irclog2html for tuxboxproject on 2002.02.01

01:18:47CoolManhello
01:34:20travis|sleepCoolMan: whats up?
01:34:32CoolManhey
01:34:46travis|sleeplets cnat
01:34:50travis|sleep~chat
01:35:08CoolMani'm getting closer with that .0000001 alpha release of smoke
01:35:22travis_143cwexcellant
01:35:29travis_143cwdo you still need that function?
01:35:32CoolMani'm having trouble with respawning tho
01:35:38CoolManyeah, acually, i do
01:35:39travis_143cwi will write some functions for you if you want
01:35:48travis_143cwgive me all the specs and i will do my best =P
01:35:53CoolMani will send you the packages.h file right now
01:36:24travis_143cwok
01:36:43travis_143cwis that where you are throwing all your functions?
01:36:46CoolMansend it back as a seperate file tho, cause the packages.h might change...
01:37:14travis_143cwthe whole header file as a seperate file?
01:37:17travis_143cwor just the changes?
01:37:31CoolManjust send a seperate file
01:37:38CoolManseperate h file
01:37:40CoolManthat is
01:37:41travis_143cwok
01:37:52CoolManthen i can work it all together later
01:37:56CoolManhey mge
01:38:05travis_143cwenlighten me on the sort function you want
01:38:13travis_143cwwhat are the specs, return value etc
01:38:29CoolManit should accept a "struct game **"
01:38:48CoolManreturn a success/error value
01:39:33travis_143cwok
01:39:38travis_143cwas int i assume
01:39:39travis_143cw?
01:39:45CoolManyeah
01:40:22CoolMansent
01:40:29travis_143cwk, let me get it
01:40:33CoolManyou should have it in a couple minutes
01:42:06travis_143cwwow your email works now!
01:42:18CoolManhehe, praise the Lord!
01:46:19travis_143cwso name the function gamelist_sort ?
01:46:29CoolMansomething like that
01:46:35CoolManyour choice
01:47:57travis_143cwk cool
01:48:24CoolManshould i wait the release for you?
01:48:32travis_143cwno you dont have to
01:48:35travis_143cwi will get it though
01:48:45CoolMani might release as early as tomorrow
01:48:50CoolManor tonight
01:49:02travis_143cwok, not sure how much i will have done tonight, i have finals tomorrow too
01:49:08travis_143cwbrb in a few minutes
01:49:12CoolManok
01:49:17CoolMantake your time
01:53:13travis_143cwoh man, i dont like your indentation method!
01:53:19travis_143cwthats okay though
01:53:24CoolManhehe
01:53:32CoolManI made it up myself
01:53:41CoolMani couldn't read anybody elses
01:53:49CoolMani'm consistent tho
01:55:24travis_143cwdo you have global variables TRUE and FALSE?
01:55:29CoolMandefines
01:55:31CoolManyes
01:55:48CoolMan#define TRUE 1
01:55:48CoolMan#define FALSE 0
01:55:50travis_143cwalright, i was just wondering as i browsed...
01:55:59CoolManhow do you like the code?
01:56:01travis_143cwi guess now is the time to ask questions
01:56:18travis_143cwit looks very nicely done
01:56:23CoolManthx
01:56:30CoolManit's been working well
01:56:32travis_143cwits clean and clear (except for the indentations =P)
01:56:41CoolManhey
01:56:54CoolMani like my indentations!
01:56:55CoolMan;)
01:57:00travis_143cwlol, sorry. at school we were tought to do it one way, and one way only!
01:57:26CoolManC for dummies said thats called "pretty printing, do it your own way"
01:58:34CoolManlol
01:58:39travis_143cwi think i am gonna have to comment out all the GL stuff until i get it on this windoze box
01:59:00CoolMan???
01:59:11CoolManyou are deving on a windows box?
01:59:50travis_143cwright now yes, i am doing brown colleges study course tihng now too
01:59:56travis_143cwa windows app
01:59:59CoolManic
02:00:16travis_143cwbut everything should be okay, it is C :-)
02:00:27CoolManthe GL calls are OS independant
02:00:56travis_143cwwell i wont be making gl calls in my sort function
02:01:03CoolMantrue, true
02:01:57CoolManjust so you know, there are linux-specific "system()" calls in there
02:01:58travis_143cwwhat i meant is i dont have all the opengl files on this machine right now
02:02:07CoolManic
02:02:18travis_143cwactually i might...
02:02:25travis_143cwnevermind, i dont need them now
02:02:35CoolManmaybe, just change them to puts()
02:02:42CoolManso you know what it's trying to do
02:02:50CoolManor thinking about
02:03:02CoolManwell... no that won't work
02:03:08travis_143cwlol
02:03:13CoolManlol
02:03:40CoolMani know, write a program that populates a struct game ** without ever using packages.h
02:04:03CoolManbecause, i think you are going to have a hrad time gettgin packages.h to make one for you under windows
02:04:08CoolManhard
02:04:16CoolMangetting
02:04:19CoolManetc. etc.
02:04:31travis_143cwjust tell me what you want the function prototype to be
02:05:01CoolManint gamelist_sort(struct game **gamelist)
02:05:04CoolManhow about that?
02:05:11travis_143cwexcellant
02:05:14CoolMank
02:08:59CoolManyay
02:09:10CoolMancoding and studying!
02:09:12travis|coding|studying=P oh yeah!!
02:09:23CoolManhey, quick q before you leave
02:09:37CoolManwhat is the format of a mode_t?
02:21:36travis|coding|studyingso what are we sorting by, the game name i assume?
02:21:49CoolManyeah
02:22:00CoolMang_name
02:22:16travis|coding|studyingjust an array of game names?
