IRC log for #wowace on 20090830

00:00.41Yewbaccalol
00:00.43*** join/#wowace Repo (n=supybot@repos.curseforge.net)
00:02.17YewbaccaHave you noticed that OnTooltipSetItem for the game tooltips is actually called nonstop while hovering over *one* item. This is with 0 addons loaded. You can rest the cursor on one item and it'll keep calling OnTooltipSetItem.
00:02.59YewbaccaIt's a bit odd, I thought it was only called when the item reference to what it's displaying changes. But it's actually a bit mental.
00:03.31YewbaccaThe reason I care is that I add information to tooltips, and of course it's bad when that routine gets called 2 times per second.
00:07.54Repo10fu-bar_converge-fu: 03Broliant * r137 .pkgmeta: FuBar_ConvergeFu:
00:07.54Repo+ Added: Buff Monitor: Additional control to (hopefully) prevent Combat Monitor "Entering" check to fire repeatedly in certain encounters.
00:07.56Repo~ Updated pkgmeta file - Fubar Plugin reference.
00:08.28jnwhitehPneumatus: You suck more than most :-)
00:08.33Repo10fu-bar_converge-fu: 03Broliant 04v3.57a-release * r138 : FuBar_ConvergeFu: Tagging this as a proper release.
00:09.46ArrowmasterYewbacca: its called like that so that cooldown info gets updated
00:10.20YewbaccaOhh I see, thanks, I'll just have to optimize the crap out of my functions ;)
00:12.37Repo10castyeller2: 03Adirelle * r74 / (5 files in 2 directories): Fixed bug about ghost defaults, really ! (ticket #14)
00:12.40RepoFixed missing miss and failure announces (ticket #21).
00:12.43RepoAdded "test mode" option.
00:13.27*** join/#wowace WobNet (n=Wobin@124-170-216-168.dyn.iinet.net.au)
00:13.27*** mode/#wowace [+v WobNet] by ChanServ
00:19.30Repo10zomgbuffs: 03Zeksie * r101 / (2 files in 2 directories): Fixed more issues with weapon enchant triggers.
00:21.10Repo10fu-bar_converge-fu: 03Broliant * r139 ConvergeFu.lua: FuBar_ConvergeFu:
00:21.13Repo~ Changed: Added SafeText clause to debug statement in Bid Manager processing.
00:21.58Repo10fu-bar_converge-fu: 03Broliant 04v3.57b-release * r140 : FuBar_ConvergeFu: Tagging this as a proper release.
00:24.16*** join/#wowace Thelyna (n=burp@222-152-89-17.jetstream.xtra.co.nz)
00:26.25Repo10fu-bar_recount-fu: 03Broliant * r75 / (3 files in 1 directory): FuBar_RecountFu:
00:26.27Repo- Corrected pkgmeta config for the Fubar Plugin library upon advisement.
00:27.07Repo10fu-bar_recount-fu: 03Broliant 04v3.9-release * r76 : FuBar_RecountFu: Tagging this as a proper release.
00:27.20*** join/#wowace Wobble (n=Wobin@124-170-216-168.dyn.iinet.net.au)
00:28.15AckisFunkeh`: can I use the same arguments that you guys used on me?  Like calling you a bitch, or telling you to not use the addon? :P anyways looking into that location error although there is a wonderful ticket system :P
00:28.29Repo10ihml: 03Ackis 07master * 2.7Beta-9-g2bb391f Docs/Main.txt: [+1 commit] Update main page since I need a push to update the localization app.
00:28.59Funkeh`Ackis, my mai gripe is when I click scan it just isn't showing all the vendors
00:29.09Funkeh`then decided to compeltely erase all waypoints
00:29.13Funkeh`did a scan again
00:29.18Funkeh`it showed completely different vendors
00:29.21Ackisreally?
00:29.30Ackislet me look into the location thing first
00:29.37Ackis14354 right?
00:29.38Funkeh`I don't know if the error is interupting the scan or something
00:29.46Funkeh`yes
00:30.17AckisI was judging TCG realm qualifiers today a bit tired but I'll get to it here soon
00:30.23Funkeh`and 15275
00:30.26Ackiskk ty
00:31.25*** join/#wowace ilovemrdoe_ (n=ddd@93.182.188.3)
00:31.34*** join/#wowace Nargiddley (n=nargiddl@125-239-28-214.jetstream.xtra.co.nz)
00:31.50Ackiswhat profession btw?
00:32.01*** join/#wowace Wasqer (n=dignat@c83-251-48-35.bredband.comhem.se)
00:32.17Funkeh`Ackis, cooking and enchanting
00:32.49Repo10fu-bar_converge-fu: 03Broliant * r141 .pkgmeta: FuBar_ConvergeFu:
00:32.52Repo~ Updated pkgmeta file - Dewdrop and CrayonLib references.
00:33.35Repo10fu-bar_converge-fu: 03Broliant 04v3.57c-release * r142 : FuBar_ConvergeFu: Tagging this as a proper release.
00:33.48Repo10ieinterrupt: 03Wasqer * r28 / (2 files in 1 directory): Added French Localization.
00:34.07WasqerWhat's the most common way to give some credit to a translator for my addon?
00:34.21*** mode/#wowace [+v Wobin] by ChanServ
00:35.01Funkeh`Wasqer, money
00:35.41Funkeh`or just use ## X-Credits: names in your toc file
00:36.12Repo10fu-bar_recount-fu: 03Broliant * r77 / (3 files in 1 directory): FuBar_RecountFu:
00:36.15Repo- Corrected pkgmeta config for the Dewdrop and CrayonLib libraries upon advisement.
00:36.29WasqerHehe I don't gain any money myself on the addon and it's volounteer translations so money is out, but X-credit sounds good
00:36.35Wasqerx-credits*
00:37.07*** join/#wowace Groktard (i=Groktar@c-98-239-116-74.hsd1.ca.comcast.net)
00:37.45Repo10fu-bar_recount-fu: 03Broliant 04v3.10-release * r78 : FuBar_RecountFu: Tagging this as a proper release.
00:38.03WasqerIf I assign Translator to someone in the project management will it appear under X-credits automatically? Or is the Translator role a bit to official and formal?
00:38.24Wasqertoo*
00:39.00Funkeh`no it's not automated
00:39.01pompyAckis: those are npcs inside instance
00:39.02pompys
00:39.08pompythey dont have a coordinate location
00:41.33Groktari can't watch cbs and have internet at the same time
00:41.37Groktarsignal craps out :(
00:42.09Groktarit's not unreasonable to want one splitter on the line, is it?
00:48.25Zeksieyou might need a signal filter at the cable box to stop feedback onto model
00:48.27Zeksiemodem*
00:49.05Repo10fu-bar_recount-fu: 03Broliant * r79 / (2 files in 1 directory): FuBar_RecountFu:
00:49.08Repo- Removed Embeds, Updated TOC.
00:49.37Repo10fu-bar_recount-fu: 03Broliant 04v3.10a-release * r80 : FuBar_RecountFu: Tagging this as a proper release.
00:54.06Repo10ieinterrupt: 03Wasqer * r29 IEInterruptAnnounce.toc: Added X-Credits to the three translators so far.
00:55.58Repo10arl: 03Ackis * r2381 / (2 files in 2 directories):
00:56.01RepoFix issue when you have a NPC in an instance and you're trying to display stuff on the maps it would just stop.
00:56.39Funkeh`awesome
00:56.43Funkeh`ill try that
00:56.46Repo10ieinterrupt: 03Wasqer * r30 Core.lua:
00:56.58RepoShortened the reporting of undiscovered interrupts, and added a filter to ignore NPC interrupts.
00:58.30AckisFunkeh`: it's st
00:58.34Ackisdamn cat
00:58.49Ackisit's still going to give that location not found error, I need to deal with instances
00:58.55Groktari taunted algalon instead of a living constellation
00:58.58Groktaris that bad?
00:59.14Funkeh`Ackis, but will it stop stoping showing the waypoints?
00:59.25Ackisit'll show them all, or should
00:59.34Funkeh`kk ill test it out
00:59.38AckisI took out the return and breaks in the loop and fixed the logic
01:10.31Funkeh`Ackis, thousands of them on my map now
01:10.34Funkeh`I guess it's working
01:10.41Ackisyup and you probably had a shitload of spam?
01:10.47Funkeh`yeah
01:10.53Ackisugh
01:10.54Funkeh`I guess they are all instances?
01:10.59Ackisyah
01:11.08Funkeh`can you not point to instance doors?
01:11.13Ackisthat's what I'm going to do
01:11.19Funkeh`kk
01:12.04Repo10cooldown-to-go: 03mitch0 * r111 CooldownToGo.lua: hopefully fix ticket-5
01:12.19Ackisjust a matter of figuring out what to do and I'm about to pop some pain killers
01:21.09*** part/#wowace mitchnull (n=mitchnul@catv3EC9453C.pool.t-online.hu)
01:30.07*** join/#wowace NightHawkTheSane (n=jonathan@71-35-97-40.tukw.qwest.net)
01:32.46*** join/#wowace the-golem (n=the-gole@adsl-75-48-22-171.dsl.scrm01.sbcglobal.net)
01:33.29Repo10arl: 03Ackis * r2382 / (5 files in 2 directories):
01:33.32RepoAdd location for the diremaul demon thing for testing of mini-map location stuff.
01:34.44Funkeh`Ackis, which wing is it in anyway
01:35.26Ackiseast
01:45.07*** join/#wowace Graveeater_ (n=fabian@p5B397A9A.dip.t-dialin.net)
01:56.09Ackis!api zone
01:56.09lua_botFound 14 possible matches for 'zone'.  Please be more specific
01:56.13Ackis!api getzone
01:56.14lua_botFound 2 possible results for 'getzone': GetZonePVPInfo, GetZoneText
01:56.18Ackis!api getzonetext
01:56.18lua_botGetZoneText: Returns the name of the zone in which the player is located (http://wowprogramming.com/docs/api/GetZoneText)
01:58.21ZeksieGetRealZoneText() also.
01:59.46Ackiseh wasn't want I wanted, i wanted to see if I could input a zone ID and get the zone nam
01:59.49Ackise
02:01.42Funkeh`no
02:02.30Repo10arl: 03Ackis * r2383 ARLFrame.lua:
02:02.33RepoSome tweaks to the dungeon detection to see if it's going to work.  Wasn't getting the proper zone ID before.  Also commented out the debug text since it's way to spammy for something not implemented fully.
02:04.58Stanzillahaha Ackis :D
02:06.41AckisStanzilla: wasn't meant as a slight, after I fixed the bug the debug output for the alphas went from 1 line to very many
02:11.36*** join/#wowace Arrowmaster (i=arrow@WoWUIDev/WoWAce/ResponsibleForEverythingAndNothing/Arrowmaster)
02:15.19YewbaccaHeh Blizzard are idiotic in a lot of their events. Sure it's a big task to set up the entire framework, but why have a GUILDBANKBAGSLOTS_CHANGED event (signifies that the client has received/updated the contents of ONE of the guild bank tabs) and NOT specify as an argument WHICH tab was received/updated?
02:16.43YewbaccaNot only that but that event fires like crazy. First X times at logon (once per tab, but no data is received). Then ONCE when opening the guild bank for the first time (as the first tab is cached). Then each time you swap between the bottom sections. And each time you swap tab. As well as once per tab when you move items (but only the visible tab is really cached). And finally, when you do
02:16.54YewbaccaQueryGuildBankTab(). Yet in none of these cases you know which tab has been received.
02:17.20YewbaccaIt's a nightmare trying to guess. For instance, sending off a QueryGuildBankTab() you won't know if the response is for the tab you wanted, or if the user moved an item. Any ideas?
02:18.44YewbaccaPossibly I could listen for GUILDBANKFRAME_OPENED, call QueryGuildBankTab(t) for each tab, ignore any and all GUILDBANKBAGSLOTS_CHANGED events, and just cache the results on GUILDBANKFRAME_CLOSED.
02:19.40*** join/#wowace Speeddymon (n=chatzill@209.33.85.62)
02:20.18YewbaccaSince receiving the data for a tab takes about half a second per tab, it may cause trouble if they open and immediately close the guild bank. _CLOSED would fire before all tabs are received. Why oh why isn't there either A) a function to check whether a tab has been cached yet, or B) an argument to GUILDBANKBAGSLOTS_CHANGED to signify *which* tab you received... </3
02:21.03YewbaccaIt's also impossible to loop through all slots of each tab and seeing if no items are encountered and using that as a check for uncached tabs, because what it the tab really IS empty. Bleh.
02:23.07YewbaccaHmm, I could of course do a twist on the above, where I QueryGuildBankTab(t) each tab on GUILDBANKFRAME_OPENED, then cache the results on EVERY GUILDBANKBAGSLOTS_CHANGED, which would suck up performance but have progressively more details each run.
02:23.36YewbaccaIt's at times like these I wish I could just step into their office and fix the API.
02:23.54Funkeh`you're pretty good at text blocks
02:24.09YewbaccaI get paid per word
02:24.16Funkeh`:-)
02:24.18Yewbacca;)
02:42.47Zeksieknow what you mean tho.. inspect lib would be SOO much simpler if they just passed the GUID of who the event was for..
02:43.28YewbaccaYeah exactly
02:44.43YewbaccaI just finished looking at Blizzard's FrameXML for their guildbankframe, and they're ACTUALLY listening to *every* GUILDBANKBAGSLOTS_CHANGED, and re-scanning each tab on each event (even uncached ones, meaning each of those slots will return nil). What a massive waste of CPU.
02:45.05YewbaccaSo the updater runs 15 times instead of 1 time, and progressively catches more info. And that's >their< code. Heh.
02:45.17Zeksiehehe
02:45.19YewbaccaI'm gonna use the same method, fuck it. It's too much work trying to do it more effectively.
02:45.30YewbaccaSince they're not passing an ID for the tab that was received
02:45.47YewbaccaLike you say, they should. It's braindead the way it is. GUID/tabid/whatever the update event is related to should be passed.
02:46.15Zeksieyeh. so many events need the same love
02:46.39Archarodimyou don't care about cpu while you are at the bank anyway, that must be how they were thinking...
02:46.42YewbaccaIndeed, hence "It's at times like these I wish I could just step into their office and fix the API.". Haven't you felt that way? There's so many things that are easily fixed if you had access.
02:46.48YewbaccaArcharodim yeah
02:46.49Zeksieraid_roster_updated... oh, what you really mean is, the roster is identicle, but you promoted someone.
02:47.09YewbaccaZeksie: Yeah let's not get started on the illogical naming of quite a lot of events :P
02:47.19Zeksieok :)
02:47.38YewbaccaPETITION_SHOW = being presented with a guild charter
02:47.47YewbaccaThere's so much like that :p
02:48.26Zeksiehe
02:48.38YewbaccaOr AutoStoreGuildBankItem(), guess what that is?
02:48.52YewbaccaYou guessed it, taking an item from the guild bank and putting it in your bags.
02:49.00Yewbacca>_>
02:55.41Repo10arl: 03Ackis * r2384 RecipeDB/ARL-Alchemy.lua: Update some alchemy recipes
02:55.46*** join/#wowace Sekkyo (n=sekkyo@c-98-193-50-129.hsd1.il.comcast.net)
02:57.53Repo10arl: 03Ackis * r2385 ARLFrame.lua:
02:57.57RepoDungeon mobs will now have their names with the instance they're in in brackets.
