00:01.37 | hyperChipmunk | does mendeleev do vendor prices? |
00:02.10 | hyperChipmunk | and if not, what does? =x |
00:04.09 | Kaelten | KC_Items does |
00:04.16 | hyperChipmunk | does it suck? |
00:04.28 | cladhaire | hahaha |
00:04.34 | Kaelten | lol |
00:04.38 | Kaelten | I sure hope not. |
00:04.43 | hyperChipmunk | well, so do I |
00:04.54 | hyperChipmunk | but you never know |
00:05.15 | Kaelten | well I wrote it |
00:05.36 | hyperChipmunk | oh well, does anything ELSE do vendor prices? =x |
00:06.22 | Ratbert_CP | PackRat, LootLink... |
00:06.39 | Ratbert_CP | I'm sure they're others... |
00:06.45 | Ratbert_CP | But I have to run now... |
00:06.52 | *** part/#wowace Ratbert_CP (n=KCummins@proxy-ce5.disney.com) |
00:07.09 | ckknight | KC's nice |
00:08.50 | hyperChipmunk | link? or do I have to be, like, not lazy |
00:09.10 | Kaelten_ | http://www.wowinterface.com/downloads/fileinfo.php?id=4040 |
00:09.11 | cladhaire | its like 1 click off wowi. |
00:09.15 | cladhaire | its in the top downloads i think =)\ |
00:09.28 | Kaelten_ | ya its in the top downloads and top favs |
00:09.33 | hyperChipmunk | zomg too much work |
00:09.57 | Kaelten | oh clad what is a stale hook? |
00:12.07 | hyperChipmunk | a hook that's been left out with its bag open overnight |
00:12.48 | Kaelten | heh |
00:13.14 | ckknight | lol |
00:13.48 | cladhaire | http://wiki.wowace.com/index.php/Stale_Hooks |
00:14.02 | cladhaire | =) |
00:14.23 | cladhaire | i Forgot that I wrote that =) |
00:14.31 | cladhaire | but i guessed |
00:28.39 | Tem | yay fixed another bug |
00:28.46 | hyperChipmunk | ~cheer Tem |
00:28.47 | purl | ACTION cheers Tem on |
00:29.17 | Tem | alright, time to tackle error catching |
00:29.27 | hyperChipmunk | ~tackle error catching |
00:29.28 | purl | ACTION tackles error catching to the ground. |
00:29.44 | hyperChipmunk | good job, purl! |
00:30.31 | Tem | hrm |
00:33.52 | *** join/#wowace Parak (n=profi@user-0cev737.cable.mindspring.com) |
00:34.13 | hyperChipmunk | the AceGUI that's a pre-req for this KC_Items |
00:34.19 | hyperChipmunk | that the same thing you guys are working on? |
00:45.24 | hyperChipmunk | boss? |
00:45.45 | Tem | It's what I'm rewriting, yes |
00:45.59 | hyperChipmunk | your estimate was 30 under yesterday |
00:46.33 | hyperChipmunk | oh hm |
00:46.35 | hyperChipmunk | you know |
00:46.43 | hyperChipmunk | I think that was still the 0.5 |
00:46.46 | hyperChipmunk | cuz I updated |
00:46.54 | hyperChipmunk | gonna have to get a figure tomorrow |
00:46.57 | hyperChipmunk | I'll remember, I promise =P |
00:50.34 | Kaelten | clad you feel like helping us with aceevent? |
00:51.34 | FryGuy | aceevent? :x |
00:51.42 | FryGuy | is that like special events? |
00:52.48 | ckknight | no, FryGuy |
00:52.55 | ckknight | it's the event handler ace module |
00:53.03 | FryGuy | oh that one |
00:57.49 | Tem | wow, that was easy |
00:58.25 | Tem | Kaelten: check out this structure |
00:58.49 | Tem | http://ace.pastebin.com/641253 |
00:59.52 | FryGuy | oooh nice |
00:59.59 | FryGuy | do you still need teh xml with that? |
01:00.23 | Tem | none |
01:00.45 | FryGuy | <3 |
01:00.56 | FryGuy | is that working now? or just implementing? |
01:01.07 | Tem | What I just pastbined works |
01:01.59 | Tem | but that's about it, lol |
01:02.15 | Tem | It only supports frames atm |
01:02.41 | cladhaire | Kaelten: Yeah, I'd love to help, but it'll be another two weeks before I can be of any extreme help |
01:03.36 | Tem | ckknight: when you created a tooltip via lua, did you need to give each line a globl name? or did you just create your own tooltip object and managed it yourself |
01:05.55 | Cairenn | hey Kaelten, you there? |
01:06.32 | Tem | I think he's not |
01:06.45 | Cairenn | *nod* |
01:06.54 | ckknight | Tem: made my own GameTooltip through createframe, then added lines to it |
01:07.02 | ckknight | global fontstrings |
01:07.08 | Cairenn | was just gonna poke him to auto-op MoonWolf, if he still hasn't |
01:07.30 | Tem | he did earlier |
01:07.36 | Tem | this morning I think |
01:07.39 | Tem | round 10 am |
01:08.03 | Cairenn | okay |
01:08.10 | Cairenn | then I need not poke him |
01:08.41 | FryGuy | /bonk Cairenn |
01:09.08 | Cairenn | what?! |
01:09.13 | FryGuy | dunno |
01:09.15 | FryGuy | you were there |
01:09.17 | Cairenn | lol |
02:00.52 | Tem | Kaelten: you around? |
02:01.24 | Tem | ~bonk Kaelten |
02:01.25 | purl | ACTION bonks Kaelten over the head |
02:12.04 | Elviso | ~bonk purl |
02:12.05 | purl | ACTION bonks purl over the head |
02:12.10 | Elviso | haha |
02:18.54 | Kaelten | I'm back |
02:19.42 | Kaelten | why am I being poked again? |
02:20.34 | *** part/#wowace Warol (n=Warol@adsl-75-5-43-183.dsl.emhril.sbcglobal.net) |
02:37.18 | *** join/#wowace HoJ|Slayman (i=Slayman@c192155.adsl.hansenet.de) |
02:43.57 | cladhaire | Lol |
02:44.10 | cladhaire | we're all so.. afk developing-- its impossible to hold a conversation =) |
02:47.27 | ckknight | okay, FuBar is now on my SVN |
02:47.47 | cladhaire | <PROTECTED> |
02:48.00 | Kaelten | ya he mentioned something |
02:48.14 | ckknight | it would be nice to have Ace ooze sex. |
02:48.39 | Tem|Food | Kaelten: you back yet? |
02:49.06 | Tem | cladhaire: you are so right |
02:49.17 | Tem | cladhaire: this is kinda funny |
02:49.22 | ckknight | but yes, that would be totally pimp, cladhaire |
02:50.57 | Kaelten | ya I'm here |
02:51.07 | Kaelten | blame clad I was reading his post |
02:51.32 | Tem | ok, where shall I put my progresson AceGUI? |
02:51.45 | Tem | I have enough that it's worth uploading somewhere |
02:51.46 | *** join/#wowace Wobin_ (n=wob@221.221.22.245) |
02:51.49 | Kaelten | hmm |
02:52.23 | Kaelten | I guess the Ace svn. |
02:52.27 | Kaelten | even though Ican't upload there. |
02:52.52 | Kaelten | put it in branches\AceGUI\1.0\ |
02:52.57 | Kaelten | or something like that |
02:53.33 | Tem | k |
02:53.57 | Wobin_ | Whatcha got, Tem? |
02:54.06 | Kaelten | herpes |
02:54.06 | cladhaire | Yay Tem! |
02:54.17 | Tem | Frames are fully funcitonal |
02:54.21 | Kaelten | nice |
02:54.26 | Tem | including scripts |
02:55.11 | Tem | oh Kaelten, I thought of a solution to a third party frame needing to anchor an an as-of-yet uncreated AceGUI frame |
02:55.15 | Kaelten | what scripts does it recognize? |
02:55.24 | Tem | Kaelten: any that are valid for the frame |
02:55.42 | Kaelten | hook SetAnchor and create a delayed queue? |
02:55.57 | Tem | it can just call the AceGUI frame's initialize |
02:56.14 | Tem | which will cause any frames it depends on to be created so that it can be anchored |
02:56.21 | Kaelten | hmm, true |
02:56.21 | Tem | then the third party frame can anchor itself |
02:56.36 | Tem | but really, how ofter is that EVER needed? |
02:56.49 | Kaelten | eh, depends on how wide spread we get |
02:57.14 | Kaelten | clad: got an issue |
02:57.17 | cladhaire | Kaelten: K |
02:57.25 | Kaelten | p =Particle(); |
02:57.59 | cladhaire | k |
02:59.20 | Elviso | anyone else have your screen lockup for a few seconds when you try to move the xraid frames? |
02:59.26 | Kaelten | thats going to create a seperate isntance for both usage and a class copy right? |
03:00.11 | cladhaire | Let me look-- but the long and short of it is that we decide.. gimme a second. |
03:02.00 | cladhaire | Kaelten: Every call to Particle() in that case will create a new instance yes. But kergoth and I are still working out the details of where we're using true psuedo-inheritance and where we're using compositino instead-- since composition helps us get rid of much of the wrapping that we currently have |
03:02.19 | cladhaire | In short, the only time you'll call the constructor is to create a new |
03:02.27 | cladhaire | AceAddon, AceModule, AceAddonModule |
03:02.34 | cladhaire | those are really the only classes we're looking to expose. |
03:02.56 | cladhaire | AceModule in particular will likely use an :Embed() method in order to properly hide private methods |
03:03.09 | cladhaire | so we can have static methods along with instance methods. |
03:05.06 | Kaelten | hmm |
03:05.27 | Kaelten | it just creates double memory use if we do |
03:05.34 | Kaelten | addon = class( ...) |
03:05.38 | cladhaire | so we can actually standardize how an addon can make itself modular by providing some basic methods and callbacks for registration. |
03:05.40 | Kaelten | and then local x = addon() |
03:06.00 | Kaelten | well probably not double memory use |
03:06.04 | cladhaire | Not even close buddy =) |
03:06.05 | cladhaire | lol |
03:06.23 | Kaelten | but its exessive, we used to do that in the current ace but took it out. |
03:06.30 | cladhaire | I don't follow you at all. |
03:06.35 | cladhaire | There is one class. |
03:06.40 | cladhaire | generated by class. |
03:06.55 | cladhaire | any call to the constructor just uses metatable inheritance (in this specific case) |
03:07.01 | Kaelten | but if x = addon() creates a new instance of a class... |
03:07.04 | cladhaire | *shake* |
03:07.06 | cladhaire | it creates a new table. |
03:07.11 | Kaelten | right |
03:07.14 | cladhaire | with a metatable set to the class. |
03:07.32 | cladhaire | actually |
03:07.38 | cladhaire | it uses compositino, not metatable inheritance. |
03:08.08 | cladhaire | its the same as using AceHooks.New() = function(self) for k,v in AceHooks do self[k] = v end |
03:08.15 | cladhaire | end |
03:08.16 | cladhaire | = |
03:08.41 | Kaelten | hmm |
03:09.14 | Kaelten | what I see is an issue with the current ace addons breaking, completely. |
03:09.20 | cladhaire | its essentially doing what we do in AceHookLib:Embed(), except we'll add some sugar to allow for private methods, etc. |
03:09.39 | cladhaire | There's no need for that to happen |
03:09.53 | cladhaire | ckknight: Are you around? |
03:10.32 | ckknight | yes |
03:10.51 | cladhaire | k.. i may need to bother you in a minute. |
03:10.53 | Kaelten | how will we have compatability without loading both verison, I mean thisis going to have a lot of compatability code |
03:11.28 | cladhaire | Well, that's a decision we need to make if we get to that point. |
03:11.32 | ckknight | I'm uploading FuBar to WoWI, I'll tell you when I'm done |
03:11.34 | cladhaire | but I think we can avoid most of that. |
03:12.38 | cladhaire | this is bad.. i should go to bed =( |
03:12.40 | Tain | vi-vi-vi is the editor of the beast. |
03:13.18 | Kaelten | lol |
03:13.34 | Wobin_ | hehe |
03:14.31 | Kaelten | be back later |
03:14.32 | cladhaire | At what point can I get information from getLeft() GetTop()? |
03:15.21 | ckknight | afaik, after you attach to a frame that has its own this:GetLeft() and also when you can tell the width/height |
03:15.53 | cladhaire | but when does that happen? |
03:16.17 | ckknight | after SetPoint9) |
03:16.20 | ckknight | ()* |
03:16.21 | cladhaire | *shake* |
03:16.31 | cladhaire | no, its something having to do with the world loading, or UIParent. |
03:16.53 | cladhaire | after a ReloadUI(), my code fails... I run teh same test case after that time, and it runs with no issues. |
03:17.02 | cladhaire | Its currently running at PLAYER_ENTERING_WORLD |
03:17.10 | cladhaire | and i've never seen anything like this =( |
03:18.01 | ckknight | maybe after Show(), then? |
03:19.06 | cladhaire | *hrm* |
03:20.44 | cladhaire | This is quite odd. |
03:21.26 | cladhaire | its explicitly shown, and showing idoesn't resolve the issue |
03:21.59 | ckknight | weird |
03:26.47 | Tem|Sleep | night folks |
03:27.54 | Tem|Sleep | oh Kaelten|AFK: https://opensvn.csie.org/traccgi/Ace/trac.cgi/browser/branches/AceGUI/1.0/AceGUI?rev=1121 |
03:41.48 | *** join/#wowace Vanish-Home (n=vanish@12-216-132-66.client.mchsi.com) |
03:45.30 | FryGuy | nice :D |
03:46.41 | ckknight | well, FuBar is up on WoWI |
03:48.05 | Vanish-Home | It's officially named FuBar? That's too bad |
03:49.06 | ckknight | why? |
03:49.24 | Vanish-Home | Well, i's funny to a certain segment of people, to others it will put them off |
03:49.57 | ckknight | all I need is my cult followers |
03:50.03 | Vanish-Home | LOL |
03:50.22 | Wobin_ | Feh, anyone who gets put off by the name FuBar needs to have a humour transplant =P |
03:50.23 | Vanish-Home | Well, I'm one of those but I know some people I'll never convince to try FuBar insted of TitanPael |
03:50.33 | ckknight | if you accept FuBar into your heart, you will stand by my side when the Aliens take us with them. |
03:50.46 | Wobin_ | I for one welcome our new alien overlords |
03:50.59 | ckknight | see, Wobin_'s on my side |
03:51.17 | ckknight | Vanish-Home, if some people are so uptight about the name, then it doesn't really matter to me |
03:51.22 | ckknight | I renamed it to alleviate confusion |
03:51.38 | ckknight | BossMods v. BossPanel Plugins |
03:51.51 | ckknight | FuBar was the one the community supported strongest |
03:51.53 | ckknight | so I went with it |
03:52.02 | Vanish-Home | I know. I was the first t respond with suggestions. ;) |
03:52.17 | ckknight | so you were |
03:52.47 | Wobin_ | You know, I think we need some sort of... footprint comparison |
03:52.55 | ckknight | hrm? |
03:52.56 | Wobin_ | Using Warmup or something |
03:53.04 | ckknight | on FuBar? |
03:53.06 | Vanish-Home | TBH I liked BossPanel and didn't think it was confusing at all, but I'm sure it was for some people |
03:53.13 | Wobin_ | to show the difference with FuBar and Titan |
03:53.20 | ckknight | yea |
03:53.21 | ckknight | that'd be handy |
03:53.33 | ckknight | you gotta also have a bogomips factor |
03:53.40 | Wobin_ | Granted, Titan still has more plugins than Fubar, and I think that would be the greatest hurdle for most to switch |
03:53.52 | ckknight | <PROTECTED> |
03:53.58 | ckknight | but yes, Titan has the lead |
03:54.06 | ckknight | but I mean, I only made FuBar like 2 months ago |
03:54.10 | Wobin_ | I think though, given time, quite a number will switch |
03:54.14 | ckknight | it's already pretty shiny |
03:54.24 | Vanish-Home | FuBar has the important ones, mostly. Those superfluous Titan plugins are niche players |
03:54.29 | Wobin_ | FuBar just has to maintain it's 'availability' |
03:54.36 | ckknight | availability? |
03:54.36 | Wobin_ | (read: visibility) |
03:54.42 | ckknight | yea |
03:54.47 | ckknight | I update at least once a day |
03:54.50 | Wobin_ | until the balance reached |
03:54.52 | ckknight | so there's always something on the front page |
03:54.57 | Wobin_ | hehe |
03:55.03 | ckknight | I'll be hitting 1.0 soon |
03:55.07 | ckknight | I'm at 0.9.9 now |
03:55.09 | Vanish-Home | I do my part. I rate it 5 stars on all the sites, etc. ;) |
03:55.17 | ckknight | there's only really one site |
03:55.21 | ckknight | I use WoWI |
03:55.27 | ckknight | don't rightly care about the others that much |
03:55.38 | ckknight | too much of a hassle to put FuBar and all the plugins up |
03:55.39 | Vanish-Home | I know, but I'm till prooting it elsewhere |
03:55.42 | Wobin_ | *sniff* noone rates mine =) |
03:55.50 | ckknight | what did you write, Wobin_? |
03:55.54 | Vanish-Home | Mr. Plow? |
03:55.57 | ckknight | because of its modular nature, it's quite spread out |
03:55.58 | Wobin_ | MrPlow and ArmchairAlchemist =) |
03:56.04 | ckknight | I don't like MrPlow, it yells at me |
03:56.10 | Wobin_ | You can gag the output now =) |
03:56.13 | ckknight | least it did last time I checked |
03:56.13 | ckknight | ah |
03:56.14 | Vanish-Home | I have no use for either. Sorry, Wobin |
03:56.15 | ckknight | fun |
03:56.30 | ckknight | yea, I actually have no use for MrPlow |
03:56.45 | Vanish-Home | EngInventory takes care of all of that for me. :) |
03:56.47 | ckknight | OneBag works fine for managing my inventory |
03:56.50 | Wobin_ | Yeah, a lot of people already use some sort of inventory management |
03:56.55 | ckknight | I should check out EngInventory |
03:57.03 | Vanish-Home | It's sweet |
03:57.08 | Wobin_ | Oh I use OneBag too, but it's nice to have everything sorted |
03:57.11 | ckknight | the game is a bitch without some kind of one-bag thing |
03:57.32 | Vanish-Home | I con't care about the onebag bit nearly as much as the sorting |
