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16:22.21 | *** topic/#oe is OpenEmbedded Developer Lounge | Web: http://openembedded.org | Repositories: http://git.openembedded.org/ | Primary Repo Mirrors: https://github.com/openembedded | This is not a distro or machine support channel |
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18:37.30 | beshelto | Quick question. Let's say I want to build my own version of GRUB, but I still want to build the in-tree version of GRUB. I copy the .bb file from oe-core/meta/recipes-bsp/grub to the corresponding location in my own layer and rename it to, say, grub-bshelton. |
18:38.05 | beshelto | Assuming I still want to use the patches that oe-core has for GRUB, is there a way I can reference these from my new recipe rather than copying all of them into my layer? |
18:38.11 | beshelto | Or is there a better way to handle this scenario? |
18:48.32 | Crofton|work | bbappend? |
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18:59.42 | beshelto | Can I bbappend a recipe and have it build under a different name, as well as in the original (unmodified) form? |
19:01.54 | kergoth | nope |
19:02.02 | kergoth | you could create a recipe and include/require the other one |
19:02.18 | kergoth | using a relative path from the root of its layer. e.g. require recipes-devtools/foo/bar.bb |
19:02.28 | kergoth | of course, getting to its file:// files is slightly uglier |
19:02.58 | beshelto | Can I do the same thing with FILESEXTRAPATHS to get to its files? |
19:03.06 | beshelto | if I did copy the recipe? |
19:04.33 | kergoth | not sure why you'd want to copy a recipe you can include, but yes, though again, locating the files would be ugly. either you'd have to hardcode reference to ${COREBASE} in FILESPATH, or you'd have to use inline python to search BBPATH |
19:06.04 | beshelto | I couldn't do, e.g., FILESEXTRAPATHS_prepend := recipes-bsp/grub/files |
19:06.05 | beshelto | ? |
19:09.58 | kergoth | that's correct, FILESPATH doesn't seach BBPATH, it requires absolute paths |
19:11.17 | kergoth | ${@':'.join('%s/recipes-bsp/grub/files' % p for p in '${BBPATH}'.split(':'))} |
19:11.20 | kergoth | or similar, may be of use |
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20:25.13 | smurray | what do I need to do beyond making sure "en_US.UTF-8" is in GLIBC_GENERATE_LOCALES and "en-us" is in IMAGE_LINGUAS to get en_US.UTF-8 in my images? |
20:25.23 | smurray | at the moment, I just get regular en_US |
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