02:59.24Repo10pitbull4: 03Shefki 07master * v4.0.0-beta3-21-gd1973ad / (4 files in 3 directories): [+2 commits]
02:59.27Repod1973ad: Add the HostilityFader module.  Useful for fading out mind controlled
02:59.30Repo05f095a: Add option to Caster and Unit filter types to detect if the caster is
03:00.58*** join/#wowace mjc (n=mjc@c-67-191-21-229.hsd1.fl.comcast.net)
03:01.53Shadowedweird
03:02.11Shadowedlooks like PTR changed how numbers are shown for spell tooltips, and it now factors in all additive talents instead of only some
03:02.43Shadowedwhich sucks a lot :<
03:03.08ShefkiHow does that suck.
03:03.14ShefkiSounds like a great thing.
03:04.08Shadowedcause additive talents are generally calculated at the very end after spell power is factored in, and the tooltip does not factor in spell power
03:04.40ShefkiAhh I was assuming they made the tooltips actually show actual info now.
03:04.46ShefkiAs opposed to baseline.
03:04.53Shadowednope
03:05.12ShadowedIf I'm right I have to redo LHC-4.0 to use a static database of the base healing numbers too :<
03:09.44*** join/#wowace Azurewrath (i=Azurewra@88.215.85.86.dynamic.cablesurf.de)
03:10.53*** join/#wowace Aiiane1 (n=Aiiane@starfire.ST.HMC.Edu)
03:14.35*** join/#wowace Sesshu (n=Sesshu@ip-80-16.travedsl.de)
03:16.57ArcharodimDoes anyone know what is the distance from which we start/stop receiving combat log events from a given Unit?
03:18.24Shadowed~100 yards
03:18.39Shadowedshould be as long as UnitExists return something, you get data for them
03:19.00Shadoweder, UnitIsVisible or whatever it's called
03:23.08ShefkiUnitIsVisible
03:24.34*** join/#wowace ckknight (n=ckknight@WoWUIDev/WoWAce/CurseStaff/CurseForge/ckknight)
03:24.34*** mode/#wowace [+o ckknight] by ChanServ
03:39.06*** join/#wowace Torhal_ (n=callahan@74-132-200-5.dhcp.insightbb.com)
03:39.07*** mode/#wowace [+v Torhal_] by ChanServ
03:42.26*** part/#wowace exor674 (n=dre@lizzy.andreanall.com)
03:43.21*** join/#wowace Whitetooth (n=chatzill@59.126.17.163)
03:44.58*** join/#wowace Arrowmaster` (i=arrow@WoWUIDev/WoWAce/ResponsibleForEverythingAndNothing/Arrowmaster)
03:45.11*** join/#wowace Arrowmaster` (i=arrow@WoWUIDev/WoWAce/ResponsibleForEverythingAndNothing/Arrowmaster)
04:08.20Repo10joustdoit: 03x87bliss * r4 / (4 files in 2 directories):  (Message trimmed by 1 line)
04:08.23Repo-Fixed an issue that prevented Warriors with Titan Grip from enjoying Joust Do It!
04:08.26Repo-Bug: Fixed an issue with the fail-safe that would cause JDI to equip your weapons prematurely if you targeted an enemy while entering a jousting vehicle. (Usually happened in TOC)
04:08.29Repo-Bug: Fixed an issue that would prevent an error from displaying if JDI did not know what weapon to equip when dismounting.
04:08.32Repo-Bug: Fixed a Lua Error that would display if JDI was searching for your weapon and you had none equipped.
04:09.21Repo10joustdoit: 03x87bliss 04v3.2.0.1 * r5 : Tagging as v3.2.0.1
04:16.35Funkeh`well that a blizzard bug
04:16.48Funkeh`you can't right click your jousting stick whilst dual weilding 2handers
04:16.56Funkeh`even the gear manager buggers up sometimes
04:28.16*** join/#wowace Zhinjio (n=Geo@70-91-168-59-BusName-Colorado.hfc.comcastbusiness.net)
04:38.16*** join/#wowace Cavisty^gerber (n=sup@c-71-200-111-231.hsd1.md.comcast.net)
04:40.23Repo10mis-information: 03Anyia3 * r36 / (2 files in 1 directory): * Added support for "locking" the MisInformation window.
04:43.30Repo10mis-information: 03Anyia3 * r37 MisInformation.toc: * Unbreak the version tag in the .toc - oops.
04:44.17Repo10mis-information: 03Anyia3 043.2.1 * r38 : Tagging as 3.2.1
04:55.00*** join/#wowace Whitetooth_ (n=chatzill@59.126.17.163)
04:57.45*** join/#wowace Groktar (i=Groktar@c-98-239-116-74.hsd1.ca.comcast.net)
05:00.14Repo10gathermate_data: 03kagaro * r206 version: GatherMate_Data: Weekly update
05:00.19Repo10gathermate_data: 03kagaro 04v1.61 * r207 : GatherMate_Data: weekly update
05:03.15*** join/#wowace asq (n=asq@ool-182ee0c3.dyn.optonline.net)
05:03.48*** join/#wowace Lysithea (i=Lyset@c-09a672d5.017-172-73746f34.cust.bredbandsbolaget.se)
05:08.12*** join/#wowace asq (n=asq@ool-182ee0c3.dyn.optonline.net)
05:12.00*** join/#wowace asq (n=asq@ool-182ee0c3.dyn.optonline.net)
05:12.05*** part/#wowace Seerah (n=Ryan@c-76-107-188-150.hsd1.tn.comcast.net)
05:15.50*** join/#wowace Jygga (i=Jygga@f053011032.adsl.alicedsl.de)
05:17.33theoddone33are quests completed exposed to the mod interface in any way?
05:17.57theoddone33I assume not
05:19.29Yssarilnope otherwise there would be mods to help with achivements (ie which once you have not yet compleated)
05:19.39theoddone33yeah, and reputations
05:19.52Yssarilyupyup
05:21.23theoddone33working on walrus rep and I have the feeling I skipped a few of their quests
05:31.17Repo10morg-bid2: 03Morgalm * r69 / (3 files in 1 directory): MorgBid2
05:31.21Repo-clean up pkgmeta
05:31.24Repo-update TOC
05:38.22*** part/#wowace asq (n=asq@ool-182ee0c3.dyn.optonline.net)
05:38.50*** join/#wowace asq (n=asq@ool-182ee0c3.dyn.optonline.net)
05:43.41*** join/#wowace asq (n=asq@ool-182ee0c3.dyn.optonline.net)
05:45.03*** join/#wowace asq (n=asq@ool-182ee0c3.dyn.optonline.net)
05:45.28XinhuanYewbacca, the tooltipset item event getting called again and again isn't a bug
05:45.58Xinhuanthe game basically calls GameTooltip:SetBlah every OnUpdate, resulting in that event getting fired every frame
05:46.20Xinhuanfor bag icons, inventory icons and action bar icons, blizzard throttled this to every 0.2 seconds (so it fires 5x per second)
05:46.44Xinhuanbut they didn't throtle any other location in their code (such as mailbox, AH, loot roll, etc)
05:47.09Xinhuanthe purpose is to allow tooltips with cooldown countdown timers to update every 0.2 seconds (or every frame)
05:49.04quiescensSetBlah()
05:51.28quiescensI wonder what will happen to mounts and achievements if you change faction
05:58.19Shefkiquiescens: My guess is they're setting it up so every faction specific thing has something that matches on the other side.
05:58.32ShefkiE.G. the Wintersaber for the new raptor mount on horde side.
05:58.45ShefkiAnd they'll just be converted.
06:00.15Repo10pitbull4: 03Shefki 07master * v4.0.0-beta3-24-g053cc42 ModuleHandling (4 files in 1 directory): [+3 commits]
06:00.18Repo053cc42: Rename BarModule.lua to BarModules.lua for clarity.
06:00.21Repo10693af: Delete the old no longer used BarProviderModule.lua
06:00.24Repo21dc754: Merge the BarProviderModule.lua into BarModule.lua so that bar and
06:00.34Shefki^ ckknight refactoring done.
06:00.58Xinhuani doubt it Shefki
06:01.12ShefkiOhh?
06:01.15Xinhuanbecause if i had a wintersaber mount on alliance, i would still want it to be wintersaber mount on horde!
06:01.35Xinhuanwho knows if blizz decides if they want to warp the mounts/items between horde/alliance versions though
06:01.38ShefkiXinhuan: That would be fucking hacks and people would be switching just to get the other factions rewards.
06:01.58Xinhuanwho's to say people can't?
06:02.08Xinhuanthere are quests that are only available to horde, and quests only available to alliance
06:02.14Xinhuansay duskwood storyline quest chain
06:02.16ShefkiI just don't see Blizzard going that far with removing the faction differences.
06:02.19Xinhuanvs barrens
06:02.39Xinhuanyou could complete the duskwood one, switch faction, then complete the barrens one
06:02.45Xinhuanand your total quests completed would just go up
06:03.03ShefkiXinhuan: willing to bet come Cataclysm there will be almost complete quest parity between Horde and Alliance.
06:03.24Xinhuani stll don't think blizz would "undo your alliance quests"
06:03.30Xinhuanjust because you swicthed to horde
06:04.02ShefkiWell they really don't have to.  THey can just keep them in the DB.  You won't be able to talk to the NPCs anyway.
06:04.08Xinhuanif they could be "undone" you could switch twice (to horde, then back to alliance), to redo the quest
06:04.14ShefkiThey already have separate quest ids.
06:04.25ShefkiSo there shouldn't be any db problems from having a mix of that stuff.
06:04.34ShefkiI just don't see them allowing you to have opposing faction rewards.
06:04.36Xinhuanyes, but if so, then what i said would be correct, your total quests done would just go up
06:04.38Xinhuannot go down
06:04.54ShefkiWhat's quests got to do with the mount?
06:05.08Xinhuannothing, but there is an achievement for completing 3000 quests, right?
06:05.20ShefkiSure, and it's pathetically easy to complete without switching factions.
06:05.37Xinhuani'm just illustrating a point
06:05.49Shefkihell I have 6058 quests completed as Alliance.
06:06.07Xinhuanyou need to remove dailies from that count hehe
06:06.12*** part/#wowace Silowyi (n=silowyi_@24-155-116-210.dyn.grandenetworks.net)
06:06.18ShefkiSubtract 12 then.
06:06.25ShefkiIt only includes the current days dailies.
06:06.39ShefkiThey drop out when the dailies reset.
06:06.49Xinhuannot true, one of the stats counts includes dailies and doesn't go down
06:07.02Xinhuanthere's barely 4000 quests
06:07.07Xinhuanin total on either faction
06:07.16Xinhuantry a wowhead search
06:07.22Xinhuanon all quests and see how many it returns
06:07.24quiescensfight! fight!
06:07.43theoddone33yeah 3000 quests isn't really pathetically easy
06:07.44ShefkiHmm I'm positive I've seen that number go down before.
06:07.45theoddone33at least not on horde
06:08.00Xinhuanalso an average quest takes 5 minutes to complete at minimum
06:08.05Xinhuanso you do about 12 per hour
06:08.12Xinhuan3000 isn't easy once you start doing it
06:08.25Xinhuanplay 12 hours a day you'll still only get 150 done a day
06:08.42asmodaiXinhuan: remind me please, did you accept submissions for gathermate_data?
06:08.53Ackisi have over 9 million quests
06:09.05Xinhuanasmodai, kagaro takes in fishing and gas nodes and merges it into the _data
06:09.54asmodaiXinhuan: these were a few mining nodes that weren't in the data.
06:10.09Xinhuanthe data kagaro uses comes from wowdb.com
06:10.13Xinhuan(not wowhead.com)
06:10.36Xinhuanwowdb.com's data comes from uploaded data via the curse profiler/curse client
06:10.46asmodaiYeah, guess it will then get there eventually.
06:11.19Xinhuanalso not discounting the possibility that blizz fudges with
06:11.26Xinhuanmining nodes ;p
06:11.42asmodai:)
06:11.55asmodaiat least they don't seem to spawn inside rocks and mountains anymore
06:12.19Xinhuani'll bet there are tons of these once cataclysm hits
06:12.29asmodaihahahaha
06:12.31asmodai*wipe*
06:12.32*** join/#wowace spode (n=spode@85.134.127.203)
06:12.38asmodaiOh feck
06:12.38ShefkiOhh god.
06:12.43ShefkiI don't want to think about that mess.
06:12.46asmodaiThat wll be shitty
06:12.55asmodaisince the old world will still exist for those without expansion
06:13.04asmodaiyet the locations for the new might be totally different
06:13.21Shefkiasmodai: Don't believe that's going to be accurate.
06:13.30ShefkiThey're redoing the Azeroth for everyone.
06:13.30Xinhuanit is, blizz confirmed it
06:13.49ShefkiWhere?
06:13.59theoddone33it's phased to the old world if you don't have the expansion?
06:14.07ShefkiEverything at Blizzcon made it sound like they're redoing it for everyone.
06:14.08Xinhuan"the old world will still exist" <-- refers to the changed azeroth
06:14.10Xinhuannot a phased one
06:14.29theoddone33I was assuming it would be changed for everyone
06:14.30Xinhuan"old world" just refers to azeroth
06:14.41Xinhuanhe's saying it is changed for everyone
06:14.42asmodaiSorry misparsed a quote of theirs:
06:14.42theoddone33but what happens to existing quests and achievements will be interesting to see
06:14.44asmodaiOne thing to keep in mind is that not everybody will be purchasing Cataclysm on day zero, so the content and stories for the previous expansion(s) needs to be there for those players as well as be there for any characters leveling up.
06:14.47ShefkiAnd that the phasing technology would be just be used ot change the world as you do quests.
06:15.14Xinhuanphasing is very tricky because
06:15.17Shefkiasmodai: In the context that was posted it doesn't mean what you're implying it does.
06:15.20Xinhuanthere are nodes that will phase in/out
06:15.29asmodaiShefki: I realize that now.
06:15.29Xinhuansuch as in icecrown
06:15.45ShefkiXinhuan: As far as I knew the nodes were in all phases.
06:15.52quiescensnah
06:15.54ShefkiI know I've played the try to mine something someone else is mining.
06:16.00ShefkiThat I couldn't see.
06:16.01quiescensyou can see some disappearing
06:16.11Xinhuani've also seen nodes disappear as i cross sub-zone boundaries before
06:16.11quiescenswhen you walk up to them, and then reappearing when you back away
06:16.14Xinhuan^
06:16.55ShefkiIn the context of terrain phasing it does make sense.
06:17.15ShefkiWouldn't make much sense for a herb to be on the bottom of the ocean.
06:17.20asmodaiquiescens: :(
06:17.25asmodaiquiescens: I thought they fixed that
06:17.29Xinhuanthis would be the case
06:17.39Xinhuanremember blizzocn? they had screenshots of a receding coastline
06:17.45ShefkiYup.
06:17.49Xinhuanwhich would imply changes made to spawn locations
06:17.56ShefkiRight.
06:18.00ShefkiI get that.
06:18.05Xinhuanit'll be a mess
06:18.08ShefkiI just don't think nodes change right now.
06:18.11Xinhuanfor data collection lol
06:18.15ShefkiBut it would be stupid if they didn't in the future.
06:18.24ShefkiThey'll need to give us an API to find out the phase we're in.