03:57.34 | Wobin_ | And I like EngInv, but it's footprint is huge |
03:57.45 | Vanish-Home | Yeah, I wish it was easier on the mem |
03:57.47 | ckknight | I need lightweight things |
03:58.00 | ckknight | it's really why I started FuBar in the first place |
03:58.03 | ckknight | Titan pissed me off |
03:58.07 | Vanish-Home | Me too |
03:58.18 | ckknight | I actually made multiple disconnected addons |
03:58.21 | ckknight | to replace Titan |
03:58.25 | ckknight | but I couldn't align em |
03:58.31 | Vanish-Home | Aside from the two branches of it getting muddled together... |
03:58.44 | ckknight | and I wanted some kind of common utils to use |
03:58.55 | ckknight | so I figured I could put em all on one bar |
03:59.02 | ckknight | then I realized, dammit, this is gonna be like Titan |
03:59.05 | ckknight | so I just ran with it |
03:59.12 | ckknight | branches? |
03:59.59 | Vanish-Home | There were two versions of Titan for awhile and it was confusing which was official and which wasn't. Then they started competing against one another, then they merged into the bloatbeast it is now |
04:00.02 | Wobin_ | ow |
04:00.24 | ckknight | I don't ever plan to have 2 versions of FuBar |
04:00.35 | ckknight | although technically people are allowed to do that, I don't want that |
04:00.46 | ckknight | as long as I continue to work on it |
04:00.50 | Vanish-Home | I don't think Titan planned it either, but someone wanted two bars instead of one or something... |
04:01.06 | ckknight | if you want a feature, you just file a feature request for me ;-) |
04:01.25 | Vanish-Home | I only have one wish for FuBar, and I need to add it torugh your portal |
04:01.32 | ckknight | what's that? |
04:01.46 | ckknight | if I ever have to leave the project, I'll appoint someone to govern it in my place |
04:02.05 | ckknight | someone in the Ace community that is willing to do it, most likely |
04:02.18 | Vanish-Home | A way to have a bar that is multiple rows and narrow. Like being able to make a smallish panel off to the side of the screen with certain plugins on it |
04:02.49 | ckknight | well, I plan to allow for plugins to detach from the panel entirely |
04:03.01 | ckknight | and function as independent objects in their own right |
04:03.11 | ckknight | but can be dragged back on the panel if you want |
04:03.28 | ckknight | good song: Knks - Lola |
04:03.35 | Vanish-Home | I need to try your new version and see if it retains setting sbetter than the last version |
04:03.38 | FryGuy | Vanish-Home: you're "boss"? |
04:03.46 | ckknight | I'm boss. |
04:03.47 | Vanish-Home | LOL. No. ckkight is Boss |
04:04.11 | ckknight | Vanish-Home, well, FuBar reset the settings with the name change |
04:04.13 | FryGuy | er wait i meant ckknight :p |
04:04.13 | ckknight | just so you know |
04:04.20 | ckknight | yes, I'm Boss |
04:04.23 | FryGuy | wow |
04:04.26 | FryGuy | interesting :p |
04:04.29 | Vanish-Home | Ahh, so I'm back to square one again? |
04:04.34 | ckknight | sadly |
04:04.42 | Vanish-Home | No biggie, as long as it remembers between sessions |
04:04.51 | ckknight | My name is Boss, King of Kings: Look upon my works, ye Mighty, and despair! |
04:05.02 | ckknight | why is that interesting, FryGuy |
04:05.03 | ckknight | ? |
04:05.16 | FryGuy | cause your name is ckknight |
04:05.25 | ckknight | my name is Cameron Kenneth Knight |
04:05.30 | FryGuy | ah |
04:05.45 | Vanish-Home | Hehe. I love the fact that Fubar takes up all but 4 spots on the Waht's New of WoWI |
04:05.50 | ckknight | yep |
04:06.00 | ckknight | bow before my might and rate it with 5/5! |
04:06.13 | ckknight | I'm halfway to conquering Titan |
04:06.18 | FryGuy | ya i like bosspanel |
04:06.21 | FryGuy | why the name change? |
04:06.33 | ckknight | BossMods vs. BossPanel Plugins is confusing |
04:06.44 | ckknight | e.g. CTRA BossMods |
04:06.50 | FryGuy | oh |
04:06.51 | FryGuy | i see |
04:06.57 | ckknight | you might say BossMods and think you're talking about a plugin for BossPanel |
04:07.17 | ckknight | and I don't even have a char named boss anyway |
04:07.24 | Vanish-Home | Oly if you're.. nm. I'll be quiet. ;) |
04:07.42 | FryGuy | my only claim to fame is the awesome dkp mod I made for my guild ;p |
04:07.56 | FryGuy | soon to be more awesome when acegui awesome point oh is finished |
04:08.21 | ckknight | you should never see addons as being "finished" |
04:08.26 | FryGuy | well |
04:08.28 | FryGuy | released |
04:08.30 | FryGuy | how bout that :) |
04:08.34 | ckknight | there is only stable. |
04:08.38 | ckknight | lol |
04:08.43 | FryGuy | and i'm talking about one specific version being finished |
04:08.47 | ckknight | yea |
04:08.57 | ckknight | so I guess released works in that context |
04:09.00 | Vanish-Home | ckknight: Any reason you didn't version FuBar as 1.0? |
04:09.59 | ckknight | it's not API stable |
04:10.06 | ckknight | 1.0 promises API stability |
04:10.22 | Vanish-Home | Ahhh, I see. I figured there was a reason |
04:10.28 | ckknight | until the 1.1 development cycle begins |
04:11.11 | ckknight | what I'm going to likely do is a Gnome-like versioning scheme |
04:11.26 | ckknight | 1.1 will be in-development, 1.2 will be another API freeze |
04:11.35 | ckknight | Gnome-like/Linux-like as well |
04:11.47 | Wobin_ | Hehe Not Goblin like |
04:12.16 | ckknight | ... |
04:12.39 | Wobin_ | (Gnome/Goblin Engineering? =P) |
04:12.45 | Vanish-Home | Wobin... ever considered ripping what amkes EngInventory so great and putting it into MrPlow? It would save me from learning LUA ad AAce to recreate it from scratch. ;) |
04:12.51 | ckknight | Gnome the desktop environment |
04:12.56 | Wobin_ | yeah I know =) |
04:13.04 | ckknight | Vanish-Home, why not learn Lua? |
04:13.09 | ckknight | didn't take me long |
04:13.21 | Wobin_ | Vanish: MrPlow isn't an inventory viewing mod |
04:13.27 | Vanish-Home | I already have 20_ languages floating around in my noggin... |
04:13.30 | Wobin_ | It's a inventory restacker/sorter |
04:13.37 | ckknight | I have exactly 20 ;-) |
04:13.44 | Wobin_ | It works with your current bagmod |
04:14.07 | Wobin_ | It doesn't actually have any graphical output at all |
04:14.30 | Vanish-Home | I know, Wobin. EngInventory is the best sorter I've found though and it does onebag too. Since you're doing part of what it does already the additiona as a mod should be easy. ;) |
04:15.02 | Wobin_ | ... hang on |
04:15.12 | Wobin_ | Doesn't EngInv just display the items in groups? |
04:15.26 | Vanish-Home | Well, mostly yes |
04:15.31 | Wobin_ | I think I'll have another look at EngInv |
04:16.13 | Wobin_ | So it's not physically sorting the inventory |
04:16.30 | Vanish-Home | But it's somewhat cusotmizable. I haven't played a toon with shards or ammo in a while, but IIRC it sorted things like that into their special containers |
04:16.59 | Wobin_ | hm. I just realised that I'll have to work with the new special bags |
04:17.14 | Wobin_ | Granted, with PT, it should do it automatically =P |
04:18.16 | Vanish-Home | Ok, so make MrPlow do grouping too and I'll pickup onebag adn that to replace EngInv |
04:18.44 | Vanish-Home | Actually, it would make more sense to ask OneBag to group, but hey, you're here and listeneing |
04:18.49 | Wobin_ | The problem with grouping is that it still requires graphical manipulation to separate out the groups |
04:19.18 | Wobin_ | I think I will extend it so that you can order the sort order ingame though |
04:21.07 | Vanish-Home | I wish Kaeltan was still around. I'd like to beat on him to re.toc Ace and AceGUI for 1.10 since they function fine... :) |
04:21.45 | Vanish-Home | I keep having to tell people it's ok to turn on Load Out of Date AddOns and Ace will work fine. |
04:24.00 | Vanish-Home | Ok, which is better: OneBag or Bagnon |
04:24.25 | Wobin_ | They're both pretty similar |
04:24.25 | ckknight | I prefer OneBag over Bagnon |
04:24.36 | Wobin_ | I think OneBag is smaller though |
04:24.50 | Wobin_ | I really need to start using WarmUp |
04:25.38 | Vanish-Home | Wobin_: you need a picture for your mod. ;) |
04:25.59 | Wobin_ | That's the thing =P It has no graphical component at all |
04:26.10 | Vanish-Home | I know. I was teasing, hence the wink. ;) |
04:26.29 | Wobin_ | Maybe I should put up an image of Homer in his snowplow |
04:26.38 | Vanish-Home | Actually, you could do a before/after screenshot |
04:26.47 | Wobin_ | ooh true |
04:26.56 | Wobin_ | I need to reinstall Gimp |
04:28.14 | Vanish-Home | Hmm, so MrPlow works from slash commands. (or keybindings) Wish it was automatic, like whenever you loot or buy |
04:28.40 | Wobin_ | That would involve possibly too much movement since it moves every single item in your inventory |
04:28.50 | Vanish-Home | every time? |
04:28.53 | Wobin_ | yep |
04:29.00 | Wobin_ | For the resort |
04:29.06 | Vanish-Home | Ouch. That's.. not good |
04:31.07 | Vanish-Home | Hmm what about a trigger whenever inventory is opened? |
04:33.20 | Wobin_ | I could... until you were in the middle of an instance, and you want to grab a potion.... |
04:33.28 | Wobin_ | and everything's moving around =) |
04:33.56 | Vanish-Home | Pshaw! have your potions on an ActinBar before entering the insance. Be a BoyScout and Be Prepared |
04:34.01 | Wobin_ | hehe |
04:35.12 | Wobin_ | I can certainly make it an option |
04:35.19 | Vanish-Home | Hmmm.. Bagnon almost sonds more useful than OneBag because of the bank features |
04:35.43 | Wobin_ | yeah, the remote viewing |
04:35.44 | Vanish-Home | How big a drain on your system is it when MrPLow does his thing? |
04:36.30 | Vanish-Home | Bagnon would let me get rid of BankItems, which is bloated and has issues under 1.10 |
04:38.34 | Wobin_ | I haven't been able to find a way to measure the drain... |
04:38.50 | Wobin_ | not with a numerical result anyway |
04:39.10 | Vanish-Home | Well, I mean does t cause you to hang, or usig your inventory is useless while it's doing its thing? |
04:39.20 | Wobin_ | Well no. |
04:39.37 | Wobin_ | You can use your inventory while it sorts... but it will mess up the eventual end sort |
04:39.56 | Wobin_ | (in that it can't compensate for missing items and so forth) |
04:40.35 | Vanish-Home | Ok, so using your potion analogy... say I went to do that and I clicked to use the potion (the only one I have of that kind) What happenes? |
04:41.03 | Wobin_ | Well, you'd drink it |
04:41.12 | Wobin_ | And MrPlow would continue to sort around the empty space |
04:41.28 | Wobin_ | but it would leave an empty space behind |
04:41.48 | Vanish-Home | Which is really not a big deal, all in all. |
04:42.01 | Wobin_ | MrPlow basically takes a snapshot at the time of activation, does the sorting and sorts according to that snapshot |
04:42.17 | Wobin_ | It just means you'll have to resort again later =) |
04:42.37 | Vanish-Home | Which you'd end up doing anyway |
04:44.46 | Vanish-Home | Looks like a lt of people are moving to Bagnon from OneBag. Too bad Bagnon isn't an Ace product |
04:45.00 | Wobin_ | I think it kinda is, isn't it? |
04:45.11 | Wobin_ | somehow related, anyway |
04:45.30 | Vanish-Home | It doesn't list Ace as a req. |
04:46.30 | Vanish-Home | ckknight: Still around? |
04:54.29 | Wobin_ | yow |
04:54.39 | Wobin_ | Trainerskills at 5M |
04:54.40 | Vanish-Home | ? |
04:55.06 | Wobin_ | I'm using WarmUp to check how much memory an addon takes up on loading |
04:55.21 | Wobin_ | Needylist at 4M |
05:01.33 | Vanish-Home | Yay! FuBar has a texture! ;) |
05:02.17 | ckknight | I'm here |
05:02.27 | Vanish-Home | Couple questiosn for you |
05:02.32 | ckknight | hit me |
05:02.45 | Vanish-Home | 1. ow come you don't include MicroMenu and TopScore in the Starter Pack? |
05:02.54 | ckknight | cause they're gimmicks |
05:03.07 | Vanish-Home | ut useful gimmicks. :) |
05:03.18 | ckknight | TopScore is worthless except for bragging |
05:03.22 | ckknight | thus, a gimmick |
05:03.32 | ckknight | it serves to real purpose except to make your penis feel bigger |
05:03.48 | ckknight | MicroMenu is not needed for the default user since they have one on their screen by default |
05:03.54 | Vanish-Home | Oh yeah. Crap I'm tnking the Critical one... |
05:04.02 | ckknight | ? |
05:04.16 | Vanish-Home | It's like CritLine |
05:04.19 | ckknight | yea |
05:04.26 | ckknight | same thing |
05:04.34 | ckknight | only the name makes more sense |
05:05.06 | Vanish-Home | Ahh, that has a purpose for me. It lets me know where I'm at on average for damage using certain events. Especially spells |
05:05.29 | ckknight | it's not an average thing, it tracks the highest scores |
05:05.52 | Vanish-Home | I knew you were gonna ay that. I didn't mean literally. It just gives me a sese of where I am |
05:06.25 | Vanish-Home | Any idea how BossPanel_Quests shows up as WuestFu already? ;) |
05:06.35 | Vanish-Home | *QuestFu |
05:07.05 | ckknight | because I'm magic. |
05:07.06 | ckknight | that's why. |
05:07.11 | Vanish-Home | LOL |
05:07.33 | ckknight | it overrides the name if it begins with "BossPanel - " |
05:07.46 | Vanish-Home | Last ting, an it's not a question. You already have someone bitching about losing their settings on WoWi |
05:08.00 | ckknight | goddammit. |
05:08.01 | ckknight | where? |
05:08.04 | Vanish-Home | Not for all of them though |
05:08.09 | Vanish-Home | In the ame change thread |
05:08.25 | ckknight | oh |
05:08.41 | Vanish-Home | Good grief. I ust need to clean this KB badly. Keeps skipping keypresses on me |
05:08.54 | ckknight | thank you for replying, Vanish |
05:09.02 | Vanish-Home | np |
05:10.05 | Vanish-Home | Awww. Can't merge XP with Honor anymore? |
05:10.38 | ckknight | hrm? |
05:10.40 | ckknight | oh, damn |
05:10.46 | ckknight | forgot |
05:11.07 | Vanish-Home | That was one of the settings that wasn't sticking last version I was talking about earlier |
05:11.32 | ckknight | hrm |
05:12.03 | ckknight | HonorFu.lua, line 300, change FuBar_Experience to ExperienceFu |
05:18.18 | Vanish-Home | Ok, DEFINITELY have to lookup how to stop MrPlow from spamming the piss out of me |
05:19.34 | Wobin_ | /mp gag |
05:19.55 | Vanish-Home | Ahhh, ty. ;) |
05:20.31 | Vanish-Home | ckknight: When right-clicking TransparentFu and selecting "Disable" it generates on of those wonderful nil value errors |
05:21.25 | Vanish-Home | ckknight: \Interface\AddOns\FuBar\[FuBarPlugin.lua:192]: attempt to index field '?' (a nil value) |
05:22.44 | Vanish-Home | SpacingFu does it too |
05:23.15 | ckknight | already fixed that |
05:26.13 | Vanish-Home | XP Merges with Honor again. Now to see if it holds it |
05:27.07 | Vanish-Home | Nope |
05:27.26 | Vanish-Home | Well, it remembered the merge, but not which one to display |
05:27.32 | ckknight | oh |
05:27.34 | ckknight | it's not supposed to |
05:27.42 | Vanish-Home | It used to. :( |
05:27.43 | ckknight | it switches as you go in and out of pvp |
05:28.01 | ckknight | I coded it so that if you're not in pvp or bg, it shows exp |
05:28.14 | ckknight | otherwise it does show the honor part |
05:28.56 | Vanish-Home | Hmmm. So I have to be in a PvP zone for it to show (or bg) really |
05:29.12 | ckknight | or type /pvp |
05:29.29 | FryGuy | what about on a pvp server? :p |
05:29.33 | Vanish-Home | Any chance of getting an option to make it sticky? |
05:29.47 | ckknight | ... |
05:29.49 | ckknight | hrm |
05:29.55 | ckknight | maybe |
05:29.57 | FryGuy | was using the "merged" one and it kept going to honor when I was grinding on my level 30 :p |
05:29.58 | Vanish-Home | I'm on a PvP server. Gotta be in a PvP zone for it to stick |
05:30.09 | Vanish-Home | lol |
05:30.14 | ckknight | FryGuy, were you killing people? |
05:30.17 | FryGuy | hmm |
05:30.20 | FryGuy | don't think so |
05:30.34 | FryGuy | i meant when I logged in |
05:30.40 | ckknight | if you type /pvp, it'll stick |
05:30.43 | FryGuy | never seemed to be the right one |
05:31.10 | ckknight | if you are pvp flagged, it switches to honor |
05:31.17 | ckknight | otherwise it switches to exp |
05:31.29 | FryGuy | all my characters are 60 now.. so i don't need it really :p |