02:22:26CoolMannot f_name, although theoretically, they should be the same when it gets to you
02:22:52CoolManno, your function should re-order the structures
02:22:59CoolManthemselves
02:23:37travis|coding|studyingi am not the best with structures, havent done much work in there, but i will play with it, and i will get it
02:23:45travis|coding|studyingjust doing a little learning at the same time =P
02:23:55CoolManallways the best way
02:24:34CoolManalthough, i was thinking somthing along the lines of
02:24:57CoolManlike, having 2 temp struct game pointers
02:25:11CoolManand doing a bubble sort
02:25:22travis|coding|studyingyep
02:25:32CoolManand when you need to switch them copy, copy back reversed
02:26:07CoolManwhen your accessing struct members through pointers, it's -> not .
02:26:33CoolManalthough you prob knew that
02:27:28travis|coding|studyingk, let me play
02:27:35CoolManhehe, sorry
02:27:36travis|coding|studyingi already have the basic code for the bubble done here
02:27:48travis|coding|studyingjust doing the structs
02:27:48CoolManallready?! sweet!
02:27:54travis|coding|studyingi love bubble!
02:28:01CoolManbubble rocks
02:28:03travis|coding|studyingi do like shell more though.... but i will use bubble for you!
02:28:11CoolManthank you
02:28:14travis|coding|studyingyep
02:28:19CoolManit should be quicker
02:28:27CoolManfor small things
02:28:45travis|coding|studyingok
02:28:50CoolManwe probably aren't dealing with more than 20 structs
02:28:52travis|coding|studyingso tell me if i am write
02:28:56CoolManoh, i forgot to tell you
02:29:03CoolManhits himelf.
02:29:08travis|coding|studyingan array of about 20 structs?
02:29:25travis|coding|studyingeh, i hate thses things!
02:29:25CoolManthere are more pointers allocated for the array then are in use
02:29:53CoolManthe ones at the end of the list that are not in use = NULL
02:30:02CoolManjust so you know
02:30:08travis|coding|studyinghmmm
02:30:18CoolManwhile(gamelist[loop])
02:31:09travis|coding|studyinglol, all my logic just went down the drain!! now i am confused what to do!!!
02:31:10travis|coding|studyinglol
02:31:21CoolManlol, sorry
02:31:40CoolManyou can do it!
02:31:50CoolMan8^P
02:32:15travis|coding|studyinggive me time... =P
02:32:25CoolManok, i'm coding as well
03:03:35[57th]cnealHey Travis, have you seen cronotrg around?
03:04:01CoolManhey cneal
03:04:10[57th]cnealHi coolman
03:04:18CoolManhow are u
03:04:25[57th]cnealDoing good
03:04:33[57th]cnealGot back from school :)
03:04:57CoolMansweet, what time zone are you in?
03:05:03[57th]cnealPacific
03:05:04CoolManis 10:15 PM here
03:05:10[57th]cneal7pm here
03:05:15CoolMancool
03:05:32[57th]cnealGot all my classes in the afternoon and evening :P
03:05:37CoolManoic
03:06:00[57th]cnealHows the UI going?
03:06:08CoolMannot too bad
03:06:33[57th]cnealAre you getting it to work with bakes OS or have you gotten to that point?
03:06:40CoolMannot yet
03:06:56[57th]cnealic
03:06:59CoolMani am trying to make it as flexible as possible for bake when he get there
03:07:04CoolMangets there
03:08:42CoolManlaughs maniacly.
03:08:46CoolManAHHAHAHAHAHA
03:08:52CoolManHAHAHAHAHOHOHOHO
03:08:58CoolManI have done it!!!!!
03:09:01CoolManAHHAHAHAHA
03:09:43CoolMani have finished writing a respawning program for SMOKE!
03:10:47CoolMannow i will go test some of it's more advanced features
03:41:59nickelshello
03:42:17nickelspollita, you are still here?
03:42:40nickelstravis, where are you?
03:42:54nickelshmm, kind of quiet, too quiet
03:50:58travis|coding|studyinghi
03:51:24nickelshey
03:51:29nickelswhat is going on
03:51:38travis|coding|studyingcoding and studying =P
03:51:52nickelsjoin the club
03:52:19nickelsso, when are we putting this thing out already :)
03:52:52travis|coding|studyingworkin on it...
03:53:27nickelssweet, hey, where is what's his name....uh..i can't remember his name
03:53:36nickelsthe two of you
03:53:41travis|coding|studyingisley?
03:53:45nickelsyeah
03:53:48travis|coding|studyinggone
03:53:50travis|coding|studyingfamily
03:53:51nickels:(
03:53:55travis|coding|studyingfamily issues
03:54:07nickelsthat's not cool
03:54:28nickelsi take it bake is taking a little nap
03:54:44nickelsi have gotten five hours of sleep in the last three days
03:54:57travis|coding|studyinglol
03:55:20nickelsyou know how that goes
03:55:47travis|coding|studyingi will be back in a bit
03:55:51travis|coding|studyingtalking to an ex-gf
03:55:51nickelshave there been many people inquiring about the project
03:55:58nickelswho?
03:56:04nickelsoh
03:56:05nickelsok
04:01:24nickelsi have gotta go for a while..catch you in a bit
11:07:35SnakePollita!
11:07:39Snakeits been a while
11:07:46Snakeredblue
11:07:52Snakenever seen you before
11:07:52Snakeheh
11:20:26redbluehi
16:30:33CoolManhey
16:30:47CoolManhey all
21:24:58gueStwhere am I?
21:25:08gueStono! I turned into a gueSt

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