06:18.44ShefkiUnless they want to make it difficult to capture data like that.
06:19.29ShefkiAs it is now phasing in Icecrown is cool from a story perspective but incredibly annoying from a social aspect.
06:19.41ShefkiSo them going nuts with phasing worries me.
06:20.13quiescensoh I'll come help you with that quest
06:20.45Shefkior not
06:21.08ShefkiThat was so irritating for those of us way aheaad of everyone else on Icecrown quests.
06:21.19ShefkiEspecially that damn cauldron quest.
06:22.50*** join/#wowace cncfanatics (n=cncfanat@WoWUIDev/cncfanatics)
06:23.59asmodaiI love how Cataclysm is getting such mixed reception :)
06:26.15asmodaiPeople going off their rocker wrt stats changes.
06:26.26asmodaiI, for one, welcome our Blizzard overlords with their changes.
06:30.39Repo10arl: 03Ackis * r2386 / (5 files in 3 directories):
06:30.42RepoAdded the ability to customize which type of points you see on the mini-map (vendor, quest, trainer, mob).  By default trainer will be off, the rest will be on.
06:42.11*** join/#wowace Srosh (n=Srosh@c155118.adsl.hansenet.de)
06:44.28*** join/#wowace Adirelle (n=Adirelle@82.235.150.60)
06:46.05*** join/#wowace Fisker (i=lolgourr@62.61.142.209.generic-hostname.arrownet.dk)
06:48.19Ackis@project x-perl
06:48.20RepoAckis: No project found that matches 'x-perl'
06:51.42Shadowed@project xperl
06:51.43RepoShadowed: http://www.wowace.com/addons/xperl/. X-Perl UnitFrames. Game: WoW. Zeksie (Manager/Author). Updated: 11 hours ago. Tickets: 15/257
06:51.47Shadowedwins
06:52.17Ackisbah
06:52.22Ackisty
06:53.52Ackishttp://www.curseforge.com/projects/curseforge/tickets/1759-i-cant-search-x-perl-unitframes/ == solved!
06:55.36*** join/#wowace robotusch (n=robotusc@50A2D989.flatrate.dk)
07:03.40FiskerMY PISSED OFF FACE IS PISSED OFF
07:07.00ShefkiAckis: Why would you mark something as Fixed that was never broken in the first place.  Should be Invalid.
07:12.07Ackismeh
07:24.22*** join/#wowace Caleb| (n=caleb@dsl4E5C0143.pool.t-online.hu)
07:27.33*** join/#wowace Graveeater__ (n=fabian@p5B395DD3.dip.t-dialin.net)
07:28.02*** join/#wowace Kazie (n=Kazie@port207.ds1-vg.adsl.cybercity.dk)
07:28.28*** join/#wowace orionshock (n=chatzill@ip68-225-195-1.ph.ph.cox.net)
07:43.41Repo10castyeller2: 03Adirelle * r75 / (5 files in 2 directories):  (Message trimmed by 1 line)
07:43.58RepoHunter: added Silencing Shot announce.
07:44.02RepoPaladin: added Divine Sacrifice announce.
07:44.06RepoAuras: added an option to announce only if player is both source and target to prevent spamming about raid-wide auras. (fix ticket #19)
07:44.12RepoUpdated locales.
07:45.08*** join/#wowace Kazie (n=Kazie@port207.ds1-vg.adsl.cybercity.dk)
07:46.44Repo10castyeller2: 03Adirelle 04v1.1-beta-2 * r76 : Tagging as v1.1-beta-2
07:49.56*** join/#wowace Belazor (n=Vulcanus@cm-84.211.9.187.getinternet.no)
07:56.10Repo10pitbull4: 03Shefki 07master * v4.0.0-beta3-26-gd3c7a1a / (4 files in 4 directories): [+2 commits]
07:56.13Repod3c7a1a: New bar coloring options should be disabled when the bar is disabled.
07:56.16Repo3a33dc8: Ticket 286: Allow bars to be colored  by pet happiness.
07:59.50Repo10inline-aura: 03Adirelle 04v1.3-beta-2 * r78 : Tagging as v1.3-beta-2
08:05.49*** join/#wowace Kazie (n=Kazie@port207.ds1-vg.adsl.cybercity.dk)
08:07.04*** join/#wowace Jim-Bim (n=thorben_@pD9E73466.dip0.t-ipconnect.de)
08:07.07Repo10inline-aura: 03Adirelle * r79 Localization.lua: Updated more locales.
08:14.10asmodaiwooo, nothing like going for an early morning swim
08:28.45*** join/#wowace Matrix110| (i=Matrix11@ip-95-222-224-247.unitymediagroup.de)
08:28.58ShefkiAnyone know of a creep with a cast that can't be interrupted that's somehwere in Northrend?
08:29.11ShefkiAnd isn't an instance boss.
08:29.47AntiarcAny mob with a whirlwind
08:30.00AntiarcPhysical spells with a cast time are pretty much never interruptable
08:30.05ShefkiWhirlwin counts as a channel doesn't it?
08:30.12AntiarcSome are channels, some are casts
08:30.25AntiarcEither way, they'll be in a casting state and not interruptable
08:30.44ShefkiWell technically I could use one of each.
08:31.00Xinhuanyou could probably find a quest mob satisfying such a requirement
08:31.03Xinhuansay in storm peaks
08:31.25*** join/#wowace lmeyer (n=lars@dslc-082-083-241-016.pools.arcor-ip.net)
08:31.31Xinhuanalthough i can't think of any offhand
08:32.17LysitheaIf you happen to have the AT daily with the worms in storm peaks thats one
08:32.43Lysitheaalso drottin hothgar or whatever got a channel/cast
08:32.45Antiarchttp://forums.worldofwarcraft.com/thread.html?topicId=19595260317&sid=1 is the best thread on the UI forums in literally months
08:32.46AntiarcJust FYI
08:33.27*** join/#wowace EthanCentaurai (n=EthanCen@92.27.153.215)
08:34.02ShefkiSo silly question...
08:34.26ShefkiWould a don't show non-interupttable casts option for the PB4 castbar be useful?
08:34.35ShefkiI'm guessing yes for classes like rogues.
08:35.24AntiarcI can see where it might be useful
08:35.59sztanpeti can see why it might be a bad thing to not let the user know about a cast tho
08:36.09Shefkisztanpet: It'd be an option.
08:36.14sztanpetsure
08:36.21sztanpetjust expressing an opinion
08:37.12AntiarcEh, I use Deadened to suppress certain casts already :P
08:37.24AntiarcSo the functionality would be duplicated elsewhere for me, but others might find it handy
08:37.55ShefkiAntiarc: Right I realize that.
08:38.41asmodaiAntiarc!
08:38.46Antiarc<PROTECTED>
08:38.53asmodaihullo dere
08:39.07AntiarcHowdy!
08:40.08Repo10chatter: 03grum 07master * cca0cc0 / (44 files in 5 directories): [new, +212 commits] (208 truncated)
08:40.11Repocca0cc0: Updated GetDifficultyColor to GetQuestDifficultyColor.
08:40.14Repo788c08c: Support !ClassColors - thanks to Stanzilla for the heads up on it.
08:40.17asmodaiAntiarc: Life be good for ya mon?
08:40.17Repo3083a73: Modules/Highlight: Fix for wrong arguments to chatfilters (drycoded, blame ulduar)
08:40.20Repodf8f215: Modules/UrlCopy: Dropped 'select' from the filterfunc, should be a bit more efficient now.
08:40.42AntiarcHeh. Very busy. Good though.
08:40.44Shefki+212 commits O.O
08:40.44AntiarcObscenely busy.
08:40.51AntiarcMoving the repo from SVN to git
08:40.59ShefkiSomeone hasn't pushed in a while.
08:41.15AntiarcJust an SCM change :P
08:41.16ShefkiOhh
08:42.14asmodaistomps on git some more
08:42.14orionshockoffhand, whats the default "italics" font?
08:43.19ShefkiWell no such luck with the two mobs Lysithea suggested, have neither daily today on my realm.
08:43.41*** join/#wowace mojosdojo (n=gdbzet26@p4FEFCE2E.dip.t-dialin.net)
08:43.53*** join/#wowace mitchnull (n=mitchnul@catv3EC9453C.pool.t-online.hu)
08:44.02*** join/#wowace Aikawa (n=shingo@p5B05492F.dip.t-dialin.net)
08:46.03*** join/#wowace Aikawa (n=shingo@p5B05492F.dip.t-dialin.net)
08:46.14*** part/#wowace mitchnull (n=mitchnul@catv3EC9453C.pool.t-online.hu)
08:50.02asmodaiYears later the Wolvar will still tell stories to their children about strangers taking them away from their mothers' bloody hands...
08:50.55*** join/#wowace Guest84582 (n=shingo@p5B054CBA.dip.t-dialin.net)
08:51.08asmodaiSome of those quests really make you think 'mmm' :)
08:51.56Repo10chatter: 03grum 07master * f42c66d /: [+1 commit] Packager test
08:52.50*** join/#wowace Worf (n=worf@84-119-66-230.dynamic.xdsl-line.inode.at)
08:53.16*** join/#wowace spode (n=spode@85.134.127.203)
08:54.47EthanCentauraimany quests have made me think "who are the REAL good guys? who are the REAL bad guys?" especially the Alliance attack on the Undercity with Stormwind's arsehole king
08:55.08EthanCentauraispits on Varian some more.
08:55.59AntiarcVarian's a douche
08:56.44the-golemi agree
08:57.26the-golembut then, wasn't the leader of undercity attempting to overthrow thrall or something?
08:58.05AntiarcWhat's his face, Putress and the Dreadlord, yeah
08:58.07AntiarcStaged a coup
08:58.36the-golemI like Thrall
08:58.42the-golemHe's more levelheaded than Varian
08:58.50the-golemand Garrosh, ofc
08:59.29the-golemI think Thrall and Jaina are the only things keeping Allies and Horde from a fullblown World War
08:59.55AntiarcVarian and Garrosh are the douche instigators
08:59.59AntiarcThrall and Jaina are the good cops
09:00.17the-golemlol
09:00.28the-golemshoulda left SW in charge of the kid.
09:00.30the-golemXD
09:00.49AntiarcVarian reeks of Liefeld to me
09:00.51AntiarcAnd I hate him for that
09:00.59the-golemLiefeld?
09:01.17AntiarcRob Liefeld, comic book artist who produces the most laughable characters ever
09:01.36the-golemwow
09:01.39Antiarchttp://progressiveboink.com/archive/robliefeld.html
09:01.57the-golemHe's got some wierd anatomy thing
09:02.03AntiarcThe dude can't draw people
09:02.10*** join/#wowace dys2 (n=dobobodo@85.103.135.183)
09:02.13AntiarcBut he cooks up these RAWR I AM SO BADASS RAWR characters
09:02.16AntiarcThat are just. Ugh.
09:03.12dys2A quick question, if I may: How do you work with the repositories in your interface directory?
09:03.38AntiarcElaborate?
09:03.39dys2I mean, how do you get the libraries added? Copy by hand?
09:03.45the-golemAntiarc: lolwut --> http://www.shoelace.org/pics/updates/02-13-2009/LiefeldAnatomy.jpg
09:03.55AntiarcDepends on the repo type you're using. If SVN, use externals. If git, use submodules.
09:04.06the-golemwho the hell let him pen that shit?
09:04.13nevcairielwe just use standalone libs
09:04.16dys2Does that effect the behavior of the packager?
09:04.59Antiarcthe-golem: The world would like to know, heh
09:05.00dys2nevcairiel: I tried external libs. Got bored of too many addons in the list. :)
09:05.09nevcairieltoo bad.
09:05.19AntiarcIf there are massive extraneous muscles and a huge array of pouches, it's probably Liefeld
09:06.36dys2So, there is no helper tool to parse pkgmeta, and do some magic, right?
09:07.00Shefkidys2: I just install them by hand.
09:07.28dys2Thanks for the info. I just wanted to make sure before I did the manual stuff. :)
09:10.06sb|workoh
09:10.18sb|workso all hardmodes in totc will be available next id
09:11.10*** join/#wowace Sliker_Hawk (n=SlikerHa@5ac5f12e.bb.sky.com)
09:11.18the-golemWell.
09:11.46*** join/#wowace Rayden (n=RaydenUn@adsl-69-231-128-174.dsl.irvnca.pacbell.net)
09:11.46sb|workno one-per-week thingie this time :p
09:11.58the-golemHe isn't all completely aweful. This version of Cap is much better than that other: http://www.herorealm.com/images/Previews/JAN_08/ONSLAUGHT_TPB.jpg
09:12.35the-golemlook at the blue gloved hand of reed, it looks like he has 10 fingers on one hand. horrible shading
09:12.38Shefkisb|work: Confirmed by a blue somewhere?
09:13.49sb|workShefki: http://blue.mmo-champion.com/12/19377466624-colosseum-hardmode-50-tries-total.html
09:13.52sb|worksee last post
09:14.22ShefkiOhh didn't think of it that way but you have an excellent point.
09:18.55Repo10ka_raid-tracker: 03Celess * r206 / (8 files in 2 directories): - fix for setting looter
09:18.58Repo- fixes for ToC bosses
09:19.25Repo10ka_raid-tracker: 03Celess 04v2.2.40 * r207 : Tagging as 2.2.40
09:30.45Repo10ice-hud: 03ethancentaurai 06ace3 07master * 1a648d6 / (82 files in 3 directories): [new, +361 commits] (357 truncated)
09:30.48Repo1a648d6: Load libraries from the .toc in a no-lib-strip.
09:30.51Repo7222cb2: Remove -Ace2- from .toc title.
09:30.54Repod14ec37: nemes: add PetInfo module
09:30.58Repoc8c8a34: - maybe fix some vehicle issues in ulduar
09:36.57Repo10postal: 03Xinhuan * r260 Modules/BlackBook.lua:
09:37.00RepoFix the Send button not enabling itself when typing in a name to send to after putting items into the mail first.
09:38.08the-golemAntiarc: you follow comics .. avidly?
09:38.18AntiarcNah, but I have friends who do
09:47.18orionshockeh, q: what ingame font uses the Arial Narrow one
09:47.29orionshock<PROTECTED>
09:48.22*** join/#wowace mitchnull (n=mitchnul@catv3EC9453C.pool.t-online.hu)
09:50.02*** join/#wowace spode (n=spode@85.134.127.203)
09:54.35Repo10pet-time-to-live: 03mitch0 * r36 Options.lua: moved frame size options out of the background section
10:00.08*** join/#wowace Vegeta]BT[ (n=CBus@xdslhc007.osnanet.de)
10:10.01*** join/#wowace eoM_rM (n=moe@p5489CA05.dip.t-dialin.net)
10:12.56*** join/#wowace faCe| (n=face@p5489CA05.dip.t-dialin.net)
10:16.59*** join/#wowace Zeksie (n=zeksie@cpc1-nott9-0-0-cust756.nott.cable.ntl.com)
10:22.44Repo10big-wigs: 03yhpdoit * r5924 Coliseum (3 files in 1 directory): koKR update : detail
10:22.58*** join/#wowace SlikerHawk (n=SlikerHa@5ac5f12e.bb.sky.com)
10:24.33*** join/#wowace elaa (n=ela@p54B4E04F.dip.t-dialin.net)
10:25.03Repo10cooldown-to-go: 03mitch0 * r112 CooldownToGo.lua: fix indentation :)
10:27.29*** join/#wowace Zek (n=zeksie@cpc1-nott9-0-0-cust756.nott.cable.ntl.com)
10:58.17Repo10range-display: 03mitch0 * r258 RangeDisplay.lua: Hide the tooltip while moving
10:58.18Caleb|!api interact
10:58.18lua_botFound 3 possible results for 'interact': SetChatWindowUninteractable, CheckInteractDistance, InteractUnit
10:58.29Caleb|!api interactunit
10:58.29lua_botInteractUnit: Interacts with (as with right-clicking on) a unit (http://wowprogramming.com/docs/api/InteractUnit)
10:58.53Repo10cooldown-to-go: 03mitch0 * r113 CooldownToGo.lua: Hide the tooltip while moving
10:59.48Repo10pet-time-to-live: 03mitch0 * r37 PetTimeToLive.lua: Hide the tooltip while moving
11:01.04mitchnullis it worth to split the options setting into a separate LoD addon for a ~200k memory usage gain?