05:31.42 | *** join/#wowace DvdKhl (i=DvdKhl@p508A7214.dip.t-dialin.net) |
05:31.48 | ckknight | so just disable Experience |
05:31.50 | ckknight | keep Honor |
05:32.39 | Vanish-Home | Bah. TrackerFu comes back with every login still. |
05:32.55 | ckknight | that plugin is a piece of crap, afaik |
05:33.22 | Vanish-Home | Could be. I only have one toon that would use it and I haven't played him in months |
05:34.05 | ckknight | yea, don't use it |
05:34.25 | Vanish-Home | LOL. Alright. Nuked it is |
05:35.41 | Vanish-Home | Well, if I could find it |
05:38.03 | ckknight | BossPanel_Tracker |
05:38.24 | Vanish-Home | Yeah, it's not in my AddOns folder... but it as to be... |
05:43.28 | Vanish-Home | Hehe. Kudane chimed in on the SVs now too, comparing FuBar to Titan |
05:46.15 | Vanish-Home | Ahh, BossTracker, not BossPanel_Tracker. Couldn't get my eyes to see it |
05:48.34 | ckknight | ...yea |
05:56.54 | Wobin_ | BTW, ckknight: ItemBonus translates as ItemBonuFu |
05:59.46 | Vanish-Home | You should add the -Ace- in blue in the AddOns list like oters do, ckknight |
06:01.34 | ckknight | Wobin_, I'll fix that |
06:01.42 | ckknight | Vanish-Home, I don't think so |
06:01.57 | Vanish-Home | BossPanel_LootType does't get translated into LootTypeFu either, in case you care |
06:02.08 | ckknight | yea, it checks if it ends in s |
06:02.24 | Vanish-Home | Why not add the -Ace- signifier, ckknight? Just curious. |
06:02.53 | ckknight | because it already has the FuBar prefix |
06:03.11 | ckknight | and it is closer to FuBar as a platform than Ace |
06:03.31 | Vanish-Home | But, FuBar requires Ace to function |
06:03.36 | ckknight | yea |
06:03.46 | ckknight | :-P |
06:03.47 | Vanish-Home | (I'm only talkng the core FuBar, not the plugns) |
06:03.56 | ckknight | ah |
06:03.58 | ckknight | hrm |
06:03.59 | ckknight | I might |
06:04.54 | Vanish-Home | SEAura suffer the same malady as LootType. I'll just bug the authors of those to get them updated. :D |
06:07.38 | Vanish-Home | Well, bedtime for bonzo. Night guys and thanks for all the wonderful addons. :) |
06:30.26 | *** join/#wowace [MoonWolf] (n=MoonWolf@a80-127-128-193.adsl.xs4all.nl) |
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06:41.42 | [MoonWolf] | the ace forums move way to fast, in about 8 hours the have enough new responses to fill 2 pages now. |
06:44.51 | *** join/#wowace Shyva (n=n0time@sd511586e.adsl.wanadoo.nl) |
06:55.13 | Wobin_ | That's a good sign htough |
06:55.58 | [MoonWolf] | not if you quickly want to see if anything needed moderating. |
06:56.16 | [MoonWolf] | I keep track of EVERY thread... thats a lot of reading. |
06:58.08 | hyperChipmunk | yea, my update to bosspanel battlegrounds yesterday got pushed off the frontpage w/o a single comment |
06:58.12 | hyperChipmunk | I was sad =( |
06:59.22 | hyperChipmunk | the culmination of a month of work, and not a single comment >8*( |
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07:14.30 | [MoonWolf] | morning ? |
07:18.48 | hyperChipmunk | ha, wrong one, but thanks anyway =) |
07:18.50 | hyperChipmunk | <3 |
07:18.57 | hyperChipmunk | g'night fellas |
07:19.02 | hyperChipmunk | take it easy |
07:19.28 | [MoonWolf] | :9 |
07:19.34 | [MoonWolf] | :(* |
07:49.32 | Tekkub | *burp* |
07:50.38 | id` | tek go to bed |
07:50.48 | id` | get a job |
07:50.52 | id` | :p |
07:53.55 | Tekkub | actually I just got up |
07:54.09 | [MoonWolf] | lol |
07:54.17 | Tekkub | even tho I managed to get 10 hours it doesn't compensate for it being 5hr twice... |
07:54.49 | Tekkub | but SOMEONE had to bring the phone in the bedroom and SOMEONE'S stupid dad had to call for some stupid reason |
07:54.58 | Tekkub | I hate phones |
07:56.10 | [MoonWolf] | We had a tv show here where the bad guy had a habit of breaking at least on phone per episode. |
07:56.18 | [MoonWolf] | you would have liked that part I am sure. |
07:57.17 | Tekkub | prolly |
07:57.30 | Tekkub | I try my best to never use the infernal thing |
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08:03.45 | Tekkub | who was it that was talking about using a metatable to cerate frames for them when needed? |
08:04.21 | Wobin_ | Tain |
08:04.26 | Tekkub | which mod? |
08:04.32 | id` | anyone have xfire? |
08:04.38 | id` | '1ndustrial' add meh |
08:04.40 | id` | :o |
08:04.48 | Wobin_ | https://opensvn.csie.org/traccgi/Ace/trac.cgi/browser/trunk/FinderReminder/FinderReminder.lua?rev=1099 |
08:05.08 | Tekkub | thanks wobble |
08:05.20 | id` | wobble wobble! |
08:05.22 | id` | lol xD |
08:05.31 | Wobin_ | hamburglar, is that you? =P |
08:05.41 | id` | haha |
08:16.58 | Tekkub | can you anchor a parent to it's children if they aren't anchored to it? |
08:21.22 | Tekkub | nevermind, screw that, I'll add a background texture :) |
08:22.23 | id` | [MoonWolf]: wat is afstudeerstage in het engels? |
08:23.01 | id` | Tekkub: if they are anchored to something else i think so.. |
08:24.16 | Tekkub | nah indie, it don't matter :) |
08:27.54 | id` | tek you got xfire? |
08:29.05 | id` | Tek I wanna mod the AO interface but its so clunky :( all I can do is reskin and replace parts... (replace as in put them somewhere else..) |
08:29.27 | Tekkub | yea that was how I was in DDO.... |
08:29.38 | Tekkub | hubby hated the gameplay, I hated the UI |
08:29.45 | Tekkub | we played for one day |
08:29.45 | [Ammo] | mooo |
08:29.50 | [Ammo] | tekkub |
08:29.52 | [Ammo] | you |
08:29.58 | Tekkub | oro! |
08:30.08 | [Ammo] | I have a featurerequest / will do it myself |
08:30.14 | Tekkub | what dat? |
08:30.22 | [Ammo] | I want to detach the timerbars from the text and make them dragable seperately |
08:30.33 | Tekkub | I'm gonna seperate the bars and messageframe stuff into two modules :) |
08:30.36 | [Ammo] | I did a full BWL run with BigWigs yesterday and utterly hate your layout |
08:30.50 | [Ammo] | on the positive side, only 2 small things wrong with the BWL modules |
08:30.59 | Shyva | oh? what? :-( |
08:31.05 | Tekkub | yea I was planning on seperating them |
08:31.16 | [Ammo] | 1. Nefarian yelled for rogues, and BigWigs gave the warrior warning |
08:31.27 | [MoonWolf] | weird |
08:31.28 | Tekkub | and I was planning on making a text module that just use UIErrorFrame or whatever it is |
08:31.30 | [Ammo] | 2. Flamegor's frenzy alert never showed, but I couldn't see what is wrong in the mod |
08:31.37 | Shyva | Hmmm, will fix it right now... If I can see what's wrong... brb |
08:31.42 | Tekkub | I don't like the extra overhead text frame |
08:31.58 | [Ammo] | the errorframe is fine |
08:32.05 | Shyva | Frenzy worked for me [Ammo]... |
08:32.05 | Tekkub | for you maybe |
08:32.08 | [Ammo] | hm |
08:32.13 | Tekkub | :P |
08:32.24 | [Ammo] | I mean using that one wouldbe fine |
08:32.25 | Tekkub | anywho, the BWL bosses aren't my workings.... |
08:32.29 | [Ammo] | I know |
08:32.35 | Tekkub | oh and something else |
08:32.44 | Tekkub | I was toying with blocking CTRA's texts |
08:33.03 | [Ammo] | I think Shyva might want to remove the **** around the texts for the BWL mod |
08:33.07 | [Ammo] | and make them less caps |
08:33.08 | Tekkub | they seem to fairly consistantly use thi format "*** <message goes here> ***" |
08:33.12 | [Ammo] | :) |
08:33.20 | Tekkub | I want to stick to that, but drop the all-caps they're ugly |
08:33.33 | Shyva | fixed the nef bug.. typo... |
08:33.34 | Tekkub | cause I can block all of those messages with one regex |
08:33.36 | [Ammo] | just make it a toggle |
08:33.45 | Shyva | And yes.. I used caps for important messegas... |
08:34.04 | Tekkub | I'll fix yours sometime Shyva |
08:34.06 | Tekkub | :) |
08:34.07 | [Ammo] | make all bossmods from bigwigs send withuot *** and make a toggle to add them |
08:34.19 | Tekkub | want the mod to be consistant across all bosses in the end |
08:34.22 | Shyva | that's a good option [Ammo] |
08:34.22 | [Ammo] | I don't mind not having them |
08:34.31 | Tekkub | that works too ammo |
08:35.00 | [Ammo] | but meh |
08:35.03 | [Ammo] | working on Necronomicon atm |
08:35.07 | [Ammo] | my Ace'd Necrosis |
08:35.14 | Shyva | I'll redo the boss mods tonight [Ammo] / Tekkub |
08:35.34 | [Ammo] | but having some performance issues with the timers |
08:35.39 | Tekkub | you get SVN access yet Shyva? |
08:35.40 | [Ammo] | so wanted to throw something at you guys |
08:35.46 | Tekkub | *ducks* |
08:35.50 | Tekkub | EVADE |
08:35.52 | [Ammo] | hehe |
08:35.53 | Tekkub | IMMUNE |
08:35.54 | [MoonWolf] | dead flesh vs. "The book of dead names" |
08:35.54 | Tekkub | IMMUNE |
08:36.03 | Shyva | don't have it Tekkub... I don't mind if you upload it for me... :-) |
08:36.05 | Tekkub | *hearth* |
08:36.14 | [Ammo] | right now I have a heartbeat timer |
08:36.21 | Tekkub | yea but that defeats the whole point of the SVN :P |
08:36.28 | Shyva | ^^ |
08:36.34 | Tekkub | you're fired |
08:36.46 | [Ammo] | which is basically: Timex:AddSchedule("Necronomicon Heartbeat", 0.2, TRUE, nil, "NECRONOMICON_HEARTBEAT") |
08:36.46 | [MoonWolf] | -50 DKP |
08:36.52 | Shyva | anyways... I got to go, school in 9 min... |
08:36.54 | Shyva | Cya |
08:36.57 | [Ammo] | so it'll fire the heartbeat event every 0.2 seconds |
08:37.02 | [MoonWolf] | cya Shyva |
08:37.08 | [Ammo] | right now I also have one timer |
08:37.09 | Tekkub | school is for losers! |
08:37.18 | Tekkub | or is that "only users lose drugs" |
08:37.19 | [Ammo] | that's the Necronomicon Soulstone timer |
08:37.31 | [Ammo] | which is a 1800 timer |
08:37.32 | Shyva | I don't really have4 a choise Tekkub ^_- |
08:37.33 | [Ammo] | (30 minutes) |
08:38.08 | [Ammo] | then every heartbeat I update the timer by doing soulstonetimer = Timex:CheckSchedule("necronomicon soulstone timer", TRUE) |
08:38.28 | Tekkub | you know, I hate to say it, but if you want something ever 0.2 sec manage your own frame and onupdate.... |
08:38.28 | [Ammo] | then display in a text window for now: 1800 - soulstonetimer |
08:38.35 | Tekkub | use timex for the long timers :) |
08:38.42 | [Ammo] | aha |
08:38.51 | [Ammo] | that's why i'm throwing it at you guys |
08:39.06 | [MoonWolf] | Is that a Dwarfen Hand Cannon in your pocket or are you just glad to see me? |
08:39.22 | Tekkub | onupdate frames are hella easy now that we can make frames in LUA |
08:39.27 | [Ammo] | I knw |
08:39.32 | [Ammo] | Necronomicon is all Lue |
08:39.34 | [Ammo] | lua |
08:39.37 | [Ammo] | one problem though |
08:39.37 | Tekkub | that was timex's big selling point at first, no XML |
08:39.54 | [Ammo] | the IsUserPlaced and SetUserPlaced don't work |
08:39.56 | Tekkub | now that you can do the update shit easy, use timex for the bars and the longer scheduling |
08:40.04 | [Ammo] | or I can't make my frames keep the position |
08:40.06 | [MoonWolf] | can you nil a dynamic frame btw ? |
08:40.32 | Tekkub | uhm, I think the user placed things need global names first off, second off I hate that method.... |
08:40.46 | Tekkub | if you load once without the mod enabled all frame positions are lost |
08:40.57 | Tekkub | so manage your positions yourself :) |
08:41.05 | [Ammo] | I know, but how can I read them :p |
08:41.07 | Tekkub | monn, no |
08:41.23 | Tekkub | frame are reference, you can nil the ref but frames don't GC |
08:41.27 | [Ammo] | my main problem with the timer btw is that my mem usage went from 0.6KiB/s to 9KiB/s |
08:41.30 | [Ammo] | which I don't want |
08:41.52 | [Ammo] | and that's total mem usage when idle |
08:42.02 | [MoonWolf] | can you recycle a frame, like we do with compost ? |
08:42.04 | Tekkub | using timex you mean? |
08:42.06 | [Ammo] | yeah |
08:42.21 | Tekkub | yea that's the other thing, there's some overhead in Timex |
08:42.28 | [Ammo] | I noticed :) |
08:42.28 | Tekkub | moon, yea kinda.... |
08:42.32 | HoJ|Slayman | gooooood mOOrning wowace |
08:42.37 | [Ammo] | I'll go make my own onupdate |
08:42.39 | [Ammo] | and use that |
08:42.39 | [Ammo] | meh |
08:42.41 | Tekkub | I think it's best people manage their own frames |
08:42.56 | [MoonWolf] | morning slay |
08:43.08 | Tekkub | Compost is aimed mostly at people that reuse tables often you know |
08:43.20 | Tekkub | frames should be created as needed and held onto |
08:43.39 | Tekkub | which I'm trying to learn metatables to do for me a lil more cleanly :) |
08:43.46 | [MoonWolf] | kk |
08:44.06 | [Ammo] | time to go fiddle with my own onupdate |
08:44.50 | Tekkub | :) |
08:44.54 | Tekkub | lesse.... |
08:45.06 | Tekkub | f = CreateFrame("Frame") |
08:45.19 | Tekkub | f:SetScript("OnUpdate", somefunc) |
08:45.23 | Tekkub | f:Show() |
08:45.26 | Tekkub | ^^ |
08:45.37 | [Ammo] | when I hide a frame it stops onudating right? |
08:45.41 | Tekkub | yes |
08:45.42 | [Ammo] | (I hope!) |
08:45.44 | [Ammo] | :) |
08:45.47 | [MoonWolf] | yes |
08:45.55 | Tekkub | that's the other reason your own frames are great now |
08:46.11 | [MoonWolf] | an onupdate happens on a "drawing" of the screen, you dont get drawn you dont get updated. |
08:46.15 | Tekkub | the two SE modules that use onupdates now make their own frames and hide em if disabled |
08:50.13 | HoJ|Slayman | wtf who fired Boss and hired Fu ? |
08:50.46 | [MoonWolf] | boss did. |
08:50.54 | [MoonWolf] | its a rename that is all. |
08:50.55 | HoJ|Slayman | bad bad boss |
08:51.51 | HoJ|Slayman | and how he came to fubar? a fuck u bar ? in my opinion not the best idea ... |
08:52.12 | [MoonWolf] | ever heard of foo and bar ? |
08:52.29 | Tekkub | foobar is a generic programming term... |
08:52.48 | [MoonWolf] | foo fu fu foo.... |
08:52.48 | Tekkub | fubar == fucked up beyond all rocagnition |
08:52.49 | HoJ|Slayman | foo and bar are i kno |
08:52.55 | Tekkub | so it's sorta a double joke |
08:53.09 | [Ammo] | k I think I have it working :) |
08:53.19 | [Ammo] | nice and tiny update function |
08:53.21 | [Ammo] | <PROTECTED> |
08:53.21 | [Ammo] | <PROTECTED> |
08:53.21 | [Ammo] | <PROTECTED> |
08:53.21 | [Ammo] | <PROTECTED> |
08:53.23 | [Ammo] | <PROTECTED> |
08:53.26 | [Ammo] | <PROTECTED> |
08:53.28 | [Ammo] | <PROTECTED> |
08:53.34 | Tekkub | exactly ammo |
08:53.46 | Tekkub | you can use arg1 you know |
08:53.56 | [Ammo] | <PROTECTED> |
08:53.57 | [Ammo] | <PROTECTED> |
08:54.00 | Tekkub | instead of elapsed |
08:54.25 | Tekkub | I don't know if it'll be faster (or even work) but.... |
08:55.14 | Tekkub | self.frames.update.owner = self ... self.frames.update:SetScript("OnUpdate", function() this.owner:Heartbeat(this.owner) end |
08:55.21 | Tekkub | and just access arg1 directly |
08:55.26 | [Ammo] | hmmm |
08:55.27 | Tekkub | I don't like shit that passes arg1 |
08:55.38 | [Ammo] | that might work |
08:55.41 | [Ammo] | I'll give it a whirl |
08:56.11 | Tekkub | wait |
08:56.29 | Tekkub | using :, no need to pass a value at all |
08:56.37 | [Ammo] | oh |
08:56.42 | Tekkub | self.frames.update:SetScript("OnUpdate", function() this.owner:Heartbeat() end |
08:56.54 | Wobin_ | Mmm compact |
08:56.56 | [Ammo] | I think self is unavailable then |
08:56.57 | [Ammo] | but not sure |
08:57.03 | [Ammo] | will just try it |
08:57.11 | Tekkub | yes, hence why 'this' |
08:57.20 | Tekkub | this == the frame getting called |
08:57.29 | [Ammo] | I know |
08:57.35 | [Ammo] | but see my heartbeat declaration |
08:57.43 | Wobin_ | Why did they have to make the bank a group of inventory slots? |
08:57.55 | Tekkub | self gets passed a value when you call with : |
08:58.00 | Wobin_ | Why couldn't they have just made it a bag? |
08:58.22 | Tekkub | ModName:Func() is the same as ModName.func(ModName) |
08:58.27 | [Ammo] | k |
08:58.38 | Tekkub | er Func |
08:58.40 | Tekkub | :P |
08:59.27 | [Ammo] | lets hope it cuts down the 5 KiB/s increase I saw |
08:59.33 | [Ammo] | because I liked my 0.5 |
08:59.36 | [Ammo] | with all mods enabled |
08:59.51 | [Ammo] | in combat it all went haywire ofcourse |
08:59.53 | [Ammo] | but that's ok |
09:00.27 | Tekkub | yea the overhead timex adds isn't tha noticable unless you've got it working constantly |
09:00.42 | Tekkub | which kinda goes against the whole principle |
09:01.00 | [Ammo] | I only use it to wait 0.5 seconds after a BAG_UPDATE |
