicon is not enabled, it won't do any processing so it's just a tiny memory footprint
22:40.52mitchnull<PROTECTED>
22:42.30mitchnullI had some errors with DBIcon when I moved stuff around, now as I think of it I could probably solve it, but it was simpler to rip it out, sorry :)
22:43.13Repo10shunkit: 03LaoTseu * r8 / (2 files in 1 directory): The tooltip now list the items that can be opened
22:45.08mitchnullyeah, well I should've separated the DBIcon setup (to do teh setup in the main module and the config stuff in the options)
22:45.30mitchnulloh well, 10 lines less :)
22:45.35Axodiousanyone familiar with the wowarmory xml?
22:45.41Yssarilanyone know where i can find a devent program to dig through MPQ files?
22:46.11mitchnullyssaril: ever considered making acegui-sharedmediawidgets load-on-demand?
22:46.51mitchnull(I hope I"m shooting in the right direction...)
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22:46.58Yssarilmitchnull: nothing is created till a widget is requested so there is no real need for that
22:47.39mitchnullwell, I have an arse-backwards situation where it would help if it were LoD, but meh ;)
22:48.01mitchnullnot that important really
22:48.04Yssarilwhich is actually the reason why when you first load a widget it can take a sec to load since its laoding all the textures fonts etc
22:48.20Yssarilexplain this situation :)
22:48.38mitchnullI just separated my options handling to a LoD addon
22:48.55mitchnullthat addon has ACGSMW as OptDep
22:49.09mitchnullwhich is good
22:49.51mitchnullbut I use this as a plain svn checkout where the two addons are one , and the main addon's toc doesn't have ACGSMW (whatever :) as OptDep
22:50.03Yssarilwell if you embed the widgets then they wont load till your lod addon loads (unless another addon loads them first of course)
22:50.08mitchnullso in theory it might break (for me or any other svn users)
22:50.31mitchnullI run disembedded
22:50.56mitchnullbut anyway, not that important
22:52.25mitchnulland there's another hack to "fix" it if it ever breaks for me
22:52.51Yivryif it works, why fix it? :P
22:53.01mitchnullit might break any minute :)
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22:53.26mitchnullI happen to have a "good" addon load order at the moment
22:53.40mitchnullthat might change
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22:54.48Yssarilmitchnull: you can set it up so that it doesnt matter which loads first as long as the widgets are loaded when you register your options tree
22:55.36mitchnullI register my options table during load
22:56.41mitchnullI could change that though (for the all-in-one version)
22:56.52mitchnullwill do that if it ever breaks ;)
23:01.40pakoz@shefki latest release of PB is having errors on my druid, target frame doesnt appear
23:01.42pakozpb4
23:02.06pakozv4.0.0-beta3-33-g52aa7e1
23:03.25Repo10shunkit: 03LaoTseu 04v30200-1-beta-01 * r9 : Tagging as v30200-1-beta-01
23:03.28RepoGood enough for a beta
23:05.27Shefkipakoz: Don't update without quiting the game.
23:06.47AckisShefki: gf getting the same issue, and she just said she's out of the game but I'm getting her to show me
23:07.14ShefkiAckis: We moved some files, pretty sure people are just updating and /rl or loggging out without quitting.
23:07.34Ackisshe's reinstalling to make sure
23:08.05ShefkiIn particular the code that drives all the bar modules moved from BarModule.lua and BarProviderModule.lua into a single file named BarModules.lua that never existed before.
23:09.48*** join/#wowace ilovemrdoe (i=ddd@93.182.164.7)
23:10.57AckisShefki: PitBull4-v4.0.0-beta3-33-g52aa7e1\ModuleHandling\BarModules.lua:323: attempt to compare nil with number does that make sense to you?
23:12.21Yivrywell apparently something overwrites a variable, or a variable is not passed or something like that ;) </smartass> </sarcasm>
23:16.06Repo10grid: 03StingerSoft * r1216 GridLocale-ruRU.lua: ruRU update
23:17.54Repo10pitbull4: 03Shefki 07master * v4.0.0-beta3-34-g423e502 ModuleHandling/BarModules.lua: [+1 commit] Stop the comparison with nil errors from BarModules.lua
23:18.25Repo10big-wigs: 03StingerSoft * r5936 Locales/ruRU.lua: ruRU update
23:19.10Shefkipakoz & Ackis: That should fix it if you were both having the compare nil with number issue.
23:21.50Adirellemitchnull: about your LoD config addon, I had the issue
23:22.26Adirellewhat I've done is creating a addon stub (e.g. directory + .toc file only) that actually loads the libs and sources from the main addon
23:22.55AdirelleI just copy it on the top level addon folder and do not need to update it (unless I change the .toc file of course)
23:25.51pakozi'll check it out in a bit shefki
23:26.01Adirelle(see svn://svn.wowace.com/wow/inline-aura/mainline/trunk)
23:27.27Repo10flight-hud: 03Barfolomeu * r225 FlyingMounts.lua: Updated flying mounts from wowhead.com.
23:28.01mitchnulladirelle: well, I could copy the LoD dir out as well as it is
23:28.15mitchnullmaybe that's what I should do
23:28.45ArcharodimIs there an API that returns the group the player is currently in when in raid?
23:28.53mitchnullthen I would enjoy the benefits of my hard work, too ;)
23:31.22Repo10flight-hud: 03Barfolomeu 04v0.8.8 * r226 : Tagging as v0.8.8
23:32.04mitchnullI'll just have to keep it in mind if I start working on a branch
23:32.41PrimerHow's that for service? Got a bug report, and I had it fixed within minutes!
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23:56.05profalbertckknight: ping

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