11:01.33vhaarryes because it doesn't cost anything to do it
11:01.47mitchnullwell, it's work
11:02.18mitchnulland the code gets a bit more complex
11:02.21vhaarrif you consider tinkering with addons being 'work' then I think you need to reconsider the whole thing :P
11:02.45mitchnullwell, tinkering with stuff I don't find that useful is kinda work :)
11:02.52vhaarrthen it's not worth it
11:02.59mitchnull:)
11:03.20vhaarrif, however, you -want- to code it, then there's no reason not to
11:03.27mitchnullactually, AceConfig[Dialog] should provide a nice way of doing it
11:03.57mitchnullwithout me having to register the fake options table to blizz by hand and calling ACD:Open on it on an OnShow
11:04.18Repo10big-wigs: 03Ammo * r5925 / (30 files in 4 directories): switch core and extras to AL3.0
11:04.29[Ammo]vhaarr: ^--
11:04.41vhaarrsweet
11:04.43[Ammo]I smacked my laptop
11:04.46[Ammo]and it booted again
11:04.48Repo10postal: 03Xinhuan * r261 Modules/BlackBook.lua:
11:04.49[Ammo]quite literally smacked it :p
11:04.50vhaarrI have to leave for work now but I'll check it out tonight
11:04.51RepoFix the occasional issue where auto-complete will not start working until at least 2 letters are typed.
11:04.52vhaarrhaha
11:05.07[Ammo]I put in a compat for the boss modules that still use AL2.2
11:05.21vhaarrgoodie that was one thing I wanted to chech :)
11:05.24vhaarranyway bbl
11:05.26[Ammo]later
11:09.22Repo10ace3: 03Ammo * r829 AceGUI-3.0/widgets/AceGUIWidget-Label.lua: add a small space between the image and the text of a label
11:11.40Repo10big-wigs: 03Ammo * r5926 / (2 files in 1 directory): add AL3 to libs
11:12.11*** join/#wowace elaaa (n=ela@p54B4E04F.dip.t-dialin.net)
11:13.33Repo10libcandybar-3-0: 03Ammo * r24 LibCandyBar-3.0.toc: toc to the hand
11:13.59*** join/#wowace Skizelli (i=skizelli@c-71-198-153-32.hsd1.ca.comcast.net)
11:14.49Repo10libcandybar-3-0: 03Ammo 04r25-release * r25 : Tagging as r25-release
11:14.50jnwhitehAnyone here familiar with how ClearFont2 works?
11:14.59[Ammo]tekkub probably is
11:15.09[Ammo]he stripped it to the bones for tekticles
11:15.13jnwhitehSince 3.2 its no longer changing the font _size_ of the LightHeaded window, and I've changed absolutely nothing in LightHeaded that I'm aware of.
11:15.20jnwhitehThe font still changes, but not the size
11:17.35*** join/#wowace yoshimo (i=5b0c0d26@gateway/web/freenode/x-fjvxpnezvrqmralo)
11:20.19mitchnulljnwhiteh: yo. last time you ran off, and I ddin't write a mail. so, my problem was that clicking on the coords for, say, npc locations in LH, it didn't update the TomTom arrow
11:20.32jnwhitehare you sure you have TomTom installed?
11:20.35mitchnullno errors, just didn't happen anything
11:20.35jnwhitehsilly question I know
11:20.39mitchnullyeah :)
11:20.46mitchnullI used /way x y
11:20.53jnwhitehuse /tway
11:20.57mitchnull(reading the coords from LH
11:20.59jnwhitehcart and questhelper both provide the same "feature"
11:21.13nevcairieltway!
11:21.13mitchnulldon't have either
11:21.14jnwhitehand cart uses /way
11:21.25mitchnullmapster here, and tourguide
11:21.28mitchnullno qh
11:21.29jnwhitehhrm. not sure what to tell you, it worked for me yesterday when I did it.
11:22.07mitchnullmight have been some transient error, I'll check again
11:22.48mitchnullI guess you ddint' change anything related to this in LH lately,right?
11:23.16jnwhitehnope
11:23.19jnwhitehnor in TomTom
11:23.42quiescensyou broke it ):
11:24.01miicahow i make esc button to close ACEGui :o
11:29.01*** join/#wowace Elusive (n=designer@unaffiliated/elusive)
11:30.50harlwhat?
11:31.49*** join/#wowace digmouse (n=chatzill@118.255.13.33)
11:32.05digmouseTorhal: ping
11:33.33miicaharl: :P
11:34.24harlmiica: rawr
11:35.08asmodairesto shamans tend to wear shield + mace, no?
11:36.12mitchnullok, so why does git print its friggin output on stderr on git pull?
11:37.06asmodai'cause it sucks?
11:37.15mitchnullthat's my thought, too ;)
11:37.27asmodaibeen sucking ever since it was a bunch of shell scripts :P
11:38.54miicaharl: plaa :)
11:39.03miicathere isnt anything like inRaid()
11:39.17miicalike there is isinguild()
11:39.27*** join/#wowace Tuikku (n=tuikku@94.237.37.254)
11:39.34harlmiica: wuff
11:39.50miicaharl: :f
11:39.53Caleb|!api group
11:39.53lua_botFound 39 possible matches for 'group'.  Please be more specific
11:40.09miica!api guild
11:40.09lua_botFound 115 possible matches for 'guild'.  Please be more specific
11:40.18miica!api isinguild
11:40.18lua_botIsInGuild: Returns whether the player is in a guild (http://wowprogramming.com/docs/api/IsInGuild)
11:40.25miicacool!
11:40.55miicadont work if you whisper?
11:55.48harlis there an api to get the localized name of the LFG channel?
12:02.08Arrowmasterjnwhiteh: you shouldnt worry about how clearfont effects lightheaded, clearfont is dead and if anybody gives you a bugreport that clearfont+lightheaded arent working how they think it should tell them clearfont is dead and they shouldnt be using it
12:03.09Repo10big-wigs: 03Ammo * r5927 / (18 files in 3 directories): convert plugins to use AL3.0
12:09.07Repo10big-wigs: 03Ammo * r5928 / (2 files in 1 directory): package acegui and aceconfig
12:11.08Pneumatus!api enumeratechannel
12:11.08lua_botCould not find a match for 'enumeratechannel'.
12:11.14Pneumatushmm, its something like that...
12:12.14harloi.. it's dolphins..
12:12.20Arrowmaster!api enum
12:12.20lua_botFound 5 possible results for 'enum': GetTrainerServiceNumAbilityReq, VoiceEnumerateOutputDevices, EnumerateServerChannels, VoiceEnumerateCaptureDevices, EnumerateFrames
12:12.22harlyay for dolphins
12:12.28PneumatusGetChannelName(index)
12:12.47Pneumatusbut you need EnumerateServerChannels to get indexes to loop, iirc
12:13.05Arrowmasterthat gives strings not index afaik
12:14.10Pneumatusi wonder if LFG is always the 6th returned from that
12:14.31Arrowmasterdoubt it
12:14.45PneumatusEnumerateServerChannels() => "General", "Trade", "LocalDefense", "WorldDefense", "GuildRecruitment", "LookingForGroup"
12:15.11Arrowmasterare you in GuildRecruitment?
12:15.18Pneumatusno
12:15.29Pneumatusit looks like it returns the full list of available channels, even if you arent in them
12:15.36Pneumatusim not in worlddef or lfg either
12:15.44Arrowmasterok then yeah it probably is, atleast until the patch when they add another server channel
12:17.38yoshimoarrow, a new channel?
12:18.22ArrowmasterGuildRecruitment was the last server channel to be added and its before LFG in that list
12:18.47Arrowmasteri think
12:20.19asmodaiDon't you love it when you're trying to debug something and can't figure out just wtf is going wrong. And then from one second to another, after so many wasted minutes or hours, spot it and go "oh", fix it with a very minor fix and beat your head on your desk?
12:21.40Arrowmasterasmodai: like the entire day i spent a few years ago trying to find a bug in librockdb-1.0 that didnt exist?
12:24.30asmodaiArrowmaster: That's even worse :(
12:24.55Arrowmasterno the real bug was even worse
12:25.01asmodaioh?
12:25.15Repo10cooldown-to-go: 03mitch0 * r114 CooldownToGo.lua:
12:25.18Repoquick fix for ticket-6, might miss the warn sound in some cases (if switching for another cooldown while the first one is 'almost ready')
12:26.31Arrowmasterone of the stupid fucking abandoned cartographer modules doing something stupid and trying to use a part of cartographer before it was initialized is what it was, i thought it was a librockdb-1.0 bug since the errors were because the db didnt exist
12:31.48*** join/#wowace p3lim (n=p3lim@89-151-222.200.3p.ntebredband.no)
12:33.32RepoNew addon: http://www.wowace.com/addons/viewporter/. Viewporter. sztanpet (Manager/Author). Approved by Ackis.
12:33.40RepoNew addon: http://www.wowace.com/addons/levelling-helper/. levelling helper beta 1.0. thekiez (Manager/Author). Approved by Ackis.
12:34.27asmodaiArrowmaster: didn't Rock die a struggling death btw?
12:34.33Arrowmasteryes
12:34.39Arrowmasterthat was years ago
12:34.42asmodaiI remember first getting on this channel and there was this lovely Rock vs Ace3 discussion
12:34.55asmodaiThe pain of which will remain with me for the rest of my life.
12:35.00Arrowmasterace3 didnt exist when i did that
12:35.22Pneumatus@describe levelling-helper
12:35.23RepoPneumatus: http://www.wowace.com/addons/levelling-helper/. levelling helper beta 1.0. to help level
12:35.25Arrowmasterthat was sometime shortly after TBC release i think
12:35.52*** join/#wowace dranor (n=rafamg@81.202.36.123.dyn.user.ono.com)
12:35.58asmodaiArrowmaster: well, Ace3 wasn't getting really off the ground then, only some architecture discussion
12:35.59nevcairielseriously Ackis, not even a "please imporive description" for that silly leveling thing? :P
12:36.13asmodaiSo only Rock was there
12:36.19Pneumatusquite
12:37.22mitchnullnev: would it be too hard to add some helper functions/support to AceConfigDialog for dealayed initializatoin of blizz options tables?
12:37.43nevcairielnot doing that
12:37.48mitchnullso that addons won't have to manually create blizz options groups and whatnot
12:38.16mitchnullnev: will you merge it if someone else does it, or its "against some philosophy" ?
12:38.25digmousewhat makes me insane is that the only thing I use that still uses Rock is that Cowtip
12:38.29ArrowmasterAckis: you are a fucking asshat, theres no quick dropdown to change project status to one of the presets on the approval page
12:38.32nevcairielyou don't even have to create your own frame, there are other ways
12:39.04digmouseWTB cowtip Ace3 conversion
12:39.24dranortiptac works for me
12:39.35mitchnullnev: well, you have to register _something_ to blizz options, don't you?
12:39.46nevcairielsure, but you dont have to do it yourself.
12:40.10mitchnullnev: ?
12:40.16PneumatusLibStub("AceConfigDialog-3.0"):AddToBlizOptions()
12:40.37Pneumatusafter a LibStub("AceConfigRegistry-3.0"):RegisterOptionsTable()
12:40.41nevcairielyou could for example register an empty options table
12:40.47nevcairieland add your stuff once the LoD addon loads
12:40.56nevcairielits one line of code
12:41.11mitchnullwith :Open() ?
12:41.24mitchnull(as I can't re-register the same stuff)
12:41.26nevcairielthe .plugins thing in the options table works fine for that
12:41.28miicai wanna do config system also :)
12:41.36miicathat is next thing i will do
12:41.43mitchnullfscking big fly in teh room
12:41.44nevcairielanyway, i have to leave, laters
12:41.48mitchnullk
12:41.50mitchnullseeya
12:41.52miicamitchnull: take shotgun
12:41.59mitchnullnev:
12:42.02mitchnullone sec
12:42.07mitchnullah, whatever
12:42.14mitchnulllater
12:43.05mitchnullwhat would be awesum if I could call RegisterOptionsTable twice to override the previous settings, then I won't need all this mucking about
12:43.18mitchnullmaybe call it ReRegisterOptionsTable() to keep current behaviour
12:43.45mitchnullor add an extra param to the orig func
12:45.37miicaif i use AceConfig Options Table it makes automaticly that interface/addon config ui?
12:47.29*** join/#wowace kz (n=Kazie@port207.ds1-vg.adsl.cybercity.dk)
12:48.18EthanCentaurai:NotifyChange()?
12:50.34mitchnullethan: ?
12:51.00mitchnullI just update my registered option {} and call :NotifyChange() ?
12:51.17mitchnulllemme try...
12:51.39mitchnullmiica: basically, eys
12:51.52miicamitchnull: sounds easy :)
12:52.04miicamitchnull: i just need 3 value, enabled, ep, gp
12:52.11mitchnullmiica: take a look at some simple addon that does it
12:52.19miicanice
12:52.23mitchnulllike PetTimeToLive :)
12:56.57miicamitchnull: so there is defaults table and DB registeration?
12:57.19mitchnullthat's different
12:57.26mitchnullthat's the DB handling
12:57.50mitchnullthe config part is kindof independent, although the db stuff provides its own config handling (like profiles management)
12:58.15mitchnullmicca: if you look at PetTimeToLive, all the config related stuff is in Options.lua
12:58.15miica:o
12:58.44miicathere isnt options.lua :D
12:58.51miicaplaa..
12:58.54miicalooking wrong addon :DD
12:59.22*** join/#wowace Moncai (n=Moncai@5ED4878D.cable.ziggo.nl)
12:59.51mitchnull:)
13:01.41miicabut basicly you need DB too
13:01.58mitchnullin most cases, yes
13:02.14Repo10moncaiqt: 03Moncai * r24 / (3 files in 1 directory): Add fixed-width option for simple mode
13:02.20mitchnullotherwise your options will be lost with /reload or relog
13:04.03miicayeah
13:04.11Fiskeri lol'd
13:04.59Repo10big-wigs: 03Pettigrow * r5929 Coliseum (3 files in 1 directory):
13:05.02Reporevert yhpdoit's commit (bad encoding - all the accented characters were gone)
13:06.34*** join/#wowace Next96 (i=Next96@121.129.140.91)
13:07.36Repo10grid-status-raid-debuff: 03azelkeeber * r180 WotLK/Coliseum.lua: --Add Debuff(Twin Valkyr) : Twin Spike
13:07.49Repo10chatter: 03grum 07master * c502092 / (5 files in 3 directories): [+7 commits] (3 truncated)
13:07.52Repoc502092: Updated enUS locale and cleaned up some minor things.