09:01.20 | [Ammo] | so I only scan my bags once every batch of bag_update's |
09:01.24 | Tekkub | you don't do that during a zone, right? |
09:01.39 | Tekkub | you should just use SE's bag events :) |
09:02.00 | Tekkub | then you only have to "scan" the bags on enable |
09:02.22 | [Ammo] | well I have to do it for my soulshards |
09:02.28 | [Ammo] | and this solution worked well |
09:02.56 | [Ammo] | but I guess I should disable BAG_UPDATE on PLAYER_ENTERING_WORLD and PLAYER_LEAVING_WORLD |
09:03.09 | Tekkub | SE would work better, especially considering you'll never eat more than one SS ever 1.5 seconds |
09:03.20 | [Ammo] | it's not only SS ;) |
09:03.26 | [Ammo] | it's casting a spellstone, and equipping it |
09:03.27 | [Ammo] | etc |
09:03.28 | Tekkub | still :P |
09:03.38 | Tekkub | scanning bags is SOOOO patch 1.7 |
09:04.14 | [Ammo] | advantages of SE? |
09:04.30 | [Ammo] | (no mod uses it yet, so why should I add the overhead for a simple check on shards |
09:04.48 | [Ammo] | no mod I use I mean :) |
09:04.48 | Tekkub | events only fire for each slot that changes, it passes the bag, slot, link and stack count with the event |
09:05.15 | Tekkub | and the overhead is minimal if you're scanning a bunch anyway :P |
09:05.24 | [Ammo] | I'm not scanning a bunch :) |
09:05.30 | [Ammo] | I'm no hunter :) |
09:05.36 | Tekkub | it maintians a table of all items |
09:05.39 | *** join/#wowace [MoonWolf] (n=MoonWolf@a80-127-128-193.adsl.xs4all.nl) |
09:05.39 | *** mode/#wowace [+o [MoonWolf]] by ChanServ |
09:05.52 | Tekkub | on an update it scans the updated bag and fires events for whatever changed |
09:06.05 | Tekkub | I aimed for minimal impact :) |
09:06.22 | [Ammo] | k so it will be an advantage if more than one addon uses SE |
09:06.25 | Tekkub | and it never ever fires events when the player isn't in the world |
09:06.44 | Tekkub | I use SE in a lot of my mods |
09:07.01 | [Ammo] | but I'd have to keep a cache of my equipment |
09:07.21 | Tekkub | it'll fire equip item events too |
09:07.26 | [Ammo] | shards are in slots x x x x x x and firestone is in x and healthstones are in x x x |
09:08.09 | [Ammo] | so if I move a shard I'll get 2 events? |
09:08.24 | [Ammo] | one from the old slot that is now empty, and one from the new slot that now has a shard? |
09:08.29 | Tekkub | yup |
09:08.39 | Tekkub | you get two events from the system also |
09:08.43 | [Ammo] | hmmm |
09:08.50 | Tekkub | but mine tell you more than the bag number |
09:09.18 | [Ammo] | I'll think about it |
09:09.21 | Tekkub | :) |
09:09.21 | [Ammo] | but for now my solution works |
09:09.29 | [Ammo] | and gives no excess fireing of events |
09:09.35 | [Ammo] | or rather reacting to it |
09:09.42 | Tekkub | hopefully Slouken is smart and gives us more info with the bag update events in 1.11 |
09:09.49 | Wobin_ | Does SE react well to bank stuff? |
09:09.53 | Tekkub | he said he's gonna look at optomizing them |
09:10.04 | Tekkub | we told him bag AND SLOT would help a ton |
09:10.10 | Wobin_ | totally =) |
09:10.10 | Tekkub | yes Wob :P |
09:10.15 | Wobin_ | woot |
09:10.17 | Tekkub | it does bank events too |
09:10.19 | Wobin_ | another dependancy |
09:10.23 | [Ammo] | :) |
09:11.10 | *** join/#wowace id`` (n=tom@gateway.is.remotion.nl) |
09:11.13 | [Ammo] | k Tekkub I'll use SpecialEvents |
09:11.17 | id` | bah |
09:11.19 | [Ammo] | now how do I hook it into my code |
09:11.30 | [Ammo] | and do the initial scan? or does it handle that itself? |
09:11.48 | [Ammo] | examples? :) |
09:11.48 | Tekkub | how bout you go give a looksie first :P |
09:11.52 | [Ammo] | I am |
09:12.10 | Tekkub | if you need to maintain a table you need to do one full scan before you register with SE |
09:12.21 | *** part/#wowace id`` (n=tom@gateway.is.remotion.nl) |
09:12.29 | [Ammo] | can't I do that on the SPECIAL_INVENTORY_UPDATE event? |
09:12.35 | [Ammo] | or will that fire too often? |
09:12.57 | [Ammo] | nvm |
09:12.58 | [Ammo] | me blind |
09:13.18 | Tekkub | :P |
09:13.43 | Tekkub | I think I might seperate the bank and equipped events out to seperate modules |
09:14.23 | Tekkub | but not right now, I do need to send out a few resumes and you bitches keep distracting me |
09:14.25 | Wobin_ | They're technically the same thing |
09:14.42 | *** join/#wowace id` (n=tom@gateway.is.remotion.nl) |
09:14.47 | Tekkub | yes wob but some mods (most?) might not care about the bank |
09:15.05 | Tekkub | so I'd rather that be disabled unless a mod registers for em |
09:24.18 | *** join/#wowace id` (n=tom@gateway.is.remotion.nl) |
09:38.09 | [Ammo] | tekkub: the onupdate solved the KiB/s issues indeed |
09:38.13 | [Ammo] | 0.6 again :) |
09:38.17 | [Ammo] | with timer running |
09:40.50 | Tekkub | yup |
09:41.14 | Tekkub | timex has that added overhead cause it's gotta track everything it's given |
09:41.32 | Tekkub | it's not a bad thing, but it's not designed to do on-update frequency things |
09:42.28 | Tekkub | hey it's that weird song again! |
09:42.40 | Tekkub | o/~ I worry about the dull pain in my head o/~ |
09:42.59 | Tekkub | aw fuck I didn't sign those stupid cover letters /hate job searching |
09:43.32 | [Ammo] | now to make sure I can keep track of my own frames and place them where the user dragged them |
09:44.00 | Tekkub | you're tracking frames on update? (please say no) |
09:44.02 | [Ammo] | do I use GetPoint() after a stopmovingresizing() and store those? |
09:44.04 | [Ammo] | no I'm not |
09:44.10 | Tekkub | okey good :) |
09:44.14 | [Ammo] | I'm just allowing them to be moved |
09:44.24 | [Ammo] | but I want to store their xoffset and yoffset I guess |
09:44.34 | [Ammo] | and set those when the mod loads again |
09:45.02 | [Ammo] | guess I'll fiddle with that some more when I get home though |
09:45.07 | [Ammo] | alt-tab with only 512M hurts |
09:45.24 | [Ammo] | ls |
09:48.35 | Tekkub | kek |
09:48.50 | id` | kek indeed |
09:50.31 | [MoonWolf] | bur |
10:03.57 | Wobin_ | bur |
10:04.30 | Wobin_ | I'm going to have to somehow simulate a bag out of inventory slots =P |
10:06.51 | id` | easy |
10:06.54 | id` | i always used onebag |
10:07.05 | id` | and set 'groups' up in columns or rows |
10:07.18 | Wobin_ | well... I can't really make onebag a dependancy of MrPlow =P |
10:07.28 | id` | hehe |
10:09.43 | *** part/#wowace id` (n=tom@gateway.is.remotion.nl) |
10:10.56 | *** join/#wowace id` (n=tom@tor/session/x-98e128f22ed81910) |
10:26.50 | [MoonWolf] | communism, ITS A PARTY |
10:27.24 | id` | haha |
10:27.25 | id` | :p |
10:51.17 | [MoonWolf] | ugly |
10:52.36 | Wobin_ | Completly |
10:52.45 | Wobin_ | I'm going to have to use SE |
10:53.19 | Tekkub | *grin* |
10:53.40 | Tekkub | I seriously hope that Slouken adds the slot changed and kills the events during zoning |
10:53.46 | id` | tor./me np: kamelot - karma |
10:53.51 | id` | err |
10:53.56 | Tekkub | if so it'll make SE totally unneeded for that major shit |
10:54.05 | id` | tor.eff.org <-- cool |
10:54.05 | id` | :p |
10:54.13 | Tekkub | and I'll prolly change it into a embedded module system like Compost is |
10:54.33 | id` | hmmm, icq.com <-- nice new design |
10:55.02 | id` | http://www.easymessage.net/ <-- nice multiclient without shit :) |
10:57.01 | [MoonWolf] | icq is dEAd |
10:57.21 | [MoonWolf] | why no talk integration. |
10:59.05 | [MoonWolf] | it pretty much msn interface inspired. |
10:59.14 | id` | i use icq for work |
10:59.36 | id` | [MoonWolf], yes, but notice that there is no _shit_ |
10:59.54 | [MoonWolf] | no group sorting though |
10:59.58 | id` | and its multiclient :-) |
10:59.58 | id` | only thing i miss that i like to use is 'group by protocol' |
11:01.27 | id` | ah there is |
11:01.27 | id` | do 'sort by groups' |
11:01.32 | id` | and the right click on the offline group |
11:01.32 | id` | then* |
11:01.42 | [MoonWolf] | lol |
11:04.28 | id` | oh darn it just crashed |
11:04.29 | id` | guess its not that stable |
11:04.33 | [MoonWolf] | nope |
11:04.34 | id` | *deinstall* |
11:04.39 | [MoonWolf] | been trown off two times now |
11:04.42 | id` | next! |
11:04.44 | id` | :) |
11:04.54 | [MoonWolf] | has potential though |
11:07.43 | id` | yeah |
11:07.57 | id` | but it needs to be less like MSN |
11:08.22 | [MoonWolf] | if only I could magically make everybody use google talk |
11:08.40 | [MoonWolf] | and it really doesnt matter if google or msn logs your chat |
11:08.46 | [MoonWolf] | they can and will both do it. |
11:11.37 | Tekkub | I don't give a fuck about logged chat |
11:11.53 | Tekkub | I have to listen to my hubby yammer about nothing every night when he's bored |
11:12.03 | Tekkub | if someone else wants to read that it's their problem |
11:12.08 | [MoonWolf] | heheehe |
11:12.24 | Tekkub | and yea, I love Gtalk, mainly cause they picked a fucking open standard |
11:12.36 | [MoonWolf] | that, and its small, and really non bloated |
11:12.42 | [MoonWolf] | I do want file tranfers though |
11:12.44 | [Ammo] | *burp* </lunch> |
11:12.56 | Tekkub | meh, transfers are overrated |
11:13.12 | Tekkub | live behind a NAT for 5 years, you find easier ways to do transfers |
11:13.40 | [MoonWolf] | http tunnels... |
11:13.48 | Tekkub | gmail |
11:14.20 | [Ammo] | smbforwarding :) |
11:14.40 | [Ammo] | (if you own the NATing FW that is) |
11:14.49 | Tekkub | IIS! |
11:14.58 | Tekkub | built in to XP for fucks sake |
11:15.02 | Tekkub | *hides* |
11:15.22 | [MoonWolf] | I dont think using a BAD web server to get a file to someone else is a good idea |
11:15.35 | [MoonWolf] | not to mention that you are behind a nat. |
11:15.38 | Tekkub | see I knew someone would say it |
11:15.43 | [Ammo] | hehe |
11:15.51 | [Ammo] | just transfer it over DNS |
11:15.56 | [Ammo] | TCP/IP over DNS |
11:16.01 | [MoonWolf] | lol |
11:16.01 | [Ammo] | gogogo |
11:16.07 | [Ammo] | it may be slow |
11:16.07 | [MoonWolf] | brilliant idea |
11:16.09 | [Ammo] | but it'll work |
11:16.14 | Tekkub | I used IIS off our household BT box/server back in the day when I had like 2 people that wanted to DL off me |
11:16.45 | [MoonWolf] | email to one, saves upload time. |
11:16.47 | id` | gaim it is :( |
11:16.52 | Tekkub | it was simple enough, they just FTP'd in, why make shit overly complex for two morons that can't learn BT on their own |
11:17.50 | [MoonWolf] | okya, when id ftp become simpler then the default BT client / |
11:17.56 | [MoonWolf] | ?* |
11:18.28 | Tekkub | when windows will open FTP sites in nice purdy folder layouts just like explorer |
11:18.35 | [MoonWolf] | aha |
11:18.38 | [MoonWolf] | like that |
11:18.45 | Tekkub | like I said, simple minds |
11:19.03 | Tekkub | plus they were all afraid of the wrath of the RIAA/etc |
11:19.09 | Wobin_ | hehe we need a 'name' for the next version of Ace |
11:19.15 | Wobin_ | Like "Diamonds" or "Clubs" |
11:19.17 | Tekkub | I ain't, I got nothing for em to take, ask my creditors :) |
11:19.52 | [MoonWolf] | the RIAA only picks targets as a scaretactic |
11:20.03 | Tekkub | and that doesn't scare me |
11:20.04 | [MoonWolf] | that how I see it anyway |
11:20.15 | [MoonWolf] | and they cant get me here. |
11:20.24 | Tekkub | but then, I learn piracy at an early age |
11:20.36 | [MoonWolf] | piracy is as bad now as it was back then |
11:20.46 | Tekkub | my mother would rent videos from the gas station directly across the street and copy em all the time |
11:21.00 | Tekkub | "Shhh, don't tell anyone, we're not sposda do this" |
11:21.33 | [MoonWolf] | no netflix at the time I take it ? |
11:21.33 | Tekkub | she had a whole fucking library of videos she'd copied, it was great |
11:21.46 | Tekkub | she loves netflix since I got her a DVD players |
11:22.12 | Tekkub | and now her big video library is all the shows she's recorded... I need to build her a damn PVR box |
11:22.36 | Tekkub | *ponder* I actually have the spare hardware to do that now if I buy a new hardware tuner..... |
11:22.44 | Tekkub | *grin* |
11:22.50 | [MoonWolf] | your mother is the kind of parent who doesnt have flasing vcr clocks ? |
11:23.08 | Tekkub | nah she knows how to program a VCR and use Word and Email |
11:23.23 | Wobin_ | She's probably in this channel right now, spying on you |
11:23.24 | Tekkub | and, unfortunatly, IM |
11:23.36 | Tekkub | nah she'd never figure out IRC |
11:23.42 | [MoonWolf] | morning cladhaire |
11:23.47 | Wobin_ | That's what trillian is for =P |
11:24.01 | cladhaire | Morning |
11:24.15 | Tekkub | nonetheless, I may use this as leverage to get that new DivX hardware encoder I've wanted... |
11:24.29 | Tekkub | we've been discussing building my mother a PVR box for some time |
11:24.39 | Tekkub | and it'd be a great way to pawn off old hardware |
11:24.54 | [MoonWolf] | looks to me that you need some serieus HD space in it. |
11:25.03 | Tekkub | nah |
11:25.11 | Tekkub | 120GiB is plenty |
11:25.16 | Tekkub | even with MPEG2 |
11:25.25 | *** part/#wowace cladhaire (n=jnwhiteh@cpe-24-59-191-241.twcny.res.rr.com) |
11:25.35 | Tekkub | AND DON'T COME BACK! |
11:26.06 | *** join/#wowace cladhaire (n=jnwhiteh@cpe-24-59-191-241.twcny.res.rr.com) |
11:26.13 | Tekkub | drat |
11:26.13 | [MoonWolf] | lol |
11:26.54 | Tekkub | $72 for a 160GB off newegg, that'd work fine |
11:27.02 | [MoonWolf] | yep |
11:27.13 | [MoonWolf] | wow clad, that is one heck of a fast transit time. |
11:27.23 | Tekkub | so I just need to work the hubby for $250 before mother's day |
11:27.53 | clad|work | O.o |
11:27.56 | clad|work | what transmit? |
11:28.00 | clad|work | transit |
11:28.01 | clad|work | aah |
11:28.01 | clad|work | work |
11:28.03 | clad|work | lol =) |
11:28.12 | [MoonWolf] | lern2read |
11:28.25 | clad|work | lern2irc |
11:28.33 | clad|work | K.. going to work now, gonna be late.. Woohoo! |
11:29.06 | [MoonWolf] | go you |
11:32.16 | Tekkub | hot damn metatables is confusing |
11:32.33 | Wobin_ | Aren't they ever =P |
11:33.26 | Tekkub | __Index only create something if you cal directly right? never if you do a for i in pairs()... cerroct? |
11:33.32 | Tekkub | *__index |
11:33.45 | Tekkub | fuck typing |
11:34.29 | Wobin_ | yeah |
11:34.47 | Wobin_ | (i)pairs only iterates over existing values |
11:35.07 | Tekkub | okey |
11:35.26 | Tekkub | so I can create my frames with __index and not worry later about loops |
11:38.27 | Wobin_ | yeah |
11:43.41 | Wobin_ | I note how Mira tends to ignore arguments that don't go his way =P |
11:46.36 | id` | http://orlyowl.com/puhlease.jpg |
11:46.39 | id` | ^^ |
12:01.49 | Wobin_ | Tekk: I'm not fully understanding SE |
12:02.01 | Wobin_ | I register the module (like specialbags) |
12:02.07 | otravi | Cedega 5.1.3 released, OpenGL supported in WoW 1.10 <3 |
12:02.45 | Wobin_ | Then I just self:RegisterEvent("SPECIAL_BAGSLOT_UPDATE")? |
12:02.56 | [MoonWolf] | otravi, cheer. |
12:03.30 | [MoonWolf] | opengl achieves crazy speeds under linux compared to directx |
12:03.34 | [MoonWolf] | like 3 times as fast. |
12:04.42 | otravi | I know |
12:04.53 | Tekkub | wob.... |
12:04.54 | Tekkub | if not SpecialEvents:RegisterModule("SpecialEventsMount", self) then |
12:04.54 | Tekkub | self.cmd:error("Cannot register with SpecialEventsMount") |
12:04.54 | Tekkub | end |
12:04.59 | Tekkub | self:RegisterEvent("SPECIAL_PLAYER_DISMOUNTED") |
12:05.03 | otravi | I have been forced to play in D3D the last week, it's like... Where is my fps ? :( |
12:05.10 | Wobin_ | aha |
12:05.15 | Wobin_ | hokies |
12:05.37 | Tekkub | you can pass a string to RegisterModule instead of self too, it just uses self for self.name |
12:06.52 | Tekkub | register will return true if the module exists and is enabled |
12:07.02 | Tekkub | it'll try to enable it if it's not enabled |
12:07.50 | Tekkub | it may be enabled before you register, but don't assume it is.... set up any state tables you need just befoer you do the registers |
12:07.58 | Tekkub | (like do a bag scan) |
12:10.07 | Wobin_ | hrm, it doesn't seem to be pinging |
12:10.23 | Tekkub | eh? |
12:11.02 | Wobin_ | I'm just going to test with fireshow |
12:11.25 | Tekkub | fireshow doesn't track custom ace events does it? |
12:11.50 | Tekkub | you can always turn on bebug for the module you're using and watch what it spits out |