13:07.55Repof7e7c7b: AltNames: Fix module when default brackets are removed (PlayerNames can do that).
13:07.58Repo2de93c4: AltNames: Add option to specify brackets around the name.
13:08.01Repo5bc7194: ChatLink: Support for |Htalent links.
13:08.07Repo10grid-status-raid-debuff: 03azelkeeber * r181 WotLK/Coliseum.lua: -- fix Twin Spike
13:13.28*** join/#wowace Torhal (n=callahan@74-132-200-5.dhcp.insightbb.com)
13:13.28*** mode/#wowace [+v Torhal] by ChanServ
13:13.36*** join/#wowace nebula169 (n=Kyle@68-117-64-231.dhcp.roch.mn.charter.com)
13:13.41miicahttp://pastebin.com/m2e3ad3c6 :P
13:14.04mitchnullthat's a good start ;)
13:14.09miicait is!
13:15.51mitchnullis it possible to hook frame scripts? or just override with SetScript?
13:22.26*** join/#wowace Whitetooth (n=chatzill@118-169-193-34.dynamic.hinet.net)
13:24.55Pneumatuslast 5 levels of engineering is stupid :<
13:26.31Fiskerno u
13:26.41Fiskermultiple skill ups in expansion <3
13:26.55*** join/#wowace Shinja (n=Shinja@155.189.72-86.rev.gaoland.net)
13:27.07Shinjahi
13:27.10Fiskerno
13:28.30Repo10atlasloot-enhanced: 03Daviesh * r2257 / (2 files in 2 directories): Atlas version update
13:33.53miicahow this AceConfigDialog works :F
13:34.47Repo10chatter: 03grum 07master * 98a6171 Localization (7 files in 1 directory): [+1 commit] Update localization to use http://www.wowace.com/projects/chatter/localization/.
13:35.37*** join/#wowace Zhinjio (n=Geo@70.91.168.59)
13:40.49Ackisso my alarm has been going off for about 40 minutes now and the gf isn't hearing it at all
13:41.25digmouselol
13:41.32*** join/#wowace nebula169 (n=Kyle@68-117-64-231.dhcp.roch.mn.charter.com)
13:42.18Zekoops. they should block that.. did GetMouseFocus():Hide() to clear a stray frame, but nudged mouse at wrong time and it hid WorldFrame :)
13:45.18digmouseget a new mouse
14:00.00*** join/#wowace Yogibear75 (n=Andreas@pD95DE7A7.dip.t-dialin.net)
14:02.26Repo10chatter: 03grum 07master * f7788d1 Modules/ChatLink.Lua: [+1 commit] ChatLink: Add support for |Hglyph.
14:03.38miicaplaa
14:06.45*** part/#wowace Yogibear75 (n=Andreas@pD95DE7A7.dip.t-dialin.net)
14:09.00*** join/#wowace Xtek (i=Xtek@WoWUIDev/CurseStaff/CookieMonster/Xtek)
14:09.00*** mode/#wowace [+v Xtek] by ChanServ
14:09.49Repo10librangecheck-2-0: 03mitch0 * r59 LibRangeCheck-2.0/LibRangeCheck-2.0.lua: removed Thick and Dense Frostweave Bandages
14:11.07asmodaimmm, only thing that's annoying with these LDB/Broker addons is that they're not consistent in providing text and/or labels.
14:11.33asmodaiWhich makes configuring them all in one go in Fortress a bit of a pain
14:12.22Torhalasmodai: That's what happens when people implement shit without understanding the "spec".
14:13.15TorhalIf "label" would have been called "name", it probably wouldn't be this bad.
14:13.27miicatutorial which teach how you set DB and how you make COnfigDialog for that would be nice
14:13.35miicaso you could use enabled etc
14:13.57Repo10range-display: 03mitch0 * r259 Options.lua:
14:14.00sylvanaarwe havent had a ldb "spec" war in a while
14:14.01Repoadded a stupid hack to remember which sub-option group was open in the blizz config
14:17.42sylvanaarthey are always entertaining
14:17.44miicaso i need to use AceConfigRegister before i call AceConfigDialog
14:18.06sylvanaarsounds right
14:18.23Repo10grid-status-raid-debuff: 03azelkeeber * r182 / (10 files in 3 directories):
14:18.26Repo- Alpha blend is only changed by default color of "Raid Debuff"
14:20.03sylvanaargrum ping
14:20.11Grumsylvanaar
14:20.58Repo10arl: 03Ackis * r2387 / (2 files in 2 directories):
14:21.01RepoWhen sorting by acquire method, if we're sorting a custom string, we'll sort them by their custom string ID first.  This will get all minor inscription together for example.
14:21.19orionshockmiica: http://www.wowace.com/addons/ace3/pages/getting-started/  there is a section about aceConfig
14:21.35sylvanaardoes chatter still encode item links using the older format?
14:22.23sylvanaarwhich is CLINK:9999:.... vs CLINK:item:9999....
14:22.28Grum'the older format' ?
14:22.29orionshock& Regarding the LDB Spec War... well... asmodai the only advise i can give / mud to sling - "Use one consistent format, if people bitch then round file the tickets"
14:22.37Grumyes i think it does
14:22.41YewbaccaXinhuan: Yeah :) Arrowmaster explained that much earlier, wow you're quite a log-reader. Thanks man :)
14:22.48orionshockGrum: u taking care of Chatter?
14:22.52sylvanaarcan you chage it - to use the newer one
14:22.52Xinhuanlol
14:22.55Grumi am atm yes
14:23.01Xinhuanorionshock, he won't commit though ;p
14:23.01Grumsylvanaar: erm, that will break whit ;(
14:23.02Grum*shit
14:23.10miicaorionshock: ok honey
14:23.14orionshockGrum: LibAlts-1.0 -- do it :)
14:23.22Grumpatch is welcomed
14:23.46Grumseriously, you want it? make a branch -- let me see it .. if it works it will end up in master :)
14:23.50orionshockmiica:  ...  eh, im M/23/AZ  :)
14:23.51YewbaccaXinhuan hah oh you're here. I just woke up. Thanks for the detailed information, Arrowmaster was much more vague and only said that it had to do with cooldowns.
14:24.12orionshockGrum: i don't use git...
14:24.23TorhalYewbacca: Arrowmaster? Vague? No!
14:24.25Torhal:D
14:24.27Grumorionshock: good moment to upgrade then
14:24.27orionshockthat & im preferential to prat
14:24.35YewbaccaI am copying down your notes as reference, they're brilliant Xinhuan ;)
14:24.38YewbaccaTorhal: lol
14:24.40orionshockimo git is a sideways move
14:24.44Xinhuanlol
14:24.46Xinhuanyears of experience
14:24.48Xinhuanwith the UI
14:24.58Grumorionshock: hmm sorry you must have been looking at another git then
14:25.11YewbaccaAbsolutely, I'm a big fan of Postal
14:25.23YewbaccaKinda have to be when I have 9 level 70-80 chars (4 years of playig )
14:25.53*** join/#wowace Worf (n=worf@84-119-66-230.dynamic.xdsl-line.inode.at)
14:26.07orionshockGrum: git is nice for co-op projects... svn is good for single or trio group of authors where there is a single line of development.. i'll stick to svn :)
14:26.10Yewbaccaplayig is kinda like playing, but one-handed, with one hand on my massive cock
14:26.19YewbaccaIt's what big boys do ^^
14:26.25TorhalYewbacca: lol?
14:26.29miicaorionshock: and i am not gay :(
14:26.38Grumorionshock: well, feel free to supply a patch in any format then
14:26.40YewbaccaTorhal|Away Okay dude it was a typo :P I admit
14:26.55YewbaccaNow you've fractured my ego and must buy me ice cream
14:27.00Grumit should be a relatively easy chance now the AltNames module is *actually* working again :p
14:27.06Grum*change
14:27.20asmodaithere we go, 80 on the shammy
14:27.23orionshockGrum: ... eh.. im an Idea Man..
14:27.43Grumcmon! its a good idea but i just dont have the time
14:28.41Grumand svn sucks for the fact that you cannot alter history and every commit goes straight to the server :)
14:28.47Stanzillasylvanaar: so that's why some people with prat could not see my links or i can't see their's? the new format?
14:29.09sylvanaaryes
14:29.17Grumwhy change it btw?
14:29.28Grumthere is no good reason for tbh (other than that the current way is stupid :P)
14:29.31sylvanaarbecause the author of chatlink did it
14:29.39Grumarfg
14:30.02orionshock<3 3rd party support eh Grum ?
14:30.26Grumhehe
14:30.34orionshock& the humor, a standard is a standard is a standard... got to follow along or get ridiculed for it :)
14:30.35Grumit appears chatter can decode the new format already
14:30.44sylvanaari know
14:30.47Grumcould anyone perhaps paste a line that should be generated? :)
14:30.55sylvanaarit just encodes using the old format
14:31.01Grumaye
14:31.19mitchnullis there an api to check if I'm locked out of an instance?
14:31.22sylvanaarjust make the link CLINK:9999 -> CLINK:item:9999
14:31.41sylvanaaradd ":item" to it
14:31.48orionshockmitchnull: ya scan the saved instance roster.
14:31.55YewbaccaWhat is it you like about Prat? For me it's the stickychannels (remembers last thing you wrote to), colored nicks (now in default UI), people's levels (NOT in default UI), and the ability to change font size. I really don't use anything else. Prat is such a fucking bloated addon that I might make my own with just these features (remembering last channel, changing fontsize, and adding people's
14:31.58miicait is so cool!
14:31.58Yewbaccalevels).
14:32.09Grumwhat does the full format look like? CLINK:item:COLOR:STATS:NAME ?
14:32.16miicanow i just need to set few range options and then DB
14:32.28Pneumatusurlcopy
14:32.35orionshockYewbacca: have you taken a serious look at the options for prat?
14:32.38YewbaccaPneumatus oh yeah and Urlcopy, that'd be that.
14:32.42sylvanaargrum yeah
14:33.06orionshockYewbacca: disable what you don't need, and ... it dosn't take up mem. hell, delete the file for it & it'll prolly work just fine all the same
14:33.07Yewbaccaorionshock: Quite a few times, it's massive. What's you point? :) That it's configurable, or that it's bloated, or that you can turn off modules?
14:33.18mitchnullorion: do you happen to know by any chance if the standard LFG tool will let you queue up for locked out heroics or not?
14:33.20YewbaccaAh right
14:33.44orionshockthat & it's the only chat addon i know of that has a rather active author still arround.
14:33.55orionshockthe other addons just don't do enough imo for what i want.
14:33.57YewbaccaIt's still a big addon, so sticky channels, fontsize, people's levels, and urlcopy and boom I've replaced Prat.
14:34.00sylvanaarYewbacca its an all-in-one design
14:34.09Yewbaccasylvanaar: And it does that brilliantly
14:34.38orionshocktbh, the biggest thing i use it for, Alt-Main stuff :)
14:34.48Yewbaccaalt-main?
14:34.56Repo10chatter: 03grum 07master * 134c6a0 Modules/ChatLink.Lua: [+1 commit] ChatLink: Encode itemlinks in the new format (still supports the old one).
14:35.05Pneumatusyeh, altnames in prat are pro as well
14:35.16Pneumatusand channel color memory
14:35.17orionshockya, you set the main on someone's alt & it shows that in chat. Im so terrible with names it's soo not funny.
14:35.28Grumthat works in Chatter as well now
14:35.32Grumhas been broken for ages
14:35.38Repo10cooldown-to-go: 03mitch0 * r115 CooldownToGo.lua: better fix for ticket-6
14:35.57Pneumatustimestamps in prat would be nice if you could give a completely custom format string
14:35.59Repo10cooldown-to-go: 03mitch0 * r116 CooldownToGo.toc: minor toc bump
14:36.08Shinjahi
14:36.09orionshockPneumatus: i thought it was..
14:36.19sylvanaarPneumatus you can, just have to set it in the saved variables
14:36.20Yewbaccasylvanaar: I thought it was really funny when I begged you to finish that combatlog-justification (left/right/center) that you'd been hinting at in the source code for what, years? Finally I made a small addon that did the job and posted it on Prat's page just to tell you "omgffs it's so easy, do it :P" and you did. Did it have anything to do with you adding the feature for Paragraph? :P
14:36.23Pneumatusorionshock: only prefix, suffix and then format is from a dropdown
14:36.30Pneumatussylvanaar: oh?
14:36.30Shinjadoes Chatter support le build-in wow class coloring ?
14:36.39Pneumatusi shall take a look!
14:36.49ShinjaI wasn"t able to use it in the latest build
14:37.04Pneumatusi kinda of which Prat could show an icon next to a players name for male/female
14:37.06sylvanaarYewbacca actually I added it in because you asked for it
14:37.18orionshockPneumatus: it's doable iirc
14:37.24Pneumatusid have thought so
14:37.41orionshockthat GUID decoding returns the player's gender iirc
14:37.46Yewbaccasylvanaar: Doh, I thought the timeframe seemed to fit so well, found that funny since it's such an easy thing. Thanks dude :)
14:38.21Repo10yurr-combat-log: 03copystring * r268 YurrCombatLog.lua: - don't show extra attack amount at the end of a line
14:38.58Repo10cooldown-to-go: 03mitch0 04v1.6.1 * r117 : Tagging as v1.6.1
14:39.01Repo- Hide tooltip while dragging the frame
14:39.04Repo- Fix ticket-5 (some strange error if trying to cast while dead, although I couldn't reproduce it)
14:39.05Yewbaccasylvanaar: If a module is disabled, it won't get initialized during loading at all will it?
14:39.07Repo- Fix ticket-6 (warn sound playing too often for button-smashers)
14:39.11sylvanaarPneumatus the only limitation is in the options UI- i made it a dropdown with preformed strings (the same ones that are in chatter)
14:39.17StanzillaShinja: yup
14:39.22sylvanaarYewbacca "dont load"
14:39.36Pneumatussylvanaar: so if i set a custom string in the SV, then never touch the dropdown it should be ok?
14:39.42Yewbaccasylvanaar Ah so Disabled = ?
14:39.45sylvanaarPneumatus yeah
14:40.04sylvanaarYewbacca loaded but not active
14:40.09YewbaccaAh thanks
14:40.40*** join/#wowace cncfanatics (n=cncfanat@WoWUIDev/cncfanatics)
14:41.35ShinjaStanzilla: name are un grey by default
14:42.13Shinjaif I use "Classé coloring scheme
14:42.16miicaconfigDIalog show optiosn kinda stupid order
14:42.19Shinja"Class"
14:42.53Stanzillaif you use "class" they are colored by class, if you select "none" it falls back to blizz coloring
14:42.59Stanzillabe that with classcolor or not
14:43.32orionshockmiica:  you want to set the elements "order"
14:43.37sylvanaari think blizz should have just went with on/off as the option for class coloring
14:43.47sylvanaarinstead of on/off on each channel
14:43.50Shinjasylvanaar: I've a small bug with Prat: I've a mage called "Mo" in my guild, and word "démo" is half blue (not "demo"), seems to have a problem with accent
14:44.54*** join/#wowace Sunwind (n=Paradox@86.27.222.65)
14:46.21Repo10grid-status-raid-debuff: 03azelkeeber * r183 Core.lua: -fix Menu
14:47.35sylvanaarShinja 2 letter names can have that problem
14:48.22sylvanaarShinja there is a blacklist you can use to workaround it
14:48.40Shinjai'll have a try
14:48.59Yewbaccajusht teshting shome shhit i jusht made due for shhitsh and gigglesh ...hic!
14:49.08Yewbaccalol...
14:49.13Yewbaccaright that was a fun 5 sec of coding
14:49.17Yewbaccaor...
14:49.20Yewbaccaright that wash a fun 5 shec of coding ...hic!
14:49.34sylvanaarPrat.db.realm.PlayerNameBlackList["mo"] = true
14:49.47sylvanaarlowercase the name
14:51.02Repo10grid-status-raid-debuff: 03azelkeeber * r184 Core.lua: - fix menu error
14:51.17miicaorionshock: :o
14:51.46Shinjasylvanaar: thanks
14:51.51Repo10ace3: 03Nevcairiel * r830 / (2 files in 2 directories):
14:51.54RepoAceDB-3.0: Remove the metatable from the DB before removing defaults, so we don't accidentally invoke it in the process. (Fixes Ticket #66)
14:52.07Repo10ace3: 03Nevcairiel * r831 AceGUI-3.0/AceGUI-3.0.lua: AceGUI-3.0: Fixed an old comment
14:52.54ShinjaStanzilla: if I check "none" in player coloring mod, they are in the same color of the channel
14:53.48StanzillaShinja: did you enable the blizz coloring in the normal chat options?
14:54.25YewbaccaWhy would you disable colors? Prevents doing a lot of /who on people, and makes the chat easier to see.
14:54.31ShinjaStanzilla: my bad ;p
14:56.09YewbaccaAckis ... lol I just noticed your plan for world domination by swallowing Recipe Radar and finally becoming larger than life
14:57.02Repo10grid-status-raid-debuff: 03azelkeeber * r185 Core.lua: -fix menu :(
14:57.05Repo-add RaidDebuff to center icon when GSRD was first installed.
14:57.26*** join/#wowace zzoleex (n=remstam3@adsl-23-97.adsl.levonline.com)
14:57.38zzoleexI trade a cs account for a tibia account or another game account
14:57.56*** join/#wowace Lysithea (i=Lyset@213.114.166.9)
14:58.03miicamy range step size sucks it gives +/-10
14:58.09miicai wanna set +/-1
14:58.41ShinjaStanzilla: I didn't notice this option with Prat on the other computer ;p
14:58.49zzoleexI trade a cs account for a tibia account or another game account
14:59.09*** join/#wowace fewyn (n=fewyn@249.215.205.68.cfl.res.rr.com)
14:59.11Repo10grid-status-raid-debuff: 03azelkeeber * r186 WotLK/Coliseum.lua: - change color of Dark Essence(black -> gray)
15:00.11*** join/#wowace TNSe (n=evil@ti400720a080-2854.bb.online.no)
15:00.24*** join/#wowace CrazyBenny (n=s_m@actplus.cust.sloane.cz)
15:05.33PneumatusAckis
15:06.08Repo10grid-status-raid-debuff: 03azelkeeber * r187 / (2 files in 2 directories): -Upload mistake. I'm Sorry.
15:06.16PneumatusAckis: no idea if its fixed in alphas, but Mechanized Snow Goggles are showing up multiple times in engineering in ARL
15:06.22zzoleexI trade a cs account for a tibia account or another game account
15:06.41*** part/#wowace zzoleex (n=remstam3@adsl-23-97.adsl.levonline.com)
15:08.51Repo10grid-status-raid-debuff: 03azelkeeber * r188 Core.lua: - Woops, mistake twice t.t
15:09.03miicanice nice it got GUI config and console config :P
15:22.24*** join/#wowace Seerah (n=Ryan@c-76-107-188-150.hsd1.tn.comcast.net)
15:22.26*** join/#wowace Kilroo (n=Kilroo@cpe-098-026-148-169.triad.res.rr.com)
15:25.06*** join/#wowace Next96 (i=Next96@121.129.140.91)
15:28.58*** join/#wowace bien| (n=bien@p4FF44B96.dip.t-dialin.net)
15:29.16miicai dont get how that DB works :(
15:30.01miicahttp://pastebin.com/m2ef33e37 got something like this and wanna save default between logouts
15:35.13phyberyou're doing it wrong.  you want to store your saved variables in something like self.db and that is saved.
15:35.13*** join/#wowace eoM_rM (n=moe@p5489CA05.dip.t-dialin.net)
15:35.28phyberself.db = LibStub("AceDB-3.0"):New("YourAddonDB", defaults)
15:35.52phyberthen you store things in: self.db.optionname, etc.
15:35.56miicaO,o
15:35.58phybercheck out some other addons for examples :)
15:36.03miicatried
15:36.12*** join/#wowace Ghli_ (i=chatzill@netblock-68-183-227-13.dslextreme.com)
15:36.31phybermake sure you have the '## SavedVariables: AddonNameDB' in your TOC too.
15:36.36phyberso WoW knows what tables to save.
15:37.02miicathat was only part i understood :D
15:39.04Repo10atlasloot-enhanced: 03ThyrelR * r2258 Modules/WrathoftheLichKing/wrathofthelichking.lua: - Fixed wrong TOC items and added missing heirloom
15:40.06*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
15:41.02miicaphyber: why there is that "defaults"
15:41.49miicaphyber: can i do it like self.db = LibStub("AceDB-3.0"):New("YourAddonDB") self.db.defaults = defaults
15:41.54phyberit's the default settings.  something to use when the user didn't set it yet.
15:41.56YewbaccaWhat order are tooltips added anyway? addon load-order?
15:42.15phyberself.db = LibStub("AceDB-3.0"):New("YourAddonDB", defaults) -- This creates the self.db and uses the defaults as the default settings.
15:42.19YewbaccaThe order they hook the ontooltipsetitem script I presume
15:43.58*** join/#wowace Kalroth (n=kalroth@2506ds1-hj.0.fullrate.dk)
15:44.58CrazyBennythe defaults have to be in format 'defaults = {global = {}, char = {}}' I think
15:45.19miicai think i got it now :P
15:49.49Repo10chatter: 03grum 07master * 184c229 Modules/PlayerNames.lua: [+1 commit] PlayerNames: level colors by name if not colored (works icm with Blizz coloring)
15:51.25*** join/#wowace Shadowed (n=Shadowed@174.34.168.226)
15:52.26miicait works!
15:52.55*** join/#wowace Legorol (n=legorol@80-192-28-127.cable.ubr07.sgyl.blueyonder.co.uk)
15:57.53Repo10grid-status-raid-debuff: 03azelkeeber * r189 WotLK (2 files in 1 directory): - add new function for border or color indicator
15:57.56Repo(No icon debuff : only show in color indicator, like dark essence or Negative charge)
15:59.10*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
15:59.16Repo10chatter: 03grum 07master * a1d370a Modules/Highlight.lua: [+1 commit] Highlight: Fix itemrefs being displayed correctly in SCT
15:59.30Grumamg .. such a backlog of stuff to fix ;(
16:00.43YewbaccaI know, kill yourself, it's too unbearable :(
16:00.46sztanpetmuch <3 for you for fixing them
16:00.46YewbaccaYou can do it
16:00.56Yewbacca(I mean /wrists) :p
16:01.05Grumwrists down to the ankles.
16:01.09Yewbaccalol
16:01.26YewbaccaAnyone know what order are tooltips added? addon load-order? The order they hook the ontooltipsetitem script I presume.
16:01.38Grum$random afaik
16:01.45YewbaccaOh
16:01.59YewbaccaI'd have thought it was in the order of the chain of hooks
16:02.15YewbaccaI'm trying to ensure my tooltip ends up below most bag addons, it's gonna be tough :P
16:02.25Grumwell yes
16:02.26YewbaccaOptionalDeps: eachbagaddonoutthere
16:02.30Grumbut addons load in a random order
16:02.38YewbaccaExcept with dependencies
16:02.38Grumexcept for that ;)
16:02.46YewbaccaI have a small chance that way hehe
16:05.40*** join/#wowace Keias (n=bleh@pool-72-86-106-233.aubnin.fios.verizon.net)
16:09.32Repo10grid-status-raid-debuff: 03azelkeeber * r190 / (2 files in 2 directories): - fix some bugs
16:10.16GrumAnyone in here running a frFR wow? if so what is the name of the trade channel? :)
16:12.00ShadowedAddons are loaded in alpha order for NTFS (or maybe it was Windows in general, one of those) and whatever order the system returns for others Grum
16:12.04Repo10grid-status-raid-debuff: 03azelkeeber * r191 / (2 files in 2 directories): -Change Squeeze's color(yogg)
16:12.23GrumShadowed: so yeah $random enough not to depend upon
16:16.10YewbaccaOh ni, I think the universe might explode, I've caught tekkub doing something idiotic. I wonder what the elitist furfag will think, he's always anal about other's stupid code.
16:17.47*** part/#wowace mitchnull (n=mitchnul@catv3EC9453C.pool.t-online.hu)
16:19.22Shadoweduh?
16:19.22*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
16:19.28ShadowedWhat is he doing
16:19.55YewbaccaHehe it's pretty funny. Here, I'll walk you through it. It's in how he handles events in all his addons. Here's one example, I'll point out the lines and what he's doing:
16:19.57Yewbaccahttp://github.com/tekkub/kennel/blob/36129463967eb84ccb862c1482dc605151459be7/Kennel.lua
16:20.23YewbaccaLines 16: He defines a generic event handler that grabs any registered event and passes it along to a function named after that event.
16:20.35YewbaccaLine 103: An example of what's so stupid, he's passing the EVENT along to a function NAMED after the evnet.
16:20.44ShadowedWell conrats
16:20.46Shadowedcongrats even
16:20.47Shadowedyou are an idiot
16:20.49YewbaccaThere's NO way that function would be called if event wasn't ADDON_LOADED etc.
16:20.58YewbaccaNo, he is. I'm gonna tease him about this.
16:21.36ShadowedThat's not really anything worth teasing about, pretty much every event handler short of a custom one in OnEvent passes event
16:21.48Shadowedjust gets you consistency with how everything else goes
16:22.27YewbaccaNo, he's using a system of delegation, where each function IS named after the event. There's ZERO logic in passing along the event name, you already know it and you ONLY handle one event per function.
16:22.36ZekAce3 events, callback handler. all do this. so it's easy to check which event it's from if you happen to have the same function called from multiple events.
16:22.36ShadowedAgain, consistency
16:22.42Shadowedand that
16:22.50ShefkiYewbacca: What difference does it make if he passes the event name along or not?
16:22.56ShadowedIt literally has no performance loss either
16:23.05Repo10grid-status-raid-debuff: 03azelkeeber * r192 WotLK (2 files in 1 directory): -fix default value.
16:23.05YewbaccaZek: Impossible, check his event handler. It doesn't call the same function from multiple events.
16:23.07ShefkiYewbacca: And it's entirely possible to do something like so:
16:23.16Zekhe's used to doing it this way..
16:23.22ShadowedIt's consistency, simple as that
16:23.28YewbaccaNo, it's pointless.
16:23.32Shefkifoo.RAID_ROSTER_UPDATE = foo.PARTY_MEMBERS_CHANGED
16:23.33ShadowedNo, it's consistency and you are wrong
16:23.38ShefkiSo think about that for a bit.
16:24.42YewbaccaShefki: Uh why would you handle multiple events with one event with ONE name, and then INSIDe that handle them differently? You might as well handle all events with 1 OnEvent handler.
16:25.03ShadowedTell you what
16:25.15ShadowedGo post on the wowace forums pointing that out to tekkub, will count how many agree with you and how many don't
16:25.26ShefkiYewbacca: Perhaps you have to do almost all the same work except in the case of RAID_ROSTER_UPDATE you have to do one more thing.
16:25.27YewbaccaNo, that'd be too much work
16:25.32Yewbacca@ Shadowed
16:25.35ShadowedClearly
16:25.45Repo10ieinterrupt: 03Wasqer * r31 Core.lua: Fixed a function call to IsNPCEvent.
16:25.58*** join/#wowace p3lim (n=p3lim@084202209241.customer.alfanett.no)
16:25.59YewbaccaShefki: Yeah I thought about that when you said it, I just wanted to be a jerk :P
16:31.14*** join/#wowace Funkeh` (n=funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh)
16:31.14*** mode/#wowace [+o Funkeh`] by ChanServ
16:31.47Repo10vanas-kos: 03Vana * r427 / (5 files in 2 directories): VanasKoS: removed babble-zone and tourist dependency
16:32.53Repo10vanas-kos: 03Vana 04v4.21beta * r428 : Tagging as v4.21beta
16:36.39*** join/#wowace Borlox (n=borlox@i577BDB27.versanet.de)
16:38.40Repo10postal: 03Xinhuan 04v3.2.1 * r262 : Tag release v3.2.1.
16:40.12Repo10arl: 03pompachomp * r2388 RecipeDB/ARL-Tailor.lua: Fixed a trainer ID typo
16:48.09Repo10vanas-kos: 03Vana 044.21beta * r429 : Tagging as 4.21beta
16:53.14*** join/#wowace kd3|hate`net (n=kd3@wikia/kaydeethree)
16:53.20Grumhow can you delete a string from being localized?
16:53.26Grumoh!
16:53.32Grumi missed the button for it=D
16:57.17Repo10chatter: 03grum 07master * 8919391 / (2 files in 2 directories): [+1 commit] ChannelNames: Add special tag that empties the channel name completely.
16:57.50*** join/#wowace Shadowed (n=Shadowed@174.34.168.226)
16:58.53*** join/#wowace WobWork (n=Wobin@124-170-216-168.dyn.iinet.net.au)
16:58.53*** mode/#wowace [+v WobWork] by ChanServ
17:04.49*** join/#wowace taleden (n=atfrase@user-38q41i6.cable.mindspring.com)
17:13.42*** join/#wowace EthanCentaurai (n=EthanCen@92.27.153.215)
17:16.31Pneumatusping Ackis
17:21.50*** join/#wowace PProvost_ (n=PProvost@c-71-229-131-32.hsd1.co.comcast.net)
17:24.32*** mode/#wowace [+v PProvost] by ChanServ
17:27.41*** join/#wowace Ghan (n=Miranda@ppp-82-135-0-155.dynamic.mnet-online.de)
17:32.43*** join/#wowace Megalon (n=starfox@d86-33-0-164.cust.tele2.at)
17:38.33*** join/#wowace mojosdojo_ (n=gdbzet26@p4FEFF2DB.dip.t-dialin.net)
17:44.49*** join/#wowace Daemona (n=koaschte@i59F6058D.versanet.de)
17:45.29*** join/#wowace cncfanatics (n=cncfanat@WoWUIDev/cncfanatics)
17:51.36Adirellegetting bored, I'll update my addons to see something moving
17:52.22*** join/#wowace Skizelli (i=skizelli@c-71-198-153-32.hsd1.ca.comcast.net)
17:53.13Adirelleoh, BTW, does anyone have a clue about an addon causing "not in group partyX" spam ?