12:12.05 | Tekkub | *debug |
12:12.13 | otravi | "bebugged" |
12:12.15 | HoJ|Slayman | this FuBar thingy is freaking me out already |
12:13.29 | Tekkub | mind you I've since discovered that the memory/time output in my debug statements is off on those if they fire an event |
12:13.42 | Tekkub | I think I fixed that in the aura module but not the others |
12:14.08 | Tekkub | cause it'll record the memory/time of anything registered to the event, and AceEvent's use also |
12:17.27 | HoJ|Slayman | Why is fubar showing me sourcecode while enabling/disabling HonorFu right on the screen? silly stuff |
12:18.48 | Tekkub | lern2AceDebug! |
12:19.04 | HoJ|Slayman | i consider this version a nightly build l2pucn |
12:20.39 | Wobin_ | hm |
12:20.43 | Wobin_ | That's interesting. |
12:20.55 | Tekkub | Wob, new SE up for ya :) |
12:21.09 | Wobin_ | woot |
12:21.17 | Tekkub | where's that bitchhoe CIA at? |
12:21.32 | Tekkub | gonna add Compost support too I think :) |
12:21.54 | Tekkub | should make my "new" routine for Auras work right |
12:22.15 | Tekkub | I actually tried to do what I'm doing in Compost directly in the Aura module about a month back |
12:22.28 | Tekkub | it failed miserably, it wasn't completely erasing the table |
12:22.35 | Tekkub | but now I WIN! |
12:22.44 | Wobin_ | hehe |
12:22.49 | Wobin_ | You bubbled and hearthed? |
12:23.23 | [MoonWolf] | no, he activate both spellpower trincket put up curse of shadows and had a shadowbolt crit. |
12:23.32 | Tekkub | nah, I'm an honorable pally, I avoid all PvP completely |
12:24.09 | otravi | I'm an honorable shaman, I avoid all PvP, and wear cloth |
12:24.31 | Tekkub | I kind like shammy, kind didn't |
12:24.56 | Tekkub | I think it was all cause of the enomous tauren [Wang] really |
12:25.33 | Wobin_ | feh can't connect to the SVN |
12:25.36 | id` | i had a tauren named bigschlong |
12:25.40 | id` | i shocked people wherever i walked |
12:25.41 | id` | ke ke |
12:25.42 | otravi | my shaman is harmless... a L50 mage can kill it oO |
12:26.05 | id` | I just recommended SVN to my chef :| |
12:26.28 | id` | were using a crappy sys... no were not , were not using anything at all to keep a live and a dev server in sync for over 200 websites |
12:26.38 | id` | wich kinda irritates me |
12:26.44 | otravi | :D |
12:27.55 | id` | I'm like "Yo sup? Liek woa, puuuuul-eaaze, SVN ftw LALALAL!!!11eleventy-onetwothree$%" |
12:28.18 | Tekkub | new PT commit with Compost v4 |
12:30.46 | [MoonWolf] | ill update mendy to compost 4 when I get home. |
12:30.58 | [MoonWolf] | I need to look into how I works anyway. |
12:31.03 | id` | whats compost? |
12:31.17 | id` | s/c/C/ |
12:31.29 | [MoonWolf] | a cool little thing tekkub made. |
12:31.33 | [MoonWolf] | it recycles tables. |
12:31.42 | Tekkub | yup |
12:31.42 | id` | ORLY? |
12:31.45 | id` | URL? |
12:31.57 | id` | s/L/LY/ |
12:32.00 | Tekkub | reduces GC creation a tan if you frequently use temporary tables |
12:32.01 | id` | kek |
12:32.07 | Tekkub | *ton |
12:32.19 | id` | for only your addons or all addons |
12:32.28 | [MoonWolf] | my gc creation is way to tanned |
12:32.46 | [MoonWolf] | :P |
12:32.56 | Tekkub | we have a salon here named Tan Your Hide... fucking rednecks |
12:32.58 | [MoonWolf] | for only the addons that use it. |
12:33.12 | id` | haha Tekkub |
12:33.16 | id` | where do you live? |
12:33.25 | Tekkub | Arkansas |
12:33.26 | [MoonWolf] | redneck coutry |
12:34.05 | id` | arkansoaww |
12:34.05 | id` | :p |
12:43.57 | [MoonWolf] | http://biz.yahoo.com/ap/060404/netflix_blockbuster.html <- oh noes. |
12:44.53 | [MoonWolf] | its illegal to have the same kind of buisniss now.... |
12:44.54 | [MoonWolf] | wow |
12:45.23 | [MoonWolf] | guess we will have only one bakery one supermarket one software development company etc from now on. |
12:46.10 | [MoonWolf] | I'm going to patent commen sense right now! |
12:46.29 | Wobin_ | Tekkub: SPECIAL_BANKBAGSLOT_UPDATE doesn't always fire =( |
12:47.03 | Tekkub | I fucking hate the bank bags |
12:47.08 | Tekkub | when is it not firing? |
12:47.41 | Wobin_ | Hm, well I'm modifiying MrPlow to sort the bank as well, and it's usually right at the start, on the first swap that it doesn't fire |
12:49.14 | Wobin_ | but also it seems to run for a chain, then stop |
12:49.18 | Wobin_ | (randomly) |
12:51.38 | Tekkub | well there must be some event that it's not catching then |
12:52.00 | Tekkub | it's only handling the initial bank open and BAG_UPDATE |
12:52.09 | Tekkub | what else I need to catch? |
12:52.36 | Wobin_ | I'm not sure... |
12:52.42 | Wobin_ | That should be all it needs to catch |
12:53.26 | Wobin_ | but I guess since Blizzard's BAG_UPDATE isn't firing at first, it's not helping SE |
12:53.59 | Tekkub | like I said, the bank events are all fucked up |
12:54.14 | Tekkub | find out what event is firing on an update if BAG_UPDATE isn't |
12:54.22 | Tekkub | and I'll fix it :) |
12:54.36 | Tekkub | I'm converting everything to use Compost right now |
12:54.43 | id` | make blizzard fix their events |
12:55.28 | id` | Tekkub, be sure to not put it in a zip with other addons. that'll teach the 'dependencies suck' people. |
12:55.41 | [MoonWolf] | compost is an embedded lib |
12:55.44 | [MoonWolf] | they wont even notice |
12:55.50 | id` | booo! |
12:55.51 | Tekkub | it's embedded not a dependancy |
12:55.51 | id` | :p |
12:56.10 | id` | how does it handle versioning? |
12:56.17 | Wobin_ | PLAYER_BANKSLOTS_CHANGED? |
12:56.31 | Wobin_ | ER |
12:56.32 | [MoonWolf] | new version overwrites old |
12:56.35 | Wobin_ | PLAYERBANKSLOTS_CHANGED? |
12:56.45 | Wobin_ | let me retest that |
12:56.57 | id` | so you can have addons with different versions and it takes the latest for all addons? |
12:57.11 | Tekkub | indie go look at the file on the SVN |
12:57.14 | Tekkub | it's in PT |
12:57.19 | id` | e.g. if theres a gns object named compost and its newer, use that? |
12:57.21 | [MoonWolf] | and mendeleev. |
12:57.26 | Wobin_ | yeah |
12:57.38 | Wobin_ | PLAYERBANKSLOTS_CHANGED |
12:57.41 | id` | *interested* |
12:57.42 | id` | : |
12:57.42 | id` | :p; |
12:59.26 | Tekkub | I'll fix in a moment Wobble :) |
13:00.42 | Wobin_ | Ta =) |
13:01.02 | Tekkub | hey you know what'd be hella funny? |
13:01.26 | Tekkub | if the newest version of Compost would Reclaim the old version after it created itsself |
13:01.30 | [MoonWolf] | lol |
13:02.15 | Tekkub | I am _SO_ adding that in v5 |
13:04.17 | Wobin_ | Tekk: in that the playerbankslots_changed only fires for the 24 bankslots |
13:04.36 | Wobin_ | the rest of the bankbags fire fine with the special_bankbagslot_update |
13:05.31 | Vanish | I'm thinking Wobin_ is on the other side of the world from me since he was here when I went to sleep last night |
13:06.13 | [MoonWolf] | hehe, how right you are. |
13:06.14 | id` | Vanish, then you are in europe |
13:06.29 | Vanish | Nope, I'm in America's Heartland |
13:06.47 | id` | wobs in china :O and i still dunno why |
13:06.54 | Wobin_ | I'm learning Mandarin =P |
13:06.55 | id` | wob, lets start making a tunnel |
13:06.59 | Vanish | hehe |
13:07.02 | Wobin_ | You start digging |
13:07.06 | Wobin_ | I'll meet you halfway |
13:07.31 | Wobin_ | But Vanish: My sleeping patterns of late have been... odd =P |
13:08.57 | Tekkub | think I should add a check in Compost for a metatable and not reclaim if the table has a metatable? |
13:09.24 | [MoonWolf] | good idea |
13:13.51 | Wobin_ | damn you SVN connect! |
13:14.12 | id` | \m/ >_< \m/ |
13:17.14 | otravi | np: Machinae Supremacy - Empire [6:52] |
13:21.28 | Wobin_ | http://70.86.201.113/imageserv2/temporary/PBF095ADPrankDragon.html |
13:23.12 | Vanish | Heh. Interesting |
13:24.59 | otravi | [MoonWolf]: as in Gåte? |
13:25.22 | [MoonWolf] | could be... female singer. |
13:25.31 | [MoonWolf] | the name gets fucked up in most players |
13:25.34 | otravi | folk music done new style? |
13:25.45 | otravi | name is in iso8859-1 :) |
13:25.58 | [MoonWolf] | yeah |
13:26.14 | [MoonWolf] | thats how you can discribe it. |
13:26.43 | otravi | and the correct name is Sjåaren :p |
13:26.54 | otravi | oh, there is a "a" there :D |
13:26.59 | [MoonWolf] | But I never got these songs legally (kinda hard to get here) so I dont have correct tags. |
13:27.06 | [MoonWolf] | but the music owns. |
13:27.38 | otravi | norwegian folk music with the touch of metal/rock :p |
13:27.39 | [MoonWolf] | I think my player makes an educated guess at what should be displayed there. |
13:27.46 | [MoonWolf] | and fails |
13:27.56 | otravi | hehe |
13:30.56 | otravi | todays best question: Would it be possible to add so it doesn't display %, but %? |
13:31.19 | Wobin_ | ... |
13:33.30 | id` | leven, even |
13:33.31 | id` | lkjafdhl;af |
13:33.33 | id` | level |
13:33.42 | otravi | :-P |
13:33.50 | [MoonWolf] | mayvbe the second % is in caps.... |
13:34.21 | id` | err, no |
13:34.21 | id` | :p |
13:35.05 | [MoonWolf] | okay madam your new password is Mno/Pr5.Ts9c2 |
13:35.15 | [MoonWolf] | response, is the 2 in capitals ? |
13:35.23 | Wobin_ | Yes |
13:36.48 | otravi | np: Machinae Supremacy - I Know the Reaper [4:36] |
13:37.05 | otravi | I'm addicted to the new album :< |
13:37.08 | [MoonWolf] | you should be |
13:37.09 | [MoonWolf] | its awesome. |
13:37.23 | [MoonWolf] | with awesome cream and a awesome cherry on top. |
13:37.45 | otravi | got it in the mail two days ago, been listening to it since |
13:52.12 | [MoonWolf] | okay, somehow the wowi new releases is totally spammed by boss/fu |
13:53.13 | otravi | "somehow" |
13:53.34 | [MoonWolf] | yeah somehow |
13:53.35 | [MoonWolf] | and it needs to stop |
13:56.57 | Tain | I've been off working for the last few days and didn't see the ah interesting name change decision. |
13:57.20 | otravi | I still like BossPanel better :< |
13:57.55 | [MoonWolf] | fubar is awesome |
13:58.05 | Tain | Well I can see why changing it was an option, not wanting to conflict or confuse with addons that were named "Boss" because they are for boss fights. |
14:24.50 | Kaelten|sleep | can I get you guys to test something for me? |
14:25.29 | [MoonWolf] | does it involve starting wow |
14:25.54 | Kaelten|sleep | yes |
14:26.03 | [MoonWolf] | cant help, at work. |
14:26.10 | Kaelten|sleep | lol |
14:26.16 | Kaelten|sleep | http://ace.pastebin.com/642051 |
14:26.30 | Kaelten|sleep | well there is an implementation of smart hooks. |
14:26.40 | Kaelten|sleep | I'm thinking it doesn't really do what I want it too yet though |
14:26.59 | Tain | You keep saying that word. I don't think it means what you think it means. |
14:27.15 | Kaelten|sleep | and you killed my father, prepair to die! |
14:27.24 | [MoonWolf] | lol |
14:27.38 | Vanish | Look, he's right on top of us! I wonder if he is using the same wind we are using |
14:27.49 | Kaelten|work | I'm not left handed either. |
14:29.11 | Tain | What's great is that fencing scene won all sorts of accolades from fencing societies for it's realism. Except for the gymnastic stuff. :) |
14:29.27 | Tain | But the actual swordplay. |
14:30.51 | Vanish | You've forgotten the two most important facts of warfare: One, never engage in a landwar with China, but only slightly less well known is never mess with a Cicilian when death is on the line |
14:30.57 | Kaelten|work | ya the scene was awesome, one of my favorite fight scenes |
14:31.13 | Kaelten|work | hahahahahahahah..... <clunk> |
14:31.29 | Vanish | My favorite movie of all time. |
14:31.39 | Kaelten|work | and I think it was You've fallen into one of the classic blunders: One, |
14:32.12 | Kaelten|work | the third one is don't try to invade russia in the winter |
14:34.39 | Tain | ~vizzini |
14:34.40 | purl | Am I going MAD, or did the word "think" escape your lips? |
14:55.28 | *** join/#wowace ag` (n=Andreas@0x50c4844b.adsl-fixed.tele.dk) |
15:10.06 | Vanish | Good Lord! Total domination of today's news and driving the stock market into a fire freenzy (according to CNN) http://www.apple.com/macosx/bootcamp/ |
15:11.58 | FryGuy | hmm it's 4 days late for april fools :( |
15:28.42 | *** join/#wowace [MoonWolf] (i=moonwolf@f176182.upc-f.chello.nl) |
15:28.42 | *** mode/#wowace [+o [MoonWolf]] by ChanServ |
15:48.53 | ckknight | hey all |
15:49.21 | Wobin_ | 'ylo |
15:49.33 | Vanish | Hey, Boss. ;) |
15:50.38 | [MoonWolf] | hey boss. |
15:50.49 | [MoonWolf] | or should we call you fu now ? :P |
15:51.16 | [MoonWolf] | miraflix is impossible to have a discussion with. |
15:51.34 | [MoonWolf] | s/f/v/ |
15:53.14 | Wobin_ | oh yes |
15:53.31 | Wobin_ | Miravlix is... ignorantly opinionated =P |
15:53.43 | Wobin_ | In that he ignores any opinion not his own |
16:03.12 | *** join/#wowace id` (n=tom@tor/session/x-4d79e6ad2f7c24af) |
16:06.28 | [MoonWolf] | updating xchat back in a second |
16:08.14 | *** join/#wowace [MoonWolf] (n=moonwolf@f176182.upc-f.chello.nl) |
16:08.14 | *** mode/#wowace [+o [MoonWolf]] by ChanServ |
16:09.00 | ag` | ok dudes, now here's the deal |
16:09.24 | ag` | if I find out how to create dropdown menues for new unit frames created in lua |
16:09.43 | ag` | I'd have a unit frame mod that creates raid frames on the go |
16:10.11 | [MoonWolf] | i guess you would |
16:10.25 | ckknight | what I do is make 1 dropdown in XML, then use lua and copy it over and over |
16:10.40 | ag` | how do you copy the dropdown? |
16:11.31 | *** join/#wowace [MoonWolf] (n=moonwolf@f176182.upc-f.chello.nl) |
16:11.31 | *** mode/#wowace [+o [MoonWolf]] by ChanServ |
16:17.41 | id` | with metatables? (guess) |
16:18.52 | Wobin_ | WHAT ABOUT THE REST OF MOONWOLF? |
16:19.23 | Cairenn | hey Tekkub, you ever gonna put warmup on WoWI? |
16:19.54 | Wobin_ | yeah, it'll be a good thing =) |
16:24.53 | *** join/#wowace Elviso (n=e@66-90-143-73.dyn.grandenetworks.net) |
16:32.05 | Tain | I was just looking on the official cityofboston.gov website for something and came across this. |
16:32.07 | Tain | "Boston drivers have created quite a name for themselves--and for good reason. If you choose to join the mayhem and drive a car on the streets of Boston, good luck and be careful." |
16:34.25 | Wobin_ | Well yes. And then there's Beijing =\ |
16:34.42 | Tain | Not how I expected to see it explained on the city's official website though. |
16:47.37 | *** join/#wowace Fritti (n=stijn@pcwin002.win.tue.nl) |
16:48.58 | Tem | Cairenn: you around? |
16:49.09 | Cairenn | yup |
16:49.12 | Cairenn | what's up? |
16:49.17 | ag` | How do I create a "NormalTexture" in Lua. CreateFrame doesn't know the type. |
16:49.19 | Tem | I'm gonna need to do a name change soon |
16:49.28 | Tem | ag`: use frame:CreateTexture |
16:49.49 | ag` | Was thinking about that, but how do I set it as normaltexture then? |
16:49.50 | Cairenn | Tem: fine, just let me know when and what to |
16:50.02 | Wobin_ | Tardmrr? =) |
16:50.07 | Tem | aye |
16:50.12 | Tem | oh, no |
16:50.18 | Cairenn | that's what it is now |
16:50.19 | Wobin_ | I thought that was Tain? |
16:50.24 | Wobin_ | hang on I'm confused |
16:50.27 | Tem | I'm changing FinderReminder's name |
16:50.36 | Tem | >< |
16:50.50 | Wobin_ | where'd that come from? =) |
16:50.54 | Tem | I tink that's the first time I've EVER typoed that |
16:50.57 | Cairenn | tem, you can do that yourself, just edit your file with the new name |
16:50.57 | Wobin_ | hehe |
16:51.03 | Tem | oh badass |
16:51.36 | Tem | Wobin_: my last name rhymes with "retard" so in elementy school they used to tease me by saying my name was "matthew retard" |
16:51.46 | Tem | Wobin_: that drove me completely crazy and I hated it |
16:51.54 | Wobin_ | Kids can be so cruel |
16:52.03 | Tem | Wobin_: when I got to middleschool it was a joke between me and my friends |
16:52.22 | Tem | Wobin_: it was shortened to just "tard" pretty quickly |
16:52.32 | Wobin_ | Heh, Mine was pronounced 'Lie' ... you can see where that would go =P |
16:53.21 | Tem | Wobin_: when I tried to make my first email account, "tard" was taken. So I taked on my initials (I was /so/ creative back then), and I haven't changed it in 10 years |
16:53.40 | Tem | s/take/tacke/ |