17:53.20*** join/#wowace Silowyi (n=silowyi_@24-155-116-210.dyn.grandenetworks.net)
17:53.38StanzillaI only get that when I leave a raidgrup
17:53.56jnwhitehhealcomm was doing it
17:53.57jnwhitehi dunno
17:54.15AdirelleI'm wondering if I could hook something to spit the call stack when it happens
17:54.41Adirellewait, no, that would not work
17:57.54Fiskerkisses Stanzilla
18:00.54Adirellehrm, actually I do not even know how to reproduce this message, it seems like a standard error message.
18:01.01PneumatusAdirelle: RBS is doing it
18:01.09Fiskermy sword is so big it cuts into the character selection glue
18:01.11Fisker:o
18:01.24AdirelleRBS ?
18:01.26Pneumatuswell, RBS is doing it in battlegrounds
18:01.29PneumatusRaidBuffStatus
18:01.34AdirelleI'm not using it
18:01.47Pneumatusthere's an addon called... youarentinapartyfix
18:01.58Pneumatusthat will stacktrace sendaddonmessages
18:02.03Pneumatusso you can see offenders
18:02.30Adirellewell, actually the exact message could be "not in group: party4", "not in group: Unknown", etc...
18:02.49Adirellethis is not "you aren't in a party"
18:02.53*** join/#wowace Groktar (i=Groktar@c-98-239-116-74.hsd1.ca.comcast.net)
18:03.15StanzillaFisker: :-*
18:04.24Adirelleoh, another one : "no player named 'randommemberoftheraid' is playing now" (roughly translated)
18:04.37Adirelleseems I'm gonna stacktrace sendaddonmessages...
18:07.58sylvanaaris everyone sure its an addon?
18:08.20*** join/#wowace EthanCentaurai (n=EthanCen@92.27.153.215)
18:09.35Zeki've tried that Adirelle: noone was sending to "raid1" mistakenly..
18:09.38Pneumatusthe no player 'randommember' used to happen when bigwigs tried to whisper pets
18:09.44Zekand in fact, the msg is different if you do that
18:10.24ZekSendAddOn to wrong person not in raid gives the longer "There is no player named "inninin" in your raid". isntead of raid1 player not found
18:10.54sylvanaarif i am healing someone in a bg its sometimes the only text you can see on the chatframe - 20+ repeated error messages
18:12.16AdirelleI hooked SendAddOnMessage to spit errors when whispering someone
18:12.35Adirelleand entered Alterac to see what happens
18:12.40Adirelle(beside me being ripped apart for having only PvE spec and gear...)
18:12.46Zekheh
18:13.59*** join/#wowace yhpdoit (n=yhpdoit_@125.186.169.172)
18:17.37Adirelleok, so some addon is causing massive freezes in 40-man raids... but didn't see any whispers
18:19.47*** join/#wowace Shadowed (n=Shadowed@174.34.168.226)
18:24.41*** join/#wowace Archarodim (i=HydraIRC@lev92-4-88-164-134-95.fbx.proxad.net)
18:26.35miicai think i got realy nice addon idea
18:26.39miicatactic table
18:26.50miicaaddon where leader can paint and add objects
18:26.55ShadowedSomeone already did that
18:26.58miica:o
18:27.12ShadowedI don't remember the name, but there's something on WoWI I think that does it
18:33.12Xinhuanthere's another one called whiteboard or something
18:33.16Xinhuanto share doodles
18:33.24Xinhuanand i think even rdx did something similar in the past
18:34.40Shadowedah yea I think it's whiteboard
18:35.58Adirelleok, found what seems to do something wrong, libquixote-2.0
18:36.08Adirelleit seems to be a race condition though
18:36.30Adirelleit tries to whisper people as soon as they enter the raid
18:37.04Adirellebut for whatever reason they aren't "visible" to SendAddonMessage
18:38.33*** join/#wowace Elmoe (i=elmoe@c-67-160-36-129.hsd1.wa.comcast.net)
18:39.22Zeki suspect it'll get cleared up in patch.. it's confusing real "raid1" with bg "raid1" or something. and the bg flag is setting too late so it's looking for real raid1
18:39.33Zeki'd be reluctant to put too much work into it personally
18:39.50Zekbut then, i don't pvp and don't get spammed a lot :)
18:49.12*** join/#wowace Jim-Bim (n=thorben_@pD9E71066.dip0.t-ipconnect.de)
18:49.39*** join/#wowace Vangual (n=bah@pdpc/supporter/active/vangual)
18:51.38*** join/#wowace kd3|hate`net (n=kd3@wikia/kaydeethree)
18:53.08Adirelleactually it sends to the player name
18:53.31Adirellee.g. "Bob joins the battle". => SendAddonMessage("Quixote2", "v70096", "WHISPER", "Bob")
18:53.53Adirelle(actually messages may be slightly different, I'm playing on a frFR client)
18:55.27Pneumatusso the problem is its trying to send to a local player, rather than an xrealm?
18:56.38Adirelleit sends it version number to new player on PARTY_MEMBERS_CHANGED, using UnitName("party"..n) as the target
18:56.59*** join/#wowace tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
18:56.59*** mode/#wowace [+v tekkub] by ChanServ
18:57.43*** join/#wowace evonder (n=evonder@76.73.16.26)
19:02.13Zek1) are you sure it's this mod and not any number of others that do similar stuff?
19:02.45*** part/#wowace networkerror (n=evonder@76.73.16.26)
19:02.59Adirellezek: stacktrace*
19:03.02*** join/#wowace Lysithea (i=Lyset@c-2da972d5.017-172-73746f34.cust.bredbandsbolaget.se)
19:03.22Adirellethis is the only addon using SendAddonMessage to whisper the player
19:03.48Zekhokay.
19:04.12Zekand B) tried putting in a pause? till after PEW or for next OnUpdate etc. ?
19:04.13Adirelleand each time I see the error that library tried to whisper a player named in the error
19:04.26Adirellenot yet
19:04.37Adirellegoing to test this later
19:07.18Adirellewell, http://www.wowace.com/addons/libquixote-2-0/tickets/6-no-player-named-x-currently-playing-spam-in-bg/
19:10.02Zekmmm. so what about the other error msg we're sometimes seeing. shorter msg. like "raid1 is not in your party"
19:12.15Adirelledunno, gonna be hired in a raid to see :o
19:13.36Adirelledamn it, LibQuixote-2.0 does 2 different things : 1) generate pseudoevents when you gain/lost a quest (and quest objectives) 2) share quests with party members
19:13.44AdirelleI'm using Inquest that uses LibQuixote-2.0
19:14.48Adirellebut it does not use the sharing part of LibQuixote-2.0 (which is likely to cause these errors).
19:15.21Adirellegonna eat anyway
19:15.23Adirellelater
19:15.29Zektata
19:17.38*** join/#wowace kd3__ (n=kd3@user-1121460.dsl.mindspring.com)
19:30.03Fiskerdoesn't algalon have a pretty steep hp pool for his enrage timer? :P
19:30.27Pneumatusone does not simply kill algalon
19:30.32Fisker:o
19:30.35Stanzillathat's why it's a dps race
19:35.34Pneumatustell your healers that can't stop casting that
19:39.44*** join/#wowace Poacher (n=pentagea@99-2-137-208.lightspeed.nsvltn.sbcglobal.net)
19:39.54Poacherhello
19:40.37Poacherive got a line in my script that doesnt seem to be behaving, can anyone help me out for a sec?
19:42.11ulic~ask
19:42.12purlQuestions in the channel should be specific, informative, complete, concise, and on-topic.  Don't ask if you can ask a question first.  Don't ask if a person is there; just ask what you intended to ask them.  Better questions more frequently yield better answers.  We are all here voluntarily or against our will.
19:46.51*** join/#wowace Vegeta]BT[ (n=CBus@xdsl-92-252-48-109.dip.osnanet.de)
19:51.10*** join/#wowace Vegeta]BT[ (n=CBus@xdsl-92-252-48-109.dip.osnanet.de)
19:59.58*** join/#wowace Codayus (i=cody@lilly.csoft.net)
19:59.58*** join/#wowace Jim-Bim (n=thorben_@pD9E71066.dip0.t-ipconnect.de) [NETSPLIT VICTIM]
19:59.58*** join/#wowace nicoli_s (n=nsinkule@69.73.16.202) [NETSPLIT VICTIM]
19:59.58*** join/#wowace fewyn (n=fewyn@249.215.205.68.cfl.res.rr.com) [NETSPLIT VICTIM]
20:00.17*** join/#wowace Torhal|Away (n=callahan@74-132-200-5.dhcp.insightbb.com)
20:00.17*** join/#wowace TecnoBrat (n=tecnobra@tecnobrat.com)
20:02.26*** join/#wowace Adys (n=Adys@unaffiliated/adys)
20:04.19*** join/#wowace Repo (n=supybot@repos.curseforge.net)
20:05.59*** join/#wowace profalbert (n=profalbe@91-113-3-126.adsl.highway.telekom.at)
20:06.17Repo10gem-helper: 03Xinhuan * r91 / (3 files in 1 directory): Temporary update with epic gems contributed by nomeone.
20:08.42*** join/#wowace phyber (i=phyber@irssi.co.uk)
20:10.00Repo10gem-helper: 03Xinhuan * r92 / (2 files in 1 directory):
20:10.03RepoFix the silly LoadAddOn() error by adding Blizzard_TradeSkillUI to RequiredDeps instead of calling TradeSkillFrame_LoadUI()
20:11.52Repo10arl: 03pompachomp * r2389 Locals/testenUS.lua: fixed some spelling mistakes here and there
20:21.26*** join/#wowace asq (n=asq@ool-182ee0c3.dyn.optonline.net)
20:22.10*** join/#wowace iNs|Renew (n=mronlin@adsl017.cnetco.com)
20:22.32*** join/#wowace Funkeh` (n=funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh)
20:22.32*** mode/#wowace [+o Funkeh`] by ChanServ
20:27.08Repo10moncaiqt: 03Moncai * r25 MoncaiQuestTracker.toc: Update version number to 0.1.1
20:27.49Repo10moncaiqt: 03Moncai 04v0.1.1-beta * r26 : Tagging as v0.1.1-beta
20:31.04Funkeh`it's amazing how long 1 curse.com page takes to load these days
20:31.09Funkeh`timing it with opera dev tools
20:35.58XtekWhich page in particular?
20:36.36*** join/#wowace Hjalte (n=chatzill@cpe.ge-0-2-0-835.arcnqu2.customer.tele.dk)
20:38.56Funkeh`I thought my statement was pretty obvious I was speaking for all of them
20:39.05Funkeh`But that being said, I only visit addon hoe pages
20:39.08Funkeh`home
20:42.31Repo10castbars: 03xbeeps * r42 Castbars.lua:
20:42.34RepoReworked and simplified the Player/Vehicle/Pet Castbar configuration. The Pet Castbar is now a separate small bar that only shows spells cast by your current pet. The Player and Vehicle Castbars are now one bar that shows the spells cast by the player or the vehicle controlled by the player.
20:45.00Xinhuanis that a quartz replacement lol
20:46.14*** join/#wowace Silowyi (n=silowyi_@24-155-116-210.dyn.grandenetworks.net)
20:47.10*** join/#wowace Worf (n=worf@84-119-66-230.dynamic.xdsl-line.inode.at)
20:49.15*** join/#wowace Zealin (n=Lucas_Bi@cm56-200-51.liwest.at)
20:51.27HjalteHodir and Thorim first kill tonight :D
20:51.37Hjaltehard mode 25
20:54.00*** join/#wowace ckknight (n=ckknight@WoWUIDev/WoWAce/CurseStaff/CurseForge/ckknight)
20:54.00*** mode/#wowace [+o ckknight] by ChanServ
20:55.12*** join/#wowace Yivry (i=91741181@gateway/web/freenode/x-bkwonbkccntwlrbk)
20:56.14Yivryquick question: is it necessary to have AceGUI in your xml-embeds BEFORE AceConfig?
20:56.43ckknighthey all, I'm back.
20:56.56ckknightyes, Yivry
20:57.20Yivrytoo bad, f*'s up my alfabetical listing :P
20:57.40Pneumatusno, libstub does that
20:57.43*** join/#wowace Shadowed (n=Shadowed@174.34.168.226)
20:57.55ckknightthen CallbackHandler
20:57.59Pneumatusyup
20:58.00ckknight;-)
20:58.10Pneumatusso its not alphabetical right from the start :P
21:00.03profalbertI try sorting my embeds by context
21:01.16Yivrywell my embeds are grouped in 'sections' first section is libstub, second is ace-embeds
21:01.41Yivryso no not completely alphabetical, but now even the ace-section isnt anymore :P
21:02.26Yivryand Ive not included Callbackhandler and it gives no errors, so apparently that one isnt necessary...
21:02.56Shinjafuck... 15th YS-3 in 10 men, 0 belt...
21:03.19*** join/#wowace ThiefMaster (n=thief@unaffiliated/thiefmaster)
21:04.54Yivryor is it?
21:13.00YssarilYivry: something else you are runing may ahve it embeded and its loading as such you would only notice a problem when you run your mob standalone with embeded libs
21:13.57Yivryyes I noticed, BugSack was loading it, and the error didnt show before when I hadnt installed BugSack yet, because other errors came first :/
21:14.14Yssaril:P
21:17.46*** join/#wowace Dashkal (n=dashkal@WoWUIDev/Nexus/dashkal)
21:18.02Arrowmasterdont sort the ace libs, put them in the exact same order they get loaded by Ace3.toc
21:18.33Pneumatus:o guess the curse store isnt manned by office hours staff then
21:19.21ckknighthmm, Pneumatus?
21:19.31Pneumatusjust had my order filled :o
21:19.39ckknight<PROTECTED>
21:20.03Pneumatusso now i can order a book!
21:21.11ckknightyea, Kael or I can fulfill card orders
21:21.15ckknightSF staff has to do paypal
21:22.35Pneumatuswell, unless i have an inspirational idea for an addon there's no chance im gonna be anywhere near paypal :P
21:22.58ckknightan addon that tells you where to go for quests.
21:23.14ckknightcall it Quest Help ... guy
21:23.32PneumatusQH has a stupidly high marketshare along with carbonite, so it would have to be special
21:23.43Grumyesi t has t
21:23.52Grum*yes it has to be not so bloated :P
21:23.52ckknightthe trick is to get a bunch of different addons.
21:24.05ckknightlike me
21:24.05ckknight:P
21:24.05Grumand then abandon them
21:24.05profalbertheh
21:24.05Grumand let other people maintain em =D
21:24.08ckknightquiet, you
21:24.08PneumatusQH with 1.5mil CC installs, plus wowi/direct downloads
21:24.13ShadowedOnly reason QH has a large marketshare is the marketshare is basically two addons
21:24.28Pneumatuswell, QH is actually not bad either
21:24.29ckknightyea, Shadowed, I wish more competitors exist.
21:24.33GrumQH is not bad?
21:24.38profalbertnot bad?
21:24.43ShadowedQH is terrible :<
21:24.49Grumeven GMs had to advice to de-install QH for a long period :)
21:24.54Shadowedckknight:  I was making one actually, I had the quest recorder all done but since Blizzards adding theres was no point
21:25.20Pneumatusonce blizzard add in POIs, a nice little addon that links tomtom to them will be more than sufficient
21:25.21Shadowedonce Blizzard adds theres, no real reason to use QH
21:25.28Shadowedwhy would you link them to tomtom?