16:53.49 | Wobin_ | hehe It's good to have a handle with history to it =P |
16:54.05 | Tem | I can't type for crap right now |
16:54.14 | Tem | please excuse the excessive typos |
16:55.07 | Tem | I'm only using "Tem" here because that's what I posted with on the forums |
17:00.28 | Tem | anyway, I'm considering a few new names for FinderReminder |
17:00.50 | Tem | What do you guys think of RadarTower or RadarReminder? |
17:01.28 | Wobin_ | It reminds you to put tracking on, yeah? |
17:01.48 | Wobin_ | TheMachineThatGoesPING! |
17:02.08 | Wobin_ | (It's the most expensive machine in the hospital!) |
17:02.57 | Wobin_ | KeepTrack |
17:03.35 | Tem | I actually really really like the name "FinderReminder" but there is an addon on ui.wow.net named "FindRemind" |
17:03.44 | Tem | so I don't want people to confuse the 2 |
17:03.57 | Wobin_ | ReTrack |
17:04.02 | Wobin_ | TrackBack |
17:04.17 | Tain | hah I started an addon to od that called ReTrack a while back. |
17:04.23 | Tain | But never actually finished it. |
17:04.28 | Wobin_ | what did it do? |
17:04.58 | Tain | Well I wanted it to turn on tracking automatically when you didn't have it on. |
17:05.12 | Tain | I just never actually finished it and abandonded it. |
17:05.30 | Tain | Tracking was the only one I wanted, I *never* remembered to turn it back on after dying. |
17:05.53 | Tem | Tain: then FinderReminder (or whatever I rename it) is for you |
17:06.08 | Wobin_ | I actually wanted one that switched between mining and herb automatically every 5 seconds or something |
17:06.34 | Tem | I think that was possible in beta |
17:06.36 | Tain | Yep Tem, it would be. |
17:07.03 | Wobin_ | I think I'm still using some KC radial button tracking one |
17:07.11 | Wobin_ | That flashes if there isn't a tracking set |
17:07.48 | Tem | that's kinda cool |
17:08.35 | ag` | OnLoad doesn't seem to be called for frames you create |
17:08.43 | ag` | with CreateFrame |
17:08.44 | Tem | no |
17:08.53 | Tem | actually |
17:08.54 | Tem | yes |
17:09.07 | Tem | but it's called imediately after you CreateFrame |
17:09.11 | Tem | so it's pointless |
17:09.23 | ag` | anything that's usable instead |
17:09.31 | ag` | or another solution |
17:09.34 | Tem | that a question? |
17:09.41 | ag` | yep :) |
17:09.46 | Tem | call your OnLoad yourself |
17:10.07 | ag` | with the frame as arg instead of "this"? |
17:10.38 | Tem | can you pastebin your code? |
17:10.44 | Tem | I'm not sure how to answer that question |
17:10.56 | Tem | (without seeing what you are talking about) |
17:11.32 | ag` | ok |
17:12.02 | ag` | http://ace.pastebin.com/642417 |
17:12.37 | ag` | yeah it's pretty crap code but I'm just trying to make it work |
17:12.48 | ag` | :P |
17:13.20 | Tem | if you change all those "this" references to "self" references, you can just call that function pasing the frame to it |
17:13.31 | *** join/#wowace Ratbert_CP (n=KCummins@proxy-ce3.disney.com) |
17:14.12 | ag` | self is my addon object |
17:14.41 | Tem | oh |
17:14.55 | Tem | then add another parameter |
17:14.59 | Tem | call it frame or something |
17:15.08 | Tem | and change all the this references to frame |
17:15.11 | ag` | tried that, but gives an error in unitpopup.lua |
17:15.22 | Tem | MiniGroup2:DropDownOnLoad(frame) |
17:15.58 | ag` | http://ace.pastebin.com/642422 |
17:18.47 | Tem | http://ace.pastebin.com/642427 |
17:23.20 | ag` | yeah, gives me an error |
17:23.30 | ag` | line 226 in UnitPopup.lua |
17:23.54 | [MoonWolf] | tem, radartower ofcourse. |
17:24.12 | Ratbert_CP | ckknight: Question about BossP^h^h^h^h^hFuBarTooltip... |
17:24.14 | Tem | [MoonWolf]: I can't decide between RadarTower and RadarReminder |
17:24.54 | [MoonWolf] | i like radartower, but then again, i suggested that. |
17:25.57 | Wobin_ | PostITNote |
17:26.27 | ckknight | hit me, Ratbert_CP |
17:26.41 | otravi | haha, AceWardrobe just owned me :p |
17:26.53 | otravi | Played on a friends rogue, used vanish and it undressed me :p |
17:27.10 | Wobin_ | Well, you did ask =P |
17:27.12 | ckknight | lol |
17:29.17 | Ratbert_CP | How come the tooltip isn't sticky when I set clickableTooltip = TRUE |
17:29.54 | Ratbert_CP | clickableTooltip = true didn't work, either |
17:30.40 | Ratbert_CP | This was with the last pre-FuBar release... |
17:30.53 | ckknight | hrm |
17:30.53 | Ratbert_CP | Testing FuBar now... |
17:31.04 | ckknight | lemme check |
17:31.14 | ckknight | works for me |
17:31.32 | ckknight | lemme pastebin |
17:31.34 | Ratbert_CP | Work/ed for BossPAnel-Quests... |
17:31.40 | ag` | http://ace.pastebin.com/642445 |
17:32.02 | ckknight | http://pastebin.com/642446 |
17:32.07 | ag` | my final line outputs aceEventFrame when it should output the name of my dropdown menu |
17:32.18 | ag` | this is the problem I guess |
17:32.28 | ckknight | that definitely works for me, Ratbert_CP |
17:32.39 | ckknight | if you're still having issues, pastebin your code |
17:34.14 | Tem | ag`: this == AceEventFrame during most of your code as an AceAddon |
17:34.52 | Tem | ag`: the times shouldn't are those that are triggered by another frame's event (such as right clicking on one of your unitframes) |
17:35.45 | *** join/#wowace otravi (n=haste@host-81-191-131-80.bluecom.no) |
17:36.27 | Tem | ag`: so if you want to force that function to pick a particular dropdown to prevent it from using somehting like AceEventFrame, you could do something like this: |
17:36.40 | ag` | yeah |
17:36.56 | [MoonWolf] | should i start with book 1 or pick one at random ? |
17:37.15 | Tem | ag`: http://ace.pastebin.com/642458 |
17:37.24 | ckknight | Ratbert_CP? |
17:37.37 | Ratbert_CP | Hrmmm... |
17:37.50 | Ratbert_CP | Lots of stack overflows... |
17:38.41 | Wobin_ | hm |
17:38.41 | Ratbert_CP | That's pretty much what I have... |
17:38.49 | Wobin_ | [MoonWolf]: skip the first two |
17:38.59 | Wobin_ | Start with Equal Rites, maybe |
17:39.08 | ckknight | ...? |
17:39.10 | Wobin_ | That will give you a good grounding in the Witches |
17:39.24 | ckknight | stack overflows where? |
17:39.41 | Ratbert_CP | It looks like when it tries to show a tooltip |
17:39.46 | Wobin_ | Then maybe Lords and Ladies, and the third one in that arc... can't recall the name |
17:40.08 | Ratbert_CP | FuBar.lua: 1524: stack overflow |
17:40.17 | Wobin_ | Then go to "Guards, Guards" to get to know the Night Watch, or Pyramids for a change of pace |
17:40.33 | [MoonWolf] | hmm |
17:40.34 | otravi | I wonder what I have done with my AceWardrobe *experiments* |
17:40.44 | [MoonWolf] | there happens to be a bundle of book 2 and 3 here.... |
17:40.55 | Wobin_ | That's Light Fantastic and...? |
17:41.01 | Ratbert_CP | Unless the s/BossPanel/FuBar/g replacement was wrong... |
17:41.14 | Ratbert_CP | But the text is there, and clicking the text works... |
17:41.31 | Ratbert_CP | And right-clicking works |
17:42.16 | Ratbert_CP | http://ace.pastebin.com/642472 |
17:42.35 | [MoonWolf] | it wont tell me the damn titles |
17:43.27 | [MoonWolf] | equal rights |
17:43.59 | Wobin_ | TLF is, imo the worst of the lot =P |
17:44.36 | Wobin_ | okies |
17:45.56 | Wobin_ | To order them by characters. The Witches (Equal Rites, Wyrd Sisters, Witches Abroad, Maskerade, Carpe Jugulum) |
17:46.59 | Wobin_ | The Wizards (The Color of Magic, The Light Fantastic, Sourcery, Moving Pictures, Soul Music, Interesting Times, The Last Continent) |
17:47.06 | ckknight | don't know about that, Ratbert_CP |
17:47.07 | ckknight | hrm |
17:47.23 | ag` | Tem, I managed to get it working by using onupdate instead of onload |
17:47.38 | [MoonWolf] | I demand to know titles involving death, i have seen to many quotes of him to not read those. |
17:47.43 | ag` | pretty ugly though |
17:47.51 | Wobin_ | The Guards (Guards! Guards!, Men At Arms, Feet of Clay, Jingo, The Fifth Elephant, Night Watch) |
17:47.59 | ag` | but that seems to get "this" right for the dropdown |
17:48.39 | Wobin_ | Death =) (Mort, Eric (I think), Reaper Man, Soul Music, Hogfather, Thief of Time) |
17:49.13 | Wobin_ | The rest are not involved as closely as with any of those group |
17:49.13 | Wobin_ | s |
17:49.25 | Wobin_ | I really enjoyed the Death ones, and the Witches |
17:49.39 | [MoonWolf] | well every book may or may not reference him, i ment the books that really involve his arc. |
17:49.54 | Wobin_ | The guards ones get better and better as you go, with NightWatch being one of my most favourite |
17:50.07 | Wobin_ | Death only really comes out in Reaper Man |
17:50.11 | Wobin_ | Start with that one =) |
17:50.18 | [MoonWolf] | kk |
17:51.12 | Wobin_ | (Can you tell I like Pterry? =P) |
17:51.20 | [MoonWolf] | no, it doesnt tell at all. |
17:51.23 | [MoonWolf] | you do ? |
17:51.43 | Wobin_ | I've actually coded on a (well pretty much the only) Discworld MUD =P |
17:51.58 | [MoonWolf] | lol |
17:52.08 | Wobin_ | Once you get into the books, you should give it a visit =) |
17:52.17 | Wobin_ | discworld.atuin.net =) |
17:52.18 | [MoonWolf] | im not all that much a fan of muds |
17:54.00 | [MoonWolf] | the FAQ is broken |
17:54.07 | Wobin_ | If you grab the omnibuses, they're good for that |
17:54.27 | Wobin_ | Like the Death Trilogy, the Guards Trilogy, the Witches Trilogy, the Gods trilogy =P |
17:54.53 | Wobin_ | hm, no witches omnibus =( |
17:55.10 | [MoonWolf] | not featuerd here, my mother joined a book club and im fine with that, but the interface is stupid and it doesnt seem they have any of the omnibusses |
17:55.53 | Wobin_ | aw |
17:58.13 | Wobin_ | http://discworld.atuin.net/external/faq/cache/1.html |
17:58.18 | Wobin_ | for the faq... |
17:59.03 | Wobin_ | but http://discworld.atuin.net/lpc/about/features.html is a good overview |
18:00.26 | Wobin_ | http://discworld.atuin.net/external/images/am_small.gif is Ankh-Morpork on the MUD =) |
18:01.19 | [MoonWolf] | to small.... |
18:01.36 | [MoonWolf] | i cant see the detail or the writing on that. |
18:02.05 | Wobin_ | http://maps.gothmudders.com/ankh-mor.gif |
18:02.29 | [MoonWolf] | WOW |
18:02.44 | [MoonWolf] | you can build a decent size mun IN that space. |
18:02.53 | Wobin_ | yeah =) |
18:02.57 | Wobin_ | And that's only one city =) |
18:03.07 | Wobin_ | on one continent |
18:03.59 | Wobin_ | And the majority of rooms have descriptions down to about three levels or so |
18:04.20 | [MoonWolf] | if i dare ask |
18:04.25 | Wobin_ | LPC? |
18:04.25 | [MoonWolf] | how many npcs.... |
18:04.28 | Wobin_ | oh... |
18:04.30 | Wobin_ | man. |
18:04.33 | Wobin_ | hm |
18:05.56 | Wobin_ | I honestly wouldn't be able to say... |
18:06.08 | Wobin_ | but... Discworld MUD has over 500 different weapons, 350 pieces of armour, 2500 items of clothing, 500 pieces of jewellery, 1200 types of food, 600 pieces of furniture for player houses, the list goes on and on. |
18:06.13 | Wobin_ | (from that page) |
18:06.34 | [MoonWolf] | yeah |
18:06.40 | [MoonWolf] | but it doesnt say the npc count |
18:06.44 | [MoonWolf] | that is why i asked you. |
18:06.45 | Wobin_ | It's been going since 1992 |
18:09.03 | Wobin_ | I'll ask them =P |
18:09.42 | [MoonWolf] | cool |
18:12.50 | Elviso | anyone help me with my macro real quick? :) |
18:14.06 | Tekkub | NO MACRO FOR YOU! |
18:14.28 | [MoonWolf] | lol |
18:14.48 | Elviso | http://wow.pastebin.com/634440 |
18:14.57 | Elviso | it....won't do anything /cry |
18:16.18 | Tekkub | Elviso, go get my latest version of mountme off the SVN |
18:19.02 | Elviso | question is |
18:19.21 | Elviso | are you telling me to use it, or just to look at the code? |
18:21.02 | Elviso | and I can't find that @ https://opensvn.csie.org/Ace/ |
18:25.43 | Wobin_ | [MoonWolf]? Roughly... and this is only a guess. about 1,630 npcs currently active |
18:26.08 | Wobin_ | I'm not sure if my algorithm is searching them correctly though |
18:27.32 | Wobin_ | The problem is, I cannot get a proper reckoning of the number of objects actually loaded, since the function that returns the array truncates at 15,000 =P |
18:29.36 | Wobin_ | Note also, that npcs will unload if there aren't any players nearby |
18:29.58 | Wobin_ | And there's no real way to get a proper count, since they never be all loaded at the same time =) |
18:30.05 | Tekkub | I'm tellin ya to use it, and it's there, under trunk |
18:38.35 | otravi | It shouldn't be allowed to have music on net ads :( |
18:38.56 | otravi | You browse a page quitly then suddenly some insanly high music starts playing and you fall of your chair |
18:47.21 | Tekkub | otter.... |
18:47.23 | ag` | Tekkub, Compost |
18:47.35 | Tekkub | my old roomie one night got hit with sound popups..... |
18:47.39 | Wobin_ | oh man. |
18:47.40 | Wobin_ | First logged on Mon May 17 02:15:56 1999. |
18:47.40 | Wobin_ | 294 days, 21 hours, 49 minutes and 20 seconds old. |
18:47.45 | ag` | which function should I use to reset a table to = {}? :) |
18:47.53 | Tekkub | HEY EVERYBODY I'M LOOKING AT GAY PORN! HEY EVERYBODY I'M LOOKING AT GAY PORN! HEY EVERYBODY I'M LOOKING AT GAY PORN! HEY EVERYBODY I'M LOOKING AT GAY PORN! |
18:48.11 | otravi | Tekkub: wouldn't it be better with the ability to move the frames seperatly in BigWigs? |
18:48.11 | Tekkub | ag: Compost:Erase(t) usually |
18:48.14 | Wobin_ | Was anyone surprised? =P |
18:48.45 | Tekkub | otter, already discussed... for the time being text is being redirected to UIErrorFrame or whatever it's called |
18:48.56 | Tekkub | Wob: no but we made fun of him |
18:49.09 | Wobin_ | Well naturally =P |
18:49.16 | Tekkub | he couldn't close out the popup loop and ended up pulling the plug |
18:49.35 | Tekkub | he was pissed too :) |
18:50.28 | Tekkub | ag: you can also Reclaim your table and do a new Acquire... helpful if you want to reclaim a level or two into the table |
18:50.46 | Tekkub | I do that for stuff like my bag tables that are 2 levels deep |
18:51.02 | [MoonWolf] | Tekkub, good thing you were the one to hear it then |
18:51.06 | [MoonWolf] | Wobin_, thank for the info. |
18:51.12 | Wobin_ | np =) |
18:51.22 | Tekkub | oh 3 other people heard it too |
18:51.26 | [MoonWolf] | lol |
18:51.50 | Tekkub | you shoulda seen the pic in the popup too, it was a rather nasty fisting one, it was greatn |
18:52.16 | Wobin_ | Goatse style? |
18:52.36 | Tekkub | not that bad |
18:52.59 | Tekkub | but to someone who's not used to the kinkier side of the net it's probably just as bad |
18:53.34 | Tekkub | BTW there's a bug with the secondary cache is v4 of Compost:Acquire |
18:54.01 | *** join/#wowace [MoonWolf] (i=moonwolf@f176182.upc-f.chello.nl) |
18:54.01 | *** mode/#wowace [+o [MoonWolf]] by ChanServ |
18:54.05 | Tekkub | I'm fixing it... it was never pulling from the secondary cache so sometimes you'd get a nil not a {} |
18:54.42 | [MoonWolf] | my xchat should not spell check, Yay. It works. |
18:55.09 | otravi | :o |
18:55.29 | Tekkub | I love Blue Man Group.... |
18:55.42 | Tekkub | o/~ Your attention please, please yell if you are paying attention |
18:56.22 | otravi | oO |
18:56.29 | [MoonWolf] | did you say something ? |
18:57.02 | Tekkub | it's a song |
18:57.10 | Tekkub | called "Your Attention" :) |
18:57.49 | Tekkub | you should see the concert this album is based off of, it's funny as hell |
18:58.12 | [MoonWolf] | i had to revert to the 30 day xchat to get my spellchecking :( |
18:58.14 | Tekkub | it's basically a "How to be a rock star" book on tape |
18:58.16 | [MoonWolf] | go go silverex |
18:58.59 | Tekkub | oh I got Compost set up to recycle it's old self now too *grin* |
18:59.12 | Wobin_ | gah |
18:59.14 | Wobin_ | Changing Ips |
19:00.17 | *** join/#wowace Wobin_Sleep (n=wob@221.221.18.216) |
19:01.44 | Wobin_ | much better |
19:02.08 | ag` | how do I call functions within objects from CMD_OPTIONS method? :D |
19:06.41 | Tekkub | so you think I should add a metatable detect to Compost:Reclaim? |
19:07.38 | Wobin_ | I'm not sure there'd be any situation where an author wants to reclaim where they wouldn't know if there was a metatable attached |
19:08.04 | Tekkub | more as a safety measure than anything |
19:08.23 | *** join/#wowace [MoonWolf] (i=moonwolf@f176182.upc-f.chello.nl) |
19:08.23 | *** mode/#wowace [+o [MoonWolf]] by ChanServ |
19:10.24 | *** join/#wowace [MoonWolf] (n=moonwolf@f176182.upc-f.chello.nl) |
19:10.24 | *** mode/#wowace [+o [MoonWolf]] by ChanServ |
19:10.37 | [MoonWolf] | damn this |
19:11.53 | otravi | Reroll irssi |
19:12.36 | *** join/#wowace hyperChipmunk (n=staharaj@d14-69-214-77.try.wideopenwest.com) |
19:12.53 | hyperChipmunk | hidey ho |
19:13.17 | Tekkub | chip I hate you |
19:13.21 | hyperChipmunk | boss, first line of a *FuLocals.lua file? |
19:13.23 | hyperChipmunk | =( |
19:13.24 | hyperChipmunk | sorry |
19:13.38 | hyperChipmunk | if it makes you feel better, I hate you also |
19:13.38 | Tekkub | my cat was sitting in the window CHITTERING at something this morn |
19:13.40 | Tekkub | I blame you |
19:13.58 | Tekkub | fucking retarded cat |
19:15.39 | Wobin_ | hrm GuildFu is not toggling =( |
19:16.14 | otravi | I still read that as: Guild Fuck You :( |
19:16.28 | Tekkub | no it's GuildFuckedUp |
19:17.49 | Wobin_ | And Tekk, with some testing, irt bankstuff, playerbankslot_changed fires regularly for the first 24 slots |
19:17.59 | Wobin_ | after that, bagupdate does as normal |
19:18.16 | Tekkub | okey good, I got the change in, I'll test and commit in a sex |
19:18.42 | Tekkub | where's that bitch Kergoff at? |
19:20.34 | Wobin_ | ~seen kerogth |
19:20.45 | purl | i haven't seen 'kerogth', Wobin_ |
19:21.23 | hyperChipmunk | ~seen kergoth |
19:21.25 | purl | kergoth <n=kergoth@c-24-118-213-150.hsd1.mn.comcast.net> was last seen on IRC in channel #wowace, 20h 5m 31s ago, saying: 'hehe, been there, done that'. |
19:21.43 | hyperChipmunk | helps if you spell it right |
19:22.39 | Wobin_ | aha |
19:22.40 | Wobin_ | ta |
19:26.24 | Wobin_ | hrm, should I have MrPlow continue to 'attempt' to sort if an event doesn't fire? |
19:33.49 | Tekkub | new compost up in the PT trunk |
19:34.36 | Wobin_ | hm, tbh Tekk, I don't think I'll need SE as a dependancy |
19:34.54 | Tekkub | oreo? |
19:36.11 | Wobin_ | running off the standard bag_update and playerbankslot_changed events is fine |
19:36.56 | Tekkub | you're only registering for em when you're moving shit around tho, right? |
19:37.01 | Wobin_ | naturally =) |
19:37.11 | Tekkub | then yea, in your case it's all good :) |
19:37.26 | Wobin_ | (PS OMG I won a bid for a Magister belt for 20g) |
19:37.29 | *** join/#wowace id` (n=tom@tor/session/x-dcd3fb003c4ffe11) |
19:37.32 | Tekkub | but thanks for helping fix SEBank |
19:38.05 | Tekkub | someone in my guild had a BS Belt up for 50g no buyout |
19:38.13 | Tekkub | I shoulda got him to sell it to me, but meh |
19:38.21 | Tekkub | I like my ZG belt better |
19:38.41 | Tekkub | I don't even want the upgrade BM belt |
19:39.24 | Wobin_ | I've yet to even consider upgrading |
19:39.43 | Wobin_ | I just want a nice set to play with for the moment |
19:39.57 | Wobin_ | shifting from a spirit sort of setup to an int one |
19:41.12 | Elviso | what class, Tek? |
19:41.33 | Elviso | hunter? |
19:46.22 | Tem | the class upgrade stuff may make me a very very rich man |
19:46.51 | Tem | on my server, they are selling on the AH for 120ish g |
19:47.11 | Tem | I can buy all the mats for 56ish gold |
19:47.41 | Tem | so providing that I have a some startup gold, that's like 60g a pop solid profit |
19:48.15 | otravi | I used 500g on tier 0 BoE items :) |
19:48.49 | Tem | that sounds silly |
19:48.52 | Tekkub | Hunter, yes |
19:48.58 | Tekkub | moonie, you're gonna hate me |
19:48.59 | otravi | nope, sold about half of it |
19:49.06 | otravi | and gotten around 650g so far :p |
19:49.09 | Tekkub | I'm gonna go on a new data kick in PT soon I think |
19:49.17 | Tekkub | and I'm not gonna localize the shit :) |
19:49.32 | Tem | good |
19:49.40 | Tem | I need more drop info |
19:49.51 | Tekkub | gonna add the sillythis lord I think |
19:49.57 | Tekkub | *lords |
19:50.09 | Tekkub | and get items sets in place |
19:50.26 | Tekkub | then maybe give more thought to making PTGUI so I can drop set wranglerc |
19:50.50 | Tekkub | oh and I'm gonna try to seperate the trash mob drops from the bosses so I can put bosses per-wing |
19:51.05 | Tekkub | IE DM-East, West, North instead of just jump DM |
19:51.29 | Tem | oh good |
19:51.38 | Tem | trash would be a nice distinction too |
19:51.44 | Tekkub | I never did it before cause alla's data isn't divided |
19:51.54 | Tem | also, a lot of ZG bosses needed their loot updated |
19:51.56 | Tekkub | but If I pull out the few trash drops it'll be easy |
19:51.59 | Tem | last time I checked* |
19:52.05 | Tekkub | they do? |
19:52.14 | Tem | updated as in to say which boss dropped it |
19:52.28 | Tem | the loot was there but it was only showing the zone |
19:52.40 | Tekkub | I know the 60 dungeons need fixed since drops have changed, but I'm not very motivated to find the new infos >< |
19:52.52 | Wobin_ | You need minions |
19:53.03 | Tekkub | uh, the boss data is there I thought *checks* |
19:53.20 | Tekkub | Hakkar (7.03%) yea it's there |
19:53.40 | Tekkub | [Zin'rokh, Destroyer of Worlds] |
19:53.42 | Tekkub | *grin* |
19:54.42 | otravi | [Blessed Qiraji Augur Staff] *grin* |
19:56.06 | Tekkub | I have -19 DKP, kek |
19:56.30 | Tekkub | best part is DKP don't mean shit for the hunter-only gear, and most the other hunters are quite decked out |
19:56.43 | Tekkub | so my chances of getting leftovers is quite good :) |
19:58.17 | Fritti | https://opensvn.csie.org/traccgi/Ace/trac.cgi/changeset/1121 |
19:58.19 | Fritti | coolness! |
19:58.59 | Fritti | (sorry just got back from a long time WoW / ace break, this is probably old news) |
19:59.16 | Wobin_ | no, it's a pretty recent one =) |
20:00.22 | Elviso | speaking of making money.....I have a pair of mage Strat farmers on my server that COD me runecloth @ 1.5g/stack |
20:00.37 | Elviso | and I'm turning around and selling it on the AH for 3-4g/stack |
20:00.53 | Tekkub | you're a dick! |
20:00.55 | Tekkub | I love it |
20:01.03 | Elviso | they usually send me like 60-80 stacks a day :) |
20:01.12 | Tekkub | hot shit |
20:01.24 | Elviso | yeah I feel like I have my own minions |
20:01.26 | Tekkub | go go farmer impatience to make quota |
20:04.28 | Tem | Tekkub: stuff like Thekal wasn't in there the last time I checked, but you may have updated that since then |
20:05.49 | Tekkub | whoda? |
20:05.53 | Tem | god, I love the sound it plays when you extract stuff |
20:05.59 | Tekkub | am I missing the optional bosses? |
20:06.01 | Tem | Thekal: Tiger boss |
20:06.16 | Tekkub | I'll doublecheck |
20:06.39 | Tem | Like for example: Betrayer's Boots just say "Zul'Gurub" with no boss that it drops off of |
20:07.01 | Tem | Will of Arl'okk was in a similar situation |
20:07.08 | Tem | I assume you've updated that though |
20:08.16 | Tekkub | zulgurubbosses = {"highpriestessjeklik", "highpriestvenoxis", "highpriestthekal", "highpriestessarlokk", "highpriestessmarli", "jindothehexxer", "bloodlordmandokir", "gahzranka", "grilek", "hazzarah", "renataki", "wushoolay", "hakkar"}, |
20:08.19 | Tekkub | anyone missing? |
20:09.24 | Tem | That looks like em all |
20:09.34 | Tem | but We've never done the Edge of Madness people so I don't know |
20:11.23 | otravi | why not? |
20:11.27 | otravi | Edge of Madness is nerfed into pieces :o |
20:11.31 | Tekkub | well check alla's data on the items you see issue with, if it don't match my data then let me know I'll update em |
20:12.15 | Tem | like I said you've probably fixed it |
20:19.42 | Tekkub | I havn't updated boss tables since I imported them |
20:19.51 | Tekkub | only removed world items as they were found |
20:20.07 | Tekkub | and removed The Beast's drops from the DM list |
20:34.05 | *** join/#wowace [MoonWolf] (i=moonwolf@f176182.upc-f.chello.nl) |
20:34.05 | *** mode/#wowace [+o [MoonWolf]] by ChanServ |
20:35.27 | [MoonWolf] | tekkub, I had an idea based on a forum post that im going to work out tommorow. |
20:35.35 | Tekkub | oro? |
20:35.49 | [MoonWolf] | Stop with the Japanese already. |
20:35.54 | Tekkub | nani? |
20:35.58 | [MoonWolf] | GAH |
20:36.01 | [MoonWolf] | anyway |
20:36.23 | [MoonWolf] | A stub preparation for dkp values in PT/mendy |
20:36.37 | Tekkub | yea I like the ide actually.... |
20:36.48 | Tekkub | I guess I should get the sets in |
20:36.57 | Tekkub | tho personally I think it should be it's own addon |
20:37.01 | [MoonWolf] | the guild can put the file they want in place, tada, dkp values. |
20:37.37 | Tekkub | yea, item sets will help cause they seem to like to assign a flat DKP value to every set piece from what I've seen |
20:37.50 | [MoonWolf] | yes |
20:38.06 | [MoonWolf] | PT has the perfect system set up to do it. |
20:38.28 | Tekkub | so the file would contain values for set items and probably custom sets for the other items (my guild seperates out who is allowed to bid on what items, and how much min |
20:39.09 | Tekkub | actually, If you get the system in place I'll make a file for my guild you could use for the sample |
20:39.11 | Tekkub | :) |
20:39.22 | Tekkub | but I do think a seperate addon is probably best |
20:39.54 | [MoonWolf] | a seperate addon all in all, or simply something that registers a new PT set ? |
20:40.26 | Tekkub | seperate addon, register customs provided by the guild's files.... |
20:40.41 | Tekkub | Mendy is more than some people may want |
20:40.47 | [MoonWolf] | true |
20:40.50 | FryGuy | heh |
20:40.54 | FryGuy | i made an addon for dkp |
20:41.02 | [MoonWolf] | I'll rip the apropriate stuff out of mendy and pt then. |
20:41.07 | FryGuy | but.. if you do that stuff in PT |
20:41.09 | FryGuy | mmph |
20:41.10 | Tekkub | :) |
20:41.26 | Tekkub | I'll get crackin on the sets soon |
20:41.27 | FryGuy | i type it manually each time |
20:41.40 | FryGuy | /asi reportitem [Robes of Prophecy] Priest |
20:42.00 | Tekkub | moon, also put in for the ability to set what classes may roll for items in a set |
20:42.12 | FryGuy | it'd be nice to have all that stuff in PT so i could just do /asi reportitem [Robes of Prophecy] |
20:42.23 | FryGuy | although it might have to be configurable |
20:42.26 | Tekkub | so like, a set definition would be... PT set index, DKP value, classes allowed |
20:42.28 | [MoonWolf] | tekkub, noted. |
20:42.42 | FryGuy | cause like.. some guilds might do differently for cross-class items |
20:42.45 | Tem | yay. Textures are in and working |
20:42.50 | FryGuy | with a gui! :D |
20:42.53 | Tekkub | prolly just a table of strings for who can roll, or a single stirng |
20:42.54 | [MoonWolf] | 2345:120:d,r |
20:43.02 | [MoonWolf] | itemid:dkp:classes |
20:43.10 | Tekkub | "Everyone" or "Class-specific items" |
20:43.23 | Tekkub | not what I meant... :P |
20:44.18 | Tekkub | I meant "KMBhunterloot" = "1234 1235 1236" ... {"KMBhunterloot", 25, "Hunters"} |
20:44.53 | Tekkub | or maybe {"KMBcasterloot", 25, {"Priests", "Druids", "Warlocks", Mages"}} |
20:45.12 | [MoonWolf] | ah like that. |
20:45.29 | Tekkub | {"tier2", 30, "Class-specific"} |
20:46.01 | Tekkub | kinda mimic the cat definintions in mendy |
20:46.05 | [MoonWolf] | yep |
20:46.29 | Tekkub | and provide a table for custom sets that the mod will register on raid joinage |
20:46.38 | Tekkub | or at load maybe |
20:46.39 | [MoonWolf] | the system will of course be mostly mendy PT altered to be more minimal. |
20:46.58 | Tekkub | well I'd still use PT for the sets |
20:47.26 | Tem | I <3 abstraction |
20:47.31 | Tekkub | just basically make the cats definable by the guild, and add a mechanism for registering the custom sets |
20:47.40 | [MoonWolf] | you provide basic set information, the rest is registered in the custom addon ? |
20:48.00 | Tem | AceGUIBase - > AceGUILayoutFrame -> AceGUIRegion -> AceGUITexture |
20:48.05 | Tekkub | I'll get the sets put in, yes |
20:48.09 | Tem | AceGUIBase - > AceGUILayoutFrame -> AceGUIFrame |
20:48.10 | [MoonWolf] | Cool. |
20:48.16 | Tekkub | with the set names and grouped up by tier |
20:48.48 | [MoonWolf] | I can easly make a file layout that mimics PT's layout and make that parse it out and register it as custom sets. |
20:50.01 | [MoonWolf] | the battlestar galactica intro never fails to give me goosebumps. |
20:50.16 | Tekkub | :) |
20:50.22 | Tem | yay! scripts can now accept raw functions |
20:50.32 | Tekkub | and yea you just need a table for the custom sets |
20:50.38 | Tekkub | iterate over it and register |
20:50.44 | Tem | damn this AceGUI development is going WAY faster than I was anticipating |
20:50.51 | [MoonWolf] | good |
20:50.59 | otravi | I agree! |
20:51.05 | otravi | fast = good |
20:51.07 | Tekkub | {KMBhunterloot = "...", KMBcasterloot = "...", ...} |
20:51.10 | otravi | way faster = zomg, good! |
20:51.50 | Tem | I will probably have fontstrings done in less than 20 minutes |
20:51.51 | [MoonWolf] | now before i go to bed. |
20:51.53 | [MoonWolf] | a name.... |
20:51.55 | Tem | yay for abstraction |
20:52.28 | [MoonWolf] | and AceDKP will not do. |
20:52.33 | Tem | absolutely not |
20:52.46 | Tekkub | yea I know |
20:52.49 | Tekkub | hrm..... |
20:53.07 | Tem | Stenographer |
20:53.47 | [MoonWolf] | to vague, even compared to mendeleev. |
20:53.52 | Tem | haha |
20:54.05 | Tem | I dunno |
20:54.18 | [MoonWolf] | hehe |
20:54.21 | Tekkub | we need something from the actual PeriodicTable with a similar name... |
20:54.29 | Tekkub | too bad there's no element Dkp |
20:55.04 | Tekkub | *ponder* |
20:55.24 | Wobin_ | Atomic Weight |
20:55.56 | Tekkub | D Potassium Phosphorus (DKP) .... there's no element D ? |
20:56.44 | [MoonWolf] | we could call it Latinum |
20:56.56 | Tem | Latinum? |
20:57.05 | [MoonWolf] | any trekky would get it |
20:57.09 | Tekkub | nerd |
20:57.17 | Tekkub | Gold Pressed Latnum |
20:57.30 | Tem | Personally, I liked AtomicWeight |
20:57.34 | [MoonWolf] | Latinum is a currency used by the ferengi a race of traders. |
20:57.46 | [MoonWolf] | and bastards. |
20:57.48 | Tekkub | Di-Potassium Phosphorus ? |
20:57.57 | Tem | no |
20:57.58 | Tekkub | (K2P) |
20:58.23 | Tem | it would need to be a real compound |
20:58.27 | Tem | and that's not one |
20:58.46 | [MoonWolf] | damnit |
20:59.00 | Tekkub | MdKP ... Mendelevium Potassium Phosphorus |
20:59.16 | Tekkub | :) |
20:59.49 | [MoonWolf] | whats potassium used for ? |
21:00.03 | Tekkub | Salt :) |
21:00.08 | [MoonWolf] | aha |
21:00.25 | [MoonWolf] | but mdKP doesnt really work well as a addon object name... |
21:00.36 | Tekkub | The greatest demand for potash has been in its use for fertilizers. Potassium is an essential constituent for plant growth and is found in most soils. |
21:00.36 | Tekkub | An alloy of sodium and potassium (NaK) is used as a heat-transfer medium. Many potassium salts are of utmost importance, including the hydroxide, nitrate, carbonate, chloride, chlorate, bromide, iodide, cyanide, sulfate, chromate, and dichromate. |
21:01.16 | Tekkub | DyKP |
21:01.28 | Tekkub | Dysprosium |
21:01.34 | Wobin_ | I think you're trying a bit too hard =P |
21:01.48 | Tekkub | I think you're OMGSTFU |
21:01.55 | [MoonWolf] | Lets try not using dkp in the name. |
21:02.02 | Tekkub | hrm... |
21:02.03 | Wobin_ | SimpleElements |
21:02.26 | Tekkub | PriceCheck |
21:02.50 | Tekkub | Don't Know P.... |
21:02.53 | [MoonWolf] | I think ill go with AtomicWeight unless someone has a brilliant idea between now and when i start coding tommorow. |
21:03.02 | Wobin_ | =) |
21:03.09 | Tekkub | AtomicMass :) |
21:03.18 | [MoonWolf] | smartass. |
21:03.27 | [MoonWolf] | :P |
21:03.57 | Wobin_ | Isotope |
21:04.14 | Tekkub | ElectronAffinity |
21:04.23 | Tekkub | Oxidation |
21:04.37 | [MoonWolf] | might aswell start calling it ExoticMaterial then... |
21:04.47 | Tekkub | SpecificHeat! |
21:04.51 | [MoonWolf] | Actually that isn't such a bad name. |
21:05.01 | Wobin_ | Hehe, way to be random, Tekk =) |
21:05.09 | Wobin_ | I like ExoticMaterial |
21:05.18 | Tekkub | but Specific Heat is an elemental property |
21:05.23 | Tekkub | and it's kinda kinky |
21:05.24 | Wobin_ | But as a reference it's a bit esoteric |
21:05.46 | [MoonWolf] | But ExtoricMaterial is a reference to an series of books I like and real science. |