21:25.32ckknightyea, we'll see.
21:25.33Pneumatusfor an arrow
21:25.37Shadowedah
21:25.42Grumarrow is useful!
21:25.53ShadowedBlizzards POIs will do the only thing that makes quest addons hard to do anyway
21:25.55GrumQH is often too smart for its own good
21:25.56dranoryes, ingame quests with native waypoints
21:26.10Pneumatusi like the arrow, as it means i dont need to keep flcking to the world map
21:26.11dranorthis will be better than the good old galaxies
21:29.14*** join/#wowace SlikerHawk (n=SlikerHa@5ac2677d.bb.sky.com)
21:30.04Pneumatusim kinda tempted to have a go at writing a new raid tracker
21:31.15Pneumatusthere are some things i'd love HeadCount to do, but because it's been written with AceOO it would be a pain in the ass to sort, not to mention how verbose it is already
21:32.57Grumits made by a java programmer
21:34.25Pneumatusi mean, i've got no problems understanding it or it's logic, its just making a meal out of something that doesnt need to be anywhere near as complex as it is
21:37.38Arrowmaster<Grum> its made by a java programmer
21:38.06Grumit has 4 layers before you get to actual code ...
21:38.13Grumand the whole UI is XML O.o
21:40.41Arrowmasterjava being the university standard programming class language has made the ratio of fucktard programmers to competent programmers almost unmeasurable
21:40.47Arrowmasterlua> math.huge / 0
21:40.47lua_botArrowmaster: inf
21:47.16CodayusArrowmaster: True.  :(
21:58.36Yivryaceevent cant be used as mixin?
21:59.20ShadowedIt an
21:59.21ShadowedIt can
22:03.05pompyWould something be tainting the tradeskillUI?  Because something during sessions I'm clicking the button to craft something and it doesn't do anything.
22:03.17pompysometime*
22:03.54Yivrydamnit login server down :/
22:08.09*** join/#wowace kd3__ (n=kd3@user-1121460.dsl.mindspring.com)
22:11.07*** join/#wowace taleden (n=atfrase@user-38q41i6.cable.mindspring.com)
22:11.57Repo10morg-bid2: 03Morgalm 04v3.87a * r70 : Tagging as v3.87a
22:15.43Repo10analyst: 03Bethink * r54 / (2 files in 1 directory):
22:15.46RepoAdded a safe-guard to prevent excessive timer creation and cancellation if an event is triggered repeatedly within a short time window.
22:16.26*** join/#wowace Groktar (i=Groktar@c-98-239-116-74.hsd1.ca.comcast.net)
22:18.38*** join/#wowace the-golem (n=the-gole@adsl-75-48-22-171.dsl.scrm01.sbcglobal.net)
22:20.13*** join/#wowace Renew (n=mronlin@adsl017.cnetco.com)
22:21.51Repo10utopia: 03Zeksie * r152 / (9 files in 4 directories):
22:21.54RepoAdded scaling for UpTime frames (Shift-Click the resize thumb).
22:23.41*** join/#wowace tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
22:23.41*** mode/#wowace [+v tekkub] by ChanServ
22:26.51*** join/#wowace Yivry (i=91741181@gateway/web/freenode/x-cdpreeeyzrmiypmd)
22:30.57Yivryok this is weird... upon loading my frame shows partially, upon reloading it shows entirely but I get the error "Usage: EmbedLibrary(addon,libname,silent,offset): 'libname' - Library AceEvent-3.0 is not" and the last word is hidden by the [Okay] button
22:32.24Yivrythe problem is also not there when I use other Ace addons, so it has to be something with the Lib-stuff
22:32.37Yivrybut as far as I can tell Im doin it the right way (now)
22:33.41Yivryanyone has any clue?
22:34.02Yssarilpastey your embed code (where you pull in AceEvent-3.0)
22:34.16*** join/#wowace spode (i=spode@213.21.89.233)
22:34.38YivryYurysRuneDisplay = LibStub("AceAddon-3.0"):NewAddon("YurysRuneDisplay", "AceEvent-3.0") <= that line?
22:35.12Yivry<PROTECTED>
22:35.36Adirelle~seen kemayo
22:35.37purlkemayo <n=kemayo@pool-71-104-202-235.lsanca.dsl-w.verizon.net> was last seen on IRC in channel #wowace, 10d 15h 37m 23s ago, saying: 'I'm still sort of surprised that the wowace store doesn't sell wow time cards.'.
22:36.56Yssarilhmmm those seam fine pastey your toc (http://paste.wowace.com/)
22:39.22Adirellehrm... which addon could cause 0.1sec freezes every time someone enters/leaves a battleground ? Grid was doing it a long time ago but this has been fixed.
22:40.19YssarilAdirelle: any addon that scannes your raidgroup has the potential to do this
22:41.31ShadowedYou mean, any addon that scans your raid group and does anything intensive :p
22:42.18YssarilShadowed: but it might not be abvious the level of intensiveness can be greatly amplified by crappienss of code :)
22:42.23Adirelleyes, that's the point
22:42.32Adirellealterac is a fine place to test it
22:42.44Adirellescanning around 40 units each time someone moves around...
22:42.47ShadowedThere really shouldn't be anything doing something intensive on RRU though, seems odd
22:43.10ShadowedTry hooking a stacktrace up to it Adirelle?
22:43.44Adirellecrap, can't see which event causes it in /stacktrace (though RRU is a very good candidate :p)
22:43.51Adirellethey fires to quickly
22:44.14Shadowedwell, the only events that should fire often in a battleground would be UNIT_NAME_UPDATE or RAID_ROSTER_UPDATE
22:44.19ShefkiLook to see if you're getting an ass ton of UNIT_NAME_UPDATE
22:44.31ShefkiProbably some ass using a title rotator.
22:44.37Shadowedbut the only thing that registers for UNU is the secure headers, not like addons use that often
22:45.10Zekbrings back memories..
22:45.11ShefkiShadowed: Actually believe it or not the PlayerModel responds to it (though it doesn't register it)
22:46.03ShefkiIt's easy to prove that it does just setup a unit frame with portraits, target someone with a title rotator and everytime their title changes the model animation will start over.
22:46.19ShadowedThat would explain a lot actually on why the animation randomly restarts
22:46.40ShefkiAnd there's nothign we can do about it because it's on the C side not the Lua side.
22:46.44*** join/#wowace Yivry (i=9174130d@gateway/web/freenode/x-vrlkxwpvyadpmfiu)
22:46.46ShadowedBut that's usually only 6-8 frames, shouldn't be enough to severely lag
22:46.56ShefkiShadowed: Right.
22:47.28ShefkiOhh and the PlayerModel restarts all the models animations regardless of who changed names.
22:47.42Zekheh. why am i not surprised.
22:48.03AdirelleRRU/PMC are definitively the more annoying
22:48.13ShefkiI'm guessing it resets the model from the unit set on the frame.
22:48.26Yivryargh I hate my connection atm :(
22:48.32ZeksieAdirelle: I tend to set a flag on either of those, and just do 1 update on the next OnUpdate.
22:49.02Zeksiewell, show the frame to call it. you get it.
22:49.05AdirelleZeksie: as I do
22:49.37AdirelleI'm using Shadowed's UF, but I only display player, pet, target, tot and focus frames
22:49.45Adirellegrid handles the group/raid units
22:49.47Shadowedmmmm
22:49.48Shadowedactually
22:50.39ShadowedYou might want to try this:
22:50.39*** join/#wowace lmeyer (n=lars@dslc-082-083-241-016.pools.arcor-ip.net)
22:50.41Shadowedopen modules/units.lua
22:50.50Shadowedfind local function OnEvent(self, event, unit, ...) below add if( event == "UNIT_NAME_UPDATE" ) then return end
22:51.01Adirelleunit_name_update also causes a freeze
22:51.10Adirelle(though it happens only on raidpets)
22:51.25Adirelleok, I'll test this
22:51.30Zeksieyeh, i've been unregistering UNU for a long time now.
22:51.32ShadowedIt really shouldn't be causing an issue but worth trying
22:51.37Zeksiefrom the secure frames
22:51.55Zeksiewas the cause of many a lockup and DC back in the day
22:51.56Shinjagood night
22:52.57Zeksieusually when entering BGs and the secure headers receving 40 UNUs and doing a full frame refresh for every single one during zoning in.
22:53.10ShadowedIt does that with RRU really too
22:53.24ShadowedSecure headers aren't really the most efficient things out there
22:53.25Zeksieyeh, which only compounded the issue
22:54.37ShefkiZeksie: And UNU fires when people rez too. weee
22:54.52AdirelleUF people meeting...
22:54.56Yivrywhy cant my connection stay stable :( I wanna switch provider :/
22:55.07Zeksieheh
22:58.01Yivrywow... Ive got a Internal Server Error (500) when trying to paste on paste.wowace.com...
22:59.13Yivrywho asked me for the toc? I forgot the name in all the connection hassle :/
22:59.31Yivryanyway its http://paste.wowace.com/1053/ and the said xml is http://paste.wowace.com/1054/
23:00.10[SW]Dodgesomeone can suggest a good kitty dps rota? :)
23:00.46Adirelleok, Grid dit it
23:00.48Zeksieswipe swipe swipe swipe swipe swipe swipe swipe
23:01.03[SW]Dodgewasnt that bear-tank ? :P
23:01.08Zeksiedunno. ;)
23:01.11[SW]Dodge^^
23:01.24Zeksienever did a druid beyond level 12
23:01.28[SW]Dodgelol :D
23:01.52Zeksieit's the whole Tauren thing... they just fill the screen
23:02.03Adirelleplay a female character
23:02.06Yivry[SW]Dodge: http://s400.photobucket.com/albums/pp87/slivers/?action=view&current=KittyDPSRotation.jpg
23:02.06Adirellethey are smaller
23:02.17ShefkiAdirelle: So the problem was Grid?
23:02.22Zeksienot by a lot. just narrower somewhat
23:02.49[SW]Dodgeoh my god :D
23:02.58AdirelleShefki: it is
23:03.12Zeksierofl
23:03.16ShefkiAdirelle: You happen to have one of those modules that sort by role or something like that?
23:03.21AdirelleI disabled it and this does not freeze on UNU anymore
23:03.38Adirelleonly Grid and my own GridIndicatorIconBat, so dunno
23:03.54[SW]Dodgethanks Yivry... i'll check that out :D
23:04.00ShefkiWonder if Grid didn't lose the unregister of UNU.
23:04.02Adirelleactually I understand what happened each time I entered combat while mounted : my pet appeared => UNU => freeze...
23:04.35ShefkiMay have even been on purpose since I'm pretty sure they use name lists more than other unit frames do.
23:06.18*** join/#wowace Poacher (n=pentagea@99-2-137-208.lightspeed.nsvltn.sbcglobal.net)
23:06.55*** join/#wowace Poacher (n=pentagea@99-2-137-208.lightspeed.nsvltn.sbcglobal.net)
23:07.48Adirellelol, the ends of battleground is something funny to watch
23:07.58Adirelletonshits of RRU at the same frame
23:09.05AdirelleShadowed: btw, ignoring UNU in SUF hasn't changed anything, neither better nor worse
23:09.12*** join/#wowace Poacher (n=pentagea@99-2-137-208.lightspeed.nsvltn.sbcglobal.net)
23:09.18Repo10mounted: 03yssaril 07master * 2.0.13b-7-gb45bb6c / (4 files in 2 directories): [+5 commits] (1 truncated)
23:09.22Repob45bb6c: More Mount set stuff in the options you can now modify sets (though mounts in sets have a 0% chance te be summoned still need to work on the parser)
23:09.28Repof912df8: give sets a place to register their priorities
23:09.29ShadowedYea doubt it's SUF then
23:09.32Repo64aa55e: hide mounts if they are in a set :)
23:09.36Repo1c17287: some more mount set stuff
23:09.38*** part/#wowace Poacher (n=pentagea@99-2-137-208.lightspeed.nsvltn.sbcglobal.net)
23:09.39Shadowedbut if you already found out it's Grid then that answers that :p
23:10.34YssarilAdirelle: are you using Grid or one of the betas/alphas for Grid2?
23:10.34Adirellenow I found this pretty annoying, as I really like Grid :/
23:10.41Adirelleplain old Grid
23:11.00Adirelleshould I give a try with Grid2 ?
23:11.08ShadowedGrid2 works?
23:11.23Adirellenot sure
23:11.33Yssarilworks fine for me though i am not a healer so i only use it track health and debuffs
23:11.47Yssariland dont use it to actually heal etc
23:11.51Stanzillafix Grid imo :P
23:12.01ShadowedLast I heard it was basically inactive until further notice
23:12.42Yssarilpossible
23:13.00Adirellelatest updates date 08/20/2009
23:16.29AdirelleOk, so actually grid "UpdateRoster" on RRU, UNU, PARTY_MEMBERS_CHANGED, UNIT_PORTRAIT_UPDATE (wtf ?)  and UNIT_PET
23:16.45AdirelleI'm wondering if some kind of bucketing would be useful
23:16.55*** join/#wowace asqq (n=asq@ool-182ee0c3.dyn.optonline.net)
23:18.15*** join/#wowace asqq (n=asq@ool-182ee0c3.dyn.optonline.net)
23:20.38*** join/#wowace Tinyboom_ (n=nahh@41.80-202-154.nextgentel.com)
23:23.06*** join/#wowace Zyn- (n=faggotry@h243n2-av-a11.ias.bredband.telia.com)
23:32.29orionshockif a SetTexture() comes up solid white, what's that usually mean?
23:33.36AdirelleShefki: grid work on UNU itself is pretty light (less than 10ms for 40 units)
23:34.46Repo10libgrouptalents-1-0: 03Zeksie * r18 LibGroupTalents-1.0.lua: Minor optimizing change.
23:35.25Repo10libgrouptalents-1-0: 03Zeksie 04First Release * r19 : Tagging as First Release
23:36.10PneumatusZeksie: will that stop utopia from erroring?
23:36.24Zeksiewhat error?
23:36.39Pneumatussomething about "frame(s)" in LGT
23:36.53Zeksieneed more to go on :)
23:37.10Pneumatussomeone mentioned it here to you before, let me see if i can make it error again
23:39.44Zeksienot while i was on here. just scanned 61Mb of #wowace history.
23:41.07ZeksieNot had any recent problem reports. Gonna post latest one anyway, if there's any issues after that I'll get it fixed asap
23:41.36Repo10utopia: 03Zeksie 04LGT Release 1 * r153 : Tagging as LGT Release 1
23:42.09Repo10zomgbuffs: 03Zeksie 04LGT Release 1 * r102 : Tagging as LGT Release 1
23:45.48Adirelleunregistering UNU from grid secureheader makes it less painful
23:49.09Adirellenight
23:57.08Repo10decursive: 03Archarodim 07master * 2.4.2.1-18-gd36b5ea / (4 files in 1 directory): [+2 commits]
23:57.10Repod36b5ea: - Decursive now rescans the whole group every seconds for debuffs, this will detects all missed debuffs and fixes them. (no performance impact, even the contrary...)
23:57.14Repo3ece3b3: - Added a self diagnostic trigger if the late debuff disgnostic code detected something awkward.

Generated by irclog2html.pl Modified by Tim Riker to work with infobot.