21:05.54 | Wobin_ | DarkMatter |
21:05.55 | [MoonWolf] | and kinda on topic. |
21:06.06 | Wobin_ | MaterialListic |
21:06.07 | Tekkub | Lanthanides |
21:06.19 | Tekkub | Actinides |
21:06.43 | Wobin_ | ScoreBoard |
21:06.49 | [MoonWolf] | lol |
21:06.50 | [MoonWolf] | taken |
21:07.01 | Wobin_ | ShoppingList |
21:07.23 | [MoonWolf] | it would be more like receipt then. |
21:07.37 | Wobin_ | PriceCheck |
21:07.39 | Wobin_ | PriceList |
21:08.02 | Wobin_ | You could have the categories referred to as 'aisles' =) |
21:08.04 | Tekkub | Palladium |
21:08.14 | [MoonWolf] | AtomicWeight or ExoticMaterial .. ill decide in my sleep. |
21:08.16 | Tekkub | Paladinium |
21:08.21 | [MoonWolf] | lol @ tekk |
21:08.38 | Wobin_ | AtomicMass it'd have to be =) |
21:08.47 | Tekkub | Seaborgium == Seaforium ? |
21:08.58 | Wobin_ | SeaForium == C4 |
21:09.04 | Tekkub | duh |
21:09.07 | [MoonWolf] | OH RLY |
21:09.13 | Wobin_ | YS RLY |
21:09.50 | Tekkub | hehe |
21:09.50 | Tekkub | http://periodic.lanl.gov/elements/90.html |
21:12.39 | Tekkub | I say you call it AtomicNumber90 |
21:12.42 | Tekkub | :) |
21:12.57 | [MoonWolf] | no number allowed in addon object name |
21:12.59 | Wobin_ | LovePotionNumber9 =P |
21:13.10 | Wobin_ | MaterialComponents |
21:13.22 | Tekkub | go look at what 90 is |
21:13.24 | Tekkub | :) |
21:13.58 | Wobin_ | Thorium? |
21:18.03 | hyperChipmunk | oh man, I missed like 15 pages of chat; synopsis, plz |
21:18.34 | Wobin_ | Tekkub: We should do some stuff. |
21:18.45 | Tekkub | like? |
21:18.48 | Wobin_ | [MoonWolf]: Yes, Stuff |
21:18.52 | Tekkub | oh |
21:18.55 | hyperChipmunk | hehe |
21:18.56 | Wobin_ | <Stuff was done> |
21:19.07 | hyperChipmunk | well, cool |
21:19.29 | Wobin_ | [MoonWolf]: We need a better name than "Stuff" |
21:19.35 | Tekkub | Tekkub: I have a neat idea but am too unmotivated and have too many other mods to want to do it |
21:24.20 | hyperChipmunk | ah, the ol' Tekktub Statement A |
21:24.33 | hyperChipmunk | er |
21:24.35 | hyperChipmunk | Tekkub =P |
21:25.02 | Wobin_ | ~emulate Tekkub |
21:25.04 | purl | I'm taking back that /blow job |
21:25.12 | Wobin_ | nah, that one's much more amusing |
21:25.16 | hyperChipmunk | rofl |
21:25.17 | Wobin_ | ~tekkub |
21:25.19 | purl | somebody said tekkub was a furry pervert |
21:25.28 | Wobin_ | QFT |
21:25.33 | hyperChipmunk | haha |
21:25.44 | hyperChipmunk | ~hyperChipmunk |
21:25.48 | hyperChipmunk | ha |
21:25.50 | hyperChipmunk | I'm clean |
21:26.11 | Wobin_ | purl, hyperChipmunk is *chitterchitterchitterchitterchitterchitterchitterchitter* |
21:26.12 | purl | okay, Wobin_ |
21:26.17 | hyperChipmunk | =x |
21:30.23 | *** join/#wowace ag` (i=Default@0x50c4844b.adsl-fixed.tele.dk) |
21:36.01 | ag` | dropdown menues. Hell. |
21:38.02 | Tem | yay, and theres fontstrings |
21:38.23 | Tem | oh, if you guys want me to include DropDown meus in AceGUI, you're going to have to do it yourself |
21:38.26 | Tem | I refuse |
21:40.15 | Tem | http://ace.pastebin.com/643018 |
21:41.13 | ag` | somebody should create a dropdown menu library |
21:41.23 | Tem | (the one labled framedef is the important one) |
21:41.25 | FryGuy | nooo |
21:41.28 | FryGuy | must.. have.. dropdown |
21:42.10 | Wobin_ | Well then! Get cracking on that library, FryGuy! |
21:46.27 | Tem | Look upon my works, ye mighty, and despair! |
21:46.28 | Tem | https://opensvn.csie.org/Ace/branches/AceGUI/1.0/AceGUI/ |
21:46.55 | Tem | hrm, what's next :) |
21:47.38 | *** join/#wowace Vanish (n=vanish@12-216-132-66.client.mchsi.com) |
21:48.11 | Tem | I guess buttons are next |
21:49.52 | Wobin_ | night |
21:50.57 | hyperChipmunk | @1~cya |
21:52.11 | Tem | <PROTECTED> |
21:52.18 | Tem | I don't feel like fooling with buttons |
21:53.10 | Tem | they're all broken and nasty |
21:56.20 | *** join/#wowace purl (i=ibot@pdpc/supporter/active/TimRiker/bot/apt) |
21:56.21 | *** topic/#wowace is wowace.com | ace.pastebin.com | New official WowAce Channel (beware of the Bear) |
21:56.29 | hyperChipmunk | wb purl |
21:56.35 | Tem | test time |
21:56.38 | Tem | @1~cya |
21:56.55 | hyperChipmunk | heh |
21:57.11 | Tem | yeah, I'm gonna gohead and guess that "@1~cya" had nothing to do with the excess flood |
21:57.29 | hyperChipmunk | when I hit enter, I thought it almost looked like a foul malicious purl command |
22:12.33 | *** join/#wowace FryGuy (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net) |
22:14.03 | otravi | Tekkub: Bigwigs -> BWL -> Nefarian: enabletrigger should also include nefarian :p |
22:14.23 | otravi | so it gets enabled during the fight if you haven't done it before the event starts |
22:14.51 | Tekkub | might have gotten fixed, havn't slipped in Shyva's latest yet |
22:15.05 | Tekkub | I'll check when I do |
22:15.43 | otravi | I kinda landed a couple of corrupted healing 'cause of it :p |
22:15.50 | otravi | (not playing my char on Nef ftW) |
22:50.18 | Vanish | ckknight: I love how plugins authors waited until after the name change took effect to complain about the naming scheme. It was suggested what, 2 days before you actually did it? |
22:55.04 | ag` | is it normal for blizzard own UI that inspect only works on a party member if you have them targeted? |
22:55.34 | Vanish | I believe so |
22:55.54 | ag` | That's pretty lame |
22:56.13 | ag` | but I guess I'm home free then |
22:58.00 | Tem | hey Kaelten |
22:58.04 | Kaelten | hey tem |
22:58.05 | Kaelten | hey guys |
22:58.14 | Tem | Fontstrings, Frames and Textures are in and fully functional |
22:58.27 | Tem | http://wow.pastebin.com/635387 |
22:58.29 | Kaelten | nice |
22:58.32 | Tem | er, wrong link |
22:58.38 | *** join/#wowace darth_mall (n=evan@zero.navi.cx) |
22:58.42 | Tem | http://ace.pastebin.com/643018 |
22:58.50 | Tem | That's my "test" frame atm |
22:59.17 | Kaelten | the first one is still good info |
23:00.07 | ag` | nice |
23:00.23 | Kaelten | # |
23:00.23 | Kaelten | TARD = AceGUI:new(nil,framedef) |
23:00.30 | Kaelten | what is the nil? |
23:00.44 | Tem | the addon |
23:00.54 | Tekkub | Kael, do you have the SVN password? |
23:00.59 | Tekkub | to create users |
23:01.00 | Tem | kergoth has it |
23:01.06 | Kaelten | kergoth is hording it away |
23:01.08 | Kaelten | ... |
23:01.10 | Tekkub | I know kerg does you twit |
23:01.13 | Kaelten | lol |
23:01.18 | Tem | as in, we don't |
23:01.21 | Tekkub | he said he gave it to Kael too |
23:01.25 | Kaelten | he spost to give it to me but he's tied up at the moment |
23:01.47 | Kaelten | I'll be getting it from him soon, he says he gave it to me but I must have missed it then, and I don't have logs. |
23:01.48 | Tekkub | okey well if you see him and I don't ask him if he's willing to give me it too |
23:01.52 | Tem | Kaelten: take notice of the OnMouseDown handler I have in there |
23:02.06 | Tekkub | since I'm on more that both ya's and I tend to be the one telling people to use it |
23:02.26 | Tem | Tekkub: did you try to brute-force it? |
23:02.31 | Tem | Tekkub: I'd be it's something silly |
23:02.35 | Tekkub | nah not worth the effort :P |
23:02.38 | Tem | s/be/bet/ |
23:02.44 | Kaelten | well I'm assuming that once I get it it'll mine to do with as I wish. |
23:02.52 | Kaelten | maybe thats my arrogance talking though |
23:02.59 | Tem | lol |
23:03.00 | Tekkub | hey Kael, here's a better idea |
23:03.06 | Tem | svn.wowace.com |
23:03.09 | Tekkub | get us an SVN on wowace |
23:03.16 | Tekkub | what tem said |
23:03.17 | Kaelten | I've tried I've tried I've tried |
23:03.23 | Tekkub | TRY HARDER |
23:03.25 | Tekkub | FASTER |
23:03.27 | Kaelten | lol |
23:03.27 | Tekkub | DEEPER |
23:03.30 | Tem | STRONGER |
23:03.30 | Tekkub | OH DADDY! |
23:03.38 | Codayus | .....wtf |
23:03.41 | Kaelten | lol |
23:03.46 | Tekkub | *growl* |
23:03.47 | Tem | and puts his ass to a wall |
23:03.55 | Tekkub | what never heard of a Daddybear? |
23:04.02 | Kaelten | lol |
23:04.20 | Tem | Kaelten: check out the OnMouseDown handler |
23:04.21 | Tekkub | ever watch the old Man Show? |
23:04.31 | Vanish | Switch over to me hosting wowace.com and I can have svn.wowace.com up and running in a couple minutes. I Love Dreamhost |
23:04.31 | Kaelten | I did, but then I got distracted |
23:04.37 | Tekkub | usually when they did the wheel of destiny thing they'd have a leatherdaddybear |
23:04.51 | Tekkub | he was always the counter to the "Juggies do something to you" one |
23:05.05 | Tekkub | he was cute :) |
23:05.24 | Tem | Kaelten: anyway, that's some of the new functionality |
23:05.36 | Kaelten | Tem: Its still possible to do OnMouseDown = "OnMouseDown", right? |
23:05.38 | Tekkub | hey Van, we're not leavin WoWI hosting but maybe you can bribe Kael into letting you get it running? |
23:05.41 | Tem | of course |
23:05.56 | Kaelten | hehe, wowi won't let me have root access to the server |
23:06.02 | Tekkub | I mean, SRSLY, we need a SVN on our server :) |
23:06.13 | Tem | if you could see 2 lines down from where I stopped copying, I have TARD:OnMouseDown ... |
23:06.16 | Tekkub | so should we harass dolby to get it in or who? |
23:06.29 | Tekkub | I mean, come on, top priority man |
23:06.33 | Vanish | Well, you don't actually need root access to install svn and setup a repository. It helps, but not necessary. ;) |
23:06.36 | Kaelten | dolby would be the person, but I've shown it to him and it scares him |
23:06.47 | Codayus | heh |
23:06.51 | Tekkub | ugh |
23:06.55 | Tem | if you hadn't guessed yet, I use TARD as my test variable all the time |
23:07.17 | Tekkub | s/TARD/TURD/ |
23:07.22 | Kaelten | althoguh biggest problem being that I wouldn't be able to tell him how to set up the repository. |
23:07.27 | Vanish | You should use SMACK as your var and TARD as your value |
23:07.41 | Tekkub | nonono, FUCK and TARD |
23:07.52 | Vanish | Hehe. I wasn't gonna go that far, Tekk |
23:08.04 | Tekkub | :P you suck |
23:08.10 | Codayus | for tek, there's no such thing as "too far". |
23:08.10 | Vanish | Setting up the repository is drop dead simple |
23:08.15 | Kaelten | tekk, you have pent up sexual issues don't you? |
23:08.20 | Tekkub | then teach dolby, PLEASE |
23:08.27 | Tekkub | issues? hell no |
23:08.33 | Kaelten | tension? |
23:08.35 | Tekkub | nah |
23:08.41 | Kaelten | hyperextension? |
23:08.52 | Tekkub | it's not really that big, "average" |
23:08.57 | Kaelten | lol |
23:09.00 | Vanish | lol |
23:09.00 | Tem | ... |
23:09.11 | Tekkub | Tem wants to see it anyway! |
23:09.13 | Kaelten | ok we're scaring off tem |
23:09.26 | Vanish | Ok, so who is Dolby and how do I school him on SVN? |
23:09.38 | Tekkub | wait I'm not wearing pants |
23:09.38 | Tem | I'm just trying to figure out how to implement buttons in AceGUI |
23:09.52 | Kaelten | dolby is the owner of wowinterface? |
23:09.58 | Tekkub | Dolby is the technerd at WoWI |
23:10.05 | Vanish | Ok, I gathered that much. :p |
23:10.07 | Kaelten | s/?/. |
23:10.09 | Kaelten | s/?/./ |
23:10.13 | Tekkub | I dunno if he's owner, but he's the guy that makes all the pages |
23:10.16 | Kaelten | .... |
23:10.19 | Kaelten | well he used to be the owner |
23:10.34 | Tekkub | ah, before OGaming or after? |
23:10.34 | Tem | OGaming bought it from him |
23:10.39 | Kaelten | pretty cool guy. |
23:10.42 | Kaelten | before ogaming |
23:10.59 | Tekkub | someone get his ass in this channel, I've wanted to bug him anyway |
23:11.02 | Tekkub | *eyes Cair* |
23:11.14 | Kaelten | bought me bennehannas at blizzconn, good guy. |
23:11.28 | Tem | bennehannas? |
23:11.33 | Tekkub | oh yea you went to conn, did you meet Slowken? |
23:11.41 | Kaelten | yep |
23:11.44 | Vanish | Benihana? |
23:11.50 | Tekkub | is he as grrrwoofy as I think he is? |
23:12.01 | Kaelten | vanish : the japanese grill place. |
23:12.03 | Tekkub | cair said he is |
23:12.21 | Tekkub | he's afraid of me, just like Tem |
23:12.25 | Vanish | yeah, I was suggesting the correct spelling. ;) |
23:12.45 | Tem | I suspect he's only scared of me because I haven't ever met him |
23:13.03 | Kaelten | slouken is a good guy |
23:13.04 | Tekkub | no... I meant like how Tem's scared of me |
23:13.11 | Tem | I'm not scared of you |
23:13.16 | Tekkub | oh |
23:13.21 | Tekkub | well uh.... |
23:13.31 | Vanish | Really? I am and I've only seen Tekkub in action for an hour or so |
23:13.44 | Kaelten | heh, tem's been to bandcamp |
23:13.45 | Tem | Vanish: it's just like TV, you get used to it |
23:13.52 | Vanish | LOL |
23:13.53 | Tekkub | wait till late night |
23:14.07 | Tem | oh, that too. I've been to bandcamp |
23:14.07 | Tekkub | then I break out the good shit like werewolf sex |
23:14.21 | Tem | that's just not right Tekkub |
23:14.32 | Tekkub | whiner |
23:14.40 | Vanish | I've been doing IRC ince it was created. Believe me, I'm use to it... Tekkub is actually pretty tame compard to some of the yahoos I've known on here |
23:14.42 | Tem | stop distracting me |
23:14.58 | Tekkub | :) so I'm a perverted furry :P |
23:15.16 | Tem | I've got to figure out how I'm going to work around blizzard's annoying button issues |
23:15.31 | Kaelten | tem: Override SetText and GetText |
23:15.37 | Tekkub | here's an idea, bitch at slowken till he gets it hotfixed |
23:15.45 | Tem | Kaelten: that's the easy part |
23:15.55 | Kaelten | then whats the other issues? |
23:16.19 | Tem | NormalText HighlightText, DisabledText |
23:16.39 | *** join/#wowace darth_mall (n=evan@zero.navi.cx) |
23:16.59 | Kaelten | we can't set fontstrings to any of them? |
23:17.12 | Tem | no |
23:17.16 | Kaelten | wait.... |
23:18.25 | Kaelten | NormalText is a xml tag |
23:18.29 | Tem | right |
23:18.49 | Kaelten | so why not just CreateFrame("NormalText") |
23:18.58 | Tem | because it's not a type |
23:19.20 | Kaelten | but it is in their xml..... |
23:19.45 | Tem | NormalText, HighlightText, DisabledText, NormalTexture, HighlightTexture, PushedTexture, and DisabledTexture are not real types |
23:20.00 | Tem | they are just tags to tell the rendering engine things |
23:20.16 | Kaelten | damnit |
23:20.44 | Tem | darth_poe: are you enjoying yourself? |
23:21.04 | darth_poe | Tem: sorry, testing some stuff in x-g I'm working on |
23:21.17 | darth_poe | working on the nick changing UI |
23:21.19 | Tem | x-g? |
23:21.22 | darth_poe | xchat-gnome |
23:21.24 | Tem | aaah |
23:21.37 | *** join/#wowace Slayman (i=Slayman@c193022.adsl.hansenet.de) |
23:21.39 | Tem | I didn't know there /was/ a nick changing interface in Xchat |
23:21.45 | darth_poe | xchat-gnome |
23:21.47 | darth_poe | different interface |
23:21.51 | Tem | aha |
23:21.51 | darth_poe | same core |
23:21.58 | darth_poe | http://xchat-gnome.navi.cx |
23:22.12 | *** join/#wowace HoJ|Slayman (i=Slayman@c193022.adsl.hansenet.de) |
23:23.28 | Kaelten | ok, well you can either ignore it for the time being, or reimplement it |
23:24.33 | Kaelten | you could use OnMouseEnter and OnMouseLeave to simulate highlighted text |
23:24.57 | Kaelten | and you could fire a custom even ButtonName_OnDisable |
23:27.28 | *** join/#wowace Slayman (i=Slayman@c193022.adsl.hansenet.de) |
23:28.54 | Kaelten | Tem: you still around? |
23:28.59 | Tem | yeah |
23:29.08 | Kaelten | think that would work? |
23:29.39 | Tem | minus the event, yes |
23:30.09 | Kaelten | ya, well you could still hook Enable and Disable to mimic that |
23:30.19 | Tem | There is no need |
23:30.30 | Tem | enable / disable works the same as before |
23:30.48 | Kaelten | ah, cool |
23:30.55 | Kaelten | just the highlight? |
23:31.36 | Tem | if you do Button:SetText("ANYTHING") |
23:31.39 | Tem | it doesn't do anything |
23:31.42 | Tem | that's the issue |
23:32.22 | Kaelten | well you need to hook settext so that it writes tot he corrent fontstring |
23:32.49 | Tem | basically what I'm doing is creating a fontstring that I will pretend is the text |
23:33.12 | Tem | intercept get/set calls on the button and redirect them to the fontstring |
23:34.12 | Kaelten | cool, sounds awesome. |
23:34.54 | Kaelten | ok, I'm going afk for a few |
23:34.56 | Kaelten | be back in a bit. |
23:36.35 | *** join/#wowace Warol (n=Warol@adsl-75-5-43-183.dsl.emhril.sbcglobal.net) |